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Star Wars: The Old Republic: Spoilers Suck
News Discussion « General Discussion 11/02/11 4:39:24 PM
You should always automatically assume that players will figure out, and post how all game systems work, and that includes the story. Post-launch, there will be dozens of sights up I am sure that will have storyline walkthroughs. All you can really do is avoid them. |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 3:31:01 PM
Originally posted by Uhwop
I wouldn't have played the expansion, obviously because it hasn't been released yet. I am saying that seeing what the future holds was just more of a reason for me to stay the hell away from that game and play the games I want to play. As even more icing on the cake...I always thought it was a little fucked up having cartoon graphics, but you would do adult-themed quests like poisoning people and then watching them scream die before your eyes...I mean am I the only one that thinks that it a little messed up? LOL |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 3:24:45 PM
Originally posted by GreenHell
Well said, very well said. The point is, Blizzard is great at making games fun and addicting, but they lack in the actual RPG area; which Bioware practically owns. It's like Super Mario Bros. I still LOVE that game, but eventually I got sick of it and started playing other games. That is where I believe WoW is now. |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 3:15:39 PM
Originally posted by Zenjinx
We just think of the definition differently man. I don't see Diablo as an RPG, because an RPG to me is somewhat of a life simulation game. Either way, it doesn't really matter right now.
I saw Panda cuddlys in Warcraft's next expansion and laughed. I was considering playing WoW again until SWTOR came out, but I just...I can't do pandas man, I was VERY hesitant in playing the game to begin with because of the cartoon graphics. Now I am glad I quit for good lol. |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 3:08:52 PM
Originally posted by Uhwop
You are right, I did use "capitalism" somewhat out of context there. |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 3:04:54 PM
Originally posted by Zenjinx
I did think before I posted. And Diablo is not an RPG game, just like Orcs vs. Humans wasn't an RPG game. The POINT was innovation in RPG games, of which Blizzard has zero, save for WoW. |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 2:59:59 PM
Originally posted by Uhwop
Point taken! I didn't realize, but you are right! But all the same, I know Bioware still has a few cards up their sleeve, they always do. I know they haven't revealed a lot of end-game stuff, and have said it is a big part of their game design that they don't want to talk about. There are a lot of good system designs out there...I think the reason why they don't get any attention is because they aren't executed to their full potential maybe, that is why WoW got so popular. For instance, I loved healing wounds in the med center, or battle fatigue in the cantina in the original SWG, one of the funnest parts of that game... |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 2:50:10 PM
Originally posted by just1opinion
In a capitalist country not being number one in sales is a failure from a business standpoint. Professionally, if you break even and then make some profit, then you have succeeded. Not everyone understands that. |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 2:48:12 PM
Originally posted by Cacophanist
WoW is unoriginal, because it took what already existed and packaged it all together. TOR is unoriginal? FPS style flight sim in an MMO, OFFLINE crafting, companions, voice-overs for EVERYONE practically. You need to understand what innovation and creativity is before you can make a judgement like that. Same old quest and level system...yep, that will never change. Let me ask you something, when you go play an RPG game offline like Assassin's Creed, Final Fantasy, Dragon Age what are those games all about? A quest and leveling/advancement system. What do you do in ANY game? You are tasked with something and then you do it to move the game forward. Quest and level/advancement. Sorry to be the bearer of bad news man, but that system is in almost every single game you play. From puzzle games to RPG's. The only way that system will ever change is when game companies start making games with NPC AI that acts and talks human, because only then will cookie-cutter quests disappear. And what we will see is the unpredictability that MMO's are lacking. I'm not flaming you dude, just simply pointing out that Blizzard is years behind compared to Bioware in terms of innovation in RPG games. Simply because Blizzard has only made one RPG game to date: WoW. While Bioware has made many. |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 11:18:10 AM
Originally posted by Malvious
True words were never spoken; the players will kill it. Which I believe will happen, eventually, who knows when; but it will.
The thing is now, people are getting tired of playing that game, and growing out of it. WoW raised the bar and a lot of shit games came out after it, trying to repeat it's success. But now, years later, we have a game company doing the EXACT thing Blizzard did. They have a huge following (BIoware is bar far one of the best RPG game developers in existence beside Square), and they are making their first MMO, and they aren't going to screw it up because LA is involved for one. SWTOR is a different game than WoW, it's more in line with what an MMORPG should be: a game within a game within a game. MMO's have evolved and both SWTOR and The Secret World will be testaments of that. WoW is falling behind in terms of innovation. |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 11:09:42 AM
Originally posted by 8BitAvatar
That's true, but a lot of people also don't like Warcraft and the medieval setting. I know I never played the old Warcraft games, and it took me a long time to decide to play Warcraft, but I did like it and enjoyed it. I quit because it was too much work building yourself up to a top raiding guild, and pvp at that. I have always liked sci-fi games and I did quit WoW a few times and go play other games like Tabula Rasa. If it's a good game, word will get out and people will play it. |
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I think Blizzard just handed it to StarWars TOR on a plate .
