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So maybe I'm just not looking in the right place, but I haven't been able to find an answer to this question. If not, I gotta say that's kinda of a bummer. I know it took them a while to add that to CoH, and I kinda didn't like how they all existed seperately from the heroes for the most part. From what I've heard it sounded like DCUO is taking the right approach with this, but I was wondering how this game would be handling it. |
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Ambush Bug! But seriously, that's hard to answer. I think Green Arrow is probably my fav Justice Leaguer. As for the whole Marvel/DC debate, I think they both have awesome characters but lately there has been some awful writing on both sides. Also, I just gotta say I hate it when people say Superman is overpowered. Superman is supposed to represent the ultimate superhero archetype. I mean, he's where the term "superhero" comes from. He is supposed to stand out among the rest. And it's not like he doesn't have his weaknesses. |
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So wait, only with new accounts? |
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I don't know what's worse, SOEs disregard for their playerbase or their refusal to admit their mistake even as their game is dying. None of it really seems like sane behavior, even from a business viewpoint. |
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Originally posted by Valeran
I was a Smuggler/Commando and also had some Artisan skills so I could build swoops and stuff. I don't think I've ever had a toon in a game that I've liked as much as that one. The only thing I really minded about the NGE was the removal of the skill system. I actually kinda liked how they made the combat twitch based. Still, I think that if they had just worked on polishing what they had instead of drastically changing everything the game would have been more successful. |
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Originally posted by ArcAngel3
Yeah, I have played both of those. They are both both are pretty cool, but still don't quite compare to what SWG was for me. In EVE I didn't really care for only getting to play as a ship, and one that you don't even feel like you're directly controlling at that. Ryzom was a lot of fun but I just got kinda bored with it after a while. |
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I've tried both the Paypal and Click2Pay and neither seems to work properly. Click2Pay says I'm in the wrong country, but I'm in the US so wtf? This game looks kinda interesting but it doesn't seem to be worth the hassle. |
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I'm sure I'm not the only one that felt that before the NGE, SWG had the best skill/class system I've seen in an MMO. It allowed players to create the most interesting and diverse combinations of skills, and when you got bored with one thing you could drop it and try something else, with no need to roll a new toon. While it still boggles my mind that they decided to do away with this awesome setup, I'm also surprised I haven't seen more attempts to do something similar. If another sci-fi MMO came out with something similar I'm pretty sure I'd play it, providing that the other aspects of the game were good as well. Anyway, I'm sure I'm not the first person to bring this up, but I'm just lamenting about the game that I still miss to this day. I think the reason I haven't been able to stick with any MMO for very long since then is because there really just isn't anything out there that compares to what SWG was before they ruined it. I know that even then it was far from perfect, but it was a truly unique experience nevertheless. |
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Poll: Does the lack of ship interiors decrease your interest in this game?
General Discussion « Star Trek Online 3/29/09 4:31:22 AM
Originally posted by nolf
While the smaller ships didn't allow you to walk around(which makes sense), they did offer a pretty good cockpit view. In fact, I rarely ever used the exterior view. |
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Poll: Does the lack of ship interiors decrease your interest in this game?
General Discussion « Star Trek Online 3/28/09 3:08:45 PM
Originally posted by eccoton
You were not a vehicle in SWG you were the pilot. I loved my luxury yaht in SWG. You could walk around it decorate the different rooms. I had a bar area like 10 forward. You could even have other players come on board. I would hold parties and have a dozen people hanging out and dancing on my ship. The ships in SWG added tons of immersion. I had hoped STO would have that type of thing in the game. I do not think anyone here wants to be the ship, they seem to want to be one of the crew members on the ship.
Good point. I threw some pretty bitchin yacht parties back in the day before I quit SWG. |
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Poll: Does the lack of ship interiors decrease your interest in this game?
General Discussion « Star Trek Online 3/27/09 5:47:22 PM
Originally posted by OddjobXL
Great Post! I feel pretty much the same way about this game. I think it still sounds like it could be a fun/interesting game, but I really think they need multi-player crewed ships with interiors to create an immersive Star Trek experience.
