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All Posts by Alalala

All Posts by Alalala

6 Pages 1 2 3 4 5 6 »
104 posts found

 

Increase player base by enticing WoW players.  Here's what they crave more than life itself.

 

 

I play SWTOR on an old Gateway laptop - 1GB ATI Mobility Radeon HD 5650 - and have everything at highest settings except for shadows.  (I always turn off / set low shadows.) 


I have no problems with FPS whatsoever.


We'll see if that changes with the 'fidelity' patch.


 


 


Ghostcrawler's repetitive, lackluster, boring, soul-crushing, depressing, cut-and-paste, uninventive, mindless, spiritless, yawn-fest of a design is the real WoW killer. These days it's not so much jumping to a better game as it is realizing you're hanging with an old, dried-up whore who only says the same 5 things over and over.

Let's hope this WoW-fanatic, SWTOR-hating columnist doesn't come across other optional content in SWTOR, or we will soon see column titles -


- Daily Quest Troll plagues SWTOR!


- SWTOR Space Combat SNAFU - Repeatable Space Combat Missions


- SWTOR fails PVP - Warzones always open to players


An article whining about optional content on a gaming site? Since when have the WoW fanbrats been given a column on MMORPG? Is there not a single editor working on this site? Hands down one of the dumbest columns ever on this site.
Been playing about a week - happy to report there are no pandas.
Kung Fu Panda is now a kiddie TV series, so WoW players have something to do while the patch is applied.

Generally agree with the items listed, and their order.

 

I really missed the dungeon LFG and dual spec, although I enjoyed the old-timey feel of seeing "LFM 1 heals and 1 tank for xxxx - PST" in chat.  (WoW dungeon finder has spoiled me.)

 

I wouldn't want to try PvP without a dual spec - there's no way I will ever go back to the wasted time and lost virtual gold and overall hassle of re-speccing over and over and over as I move back and forth between PvE and PvP.

 

I think 3D space combat could be a great 'mini' game for the Level 50 crowd looking for something to do when there's no raid schedule and you've finished the monthly patch content.

 

good job, op

I liked SWTOR after playing in the beta much more than I thought.  I was expecting it to be yet another WoW clone, but one hampered with dialogue trees.  It is that, but in a good, enjoyable way.

 

So, I believe SWTOR will offer players a very good experience up to level 50 where, presumably, the story concludes.

 

But, I wonder what happens after that.  I'm not sure the legacy system - that is, roll an alt - is going to be enough.

 

Am I going to simply wait for the next content patch each month or so, for another 4 - 8 hours of SWTOR story telling?  And in the weeks in-between?  The same-old, same-old MMO late-night raid and gear grind?

 

What do you do once the story ends?  Or, stated another way, what is BW planning to offer once the key attraction for SWTOR - story-telling - is over for your character?

 

 

I was part of TR beta, and a part of SWTOR beta.  Of course, I can only speak to my own experiences.

 

In the TR beta, I walked away and uninstalled after a couple hours.  It was easy to do, and I felt no surprise when I heard the released game flopped.

 

In the SWTOR beta, I could not stop playing.  I didn't want to like this game - it sounded like yet another WoW clone bogged down with dialogue trees.  And it is that, but not in a bad way; actually, in a very good way.

 

So, if the OP's premise is that SWTOR will follow TR because of similar beta experiences, I disagree.  I believe it will offer many people a very good gaming experience.

 

However, I wouldn't predict anything about long-term lasting appeal.  I wonder what will hold a player once they reach level 50 and presumably, the end of their character's story.  BioWare needs an innovative replacement when  the very thing that make SWTOR special - the story-telling - is suddenly no  longer there for the player's character.  (Legacy doesn't cut it.)  Am I going to have to wait every month for the next content patch to get another 4 - 8 hours of story-telling?  I'm not sure I can stomach another late-night raid & gear-grind track, for the rest of the month.

 

The launch hype around AoC and subsequent dissappointment still burns bright. I hope lessons were learned and will be not be repeated.
Originally posted by InFaVilla

Let me summarize the poll results so far (200+ votes when I write this):

 

Story: 69.3% voted "Great or better" (8+) and 30.7% voted "Good or worse" (7-)

Combat/Gameplay: 50.4% voted 8+ and 49.6% voted 7-

Graphics/Character Design: 34.1% voted 8+ and 65.9% voted 7-

Group Content/World Content: 54.2% voted 8+ and 45.8% voted 7-

Companions/Crew Skills: 64.8% voted 8+ and 35.2% voted 7-

---------------------------------

 

As you can see from the numbers, there is a large amount of people, although not a majority, who think that SWTOR is currently not that great. 

 

We can also see that SWTOR gets high points in Story in Companions/Crew skills categories. Which is what is expected. Far from perfect scores, but nonetheless good ones.

 

We also see that a majority didn't think the Graphics/Character design was that great. 

 

What utter nonsense.   I'm not particularily fond of this game, but this is such a poor post that I had to comment.

I tried to put together a snarky and biting reply, but this is such a horrible attempt to rip a game and so poorly constructed, that there's nothing that I could add, as even the even the most mentally-challenged individual could see this post for the time-wasting garbage that it is.

Regarding the graphics, I would hope that most people who follow MMOs would instantly recognize Bioware/EA's decision to put the graphics at a lower point in order to maximize the number of potential customers (some of which simply cannot invest in a high-end machine).  Just smart business.

To the OP: Simply say the game doesn't appeal to you and be done with it.

 

A lazy but wholly effective approach to balanced PvP.
Best yet - Skyrim has no Kung Fu pandas for pandering to a Chinese market.
#1 No f'ing pandas
Calm down, calm down!

There's nothing to fear - WoW Lead Designer, Greg Street, is going to restore all those lost subscriptions and even add more!

How?

Pandas!

Everything is going to be fine - you'll see!
Originally posted by marinrider

I dont see any reason Blizz would have to lay off workers.  Even if you think REALLY hard, they dont have much reason.  That is, unless they just decided to drop a project they were doing.  But thats even less likely.

 

Subscriptions have dropped 14.2% (12M to 10.3M) - that's almost 1 of every 6 customers giving astoundingly negative feedback, with their wallets, on the product and its direction.

 

Losing customers is not anomoly, but now a trend stretching over 3 quarters, and it's hard to see that reversing at the same time SWTOR is released.

 

Most customers lost in the last quarter (in the "East") were in a market - China - where the Blizzard felt had the largest growth potential - that's not good.

 

Blizzard executives have been flailing in their explanations - hints that they really don't know or cannot say - either way, it suggests there may not be a turn-around approach.  (Excuse-of-meter thus far: "Normal ups and downs - people always come back"   "Seasonal flucuations"  "Customers finished content too quickly")

 

Serious-minded companies - even those with 10.3M customers and huge margins - would not coast, but take serious actions.

 

 

 

Peeps already starting to leave my guild - simply over the announcement of pandas. Bliz/Act stock dropping. 14.2% drop in subscriptions (12M to 10.3M). SWTOR around the corner. Desperate give-away of D3 to stop subscriber bleeding. Rumors of layoffs. Greg Street still leading WoW design.

Yup, everything is perfect and beautiful with WoW and Blizzard. Nothing to see here, move along.

No mention of pandas, so I'll give it a try and reward this publisher my money.

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