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WOW! This game is a complete disapointment.
General Discussion « PlanetSide 2 11/23/12 5:58:54 AM
Loving the game, bought an SOE all access pass just tso I can play both Planetside 2 and EQ with just $20 a month. Great deal, and I've spent so much time in Planetside 2 past couple of days. Folks just gotta remember for every game, there are always people that dislike or some even hate the game. But that's alright, there's plenty of games to go around, plenty of gamers always looking for something different, even if it's ever so slightly. Players of BF3 often despise CoD games, and vice versa CoD fans often hate Battlefield games. So you can have a game that caters to your own playerbase, and still be successful at it.
Some people are trying to say they dislike Planetside 2 because it's not exactly like CoD. Some coming from PvE or PvP MMO's are not liking Planetside 2 because there's no PvE. Well I just happen to enjoy the game because it's a cross between FPS and MMO. It's got the gameplay of a FPS game, while it has the progression of a MMO. You earn exp, you slowly work towards getting upgrades which by the way, can't be bought with cash. You can buy weapons sure, but the specific upgrades to the weapons which actually do matter a lot such as the grip attachment, extra magazine attachment, scope zoom, laser sight, etc.. are all obtained by you gaining exp & playing the game. So it has the feel of a MMO progression, slow & steady, but just fast enough for you to have fun and still got something to always look forward to.
It's always funny to see what's a disappointment to someone turns out to be an addicting, awesome game to others. Just remember it's ok if you like a different flavor of ice cream. |
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Suggestion: Add PvE for those that don't want to PvP
General Discussion « PlanetSide 2 11/21/12 11:25:30 AM
Personally I hop into Planetside 2 to get away from PvE and the general MMO mumbo jumbo. I get plenty of MMO gameplay from all sorts of MMO's on the market today. But I jump into Planetside for some good action and fun.
Please for the love of all that's holy, don't turn this into a PvE game. The problem with PvE in itself is that if they do add PvE, they'll have to force everybody to play PvE, and they'll have to worry about balancing the game between PvP & PvE. It'll be a mess. Just let Planetside 2 be Planetside 2. If you need PvE fix, there are plenty of games for that out there.
For those that say you can get bored playing PvP after awhile, well duh, it's a game, you sit down and play to have fun. You have to log sometime, you also change games from time to time when you are tired of one game. Happens all the time. But seeing that Planetside 2 does not require a subscription, I don't see it as a problem. |
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Too ahead of its time... just like every other mmofps.
General Discussion « PlanetSide 2 11/21/12 3:46:30 AM
I'm personally having great fun. It's different and a change of scenary is a good thing. I was playing BF3 recently, before that EQ, so I'm not a strict FPS or MMO junky, I kinda like them all. This game gives you a bit of both worlds and I like it. It's not gonna be for everybody, but I"ll say I played for a few hours and had a great time playing for free.
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EQ: appearance item feature (Hero's Forge)
Hogcaller Inn (General) « Everquest 8/21/12 3:40:37 PM
Charging 1200sc per character ($12!) killed it for me. I can't support this company anymore because they appearantly don't appreciate long time loyal players. SOE keeps on coming out with decent stuff, but they just always end up with bad execution. They could've net a lot of money from someone like me, I have 5 accounts between me and my g/f. We have tons of characters, on many servers. I would've flagged my accounts with this feature if they came out with a reasonable price and didn't charge per character. It would cost upwards of a thousand dollars if I was to flag all my characters with this feature. And before people saying to just not flag all the characters, then I respond... eh, where's the fun? It's a game, it's supposed to be fun. It makes no sense for me to logon one character with new armor, then logon another to see them in old armor.
This is on top of them stripping our abilities to pay for subscriptions and expansions using the existing station cash we have. I have stock piled sc over the past year, subscribed monthly so I could get 500sc per month. Plan was to save up enough to pay for future expansions and pay for subscriptions. But they've done a bait & switch there.
This is all just too much in one year for me. Good luck to those that still enjoy EQ. |
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Player Housing - Why has this feature gone from a priority to a feature most developers couldnt care about?
