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All Posts by admiralnlson

All Posts by admiralnlson

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234 posts found

/agree

That is especially true with the space theme.
I think most people who enjoy the space theme would prefer a space "simulation" to a space arcade game with unrealistic rules.

Smart developers ftw :)

I like that Darkfall is made by people who know what they are doing :)

I say let's have good graphics with cool shaders before considering gore.

I don't want to see blood spilling in the form of small red triangles.

As long as you stick with PvP in WoW, I think it'll not be that much of a wasted effort.

You only have like 2 months to wait for AoC. You should be able to have fun with WoW's arena, BGs and Open PvP with your friends.

After trying AoC, if you don't like it, then you can still try a more PvP-oriented game to suit your preference. I suggest:
- Guild Wars, if you like arcade (BG-style) PvP
- Eve Online, if you prefer hardcore PvP
while waiting for the next generation of (sandbox, thus PvP capable) MMOs.

You'll just have to convince your friends to play your next game, and not the opposite ^^

Good to see there are companies spending time on development and innovation instead of advertising and cloning.

Looks like it can be a fantastic game.

I totally agree with the OP.

The term "end game" has so many bad aspects of MMOs related to it...
A few times, I've found myself stop reading game overviews as soon as I saw this word.


sandbox ftw

I'm not sure about Beta testers influencing the devs that much.

I'm more worried about how much the company owners, way before the beta, thought about how they would manage to steal some subscriptions from Blizzard by trying to appeal to WoW players.

To the OP, I don't think instanced PvP can be considered a WoW (or any other game) cloned feature though. Most people agree on instancing being silly and that includes many WoW subscribers too I guess.

That's just the devs being lazy.

Capture the flag is really lame, though.


...the many PvP games
Sorry, the first 4 words of your post don't even make sense.


Anyways...

The PvE<->PvP orientation question is kind of an old theme now, even on these forums. ^^
You may not have noticed that, but PvE<->PvP discussions have finally started to shift to conservative<->sandbox discussions.

So, instead of starting yet another thread about how PvE players outnumber PvP players and why this is the reason PvP players should be ignored, you should try to demonstrate how sandbox games will not be able to appeal to both PvP and PvE players.

Good luck with that :)

Rockets basically are small missiles with high explosion velocity, which can be launched very frequently (every 4sec) but have a very small range (they fly for 2sec at 2500m/s)
They require the "Rockets" skill.


Missiles are different and require other skills (there's a lot more of them). There are different types of missiles (light, cruiser, heavy, ...).
Lets compare small missiles with rockets for you to get the idea:

A typical Rocket:
Launched every ~4sec
Damage : 25
Max Velocity: 2250m/s
Flight duration: 2 sec
Explosion Velocity : 2000m/s
Explosion Radius: 20m

A typical Light Missile:
Launched every ~15sec
Damage: 75
Max Velocity: 3750m/s
Flight duration: 5 sec
Explosion Velocity : 1750m/s
Explosion Radius: 50m

The main difference here is the frequency of launches and range. But all those differences kind of get bigger as you compare with other types of missiles (heavy, cruise, ...). You'll need to check items stats for more detail.

To understand the impact of every attribute, you might want to check out this missile guide on the official web site :
http://www.eve-online.com/guide/en/g61_3.asp



As a side question: I'm Caldari, can I fly other race ships?
Yup, you just need to learn the required skills. Check the bonuses of those ships though. Many ships give bonuses to a certain type of turrets or for missiles (kestrel, as mentioned above) for example.


Originally posted by slannmage
get killed by gate campers before you even got a chance to load in because the server has that annoying lag delay alot of the time.

load what?

When you get gate camped, it's :
- either before the jump, and at that time everything is loaded.
- either after the jump. But then you are cloaked for some time, and it gives you the time to load the system (except in Jita).

I don't understand what you're talking about oO

Technically, I'm a hardcore PvP player. But I would certainly enjoy a game focused on exploration to relax between PvP sessions, if it was done right.

imho, to be successful, such a game would need:
- very good graphics (3D of course)
- no instances
- very big world
- good music and sounds
- coherent mechanics (= as "realistic" as a fantasy world can be)
- lots of cool transportation means (maybe planes, air ballons, teleportation, ...)
- a good crafting system
- player-made cities
- housing
- player-driver economy
- mini-games inside the game (chocobo race anyone? ^^)
- and the most important feature : persistence (as in : I drop an item or build something, etc... and it's still there 2 years later)

 

Originally posted by Jixx   

THe only other sandbox MMO was SWG but they are trying to be a WoW clone now.

erm, Eve Online is sandbox too.

 

 

I'm actually glad this game takes time to come out. It's far more preferable than all the rushed lets-clone-something-that-works MMOs we get these days and will get in the near future.

I guess he wanted to say "it's long to level".

nono,

10€ is 33% less than 15€  because 15*(1-0.33) = 10 €

but 15€ is 50% more than 10€, because 10x1.5 => 15

 

So I was right

You can subscribe on the web site : 15$ or 15€ for 1 month. It's cheaper for 3 months and even more for 6 months, like in any other MMO.

There are also Eve TIme Codes (or GTCs for Game Time Cards) of 30, 50, 90 days, which you can purchase on some websites (with Paypal) or in stores (not sure about which stores actually).

 

The interesting thing is that GTCs can be less expensive than the standard subscription.

Example: I'm European, a 30 days GTC costs 15$, so when I buy it online it's only ~10€, the equivalent of 15$.
 If I used the standard subscription I would pay 15€, so 50% more.

 

Originally posted by TGRa

 

Originally posted by admiralnlson
Eve's subscriptions have increased by 50% in the last year. So, no, CCP does not have to do anything besides what they are doing right now, i.e. rock.

 

 

say it to those allys which loose rest of their ships in lags at 0.0 - they'll not agree I suppose ;/

The supercomputer is on its way.  

Besides, now the big alliances use the lag to their own advantage. Ultimately, those big alliances fight other  big alliances who use it too. imho, even the small "peon" (= pays big ally for space in 0.0) corporations cannot complain about it because they indirectly benefit from it.

The only corporations who should complain are the freelance ones. But these would lose wars with or without lag anyways, so...

What is on paper, or in videos for that matter, isn't worth much before official release. Let's wait release before stating how the game really is.

If I can give two pieces of advice:

1. join the "eve radio" channel in game and tune in to Eve Radio.

2. If you happen not be able to pay for an account at the end of your trial, set a long skill to train. It will be like getting a "present" when you login again when you have the money to activate the account ^^.



Originally posted by eric_w66

I'm not suprised to see that *most* people in Eve are *not* participating in PvP. For all of the vaunted PvP-ness of Eve, its mostly a PvE game. JGE could learn a lot from these studies.



rofl. There are more PvE players than PvP players in the MMO player population. The population in Eve reflects that too. That doesn't make Eve a PvE game.

In Guild Wars, although the game was very PvP-oriented, there was a lot of PvE players too.



Originally posted by TGRa

seems that ccp will need to bring serios improvements and optimisation to mantaim this horde of players properly



Eve's subscriptions have increased by 50% in the last year. So, no, CCP does not have to do anything besides what they are doing right now, i.e. rock.

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