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All Posts by Athkore

All Posts by Athkore

3 Pages 1 2 3 »
53 posts found

Hey, I know! Let's make a report that WoW is shutting down!

/sarc

Bluehole Studio was founded by the (creator) Producer of Lineage 2.

Originally posted by Khrymson
Originally posted by Theodgrim
Originally posted by Krn_Assassin
Originally posted by Theodgrim

Final Fantasy XIV?  How do they even come up with that?  If the fantasy was final, there would not even be FF2, let alone FF14!  (as I write this, it occurs to me that this has likely been said a million times before...so make it a million and one)

Guess I am one of those that just dont get it.  Dont like the look, sick of freaking elves and magic, grind-tastic PvE. 

I will be playing STO in 2010, but for those of you that do "get it", enjoy FFXIV and the kudos from MMORPG.

So you are really that naive? Why even mention or attempt to discredit games with 'grind' with 'mmo' when you know they both go hand in hand.


 

WTF are you talking about?  I dont like PvE grind-fests.  Not all MMO's are PvE grindfests.  If you disagree with that last statement, fine, you have the right to your opinion even if it is wrong.  ;)  

 

PvP is a grindfest also, all you do is manically kill players over and over; same as in PvE killing mobs over and over to get enough points to advance your character! 

 

When comparing FFXI to western MMOs, you grind mobs with an incredible storyline you're working towards unlocking as well as advancing your character.  However, in western MMOs all you do is grind quest after pointless quest with no interesting story as fast as you can to some so called end-game that results in grinding once again over and over through the same dungeons and battlefields.

 

^ This. You people are seriously underestimating Square-Enix.

Originally posted by altairzq

Developers now have zero imagination and this is great for the 80% of the population with zero imagination. We have to wait for a company with brains that create something amazing. Will happen sooner or later.

 

Square-Enix.

They will most likely wait until FFXIV is released so they can get more ideas.

 

FFXI is most noticeably the most difficult and challenging MMO out there right now. A lot of people have been playing for more than 6 years and have still not completed everything that needs to be done. This included the hardcore player-base.

Square-Enix defeats Blizzard on the smoothness part in so many ways its not even funny. FFXI had an outstanding release and is non-comparable to other games' release. Even now, if you look at the FFXIV ALPHA footage, it already looks better/smoother than WoW even after almost 5 years after its release.

You all forgot the part where Blizzard owned almost already all of the market with SC, Diablos and WCs. And it is also REALLY easy to get into WoW compared to other games.

Originally posted by thinktank001
Originally posted by Jackio81

and why is it no one seems to notice.

This is a topic I've brought up before in a couple posts I've made but I think it deserves it's own thread.

How is it you never hear any critic or gamer asking questions about the AI in an MMO when it's one of the first questions asked in any other type of game.

Of course you might answer that it's not easy to cram a good AI into an MMO considering how difficult it is to create MMOs in the first place...but still.

Just about every MMO it's the same thing, when you enter an enemy camp, you stand just outside their aggro range even though you're visible in plane site. You pick the straggler that divided from the group and you pull....he runs over and the two of you start taking whacks at each other for a couple seconds..he keels over and dies, you sit down to drink or rest up, and wait to do it again, and you do this throughout the entire game.

Some times you accidently pull more than one and I'd have to run away or simply take them all on while using a  healing potion. There have been times my PC has crashed during this moment, and when I'd log back on I'd notice my character  had taken them all out by using auto attack.

So why is it......?

 


 

 

Have you played FFXI?   Mobs have different abilities to detect players.

- Sound

- Sight

- Smell

- Magic ( If you use magic they will attack you )

- Low Health

 

However like you stated they still have a certain " range " that must be crossed for them to aggro players.   

 

This. The AI in FFXI is incredibly advanced and well implemented. Also, the only real way of getting away from a mob is to either zone or attempt to run for awhile. Most of the time the mob will outrun you and get you.

FFXIV.

FFXI most likely has the best animation of all the MMOs out there. Also, if you look at the FFXIV ALPHA footage, the movement is already incredible.

FFXI.

Lmao, they even used old Lineage II sounds (referring to the 'Ahhh' grunt sounds they make when they attack or get hit).

I see some posts here about people trying to protest on other sites and try to change things but it just won't happen. Its a LICENSING issue. It won't change any time soon. Innova in Russia has the license though. You are just wasting your time :).

toddze,

Keep ranting, keyboard warrior, I just mentioned the number of active 'players' (characters), I didn't specifically say that there was over 2 million active separate accounts or players.

I will be there without a doubt.

Just to keep you updated on the 500k sub mark:

http://www.playonline.com/pcd/topics/ff11us/0904/topics_all.html

 

It is our distinct pleasure to announce that during the third week of April, the total number of active characters across all worlds in FINAL FANTASY XI has exceeded the two million mark for the first time!
Since the commencement of service on May 16th, 2002, Vana'diel has gone on to become a vibrant gathering place for adventurers hailing from all corners of the globe. Boasting four expansions and one add-on scenario with two more in the pipes, FINAL FANTASY XI continues to evolve into an ever richer realm of magic and adventure.

We would like to thank you, our fans, for your loyal patronage over the years, and look forward to your continued support for many more to come.

Release date(s):

PlayStation 2
JP May 16, 2002
NA March 23, 2004

Not 2003 :).

OMG! This is so awesomesauce.

Someone on your site has been deleting my comments. Don't know why.

3 Pages 1 2 3 »