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All Posts by Nicoli

All Posts by Nicoli

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500 posts found
Originally posted by Hazelle
Originally posted by svandy

It pains me to type this, because I love EVE and think it is a fantastic game, but I do not think its worth starting for most people, really. I started playing maybe a little more than a year ago, and played pretty religiously for some time and even had 3 accounts, so I am not saying this from dislike of the game.

But... what I had realized after a while is that yes, you can pvp in most any ship and no, you don't need to be a titan pilot to have fun, but you WILL have to invest a substantial amount of SP into areas that help you make money, not PVP, and if you want to PVP that obviously is a drawback (a huge one in my opinion). For a game like EVE i think it is utterly baffling how the way you fit and spec for PVE (making money) is totally different from how you fit and spec for PVP.

It is possible, in fact very lucrative, to make money through PVP, but here is the real problem you will face - Unless you plan to commit countless hours a day hunting your prey, you will be lucky to even find fight. And I'm not talking about fair fights, they dont exist in EVE. In fact, EVEs combat is all about positioning yourself to have the advantage in my opinion. I would spend hours upon hours in my wormhole baiting, hunting, etc - but people have way too many tools at their disposal to avoid you.... but Im getting off topic.

Unless you have a buddy/corp feeding you resources for a long time until your SP is up to snuff, you wont have a good time honestly. **IN MY OPINION**

CCP talked about this at (the last?) fanfest so a PvE revamp is somewhere in the future.

They talked about fewer but much smarter NPCs.

With incursions, your PVP fit/skills is your PvE fit/skills and makes more then enough money. basic fits aren't that expensive either.

Originally posted by Yamota

Yes sadism is a human trait which some individuals possess. However that is why we have laws and rules to prevent these people to get satisfaction from the misery of others. Sure we can't eliminate it completely but what, if anything, has CCP done to discourage this kind of behavior?

Very little and frankly they shouldn't. History has shown us that these laws don't really work the way that people expect them too. Take a scale of 1-10 of how "wrong" a group thinks an action is. They start out by making laws against the stuff 8-9+, then people get comfortable with that and the opinion of what is a 10 changes to what was previously a 8 or 9. Then the group creates laws for the new 8-9+ which was the old 6-7. This continues on till you get a group conditioning reducing personal responsibility, which is very unhealthy for the group.

I just did up a skill plan for a from scratch player into a bare-bones Incursion ready Apocalypse fit and it would take 11days. That same build would be able to go run with 0.0 Battleship fleets as well.  Sure its wasn't going to be able to be awesome solo but in a group activity it would contribute just fine and be able to take enough damage that logi pilots would be able to get to it in time to rep it. The 6 months thing from a "Skill Point" side is just an excessive overstatement.  EVE is not one of those games that isn't going anywhere and the way the skill system is setup allows Characters of all ages to participate and help out. So if you have a plan of what you want to do you can usually get there pretty quickly. 

Originally posted by Pelaaja

To the flaws of the game, the thing I hate most is that an enemy tank isn't drawn on your screen unless it has been spotted. The tank can stand in the middle of a empty football field and it's not visible unless spotted. Why they did it that way is beyond me, but it's just plain stupid.

Because if tanks were shown all the time then being anything but a Heavy would be worthless, many of the long range sniper tanks can't take a hit. Relying on natural camo requires a extremely vigilant mod group to prevent people from modding the game to easily see targets or just tweaking graphics options to make it easier to spot enemies. Honestly if its an issue then you don't know the maps or your running way to aggressive.

Bad Launch -- See Simcity(2013)

Jita (General) « EVE Online
3/03/13 12:23:57 PM
Originally posted by Isturi
Originally posted by Xobdnas

Congrats EVE, no other game, nor game company deserves it more. Now get back to making that permadeath vampire game!

It just took 10 years to reach a half a million. Small victory I guess since most good MMO's have been  in a Blizzard that has been pouring for 8 of those years that keep ppl away from EVE.

And like most blizzards they blow in hard and fast and then the snow starts to melt away.

Originally posted by Malcanis
How would Dust on the PC "UNlevel" the playing field?

You're aware that the PS3 Dust client supports keyboard & mouse natively, right?

Mouse & Keyboard isn't the problem so much as the issue of hacking is much easier on the computer. They couldn't hire enough GMs to watch the servers to prevent it from having a serious effect. While you can hack a console game it is much harder to do and generally destabilizes the game so it crashes quite often.

Jita (General) « EVE Online
1/02/13 2:14:56 PM
Originally posted by NorseGod

I agree.

I think the reason for me flying a (T2 fitted) Hurricane when Incursions first started was that I could fit armor or shields and get in any fleet asking for DPS. But, after I resubbed, it's more of like you said, Nightmares/Machs only.

I can fly a Mach, I just don't want to buy one. It seems like an overkill for something as easy as VG Incursions.

I guess I have to find something else to do for now. Thanks for your replies.

If you can fly a Mach that means you can fly a Megathron, You should be able to fit a decent one cheap (sub 200mil) in which case join "The Ditanian Fleet" and you can run around with the armor guys.

Jita (General) « EVE Online
1/02/13 10:17:53 AM
Originally posted by NorseGod

Oh, don't get me wrong. I see the reason. But it's not like Incursions are that hard. I use to almost fall sleep running them last time I was subbed because they were boring. But crap they rake in some nice ISK.

I just wonder what happened that made Incursions such serious business. I know, time = ISK, but wow, really? Only allowed to join if you have a 3B ISK setup for a VG run? Not only that, but none of the FCs can agree on what setup they want so you literally have to bring everything incase they make you change mods.

