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General: Game Industry Ranks Poor: Greenpeace
News Discussion « General Discussion 11/29/07 9:35:16 AM
It's amazing how many people are missing the point because they're too busy being all high and mighty about Greenpeace. The group itself may go to extremes to make points, but in THIS CASE, IT'S STATING A SIMPLE FACT. We all know that the gaming industry, and technology in general, isn't eco-friendly. The BEST anyone can do to be eco-friendly is to give their games/computers/etc to friends or organizations (or sell them off), and that simply cuts down on how much additional polution is created. At some point all of those things will break, and when they do, it's dumpster time. It would be really great to see more programs out there that don't just take working or semi-working computers/games, but actually take broken, fried, gone-to-heaven things and recycle them. Or do something productive with them. |
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World of Warcraft: Joe's World... of Warcraft - Three Years
News Discussion « General Discussion 11/28/07 2:53:28 PM
Originally posted by Shadow786 The reason they added daily quests was to counter the hard life raiders had with repair costs andd doing so slightly diminish ebayers I wasn't commenting on if it was a good idea or not... just that the article itself should've mentioned this and other huge changes to the game. |
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World of Warcraft: Joe's World... of Warcraft - Three Years
News Discussion « General Discussion 11/28/07 11:44:09 AM
Um... maybe this article should've been checked for spelling and grammar before it was posted :\ As far as the article goes, it's not very good. It started out okay with actual comments about what the game was like, but then it died off from there and was reborn into a commercial for WoW products. How about what PvP used to be like, even on the PvE servers, before battlegrounds, and what those first few days of battlegrounds were like? How arenas changed the face of PvP? How daily quests took what was once a steady and difficult (but possible) grind towards epic flying and turned it into something anyone could reach within a few weeks of casual play? I don't know of a single person who learned about WoW for the first time when they saw these commericals, or the SP episode, or the cards, or toys, or comics, or... It was already a part of our culture long before these things showed up. |
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Originally posted by SempaiEclipse I wouldn't bother. The manga was absolute garbage. Boring, stale characters, art was just soso, and the "story" is worse than generic... it's generic and banality's lovechild. The preview six pages aren't exactly bad, but not good either... |
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Dream of Mirror Online: Open Beta Before the End of 2007
News Discussion « General Discussion 11/08/07 11:21:20 AM
Maybe I'm missing something, but what's the point of banning American players during the beta phase? The point of open beta is to try and get the largest number of people in-game to test the nearly final product out and make sure there are no bugs/issues. So how would limiting the number of testers help? |
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I thought the exact same thing too. I guess it's not exactly a bad thing, as this style still has some charm to it, but I'm really getting tired of all of these generic "fantasy" descriptions of the game world. Is it so hard to come up with something original instead of falling back on "everything was peaceful until the bad god(s) show up and throw everything into chaos and now you must save the world!!!!" |
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As much as I'd kill for a KOTOR MMO, I'd be just as interested in something original. So long as it's not fantasy :\ |
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Tabula Rasa: Exclusive Launch Screen #3
News Discussion « General Discussion 10/29/07 9:07:04 AM
It's amazing how women can get away with so little armor that seems to protect them as well as the full-body gear that the other guys are wearing. I guess this is TR's version of the bikini armor in fantasy? |
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Watching that video... I haven't laughed like that in a LONG time. A character whose attack is "Slapping"?? And a little um... I think it's a boy... his attack is "Summon Puppies." I have to try this now just so I can chain summon puppies to smite my enemies. |
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General: MMOWTF: “MMOO!” The Cry of Gamer Cattle
News Discussion « General Discussion 10/12/07 12:53:00 PM
I thought I'd bring up that your concept of Risk vs Reward and being able to really leave a mark on the world are great ideas... and nothing more than great ideas. Throw people into the mix and anyone would quickly realize why games don't utilize these features. For Risk v Reward, when you're playing all alone against the AI, if you mess up and die, it's your fault (unless the game sucks, but then it's still your fault for buying/playing it). In MMOs, to take down the big bosses, if even one person, say, gets an emergency phone call in the middle of a raid, everyone dies/fails/etc. This is true if one person makes a bad pull, griefs a group, etc etc. The Risk vs Reward concept is ultimately compromised by the fact that you have to work with others and everyone has real life stuff going on. And I'm not going to even go into the MMOs that are no longer bringing in new players because all of the hardcore older players have nothing better to do than camp newbies as they first log in, or the player 40 levels above another who ganks someone just to steal their stuff and spit on their bodies. Having meaningful interactions with an MMO world falls prey to the same thing: stupid people act even stupider in MMOs where there are no "real" concequences. Would you really want to enter an MMO and learn that the city you're in, since it's being controled by someone else, is Yousuck City (but add vulgarity). That's why most games don't utilize these two functions... and I'm glad for it. I steer clear of games that really punish people for things like death. There's nothing fun about being punished for deciding to play a game that another idiot also wants to play. |
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If you buy gold, you support slave labor. Tired after working all day for the man? Well you can relax out on your patio while your slaves work the cotton farm. I mean, heck you work so hard during the day, and it's your money to spend, right? Why should you farm the cotton to make your own clothes? Honestly, at least this article brings up both sides of the issue (though briefly). But while it was so busy trying to show "the real side" to gold farming, they barely touch upon the fact that these adults are breaking contracts, destroying entire economies, and forcing real players who don't cop out to grind even more. |
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Originally posted by noctis
You're cheating other people out of their fun so that you can have fun yourself. Is that "fun" to you? |
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Hate to break all of the hearts of people who think "oh, I don't have the time to farm for gold, so it's okay that I buy it so I have more fun," but you're wrong. Your "buying grapefruit juice" idea falls flat on its face. You buying juice from a legal, valid company who owns the land and the entire process the juice was created with is different from a gold farmer, who's process basically involves stealing the fruit that grew on someone else's land and then processing it themselves. They're taking property that does not legally (and yes legally, that's why you have to "accept" the agreements made between you and the game you're playing) belong to them, put time into stealing it, and then say it's okay because they didn't steal the juice themselves...they put time into stealing the source and then making it themselves! Also...if you have a family, a life, a morgage, etc...those $200 could be better spent doing something that relates to your family. Take the husband/wife/kids out somewhere fun...there are plenty of legal ways to have fun while spending your hard-earned money. Then of course the point brought up about gold buying inflating the economy of the game. Anyone who buys gold is basically saying "well, I'm the only person who matters, so I don't care if my actions help ruin the experiences of others by making them work harder and fairer than I am." Finally, saying "well some games let you buy gold through the company" doesn't stand up either at all. That's that game, and they're allowed to say "we're the only ones who can sell the gold." They're not saying "other people can sell the gold and make a profit off of our work," they're saying "we're giving you a free game, so we'll provide you goods through a safe, secure, and LEGAL process." That's those games, but not all games do this. What it comes down to is that people who support the buying and selling of gold are constantly going "well what about my fun?" but what they're really saying is "Me me me me me." |
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