| 164 posts found | |
|---|---|
|
well, of if u have OB key, check your email box, u should have a link for a NC launcher which will manage the client download. i've tried torrent and Gamershell.com but both were slow and kept breaking up all the time, with the launcher it goes smooth as butter after 30 min already at 10%. weird thing tho, although ive signed up with Aion Europe, the downloaded client is called Aion North America... does it matter? is the OB client the same for EU and US? |
|
|
yup, confirmed, already 4500+ left, hurry up! |
|
|
update: got it from eurogamer.net, theres still about 4500 keys left so hurry up UK gamers! |
|
|
Just seen this: http://eu.aiononline.com/uk/news/more-european-open-beta-keys-are-on-their-way.html my questions is: how, when, do i have to sign up? checked all the UK websites, still nothing about it... |
|
|
graphics are sub-par to what we consider standard in games today; it's a theme park the only sandbox element is crafting; combat is not very well thought out; no open world PvP; feels like a cheap Fallout 3 knock off... didnt like it and moved on, another game from a poor indy dev who wanted the best and ended up with mediocre. |
|
|
Star Wars: The Old Republic: GC '09: Demo Walkthrough Video Now Live!
News & Features Discussion « General Discussion 8/22/09 3:15:17 PM
Awesome gameplay but it seems TOR will follow the path of Guild Wars/DDO MMOs, meaning the missions/quests will take place in instances. They'll be hubs on the planets where players will converge and create groups and then go on missions together. I don't mind instanced gameplay and it's the only way to introduce any storyline/dialogue content in an MMORPG. |
|
|
EVE Online: What Dust 514 Means For Virtual Worlds
News & Features Discussion « General Discussion 8/19/09 1:56:58 PM
Originally posted by jiveturkey12
Yeah i agree, great idea and CCP is paving a way for totally new progression of MMO's. One qualm though: FPS for CONSOLES ONLY????? WTF????!!! |
|
|
Warhammer Online: Age of Reckoning: What Difference Does a Year Make? Q&A
News & Features Discussion « General Discussion 8/19/09 12:42:02 PM
lot of people (including me) thought that WAR will be a sandbox expierience with battles, RvR, player created content with alliances and guilds in constant fight for cities and keeps...
well its wasnt, and that's why they dopped to 200K subs... game is a theme park, glorified WoW battlegrounds and the worst thing is that it's based on one of the coolest and most respectable fantasy IPs... well i hope WAR dies soon so it can be bought out for pennies and done right by some1 else. |
|
|
thanks for the update OP, i thought FE's original idea was to have all these mentioned elements in the game... without them it's just another crappy PvE fest with quasi FPS combat, well i wont be wasting my time with it anyways, i can cross it out from my list now, thanks |
|
|
How to Overcome an MMORPG Addiction
The Pub at MMORPG.COM « General Discussion 8/15/09 11:33:38 AM
good post OP but if someone can get addicted to a repetitive grindy WoW or any other clone then the only option here is sectioning... |
|
|
Just watched this Swedish masterpiece. I implore people who lost hope and think that vampire genre is all Twilight now, go get it and watch it. It is a simple story told in so many layers that you'd want to see the movie again and again from different angles.
|
|
|
What Went Wrong with Warhammer Online? A Postmortem.
General Discussion « WAR (Warhammer Online) 8/10/09 12:36:40 PM
What went wrong with WAR? Easy. - lack of one, unzoned persistent world like in WoW - lack of meaningful goals for a group/guild to achieve just stupid keeps that change hands every 15 mins with no consequence whatsoever - basing the game on Warhammer Fantasy Battlle rather than WFRP; WFB was done to death by WoW which was supposed to be a Warhammer FB computer game in the first place back in the '90s - huge, fun PvP battles but with no long lasting and world changing consequence (like in EVE for example) - basically the game feels like bigger WoW's battlegrounds with much better PvP mechanics but with the same grindy, repetitive gameplay
P.S. Class balance? if u want class balance sign up to communist party... altho i still think Orcs are well OPed but its what they are (fantasy tanks/terminators) its the first MMO where ure not playing a Wizard that can take 1 mln DMG like a tank |
|
|
RvR, PvP, Territory Control?