The Pub at MMORPG.COM « General Discussion 6/18/12 6:11:30 PM
The short answer: Developers are lazy these days The long answer: Developers these days shy away from anything they deem "niche". This is why hardcore raids are gone, because only a niche playerbase like hardcore raids. This is why harsh FFA PvP + loot are gone, because they deemed it niche. This is why hard, complex tradeskills are gone, because they also deem that only a niche playerbase like complicated, long, hard crafting. Housing is the same, the devs today deem housing niche because they feel it's a niche feature. So most developers will shy away from it *until* their games are on the downturn and they need to throw out everything they have to keep customers.
When games are losing subscribers, that's when you'll finally see some of these niche featuers implemented. Sadly, usually by that time, these features are never given a fair shake and fair utilization. |
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Where does Vanguard's crafting system rank?
General Discussion « Vanguard: Saga of Heroes 5/09/12 11:17:47 PM
It ranks tedious, grindy, and bot ridden. The concept of chopping trees for materials, collecting things to make houses, crafting things to make boats are GREAT concepts. But the skilling part is boring, tedious, and very grindy. It was so bad that everywhere I turned, there were automated bots skilling up. This is what I would call it another great ideas, but bad execution. I'd much rather skill up by making items like crafting in other games, versus doing work orders. |
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The Elder Scrolls Online: Three-Faction PVP a la DAOC
News & Features Discussion « General Discussion 5/09/12 11:07:04 PM
Very excited about this news. Matt Firor is the man, people may not know him these days, but he was the producer of DAOC from start until 2006. He was directly involved in all design decisions for DAOC, so he knows RvR. He did not follow Mythic to EA, if he did, Warhammer Online probably would've turned out a lot better.
People who liked DAOC should rightfully be excited about having Matt Firor as the director for TES Online. TES Online will be more of a successor to DAOC than WAR ever was. I have no idea how the rest of the game will pan out. But knowing Matt Firor is heading this title makes me excited about this MMO. |
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Originally posted by Nadia ^^ yup recurring subscribers pay the full monthly price, while those using SC get half off, or even more if you bought your SC during triple sc holiday. With your savings you can buy a large bag and other goodies if you want to, and still end up paying the same as someone paying via recurring. |
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Does not expire. |
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FYI there's double sc going on right now until 8th. Great time to stock up and use double sc to buy goodies, pay for gold membership cheap ($7.50), or buy unlockers for those using f2p/silver. |
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Upcoming patch - fix to prestige aug issues
Hogcaller Inn (General) « Everquest 4/04/12 5:59:14 PM
A very good patch is coming soon, lots of improvements to F2P, as well as the prestige changes that will no longer make people login to gear they can't use. Overall a great patch
http://forums.station.sony.com/eq/posts/list.m?topic_id=185210
*** Highlights *** - Destrea Kinmare in the Plane of Knowledge needs your help to stop the cruel experimentation that is underway within The Hatchery.
- Nearly all items that previously needed to be equipped in order to activate their spell effect should now be useable from your inventory if you are capable of equipping that item. These changes intentionally exclude a number of quest and bane items.
- Maxed tradeskill trophies now produce a 24 slot tradeskill component bag in addition to the 12 slot general carry-all.
- Destrea Kinmare in the Plane of Knowledge needs your help to stop the cruel experimentation that is underway within The Hatchery.
- Enchanter - Increased the damage on Mana Reiteration Strike and Mana Repercussion strike.
- Fixxin is in a great mood due to the 13th anniversary and will be more likely to chat with folks that he normally does not like.
- Enchanter - Mesmerization Mastery is now restricted to single-target mez spells only. Area-of-effect spells are not extended.
- To complete the "7th Anniversary Tasks" achievement, you now only need to finish one of the three tasks.
- Small Grease Jar Sketches are now available.
- Bloodbone Skeleton tank mercenaries will now keep the attention of their targets more reliably.
- Added two small signs in the Guild Lobby to signify which door will take you to a standard guild hall and which door will take you to a real estate guild hall. *** UI *** - Made it so that every UI window will have the "Help" option in its right click menu.
- Players who fail to zone out of the first section of the tutorial will now be able to attempt to do so again.
- The EverQuest Team |
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I would love to find out where people are getting this "rumor" that it's going to be a facebook game from. Seriously, who are your sources besides some anonymous internet forum poster? False rumors spread by people relaying false rumors. And right, a facebook game is going to utilize the same Nvidia engine that Planetside 2 is going to be using. That makes a whole lot of sense.