I don't have experience to be FC nor do I want to. I just want to find a group of slackers willing to hit F1 while watching tv. If I can make 80M per hour, half-assed, it's good enough.

Know any channels?

Are you Shield or Armor for Incursions. I don't know about Shield fleets, but I have never seen this behavior in any Armor Fleets for incursions. As long as the ship and fit was reasonable then you were allowed in.  By reasonable I mean actually having a passive tank that the logis could keep you up. Though now that I think about it most of the shield fleets I see are pure nightmare/mach fleets so I might hazard a geuss that you mean shield fleets? If that is the case consider training up Amarr or Gal and running in an armor fleet.

Originally posted by DanitaKusor
Someone on the help channel in game was saying that if you recall your drones after combat starts the enemy ships would swap aggro to your ship then you could redeploy the drones and the enemies would continue to ignore them.  Have you tried that out?

They'll only ignore them till an aggro switch happens. That said the change is not that big of a deal if you are paying attention. It is a big deal if you did what I did before which is go semi-afk in a Rattlesnake, only really paying attention for activating gates and recalling drones when waves come int.

Originally posted by CyclopsSlayer

Heavy Missiles are losing ~25% of both Range and Damage. iirc it is down from 72km to 58km base.

Missile launchers will now be affected by Targeting Disruptors for a further range reduction.

The ship bonuses are getting 'adjusted', but I don't have the specifics to hand.


All-in-all, the premeire missile boats are getting hit like a steel toed boot to the teeth, just before being shoved off a building into a dumpster of broken glass.

It was fairly obvious they were too strong, but I feel the nerfing may be a bit too hard. With what I see coming I wouldn't even dream of a L4 running Drake without using HAMs or something, HML's no longer make the cut. YMMV

Most of that is not happening anymore or at least reduced. I would suggest checking out this thread for the current changes

Last I checked Veld is among the best in high sec until you get to the ABC(ark, Bistot, Crokite) ores in 0.0.

well there are a couple of shortcuts that can help on some of those things.

Weapons can be grouped to that they all fire as one weapon. This must be done when they aren't loaded with ammo and the weapons must be exactly the same they can't be different meta levels. Assuming that is the case you can shift+drag the icon in the fitting window onto another weapon and it will create a group. You can continue to add weapons to the group by dragging more onto any weapon already in the group.

As for lock on you can just ctrl+click the target in space or on the overview to start locking.

Originally posted by snowman22
CCP is a CIA front company. paying for a plex or a sub allows then to further the US space ops and fight against the evil pod killers in space. heck we are actually flying real ships and EvE is a GUI for the ships that are actually in space!! yes every time you suicide gank a player in eve you are making real aliens restart thier lives.. think about it!!! that ARK you ganked had 1 million families living on it.. damn you suicide gankers!

For some reason "My Bad" doesn't seem to cut it... Ohh look a Charon!

While you can and could alway PvP right off the bat after the new tech 1 ship balances get done doing that will be even easier.
Welcome to Glenn Beck. He takes an honestly very good point, in this case "Why was the ambassador there with minimum protection on 9/11 of all dates?" and then screams loudly about something completely else that is so off the wall nobody will take it and the good point seriously. Maybe he works for the CIA and is doing a cover up! :)

Don't worry about losing your ship. The "don't fly what you can't afford to lose" is a statement ment to help explain that dumping all of your money into one ship is a very stupid thing to do. Basically if your looking to jump into a cruiser from a frigate don't sell the frigate keep it as a back up, same for Cruiser to Battlecruiser and Battlecruiser to battleship and so on. As long as you do that you will find that the loss of a ship will be temporarily very upsetting/annoying but you'll cool down hop into one of your other ships and continue on. However if you dump everything you can into a single ship losing it can be devestating as you will have to start back from scratch.


That said losing a ship in high sec is not that common and there are plenty of ways to avoid it.

A corp is better if just for the ability to chat a bit on some mundane stuff. That said the easiest way to find a good corp is to just join a few. I usually suggest approaching corps and saying that you don't want any roles for the the first 2 weeks. This allows you to try out the atmosphere of the corp with out them worrying about you stealing stuff. Also helps if you leave before your 2 weeks are up then the next corp knows there is a good chance you were telling the truth when you said it wasn't a good fit.
Originally posted by kovah
Originally posted by Gdemami


Originally posted by CCP

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Dammit, I didn't get that one...  :/  Anyway, 14 days free wouldn't be enough to entice me anyway, maybe they know me?

Anyway, to address the other comments:  Yeah, if I'm going to spend $25 JUST to skill train than it isn't worth it.  I've been in a number of good corps over the many years, maybe I should hit-up some of those folks that I'm still in contact with (as a side note: the internet is awesome isn't it?)  See what they're up too these days.

Eve-U doesn't interest me.  I tried Red-v-Blue once and couldn't get into it.  I know I won't get into a corp until I'm subbed but research is free.  Maybe I'll go that route.  I've got a little over a week.

I've been running incursions since I came back into EVE. Get almost sub-cap pvp style play and most of the groups that do it are not based on a or alliance. Not a horrible Idea to check out.

Originally posted by Kiljaedenas

...what the hell did you put on those ships that made you lose to a level 1 mission? Would you be able to post the ship fits and mention which NPC races you were going against in those missions?

Like I said before it was probably a LvL 1 worlds collide, its by far the most difficult lvl 1 missions and can easily pop a destroyer or T1 frigate.

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