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MMORPG.com Discussion Forums

All Posts by miagisan

All Posts by miagisan

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3114 posts found

mmorpg players have no idea what they want.

 

Period.

Originally posted by Brenics
Everything runs better (games included) on Win8. Only thing majority of people hate about Win8 is Metro UI. Once you learn it, it actually is pretty sweet.

agreed, i was on the fence till i took the plunge...and even on my older system, everything runs better. The ui like mentioned countless of times above , takes some getting used to...but after using it for about a month, i am used to it and it seems second nature.

Originally posted by muffins89
Originally posted by Teala
Originally posted by muffins89
Originally posted by Teala
Originally posted by jtcgs
Originally posted by Teala
Originally posted by muffins89

 

 

 

::sigh::  Tamriel is huge, and there are lots of places a person can travel and explore, but we're going to be forbidden to explore the land becuase the developers want to recreate DAoC?   This maybe the one reason I will not even look at this game now.   Stupid.

you'll just need to make more than one character.  think of it as 3 ES games in one.

No.  I just won't play their game.

not every game is for everyone. 

This times 1000000000

 

Just like movies, music etc...no game will fit everyone. The amount of whining is unreal when it comes to mmorpgs...its like people expect games to be tailored to their needs and their needs alone. There are games i dont play and wont play for design reasons, but i really dont see the need to hop onto their forums to express my distaste for it. I just dont buy/play it. That simple.

For example...wow is a good pve game, and tons of people play it....but its not for me. I tried it, didnt like it, moved on. 

Originally posted by Quizzical
Originally posted by miagisan

I have the almost identical build, and i dont really need an upgrade at the moment. My vid card is agin (GTX 260) but the phenom 965 kicks butt. I can play almost everything on High settings (cant hit ultra on games like skyrim of BF3) but its a decent build even to this day (i built mine in 2010).

If anything, i would say get a SSD for the boot drive, and 8 gbs of RAM...but otherwise a solid build.

 

This is my exact build and its a good gaming rig for relatively cheap costs.

Pixxo CG-8402 Black SECC 0.6mm ATX Mid Tower Computer Gaming Case

ASRock 870 EXTREME3 AM3 AMD 870 SATA 6Gb/s USB 3.0 ATX AMD Motherboard

Antec EarthWatts EA750 750W Continuous Power ATX12V version 2.3 SLI Certified CrossFire Ready 80 PLUS Certified ...

AMD Phenom II X4 965 Black Edition Deneb 3.4GHz Socket AM3 125W Quad-Core Processor HDZ965FBGMBOX

G.SKILL Ripjaws Series 4GB (2 x 2GB) 240-Pin DDR3 SDRAM DDR3 1333 (PC3 10666) Desktop Memory Model F3-10666CL8D- (have since upgraded it to 4 x 2 GB)

 (i have a 2nd 500gb drive for media)

Arctic Silver 5 High-Density Polysynthetic Silver Thermal Compound AS5-3.5G - OEM

 EVGA GTX 260 896-P3-1260-AR

Gotta get me a SSD also, but i play Skyrim heavily modded on high graphics, tweaked to max out view ranges and such, no issues, or BF3 on high (cant handle ultra).

The problem with your build is that it isn't 2009 anymore.  It might have made sense when you bought it, but it certainly doesn't make sense to buy it new today.

oh i agree....i am just saying it was an excellent build for its day (even stated i made it in 2010)

I have the almost identical build, and i dont really need an upgrade at the moment. My vid card is agin (GTX 260) but the phenom 965 kicks butt. I can play almost everything on High settings (cant hit ultra on games like skyrim of BF3) but its a decent build even to this day (i built mine in 2010).

If anything, i would say get a SSD for the boot drive, and 8 gbs of RAM...but otherwise a solid build.

 

This is my exact build and its a good gaming rig for relatively cheap costs.

