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All Posts by Mardy

All Posts by Mardy

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2143 posts found

If you do the quests, you get good exp.  But it will be slower than leveling in PvE, not to mention you'll be missing a lot of lore, discoveries, and skill points.  So it's best to level in PvE, while PvP off and on for fun, and hardcore once you hit 50.

 

One thing you can do, since the PvP missions are daily quests, is to do those daily, but when you're done with them, go back in PvE to level until the PvP mission quests reset.

Originally posted by venats
Originally posted by Mardy

This is why GvG will never work in GW2 unless Anet changes their targeting limits.  In GW2 at the moment, the larger the blob, the more coverage you have in all timezones, the more chances you'll have at winning.  There is nothing else that matters. 

...?

GvG already works and exists in GW2? What game are you even talking about?

The rest of what I have quoted is exactly the same in ESO except that a round lasts for 3 months rather than 1 week.

 

Eh, been in several guilds in GW2 in the past month, all WvW focused guilds.  Saw how much guilds didn't matter, all it mattered was the size of the blob, and the amount of coverage you have for SEA/EU/OCX.  I don't call GvG working in GW2, neither did any of the members in the guilds I was in believed GvG works in GW2.  And I was in T1 guilds by the way, on one of the top 3 servers.

 

But you may have a different view on what GvG is.  To me GvG doesn't work in GW2, only the size of the blob you are able to summon matters, and the amount of coverage you have during SEA/EU/OCX hours.  The lack of GvG in GW2 is a big issue if you followed GW2 recently on their forums.

 

Like I said, the 5 target limit for aoe's and cc's is killing small group gameplay in GW2 WvW.  When your aoe & cc's can only affect 5 people out of a blob of 60-80, your small group will simply get rolled, no matter how good your guild is.

Originally posted by Asheram
Originally posted by Mardy
Worth noting Paypal is different than credit cards also.  There's no "Pending transactions" for paypal, so when someone wants to check to see if you have the funds to pay for something, they have to take the funds, then return it.  Very much different than credit cards where auth charges are listed under pending transactions, and they are never even posted because they don't get charged.

 

This might be the reason why MMO's didn't used to accept Paypal.  Until now so many people use Paypal they're forced to accept Paypal.  But of course now people are also a bit freaked out over funds getting taken out, but it's because they used Paypal.  Although the more important thing is the funds are instantly returned, so it's really not a problem at all.

 

Until a credit card transaction is posted where you have to pay for it at the end of the month, or your Paypal funds are taken but not returned, this is a non-issue.  Completely blown out of proportion mostly by people who don't even own ESO.

I didnt use paypal I used my banks debit/credit card, the auth hold was in my pending since saturday til today (3 full business days) and now is in the withdrawal/debit side and have now been waiting 3 hours for a reply from zenimax cs.

So any more theories?

 

Yeah, what's happening to you is why I don't use debit cards.  It's as bad as using paypal, because you have to have the funds for the auth to even work.  Overdraft can occur if you don't have the funds for the auth charge.  Where as with a credit card, as long as your credit isn't used up, you can do these auth charges without any worries.  Because there's no cash transactions at all, you never lose anything with a credit card auth charge.  I've seen people blame Zenimax for overdraft charges when they used a debit card.  Unfortunately this is how debit cards work, which is why I don't use them.

 

Now regarding how debit cards work, transactions are not posted over the weekends, so you are right, it's now 3 business days (monday - wednesday).  A debit card authorization hold should last 1-5 business days.  You will want to contact your bank because each bank is different in how many days they release the hold.  This is up to the bank.  

 

Credit card holds however can last up to 30 days.  But in the case of credit cards, you aren't losing anything nor do you incur any overdraft charges due to auth transactions.  It's just an all around better way to do business than using debit cards & paypal, at least when dealing with auth transactions and such.

GvG can work, as a single roaming gank group can be more effective in this game than say...GW2 where you are limited to 5 target aoe's and cc.  This is why GvG will never work in GW2 unless Anet changes their targeting limits.  In GW2 at the moment, the larger the blob, the more coverage you have in all timezones, the more chances you'll have at winning.  There is nothing else that matters.  

 

Here however, due to the size of the map, I can see smaller groups being more effective.  Already smaller groups are able to split off away from the zerg to take supply camps & start on keeps.  Here is where size matters, because there's nowhere in any of GW2's boardlands that a blob can't get to before a reinforced tower/keep is taken down.  Where as here, if you cut off the teleport spots by taking supply bases, you can effectively take something before the zerg gets to you.  So size of the map does play a part in how PvP works in this game.

 

All Zenimax needs to do now is to add in some objective oriented goals for small groups to target.  It's doable, as they've got mass scale PvP down already.