General Discussion « World of Warcraft 10/23/11 11:05:38 AM
Topic title is RIGHT ON. I just watched the video for the new WoW expansion...and it's seriously lame. Burning Crusade was awesome because there was a great evil to destroy. Wrath of the Lich King was awesome because there was an even greater evil to destroy. Cataclysm, same thing, the world is ripped apart a huge pissed-off dragon is randomly killing people. Good stuff Pandaria we get to sit around in monkville and let our pets fight each other...woohoo. There is no great evil, there is no impossible challenge to overcome. So why the hell would I play it? I left that game shortly after Cataclysm, but I can say the last place you would ever find my orc warrior is in Pandaria hanging out with Jack Black. A lot of people are saying they have been wanting to see this race in the game for a while; but what race have they NOT wanted to see honestly? They say they were around before Kung-Fu Panda, but the problem is it's HORRIBLE timing. The first thing everyone thinks about when they see a Pandaran is Kung-Fu Panda, whether you don't want to or not, you will because it's been in popular culture lately. New talent changes...that happens in every patch. New level cap...who cares. Nothing interesting in this expansion thus far. I think it's total crap for Blizzard, and even though I don't play WoW anymore, I'm disappointed at Blizzard. But who knows, this expansion could be eluding to the all mighty "Titan" they've mentioned so who knows. |
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Community please help me get SWTOR hyped. Is there something u see that I don't in it?
General Discussion « Star Wars: The Old Republic 9/20/11 1:47:28 AM
Originally posted by Gibbonici
You don't have to solo, you can group and quest as well and converse wtih NPC's as a full group, everyone choosing their own response. |
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Community please help me get SWTOR hyped. Is there something u see that I don't in it?
General Discussion « Star Wars: The Old Republic 9/20/11 1:45:54 AM
If you're expecting WoW, don't play this game, because you won't like it What will probably happen if you play this is you will rush through all the quests and realize you CAN'T go back and choose a different path, or different conversation. People who are hyped about this game are generally people who have played Bioware games. And they've ALWAYS delivered and been number one. |
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General: The Old Republic Doesn’t Excite Me
News Discussion « General Discussion 8/17/11 3:21:51 AM
Originally posted by kruler
The irony? LOL! Well said my friend, well said. |
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General: The Old Republic Doesn’t Excite Me
News Discussion « General Discussion 8/17/11 3:19:55 AM
I'm not saying to get hyped about it because it's "Star Wars". I'm saying get hyped about it because it's a Bioware game. Bioware has a long history of making some of the greatest breakthrough RPG's of all time. Grinding characters in MMORPG's literally made me hate single-player RPG's in general; until I played Mass Effect. That game left me thirsty for more; and was a welcome change to the RPG norm. For me, and probably a lot of people, Bioware has always delivered. |
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Originally posted by ArEf
LOL! That was amusing ahaha! The only thing I like from SOE right now is the SWG trading card game. It's actually really fun, but unless you spend money, you don't get the cards. I got so quickly addicted, I dropped about $400 on cards the first week I played it LOL. SOE is like that guy who has a bunch of money and buys things for everyone around him; but they don't ever want to hang out with him. |
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I wasn't mentioning SWG because I'm not over it; I was mentioning it because Sony doesn't innovate...in anything they do. That's why their games continue to be total crap. The only thing they have going for them is Everquest. And no, I didn't think The Agency was going to be any better than a pile of shit. Complete waste of money, you can take the entire game concept of The Agency and simply implement it as a game system into an already published game. If you're going to make a modern setting type of game, give it a little substance man. You would think by this time, someone would've pulled SOE out of the MMO market because their projects keep failing. But why would anyone there be smart enough to do that? Lol... |
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Given the state of the mmorpg genre, what do you think game designers need to focus on the most to make the genre better?
The Pub at MMORPG.COM « General Discussion 4/06/11 9:13:31 AM
I've seen a few people mention "realism". Yes, that is the big one right there. What game designers NEED to do is increase realism in MMO's WITHOUT SACRIFICING gameplay and fun factor. This is one of the biggest reasons companies fail to deliver and also because all of these new college graduates think they know how to make a video game. Innovation will ALWAYS be key in making a good game. Because it encompasses not just game design, but also the story, the characters, the player, and the game world itself. What needs to happen at this point in MMO history is someone needs to come out with a game that is so vastly different than the norm it attracts new players and keeps them interested because it is also fun as hell. What game designers don't understand, and probably won't for sometime is a MMORPG has the potential to be all types of games. It can be a racing game, an adventure game, action, simulator, strategy all at once. You need to give people options, and things to do. I have yet to see a game that implemented more than one or two of these features. People don't look forward to leveling or grinding, they look forward to having a good time. Once you start sacrificing game systems for fun factor, you start down the fail trail real quick. |
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Can SOE fail any more? I mean seriously, how many MMO's have they cancelled/destroyed already? They need to just stop being involved in video games and go back to making CD players LOL. Just a rant/discussion about how SOE fails; no trolling intended; I just feel like someone should tell them to stop trying so hard. Take a free lesson from Trion: You CAN balance 32 classes, next time don't take the easy way out and put in some effort. |
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