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1/29/08 5:11 PM
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Viewed 164, Replies 4
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Indeed. I haven't checked GW2's features yet. But if they provide PvP at least as good as GW1's one, and add open pvp, this might be heaven for PvP players :) |
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1/29/08 6:32 AM
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Viewed 164, Replies 4
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I don't know of any game other than GW that provides instanced PvP with real teamwork. Actually, I'm less demanding than you are, I've been looking for a no-grind PvP game w/ or w/o instancing and I couldn't find one. |
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1/29/08 6:09 AM
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Viewed 1988, Replies 135
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MMO Producers have the social responsibility to provide more diverse content & mechanics, so that our hours.. days.. months.. of gameplay are fun at any moment. |
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1/28/08 6:28 PM
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Viewed 7270, Replies 98
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lol you again. You chasing me or what? Did I say there wasn't WoW players who like to PvE and PvP ? No. To think you were talking about "keeping an open-mind" in that previous thread... |
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1/28/08 2:35 PM
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Viewed 1559, Replies 54
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lol, the ONLY one? You haven't played many MMOs, have you? Besides, as it was said above, people may like or may not like the look&feel of WoW. Though I see your point : Maybe MMO artists should try to think out of the box whenever possible. |
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1/28/08 1:59 PM
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Viewed 7270, Replies 98
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Teflon, many people on WoW PvP servers don't like PvP. - some didn't look at the server type when they created their char There is no 2:1 PvP/PvE player ratio in WoW. Far from it. |
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1/28/08 1:37 PM
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Viewed 18697, Replies 332
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Damn, fifth page...well, let's try ^^: I'd be very thankful to anyone giving me his/her buddy key. Of course, I will provide the community or that person if he/she prefers with my buddy key when I buy the game. Thanks in advance. /pray EDIT: 6th page |
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1/28/08 7:10 AM
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Viewed 211, Replies 4
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It's not that hard to find a group for PvE in Guild Wars. You can quite easily find a pickup-group even for elite "end-game" missions. For PvP though, you might be able to find a PvP guild. But even so, their overall level might not be very high. Good PvP guilds require their recruits to have strong PvP experience. So, if you want to PvE, I'd say yes. If you want to PvP, I'd say no. (I'm not sure I've answered your question) |
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1/28/08 5:43 AM
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Viewed 3764, Replies 133
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I do the exact same thing, and yet I see totally different things. I guess we are both close-minded, then?
P.S.: about the "I assure you". Obviously, it was an opinion, not a fact. Every single post in this forum expresses an opinion. I see many people here trying to pick on this to try and escape the conversation. You've got to understand that not everyone is English native and foreigners might not be used to say "I think" a the beginning of every sentence ^^ Peace. |
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1/28/08 2:55 AM
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Viewed 3764, Replies 133
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lol, you are on an mmorpg forum. Of course, people who come on mmorpg.com and play WoW have tried other games ! But I can assure that the ones who don't bother going on forums like this one, and who obviously represent the biggest part of the player base, never played another MMO or - as I said earlier - came back to WoW because, for most of them, their friends/wife/whatever wouldn't try another game. |
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1/27/08 4:05 PM
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Viewed 1879, Replies 45
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The game features presented in the OP's first post are all present in Eve Online...except for the "mech" part. Well, I guess a Eve-clone is at least far better than a WoW-clone. Hmmm, since skill progression depends on real time like in Eve. I will try the game as soon as it comes out, just in case I like it. Because, although I thought Eve to be the perfect MMO in every other way, starting Eve 3 years after it came out and, thus, not being to compete to the oldest players, was a big turn-off for me. I will forever regret not discovering Eve sooner. |
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1/27/08 3:44 PM
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Viewed 3764, Replies 133
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QFT. The same answer I get too. And the same I gave when I was playing it. Many WoW people don't realize there are other games out there. And even if they did, the "effort" required to move a group of friends from a game to another is just too big. Why WoW is successful? Because the previously most respected game company in the world made it... and now people are stuck in it. "Neo... Unfortunately, there is no spoon. |
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1/27/08 3:32 PM
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Viewed 563, Replies 16
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As the OP said, it's personal taste, obviously. I think one can say he doesn't like a game even after only 10 minutes of play. Why? Because there are many things you can see in 10 minutes (UI, movements, mechanics, pace, immersion, mob behaviour, combat, graphics, ...) - especially when you have played a lot of games and have seen the many possible bad patterns used within the genre. |
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1/27/08 2:00 PM
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Viewed 563, Replies 16
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I also am a hardcore gamer (tried approximately 15 MMOs with 4000 hours of total play time). I was actually really surprised to see LOTRO as the game with the best rate on mmorpg.com. Unfortunately, I have no MMO to suggest (lots of WoW-clones right now). You might want to try other non-MMO online games for the next couple of years though. That's what I'm doing right now. I fear our most-wanted godsend MMO is not coming out soon. :S |
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1/27/08 1:38 PM
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Viewed 979, Replies 13
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XP in PvP shouldn't have to be a suggestion. How is that logical to earn XP by killing stupid kamikaze monsters by the dozen, and not for killing players with a minimum of combat sense ? This feature should be implemented in every MMO out there, not just WoW (actually, nothing can save WoW PvP-wise). |
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1/27/08 1:12 PM
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Viewed 1300, Replies 19
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Be careful. Okay, Dreamfall is very promising, but it's also because it's mostly vaporware. I fear that, if Darkfall ever comes out, many people will just be disappointed because - like many other MMO companies are doing these days - they might not respect their promises. |
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1/27/08 1:01 PM
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Viewed 8569, Replies 175
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Not all MMOs follow the grindfest-pattern. That doesn't mean they don't work. Guild Wars is a good example. There is no item grind in it. Sure, some PvE players are farming for good-looking item skins, but that's it... no loot with amazing stats. The game is based on skill. Also the business model (no subscription) is different than your average wow-clone. And it still worked. Of course, ArenaNet made less money with GW than Blizzard with WoW. But, as a hardcore gamer and (wannabe game-) developer, I have much more respect for what ArenaNet did. So if the AoC producers choose to use these money-making wow-like patterns, good for them. I just hope no talented game designers and developers will waste their time on it and be gathered by some genius(es) to make the most needed kickass-MMO non-brainwashed gamers are waiting for. (my post is a bit agressive, i'm sorry (don't know how to temper it, not english native :p)) |
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1/20/08 2:09 PM
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Viewed 3388, Replies 58
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I will play on the kind of server where you can kill(be killed by) enemies and members of your own faction... What? There's none ?!... You're an Orc. A little goblin is annoying you cos it's killing all the stunties you want to khill. You smash the gob'. Wat's wrong with that ? :S
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9/22/07 7:59 AM
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Viewed 963, Replies 11
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Interesting Read. About the devs playing their game at least 2 hours a day, I would've added that they should be encouraged to play another MMO of their choice too, just to be sure the things they discover they don't like in long run in that game are not present in the game they are developing :) And about the gamers not wanting to pay a subscription fee, I must disagree with Jeff. It must not be the case for everybody, but personally, I COULDN'T CARE LESS !! I just want to play the most entertaining game possible, the cost is so not important. |
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3/26/07 5:24 AM
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Viewed 1076, Replies 20
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The tutorial tells you to buy a new ship as soon as you can. Don't mix up noob and impatient gamer. |
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