Originally posted by Searias
Same for me, I signed up for a 6 month sub and my online banking account said that I have a $77.94 Canadian (only company that charges me in Canadian currency :)) and 2 days later it was gone. So, I guess the OP is just paranoid.

Worth noting Paypal is different than credit cards also.  There's no "Pending transactions" for paypal, so when someone wants to check to see if you have the funds to pay for something, they have to take the funds, then return it.  Very much different than credit cards where auth charges are listed under pending transactions, and they are never even posted because they don't get charged.

 

This might be the reason why MMO's didn't used to accept Paypal.  Until now so many people use Paypal they're forced to accept Paypal.  But of course now people are also a bit freaked out over funds getting taken out, but it's because they used Paypal.  Although the more important thing is the funds are instantly returned, so it's really not a problem at all.

 

Until a credit card transaction is posted where you have to pay for it at the end of the month, or your Paypal funds are taken but not returned, this is a non-issue.  Completely blown out of proportion mostly by people who don't even own ESO.

Having a blast as well.  I'll agree, the one class that's lacking is good tanks.  There are a lot of people playing dps melee, not enough have built for tanking.  That's one class we seem to wait on the most when doing the group search queues.

You have to pace yourself, everybody is different in how much they can play  a game hardcore before they need to take a break.  I played ESO hardcore for a full week last week, burned myself out and saw how I have neglected a few things in rl due to it.  So I took 2 days off (monday & tuesday), didn't touch ESO at all, didn't browse the forums, I went off to do things I neglected this past week.  Now today I'm back and just excited as ever logging in and playing.

 

Before ESO, when GW2's season 2 WvW tournament started, I went hardcore for a week there also.  Then I was burned out, and totally didn't want to play tournament week #2.  Of course our server finishing badly had something to do with it, but there used to be a time when I could go hardcore for several weeks without affecting my mindset and health. These days, 1 week is about my limit before I need a break.

 

So playing hardcore in ESO for 1 week then taking a couple of days break was needed for me, as it was needed when I played GW2.  I think it's normal if you had 4 days played that you would be burned out.  You just may need a bit of break from the game, like I did.

Originally posted by Teala

Did you buy it?

I'm not the one creating these threads, and no I didn't buy it.    That doesn't mean I can't post an opinion.  

 

[mod edit]

 

The guy is right, if you cancel now, they won't charge you for the next month.  It would seem a lot of people these days are new to how credit cards work.  Pending transactions are not posted transactions, you don't pay for them, nothing is charged until it's posted.  I can cancel my subscription right now and I won't get charged for the next month.  It is that simple.  People should really stop getting so freaked out over auth transactions.

 

Try subscribing to Netflix with a brand new account, I can guarantee you even though you get the first 30 days free, you'll see Netflix doing an auth charge under your pending transaction.  It's the same thing.

 

I don't care how much people want to dramatize this, but bottom line is, until a charge is posted, it's NOT a charge.  Please understand how credit card transactions work.

Class choice makes a big difference, but more than that, the level you are also makes a difference.  Why?  Because sub-lvl 10, you won't have but a few skills to use.  You simply haven't gained enough exp to unlock other weapon skills, spells, class skills, racial skills, guild skills, pvp skills, passive abilities, etc..  Also sub-lvl 15, you only get 1 weapon and 6 buttons to use.  Once you reach lvl 15, you'll gain weapon swap ability, be able to use 2 weapons, and will have 12 ability buttons to access.  So I do question anybody that says combat doesn't change after lvl 10-15.

 

If your complaint is reticle combat, that's unfortunately a killer for some people.  My g/f couldn't get used to it, but after spending more time (another week player), she's now used to the reticle combat and loving the game.  So again, I question anybody who says things don't change considering the OP only played for 3 hours.  By my estimation, 3 hours, he barely made it out of the starter island and probably reached around lvl 5-6.  At that level you would only have access to 2-3 spells/melee abilities, and they aren't even the cool ones.

 

Anyways, it's probably too late to suggest it.  But I would recommend anybody to give the game until lvl 15 or so, you'll at least have gained enough exp to unlock various skills & spells, and have probably experienced PvP which is a highlight of this game.

I'd prefer them not having spvp arenas, I also don't see them doing it so I'm not worried about people suggesting it.  But I do see them allowing guilds to upgrade keeps, much like how it was done in DAOC.  I also see them implementing more realm abilities and such that you could only get within Cyrodiil.
I do wish they have a public AH.  I had thought this was one of those de facto MMO features that would not get removed again.  Having to join a guild just to sell to people within the guild is just dumb, in my opinion.
Not sure I see any specific class overwhelming another, but I can tell you what's lacking.  Good tanks.  I've joined a few random group searches and the one class we often have to wait on is tanks.  There seem to be plenty of healers, strangely.
Originally posted by venats
Originally posted by Mardy
1. I never claimed ESO coined the MegaServer term, you're the one that said it.

