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All Posts by Delanor - 199 found

12/17/06 4:03 AM
Viewed 6392, Replies 43


Originally posted by airhead

Originally posted by Delanor
It is generally agreed upon that the Oracle Disciple will be the healing class of TCoS.
Well... that's just sad if true. Leave to the players to "create" a healer class, even if the devs don't. So this means what? Guilds will have a designated 'healer' (an oracle disciple) and they will not venture out without having one in their group....depressing.

Hopefully, the devs will 'balance' the healing skills such that no class could be declared the 'optimal' healer...If they don't, then they will fail in their objective.

Don't confuse your objective with their objective. It is all dependent on how you look at it. Generally healing classes are defined by a combination of two abilities: healing and debuffing. All classes in TCoS will have equal or comparable healing capabilities. However, the Oracle Disciple will excel in debuffing. That's why.

Your depressing thoughts are probably unjustified when you look at the other classes. No class seems to be an absolute must to have in a group, but every class will influence the way a group functions, calling for a lot of variety. It is not the objective of the devs to limit player, but you cannot prevent players to choose their own specialisation (or two). I think the devs (in design) did a good job in giving players freedom of choice.

12/16/06 4:12 PM
Viewed 6392, Replies 43

It is generally agreed upon that the Oracle Disciple will be the healing class of TCoS.

12/09/06 5:50 PM
Viewed 1095, Replies 16


Originally posted by Tarsick 
but there will be shard conquest, which can't be won just by exploring or killing NPCs

They took it out of the game. At release there will be no shard conquest. Maybe later. When they have solved all the problems they hinted at.

12/08/06 12:32 PM
Viewed 1095, Replies 16


Originally posted by Tarsick
spellborn was designed intentionally as a pvp game.
PvP is an integral part of the game, but so is PvE which is what the game main focus is on. So I would not call it a PvP game, it is not that simple. Calling it a pvp game gives the wrong impression, methinks. But we will have to see to be sure.

12/02/06 3:48 AM
Viewed 405, Replies 6


Originally posted by Somnulus

Well, that is unfortunate. Just once, I would like to go into a fantasy MMORPG and hear some guitars for a change instead of orchestras (synthetic or otherwise) or amorphous, fluffy and bland chimes, wind sounds and bells. Something that actually gets my blood pumping and has an edge to it.

What a pity. I listened to the three Jesper Kyd tracks on the download page. About what I would expect to hear in a fantasy RPG. Not great, not bad.. just there to fill the quiet places.


When asked we got a vague answer in which it was hinted that the Within Temptation music might be used for something else than just promotion, but no indication for what. So who knows.

Personally I do not feel that the Within Temptation music fits in the TCoS world, but that might have to do with the fact I do not like the music Within Temptation wrote for TCoS. I do like what Jesper Kyd did for TCoS. I cannot imagine music that include vocals in game anyway, except in public estabishments and around music podia in the game.
 
Anyway, most mmorpg allow you to turn down the in game music selectively so that you can listen to you own favorite music. I guess TCoS will be no different in this respect.

12/02/06 2:42 AM
Viewed 2047, Replies 24

Due to the delays TCoS is coming out together with other big releases. This will definately minimize its chance of becoming a hit at release. However, when the game delivers what it promises it will attract a crowd within a few months. That is almost certain.

12/01/06 7:11 PM
Viewed 405, Replies 6


Originally posted by Somnulus

Even if I thought that TCoS was not going to be a particularly good product, I would have to heartily applaud their inclusion of Within Temptation's blend of gothic/symphonic rock in their game.


You can stop applauding right there, because the music of Within Temptation is not in the game. It is only used for promotion. The ingame music is from Jesper Kyd.

11/27/06 5:38 PM
Viewed 1321, Replies 29


Originally posted by NagelFire

The topic says it all.

I just dont quite get how the q1 thing works, What does it mean?

Thanks for answering this stupid question :)



Literally it means somewhere in the first 3 months of the coming year. It is a rough estimate. Which means they do not yet have a release date, but are aiming to release before April the 1st. However, not having a release date might mean it will be released even later.