Pixxo CG-8402 Black SECC 0.6mm ATX Mid Tower Computer Gaming Case

ASRock 870 EXTREME3 AM3 AMD 870 SATA 6Gb/s USB 3.0 ATX AMD Motherboard

Antec EarthWatts EA750 750W Continuous Power ATX12V version 2.3 SLI Certified CrossFire Ready 80 PLUS Certified ...

AMD Phenom II X4 965 Black Edition Deneb 3.4GHz Socket AM3 125W Quad-Core Processor HDZ965FBGMBOX

G.SKILL Ripjaws Series 4GB (2 x 2GB) 240-Pin DDR3 SDRAM DDR3 1333 (PC3 10666) Desktop Memory Model F3-10666CL8D- (have since upgraded it to 4 x 2 GB)

Western Digital WD Black WD6401AALS 640GB 7200 RPM SATA 3.0Gb/s 3.5" Internal Hard Drive -Bare Drive (i have a 2nd 500gb drive for media)

Arctic Silver 5 High-Density Polysynthetic Silver Thermal Compound AS5-3.5G - OEM

 EVGA GTX 260 896-P3-1260-AR

Gotta get me a SSD also, but i play Skyrim heavily modded on high graphics, tweaked to max out view ranges and such, no issues, or BF3 on high (cant handle ultra).

 

 

 

I pay, play and have fun...does that make me evil too?!

 

please say it is so!

i agree with the other posters.....who cares what some loudmouth or some poster thinks about a game. If you enjoy it....rock on. Noone else can tell you what to enjoy or what to spend your money on.
Sorry Teala, i have to disagree...if any thing, i would say the opposite. The PS2 teams is one of the most informative and interactive out of almost any game i have played, and i dont even play PS2 much.
Originally posted by Wrender

I have heard that Radeon cards will not work on not so genuine operating systems, is this still true or is there a way around it these days?

Thanks for any replies....

bad, bad boy!!!!!

Originally posted by Rigamortis
Originally posted by miagisan

yes....filled with 2!!!!! emails.

 

 

 

 Nice quick edit their  removing your offensive pic....a bit late though.

hmmm i didnt....odd....

 

i'll be back when i track it down again!

 

/runs off to the batmobile

Found it:

 

 

and its not offensive....they said it themselves, that they awoke the sleeping giant, and we were isolationists before they bombed us with no intent in entering the war.

 

Just goes to show you, you take things way too seriously.

 

yes....filled with 2!!!!! emails.

 

 

 

my money. i can spend it on what i like.

wow talk about whiney.....i thought it was funny.

 

And if you think thats bad...stay away from my facebook page...i make fun of midgets in chaps!

Originally posted by funyahns
Originally posted by miagisan
Originally posted by Sarethor

Are people really using Alpha footage ~1 year prior to release as some kind of justification to claim this game will be terrible?  No one really knows how it'll be even 6 months from now. Oy gevalt. 

 

You'd think by now I'd not be surprised in this fine internet sandbox where respect, critical thinking and actual knowledge/experience are superseded by immaturity and myriad other unsavory character traits.  Oh, and it's cloaked in the "opinion" sphere yet spoken as irrefutable proof.

 

Having a debate about something is educational if approached correctly.  Just know that in the real world, when you start speaking in absolutes and not providing proper context to your opinions, you've just really lost the ability to have a real debate where everyone - including you - might actually learn something.  

 

Perspective is everything and trying to pass off opinion as fact is comical at best.  At worst, it shows the individuals motivation, albeit steadfastly denied.

You have to understand the perspective people who have no intention of playing a game have. It comes down to several factors:

1) It threatens a game they love, so rather than say "WoW rules!" or "GW2 is the best thing since sliced bread" they nitpick the minute details

2) They hate the company for whatever reason

3) The are what i call purists....dont beleive that there should be any deviation from the brand, lore, etc.

4) Are the sandbox/theme park fanatics (pick a side)

or

5) the iconic mmorpg.com poster....just hates everything and noone should have fun, so that they all may get together and pine over the "glory" days of mmos while shining their rosey glasses.