2. As a tech I know how software work very well.  Yes Anet started work on MegaServer before ESO launch, but then they would have to be if they want to compete with ESO on that regard wouldn't they?  No decent company sits back and waits until their competition releases something, then respond later.  They plan ahead of the time so they have ways to respond sooner than later.

You are being naive in thinking all that Anet has announced and done within these past 2 weeks have nothing to do with ESO.  But you're entitled to your opinions, just as you are entitled to being naive and call anybody else suggesting otherwise as "conspiracy theory".  I'll let other people be the judge.

As a techy you should also then realize that the system in question is a GW1 system of how maps are/were handled back in the day. The only similarities lie in the name and, you good sir, were quite keen on noting said name. If you wish to claim ArenaNet planned this out a year in advance to occur now perfectly coinciding an end to this LS with ESO's launch so that they could roll out a significant structural rework patch... then I wish to sell you a bridge.

I understand full well that the sale has to do with ESO, but to try and tell me that they somehow planned out completing a project of this magnitude from what is likely half a year+ ago to coincide perfectly with the release of an MMO that for a long time had no concrete release date, is to argue lunacy.

 

I guess you haven't worked for a corporation then.  I have, and been in those meetings where they discuss competition and how we can better "match" what new offering coming out from a competitive company.  You do realize Anet could've sat on their MegaServer implementation until ESO launch right?  Companies do that, because they need something to keep their customers once their competitor releases something.  It's called being a step ahead of the game.

 

But either way, I'm not gonna argue about it anymore.  Competition is a good thing, people should not see Anet responding to ESO as a knock on GW2.  

Originally posted by SadSwordfish

 

 But see? competition is great for all of us. new and old!

 

Well said, that's the bottom line for us consumers, competition only drives these companies to do better at making their customers happy.  I wasn't happy with how Season 2 tournament was going with GW2, so I gladly gave my money to ESO, and as a result Anet will have to earn me back by doing something good.  It's a win/win for me as a customer, because the 2 games I enjoy playing will only get better due to competition.

 

It's the same reason why we keep getting better and better mobile phones and tablets, competition.

Originally posted by Dakeru

Did they get encouraged to do another discount event cause of the ESO release? - most probably

Did they start the living story in April 2013 so they could end it in April 2014 followed by major game mechanic changes when ESO would  come out? - sure if you are wearing a tinfoil hat

 

Major game mechanic changes, plus balancing changes and class trait changes in middle of a tournament season is one of the reasons why many GW2 players (like me) even looked into ESO in the first place.  I don't think Anet doing living story have anything to do with ESO, it was more about their own game because they promised GW2 players such things and they were absent at launch.  So living stories have more to do with Anet doing what they said they would.

Originally posted by venats
Originally posted by Mardy

As a GW2 player, I can say yes ESO has everything to do with the 50% discount, just as ESO has everything to do with Anet coming out announcing MegaServer 1 day before ESO launch.

While the rest of your conspiracy theory is an enjoyable read, this part is just a lack of software knowledge.

Any development like that would have been in the works for months and upwards of a year as its not a simple backend change to server handling, nor are algos like that written and vetted in a day. Megaserver, sorry to say, is not a term coined by ESO and as such the game has no claim to a name but maybe they picked the name for that reason. The actual reveal though has little to do with ESO unless you think that the programmers at ArenaNet have impeccable timing on when they get entire server backend changes and advanced algos working.

If they wanted to murder ESO on launch, they'd have released SAB III.

 

1. I never claimed ESO coined the MegaServer term, you're the one that said it.

2. As a tech I know how software work very well.  Yes Anet started work on MegaServer before ESO launch, but then they would have to be if they want to compete with ESO on that regard wouldn't they?  No decent company sits back and waits until their competition releases something, then respond later.  They plan ahead of the time so they have ways to respond sooner than later.

You are being naive in thinking all that Anet has announced and done within these past 2 weeks have nothing to do with ESO.  But you're entitled to your opinions, just as you are entitled to being naive and call anybody else suggesting otherwise as "conspiracy theory".  I'll let other people be the judge.

Beautiful screenshots.  Both my g/f and I agree, this is one of the prettiest looking MMO out there.  Not just the looks, but the ambience is absolutely wonderful.  You hear all the little sounds, the great music, the sound effects, it's very immersive.