General Discussion « Star Wars: The Old Republic 7/22/09 9:11:38 AM
no. |
|
|
General: Top 10 Books That Should Be MMOs
News & Features Discussion « General Discussion 6/17/09 2:32:30 AM
Totally agree with Starship Troopers (was the 1st thing that sprang to mind when reading the tile of the article); WoT of course (it'd be awesome to play a Shadowfriend, totally kick some bitchy Aes Sedai ass) ; SoF&I brilliant the same with WWZ (although Left4Dead is pretty much it). But Harry Potter?! WTF? What'd be the mobs? Mugols? He'd be wanding off people in the streets GTA style? I'd add Peter F. Hamilton's Commonwealth or Reality Dysfunction worlds (hard sci-fi space operas); for gritty, adult low-fi fantasy - First Law trilogy by Joe Abercrombie; for a totally different stroke - Phillip Reeves' Mortal Engines world (imagine cities like London or LA... on wheels... fighting battles... eating each other for resources... on post-apocalyptic Earth all in steampunk dressing, yummy). |
|
|
ok, now i see why people want an oblivian mmorpg
The Pub at MMORPG.COM « General Discussion 6/16/09 12:44:49 AM
Hate to burst you bubble OP, but Oblivion has nothing on ES: Morrowind. One of the best free roaming RPGs of all time with the amount of content rivalling your average MMORPG. And even Morrowind has nothing on Gothic series. Although Elder Scrolls is a fun franchise, Bethesda is crap in storytelling department. Morrowind's and Oblivion's quest chains and storylines are contrived, predictable and boring. (not to mention level scaling of mobs) Quests are written pretty badly and are usually not prepared for more unconventional player actions making them often impossible to complete in the way player wants. Scripts are not written as tight as in other games (BioWare's or Obsidian) which for me was pretty much a gamebreaker. Oblivion is an eye candy and that's it. Story is MMORPG repeteable and scripted horribly (i've entered some ruler's castle and he was a vamp, pretty obvious as his fangs were sticking out, but no one was making any fuss about baron/duke being a bloodsucker although the NPCs in the streets were complaining about someone killing people in the night and sucking their blood...). Morrowind was much better although scripting was shite as well. I prefer Gothic series which is written and scripted much better, and it's also a free roaming, and sandbox experience. Bethesda continues eye candy, sandbox games with Fallout 3 which looks awesome but sucks a major buttage in storytelling, quest departments. Compare writing and scripting in Fallout 1,2 to part 3. Bethesda looses every time.
|
|
|
General: Lebow: Top 5 Exciting Things From E3
News & Features Discussion « General Discussion 6/11/09 7:45:46 AM
Only one MMO got Jess excited? What about Heroes of Telara with dynamic on the fly server content changes? Or APB a GTA like MMO with beyond awesome character customization options? What about other BioWare games like Mass Effect 2 and Dragon Age? BioWare's trifecta (ME2, DA:O, Sw:TOR) is going to elevate this studio to a serious Blizzard ass kicker and that's the most clear message i got from this year's E3.
|
|
|
ABP sets new bar for Character Creation [Awesome Video...]
General Discussion « All Points Bulletin (APB) 6/06/09 9:18:07 AM
it absolutely blew me away, as Paul said in the presentation, ull spend loads of time tweaking ur char rather than playing the game... hopefully more devs and companies will follow the example, |
|
|
Heroes of Telara: Interview with Chris Mancil
News & Features Discussion « General Discussion 6/04/09 12:22:59 PM
Saw the E3 trailer and thought: Meh, another EQ2 lookalike with WoW gameplay. After reading the interview the only thing i had on mind was: dynamic, world changing quests. That you and your guild can change the world in an MMORPG would be totally mind blowing and furthermore set a template for devs to pick up on the idea in other releases. Read somewhere Trion raised up to 100 mil from investors. In truth its probably no more than 40, although i think thats even too much. Anyway if they pull it off, i'd definitely give it a go. Hope they deliver... We heard a lot of promises of innovative gameplay before so ill be sceptically keeping an eye on this game, but i have to agree with previous posters: its definitely INTERESTING. |
|
|
Star Wars: TOR TRAILER! Watch it NOW!
General Discussion « Star Wars: The Old Republic 6/02/09 2:26:20 AM
If the game lives up to the trailer (make a movie out of it!! No Lucas tho!) it will kill. First time i've seen a proper BRUTAL fight between Sith and Jedis, not some fancy fencing but a total melee/force battle. And the chick BH ruled as a support taking out reinforcements... I wonder if the Twi'lek girl with the bad ass Malak looking Sith was a Smuggler or some assassin/rogue? Anyways, trailer rocks, BioWare this and the next year going in for the kill (SW:TOR, ME2, DA:O). Blizzard GTFO...
|
|
|
New MMORPG announced on E3 and not even a mention here? Anyways, check out the trailer http://www.gametrailers.com/video/e3-09-heroes-of/49817. Looks ok but i'd bet my ass its going to be another WoW/themepark/clone/whatever grinder... |
|