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Age of Conan: Letter from the Game Director
News Discussion « General Discussion 10/07/08 9:02:13 PM
Too late, having a blast in WAR, much better game at the moment. Wish the best for those who stay on. Too bad AoC had to be yet another MMO launched without robust content, PvP balance, and a stable desktop client. When will they learn? |
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Starts strong, but quickly shows itself as derviative, soulless, and uninspired. While pretty on the outside, it ultimately is as charming as the cardboard tube inside a roll of toilet paper. I should probably mention the client crashes, even still after months since its release. In terms of entertainment, I would rather gargle, then slowly swallow little bits of broken glass then play this game again. Comparing it to other games, I would say it's a bit inferior to playing tic-tac-toe. Solitary tic-tac-toe, that is. |
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Age of Conan: Erling Ellingsen Interview , Part Two
News Discussion « General Discussion 9/13/08 2:20:12 AM
Starts strong, but quickly shows itself as derviative, soulless, and uninspired. While pretty on the outside, it ultimately is as charming as the cardboard tube inside a roll of toilet paper. I should probably mention the client crashes, even still after months since its release. In terms of entertainment, I would rather gargle, then slowly swallow little bits of broken glass then play this game again. Comparing it to other games, I would say it's a bit inferior to playing tic-tac-toe. Solitary tic-tac-toe, that is. |
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Originally posted by Threetowns
And see, what's good now, heart in hand and happy to be. I knows my own nose, and that's true RPG. But Age of Conan? Grimming hard and low to my ear. So if Choice is hallway noise, then I pray and pray. Who is the all in we all were waiting - then if all, who were we waiting for? The online water is hard. The online war harder still. I be so happy when the plane that is a good MMO finally lands. Thank you, my tuna for your love in Asheron's Call. Those were good days filled with YOGURT.
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Hmm, both pretty big failures.
Thoughts? |
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Age of Conan: Correspondent - Exploration in AoC
News Discussion « General Discussion 8/29/08 8:54:39 PM
Exploration in AoC? Blah, it's a big set of outdoor hallways, like Guild Wars.
This game is a George W. Bush size failure.
What AoC gives you to explore is Funcom's error screens and crash reports. OK that's harsh (but true) - what you really can explore in AoC is how you got suckered and what you might do differently when the next over-hyped game comes around. |
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High-school cheerleader: Great looking and interesting, but ultimately shallow and disappointing and definitely not for the sophisticated and intelligent. |
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OP nailed it. This game is a high-school cheerleader: Great to look at, and interesting at first, but ultimately shallow and not for the intelligent and sophisticated. |
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Boobs and violence + fatigue with other games + established IP + school's almost out = big AoC launch numbers. AoC is not a WoW killer. People leaving WoW to play AoC are most likely just bored with WoW, and AoC just happens to be the next big thing. |
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Originally posted by Reanim
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Just a pissed-off dude who didn't get early access. Nothing to see here, please move along folks. |
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Just a dude pissed he did not get into early access. Nothing to see here folks, please move along. |
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After AOCs latest patch - Will EA cancel WAR ?
General Discussion « Age of Conan 5/09/08 10:06:38 AM
I've reported this thread - not because it's offensive, or in any way in violation of forum rules. It's just so stupid. |
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Cleric, fighter, mage, thief? Check Grinding levels? Check Harvest and craft? Check Hours of raids to get good gear? Check Ok, haven't we played this game, in a slightly different form, over and over and over again for the last fifteen or so years? |
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What was the controversy about nippes? I'm guessing you can equip nipples with jewelry, and so what? one server's character's are more uber than another's? |
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Can't subscribe Can't log in Pretty sure my account has problems But, hey, Hellgate: Vanguard is now live! |
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Should SWG ontinued to be listed on MMORPG? Hardly "massive"
General Discussion « Star Wars Galaxies 9/07/06 6:20:53 PM
I returned to SWG to check out NGE and played it for a couple weeks. I decided not to continue primarily because there's no one around - cities once fillled with players are now empty. (This is not a flaming, exgerrated post - I mean there were1 maybe 2 people in major SWG cities or player cities.) So, I am curious: When is a game not eligible to be listed on this site? Or given its own forum? Is SWG at that point? I'd certainly feel for anyone investing time and dollars into SWG if they concluded a listing here at MMORPG gives it some credibility as a viable game. |
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I played AC and AC2 and I play DDO now. What's so funny and somewhat tragic is how the problems of AC2 have re-surfaced in DDO. Maybe that's not such a surprise given that Turbine's Ken Troop played an active role in both. In AC2 you did the same quests over and over as you waited for next month's update, which introduced a handful of new features and some quests. Sound familar to the DDO crowd? Turbine has got to get over this concept they can release an empty game then spend the next years slowly filling it up. Ok, it worked for Asheron's Call, but that was what? 8 years ago? Let's compare this to EQ2 which launched with 1,500+ quests, where 99% of them you could not repeat. Can you imagine DDO launching with 1,500 different dungeons? Can you imagine DDO where you and your party are, night after night, entering a dungeon you've never seen before? No more warrior zerging and bored wizards casting web over and over again, but thoughtful strategy and a true sense of PnP advetnure. I'd guess that if LotR fails, Turbine might collapse completely. We will have to watch where Ken Troop goes after that and be wary. |
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My fortune cookie's note read, "You cannot carve rotted wood" and I immediately thought of SWG:NGE
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Turbine's record with franchise property - implications for LotR?
General Discussion « Lord of the Rings Online 8/08/06 3:49:32 PM
Let's take a look at Turbine's record with franchise property: They took their own Asheron's Call (AC) franchise and made AC2, a complete failure design-wise as it relied too much on adding content in monthly updates. I remember running the same quests over and over - blah. They were also very slow to fix exploits that allowed PL'ing and griefing. They got the D&D franchise and made DDO, a very average game also plagued by doing the same dungeons over and over, and initially, no solo play and no PvP. Turbine choose to ignore solo play and PvP throughout development, alpha, and beta and only added solo play as subscriptions began to drop. The choose to ignore compliants about lack of content as well. Let's be honest, DDO's marginal success -- relative to the franchise potential -- must be disappointing to WotC. I'll bet they are having second thoughts about pairing up with Turbine. So Turbine has failed every time on franchise MMOs - isn't fair to assume their problems are company-wide and will likely extend into LotR Online? Remember, franchise alone cannot make a great game - SOE and SWG/NGE taught us that lesson. |
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