 

This is like Vanguard, but with a working game engine, people don't crash once every 30 minutes, people don't randomly die after "chunking", and that average decent computers can run this game well.  Very glad this game is out, it's a great option for those looking for something other than stylistic art style that most MMO's seem to adopt lately.

As a GW2 player, I can say yes ESO has everything to do with the 50% discount, just as ESO has everything to do with Anet coming out announcing MegaServer 1 day before ESO launch.  If you look at mmorpg.com, the ad place was bought up by ESO, so Anet comes in and buys a share of it so it now displays not just ESO's "HEY COME PLAY" ad, it also displays GW2's ad.

 

It's marketing, it's all about the bottom line.  Yes, no company likes to lose customers.  It has nothing to do with whether ESO is a "threat" or not.  You be a board member sit in the room full of black suits, and you tell me with a straight face if they're gonna say it's "OK" to lose some customers here and there to another company's product.  It's never ok, no matter how large or small.  This is the same for all companies with paying customers, no matter if it's a game or not.

 

Anet already pushed Season 2 out ahead of ESO's release.  The one thing that has gone ESO's way is Season 2 WvW tournament has created a MESS to 2/3 of the servers in GW2.  Many servers emptied out due to the transfer that Anet allowed before Season 2 started.  Some servers have 300+ queues to play in WvW.  The lopsided Season 2 matchups have caused a lot of people to give ESO a thought, myself included.  It was why I even looked into ESO in the first place.  I never beta'ed ESO, wasn't planning on playing it due to beta feedback.  But Anet pushed me to look into ESO, and now as a result I'm having a great time in ESO and only playing GW2 for 10% of my time.  I mean really, take a look at the Season 2 matchup, there is maybe one decent matchup going on, every other matchup is lopsided and simply not fun for GW2 players.  http://mos.millenium.org/na/matchups/

 

Now, take me as a market sample, an experiment.  Someone like me who was spending over $100 within a couple of weeks expanding bags, bank slots, character slots, building new characters, and buying weapon skins in GW2.  I'm now fully vested into ESO, will be giving ESO my $14.99 a month, and will not be spending a dime in GW2 for quite foreseeable future.  You think the black suits in the meeting rooms are going to be OK with that?  The fact that GW2 is b2p, I still can play GW2 without spending a dime because my attention is elsewhere.  You can bet ArenaNet has taken notice of ESO, whether ESO is a "threat" or not, it's completely irrelevant.  They are losing money and potential revenue just simply because ESO is launched, and  it's now providing an alternative to GW2's "Coverage Wars", "Blob Wars", and "Transfer Wars"....whatever funny thing you want to call the current messed up situation in GW2 Season 2 WvW.

 

So yes, bottom line is, everything Anet is doing now have everything to do with ESO's launch.  To think otherwise is being naive.

As an ESO fan, no ESO isn't going to grab market majority.  It's too different, reticle combat is also too difficult for some casual/older gamers, and the game has too much story, lore, and different questing styles than your standard kill 30 this, collect 50 that.  In order to grab market majority, it has to be a game people with crappy computers can play, with smooth combat animation, it has to use the traditional mouse clicking combat, magic bolts & arrows have to home in on whoever people alt-tab targeted, and quests have to be simple so people can just do the same thing over and over to level up.

 

It's the ease of gameplay and accessibility that gives you market majority.  It's not change, innovation, slow, or difficult.  No I'm not suggesting ESO is more difficult than some other MMO's.  But I know many gamers who simply can't get used to reticle targeting combat, that no matter how much they want to enjoy the game, they can't play it simply due to that.  I also know many that would simply prefer to pickup 15 quests at a hub, then go out do them all, level 5 levels, them move on.  They dislike running around searching for quests or explore, or do quests that require a bit of thinking or looking for something.

Good for you OP, dont let others discourage you from having fun and expressing so.  It's perfectly ok for people to express how much they dislike the game, whether they even own the game or not.  But yet expressing that you enjoy a game, it's somehow a crime.

Don't get bullied for saying good things about a game.  I've enjoyed most of every game I've played, including the disaster that was Vanguard.  It's really not about how long you play a MMO anymore, as I doubt there are that many people who stick with 1 game for "years" like people used to with EQ, DAOC, AC, etc..  Those days seem to be over, for one reason or another.  So I find it laughable how much people want to pee in this guy's parade for stating how much he's enjoying the game.

Who gives a rats behind how long he's gonna enjoy this game for?  And since when is GW2 a failure just because it didn't break any records or knock certain games off the throne?  People are watching game of thrones too much.  They are games successful in their own ways, and they are making A LOT of their fanbase happy.  If ESO hadn't launched I would've been playing GW2.

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