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if SWG:JTL (Starwars Galaxies: Jump To Lightspeed) could do it, why cant STO?
General Discussion « Star Trek Online 3/26/09 7:12:56 PM
Originally posted by Hagonbok
Um, could you maybe explain how what I said proved that, because it sounds like a bit of a stretch. Single player ships were used more frequently because of a number of reasons(cost, skill level, convenience), not necessarily because of preference. The people I played with still loved to get a crew together on the bigger ships. Oh give us all a break. Very few used anything else besides the solo ships because that was all that was fun. The rest was just plain dull for most people. The only ones that liked the multi player ships were a very few little egomaniacs and heir mindless followers. They were a major fail, even the devs say so. Yeah, I guess people that enjoy the concept of teamwork are egomaniacs. Unlike people who go around stating their opinions as if they are facts and jump all over anyone who dares to disagree with them. |
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Poll: Does the lack of ship interiors decrease your interest in this game?
General Discussion « Star Trek Online 3/26/09 4:52:35 PM
This seems to be a pretty heated topic on these forums, so I thought I'd see where the majority stands. And to certain fanbois out there who shall remain nameless, try to remember that everyone is entitled to their own opinion, so let's try to keep it civil. |
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reposted |
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if SWG:JTL (Starwars Galaxies: Jump To Lightspeed) could do it, why cant STO?
General Discussion « Star Trek Online 3/26/09 4:38:07 PM
Originally posted by Hagonbok Yes JTL was popular, and guess what? Pretty much everyone prefered solo ships. Thanks for offering yet more evidence that player crews would never be desirable in STO.
Um, could you maybe explain how what I said proved that, because it sounds like a bit of a stretch. Single player ships were used more frequently because of a number of reasons(cost, skill level, convenience), not necessarily because of preference. The people I played with still loved to get a crew together on the bigger ships. |
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if SWG:JTL (Starwars Galaxies: Jump To Lightspeed) could do it, why cant STO?
General Discussion « Star Trek Online 3/26/09 4:10:27 PM
Originally posted by sktslime
This is a really dumb comparison. We are only talking about SWG one of the most awesome mmorpgs to ever exist's expansion. (pre nge) We still dont know if STO will be a good game aside from the flying, obviously the flying will make or break it. Just dont act like JTL did it all easily, the game before JTL was totally awesome and JTL changed it all for the better.
I'm not quite sure what exactly you're inferring from my previous statement. I loved SWG before the NGE. I was just saying that JTL was my favorite part of the game, as it was for many other people I played with. |
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Cryptic Announces No Ship, Starbase Interiors
General Discussion « Star Trek Online 3/26/09 4:05:21 PM
Originally posted by Hagonbok
Wow, Cryptic should be paying you. If they aren't already... |
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if SWG:JTL (Starwars Galaxies: Jump To Lightspeed) could do it, why cant STO?
General Discussion « Star Trek Online 3/26/09 3:58:11 PM
I remember JTL was considered the most fun part of SWG by many players I knew, myself included. Even after the atrocious NGE, it managed to keep several people I knew playing, for a while at least. I think it's pretty foolish to write off features that enhance the immersive aspect of a game as "fluff". If that were really the case, you might as well just go play Asteroids, because everything since then has just been "fluff". A lot of people play MMOs because they want to interact with other players in an immersive world, not just play a single player game with a chat room. |
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Don't you know they're called labtops? Haven't you seen that guy in the Blue Hippo commercials?
Seriously though, laptops aren't really very good for MMOs from what I've experienced. However, if that's your only choice try to find something with a decent graphics card and a good amount of ram. |
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You know, these threads really seem to bring out the worst in people. The "better" game is all just a matter of opinion, so play them both make your own decision. Also, having more players doesn't make a game better, just more popular. There is a big difference between these two things. It's why awesome shows like Firefly and Arrested Development get canceled while piece of shit reality shows get tons of viewers. The masses as a whole don't necessarily have extraordinary taste.
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