11/26/06 6:38 AM
Viewed 4620, Replies 91

Not that TCoS is loosing credibility. It is just that they are a small and young company and always have had problems handling things properly. They have always had problems to deliver in time and alway informed people late. It is just the way things are. I suspect they just dont have to money to hire the people to handle these things properly. I guess that will change when the Chronicles of Spellborn become a hit.

11/13/06 2:38 AM
Viewed 565, Replies 20

The comparison with EQ2 is being made and I too see elements of EQ2 being copied in Vanguard. However, I also see alot of elements from WoW being used, especially landscapes and here and there I think I see a touch of Oblivion in the screenshots. Maybe it cannot be helped that fantasy games start looking like each other, but building a huge world is alot of work and it must be difficult to be original all the time. Maybe the reference to other games is intentional in Vanguard. Seeing the resemblances I do think it is intentional in some cases. In other cases it must be due to the choice of making a EQ3 or alternatively a game setting known to a large player base.

11/11/06 7:22 AM
Viewed 622, Replies 16


Originally posted by sly220


I personaly think its a great idea i know of or have read/fought with most of you guys in post and well your opinions mean more to me than some Tcos Beta people. i would much rather discuss things here and not there but just me..

 



Although I had to point out the obstacle we are facing here, I have to admit it is not a bad idea. But personally I would want to communicate with the developers in a beta forum, but then I would view myself as a beta-tester not as a 'free-trial during beta' hitchhiker. I would be interested in the views of the people on this board, but that can wait till open beta. More so, because during open beta and on an open forum everybody will be informed about your educated opinions. I think that will be the view of mmorpg.com too. So it is unlikely that they will take the initative to start such a closed forum.

11/08/06 2:14 AM
Viewed 622, Replies 16


Originally posted by Jaggernaut


Actually, i think its a good idea.  A forum like that would be a very good idea.  We could express our poinions about the game with other mmorpg testers.  I kno there is a forum at tcos but it would still be helpful to have one here as well.

Yes, but have you read my response. It can only happen for open beta, not for the closed beta, and open beta will be relatively short or at least it is planned shortly before the planned release.

11/07/06 8:16 AM
Viewed 622, Replies 16

Well, they could, but no one would be allowed to say anything about the game due to the NDA. Making the forum exclusive to those who are in beta does not change that, unless TCoS widens its NDA by allowing you to talk an a closed MMORPG.COM forum. But why would they? They have their own beta forums and they do need the input. Why would they scatter their source for input?

10/30/06 3:29 AM
Viewed 628, Replies 46


Originally posted by Warspine
So does youres

If this post disturbes you. What do you think youres do?
I try to keep peoples spirit up about a game. Youre bitching on people trying to be possitive.

Your response comes accross as counter-productive to me.

10/30/06 3:21 AM
Viewed 526, Replies 12

Good to have that straightened out. Although it would not have been that bad to have PvP somewhat later. However, that is just my personal preference to see PvP as part of the end-game and not to PvP right from the start.

9/23/06 6:09 AM
Viewed 649, Replies 12


Originally posted by Fadeus

I couldn't help but notice that word we all love "potential" was used in the press release. Atleast he is saying they want to live up to it though and not release it with potential and try to patch up to the potential later. Was a fair press release I think.


It was, but this same month they promised they would not postpone release. That was a lie. So what to think about everything else they say? Mmorpg are all the same in this respect.

9/07/06 5:17 PM
Viewed 213, Replies 2

No it is not a rumour that guilds can have members of different High Houses. Originally it was planned that guilds belonged to a High House, but they dropped that idea about a month ago as they also dropped House driven shard conquest and replaced it with guild driven shard conquest. Although at release there will be no shard to conquer yet and it might all change yet. As to it not making much sense: that is true, but we will see how it works out.

8/28/06 8:07 PM
Viewed 994, Replies 19

I wish this game was released sooner.

8/28/06 8:03 PM
Viewed 4094, Replies 84


Originally posted by havocthefirs

So you see there are no games for players such as myself to enjoy.  


That is kind of sad for you. Luckily for me a game like TCoS seems ideal and to some others in this thread. May the future bring you a game you will appreciate.

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