EQ1's lead programmer recently got pulled to work on EQNext, so it's not vaporware. You will hear more about it during SOE's fan faire in october. |
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Originally posted by Boatsmate Try the Vox server, the new server. Some of the people you mentioned from old times have started back up again on the new server. I would say that's part of what makes Vox server enjoyable because it does have a lot of the ex-EQ players from ages ago. |
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Which server is it? |
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Originally posted by Nadia Nice catch thank you, I missed that article somehow. That's pretty darn cool imo :) |
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Originally posted by Vorthanion
LOL.. I hope these posts are april fools jokes, even though they were posted before april 1st. Let's just say EQ1 recently had their best lead programmer reallocated to the EQ Next team. He even stated as such on the official forum. Everybody agreed Steve Klug's departure was bad for EQ1, but great for EQ Next as EQ Next will have an awesome programmer that made some impossible things possible in EQ1.
Yes SOE consolidated some of their studios and games. But that's also because their other games haven't done well, so they are going back to their roots and going to revisit the Everquest franchise. EQ1 being as old as it is, is stil a very populated game. It's a cash cow for SOE, there's no way SOE would drop EQ1. EQ2, while it never did as well as EQ1, got revitalized with their new F2P model and it's making good profit for them. So to suggest EQ seriesis going down the tube, you got it wrong. EQ series appears to be the only IP they have that consistently makes money for them and pays for all their other endeavours.
Some of the facts we know about EQ Next: -It will be using freerealm's engine, which would take the Everquest franchise to a seamless world for the first time. It'll be a newer engine that'll support all the new age features such as flying mounts and such. -It will have PvP from the start, they will have optional PvP like you see in WoW. -The developers are looking to strike a middle point between EQ1 and WoW, so it would attract the newer crowds but at the same time make the old vets feel comfortable. -EQ1 devs have mentioned that they run a tight ship, meaning the EQ Next developers are not sharing any information with even the EQ1 team at all.
You will hear more about EQ Next during SOE's fan faire later this year that's for sure. |
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Originally posted by Mendel
Vox was taken down due to the server getting overloaded, as the server far exceeded SOE's exectations. Also their tutorial zone couldn't handle the influx of new players. But that was fixed within 24 hours, the server has not been down since and the tutorial zones have been working fine since.
If you've played any MMO's during launch or re-launch of some sort, at least MMO's that people actually care to play, you would know the server going down or getting patched to fix bugs is normal. I really don't know why you are worrying about what other people are reporting, we are talking about your computer and how old and lacking it is. Don't bring other people into the discussion when you are using such an old computer hardware please.
The problem is with your computer and yours only, nobody today expects to play any games with a 1999-built computer and have a good time with it. A lot of things change in 13 years, especially when we are talking about technology. Things change, whether you go along with it or not, things change.
As for F2P accounts starting in crescent reach only, there's a reason for it. They've built a golden path, a Heroe's Journey, that works off Crescent Reach zone. It's an optional quest path people can take, but it's a series of quests and missions that lead a brand new player throughout the game starting from level 1. Players have given great feedback about it, some people really liked this new implementation that SOE did. So all F2P accounts start in crescent reach. This doesn't mean you can't zone into PoK, and then head to another classic racial starting town yourself. You don't have to stay in Crescent Reach if you don't want to. |
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Even with free to play account starting only in crescent reach, you can still skip the tutorial, jump in crescent reach, and run out to zone into PoK. From PoK you can take any racial town stones to experience it the old way. So you don't really need to pay extra just to unlock class/race or go gold. When creating your character just uncheck tutorial so it won't dump you into there.
F2P accounts will start you in crescent reach, so you'll just have to zone into blightfire moors, hug right wall to click on the pok book, and from there head to any racial towns you desire. |
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Eh both sides are being overly sensitive for no good reason, but then it's mmorpg.com so I suppose this forum drama isn't out of oridnary.
Anyways, aside from the extremes of both sides arguing, Vox is doing very well and majority of the people I've talked to are very very happy with EQ's F2P implementation. The game obviously won't be for everybody, but it's very fun for a lot of people. Hop in and join the fun, it's free |
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Good stuff, yeah Vox has been a blast. It took them awhile to fix the tutorial issue, but once that was fixed, lots of people are enjoying their F2P characters on Vox. Such an old game, but still so addicting. And the newbie rush is still so fun. |
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