| 419 posts found | |
|---|---|
|
Why story driven content will succeed
General Discussion « Star Wars: The Old Republic 7/29/11 2:28:51 AM
Originally posted by zeroTonin You think SW:TOR isn't going to be a rush to endgame? In every MMO you can take your time, no one is forcing you. I met a guy on WoW, and this was in Cataclysm.. that had been playing since classic and had no idea what a raid was and all he did was roleplay/explore and do quests. He just really enjoyed the game, the story, the lore, etc. SW:TOR is going to be an endgame-first game. The question is, is the endgame linear? I think we all know the answer. |
|
|
Why story driven content will succeed
General Discussion « Star Wars: The Old Republic 7/29/11 2:13:05 AM
Story-driven content is nice and dandy but it leaves the playerbase to be somewhat like spectators. I like player-driven stories.. the ones you see in EVE, Darkfall, old SWG, etc. Story-driven isn't new, it's just BioWare's fortee in their previous titles. To me at least, MMOs are meant to be worlds you take part in, that you yourself change. That the players are something more than just pawns of the developers, but are themselves pioneers of a new world. To each their own, but multiplayer RPGs are not what I am after. I am for MMOGs.. |
|
|
Would you play a game with no character progression and only content progression?
The Pub at MMORPG.COM « General Discussion 7/28/11 1:39:31 PM
Originally posted by Castillle For me, I like to always be progressing. I don't like the idea of level caps, so if I were to remove level caps and have no progression. Wouldn't that just be like Counter-Strike with dungeons? |
|
|
Would you play a game with no character progression and only content progression?
The Pub at MMORPG.COM « General Discussion 7/28/11 1:23:54 PM
Interesting idea, but I would never play an MMO with no character progression. I wouldn't feel like it was MY character. I don't play to just raid or PvP or whatever. I play to immerse myself in a world as character. |
|
|
Earthrise: Game and Subscription Prices Slashed
News Discussion « General Discussion 7/28/11 1:18:50 PM
Originally posted by achmed20 My mistake, I was told it fully launched in early 2004, if not I don't really care. EVE may not have had a horrible launch by today's standards, but by most MMOs, it's launch was not good, even for an Indie developer. I'll take that any day, though, I love EVE and it grows every year. |
|
Originally posted by RedRocket Oh.. well there you have it. Definitely not playing Mortal Online, then. |
|
Originally posted by Rohn No, I did. I would crash when logging into my character. I tried lots, spent a good week trying to get it to work. |
|
|
I tried the 14-day free trial. I got about 10 minutes of gameplay. It constantly crashed over and over. I tried re-installing, the integrity check or whatever. I just wasn't meant to play Mortal Online. |
|
|
Earthrise: Game and Subscription Prices Slashed
News Discussion « General Discussion 7/27/11 2:53:35 PM
Originally posted by EndDream Why should that matter? EVE was released in the same calender year as WoW and EQ2, and it had a horrible launch. The game has more than recovered. If EVE can do it, so can any other game, it isn't something that happens over night. |
|
|
Earthrise: Game and Subscription Prices Slashed
News Discussion « General Discussion 7/27/11 2:40:18 PM
Originally posted by EndDream EVE Online agrees. |
|
Originally posted by Siveria Yeah, you can tell in titles like Darkfall, had nothing to do with hacking, exploiting or in general the insanity of the grind. |
|
Originally posted by Siveria Really, those are the only games with meaningful PvP? Wait, and Fallen Earth..? Are you on crack? |
|
|
PvP isn't killing the RPG-element. Open-world seamless worlds with PvP add to the immersion of an RPG, it's this mass instancing, narrow-minded, linear style of play that is killing them. I can't stand playing a game where there is -no- PvP. Why? People will find ways around it, to harras and kill other players. |
|
|
The Pros & Cons of an Elder Scrolls MMORPG
MMORPG Game Concepts « Developers Corner 7/27/11 4:39:22 AM
Originally posted by 2can yeah, terrible combat it actually takes some player skill. |
|
|
Where are the Grindless Action MMOS?
The Pub at MMORPG.COM « General Discussion 7/25/11 2:32:49 PM
Originally posted by corpusc PlanetSide 2 should be out early next year, gameplay video looks solid, Smedley is ready to push it. I'm pretty pumped for PS2, and if it can deliver, I think it will be just what the MMOFPS community is looking for. |
|
|
Where are the Grindless Action MMOS?
The Pub at MMORPG.COM « General Discussion 7/25/11 1:14:37 AM
Originally posted by Axehilt They don't have persistant worlds..? |
|
|
Asheron's Call 2 had a similar system. You would add to your skill trees, I think very much like a skill-tree in these modern times, but if you wanted to respec you would have to grind that exp and if I remember correctly, nearly everything was based off of getting exp. |
|
|
Bombing, shooting rampage in Norway.
Religion & Politics « General Discussion 7/22/11 11:51:52 PM
Originally posted by grunty Yeah, because it's Norway's business what happens in the Middle East, right? What are they doing there anyway? |
|
|
CE price in Denmark = 240 $
General Discussion « Star Wars: The Old Republic 7/21/11 12:08:10 PM
Originally posted by Incomparable Socialism doesn't work. See: Ludwig von Mises. |
|
|
New Server: Fresh Start or Middle Finger to Established Players?
The Pub at MMORPG.COM « General Discussion 7/20/11 5:07:35 PM
I think merging NA and EU is the best option. Where to put the server is a good question, but the biggest problem with DFO is population and I think this would definitely help. I also think Aventurine should re-enlist -everyone- who has purchased the game. I first heard the idea from Ryan over at http://blog.mmosmacktalk.com, so it surely isn't my original idea, but it is one I 100% agree with. |
|