 

(was originally a humorous post...but then i started thinking...and i can see how it applies to at least 75% of the posters here....freaky!)

Or were hoping for a game closer to what the Elder Scrolls other games have been about.  Lets make an MMO out of one of the most popular video game IPS, and instead of making it like that we are going to base it off of an old MMO which most of the general public has never heard of.

or like Dungeons and Dragons was like Dungeons and Dragons? or How world of warcraft mmo was like world of warcraft rts?

Originally posted by Sarethor

Are people really using Alpha footage ~1 year prior to release as some kind of justification to claim this game will be terrible?  No one really knows how it'll be even 6 months from now. Oy gevalt. 

 

You'd think by now I'd not be surprised in this fine internet sandbox where respect, critical thinking and actual knowledge/experience are superseded by immaturity and myriad other unsavory character traits.  Oh, and it's cloaked in the "opinion" sphere yet spoken as irrefutable proof.

 

Having a debate about something is educational if approached correctly.  Just know that in the real world, when you start speaking in absolutes and not providing proper context to your opinions, you've just really lost the ability to have a real debate where everyone - including you - might actually learn something.  

 

Perspective is everything and trying to pass off opinion as fact is comical at best.  At worst, it shows the individuals motivation, albeit steadfastly denied.

You have to understand the perspective people who have no intention of playing a game have. It comes down to several factors:

1) It threatens a game they love, so rather than say "WoW rules!" or "GW2 is the best thing since sliced bread" they nitpick the minute details

2) They hate the company for whatever reason

3) The are what i call purists....dont beleive that there should be any deviation from the brand, lore, etc.

4) Are the sandbox/theme park fanatics (pick a side)

or

5) the iconic mmorpg.com poster....just hates everything and noone should have fun, so that they all may get together and pine over the "glory" days of mmos while shining their rosey glasses.

 

(was originally a humorous post...but then i started thinking...and i can see how it applies to at least 75% of the posters here....freaky!)

Originally posted by Aerowyn
Originally posted by SuperNick
Originally posted by Aerowyn

oh found this

u can choose from three factions in the game that are at war with each other. Does this mean you'll be forced to fight a player from an enemy faction if you just stumble across them while exploring?
The levelling portion of the game is segregated by Alliance, so you won’t be running into enemies while adventuring. They’ll be in their Alliance home zones and you’ll be in yours. When you do go PvP, you travel to Cyrodiil, the province in the middle of Tamriel where the Alliance War is taking place.

http://www.3news.co.nz/Elder-Scrolls-Online-interview---Matt-Firor/tabid/418/articleID/284162/Default.aspx

Yeah, i'll be surprised if they pull that off. Basically to achieve that they need 150 levels worth of content.

Sounds a little far fetched to me that each faction has 50 levels worth of content and then some.

well the games BIG draw is the PVP map as it is literally the center piece of the game.. so really i see it hanging on how well that aspect is implemented

i agree....success of this game will be determined primarily by the pvp area. Crafting is another big thing in my books, but i will reserve judgement until they release more info.

Originally posted by deakon

 


Originally posted by saurus123

 

no they stated that can hold 200 players maximum


  

 

No they didn't, heres a quote from 11 days ago

 

"We're planning on having 2,000 people at once in Cyrodiil," says Firor. "In a particular fight our client is optimised to have 200 players on-screen at one time, which means you'll have very large battles within an even larger battlefield."

link

 

or from 2 weeks ago:

 

"Every one of the figures in that video was a human player. We got all of our devs into the game for a PvP test, and then captured that sequence with them. It was all in-game. Cyrodiil (the PvP map) is open-world and supports up to 2000 players in it at the same time. ESO’s client is designed to be able to handle (on the recommended spec) 200 players on screen at the same time. That particular scene had about 115 players on each side."

 

link

 

 

dont you love haters or fanbois of other games who spread misinformation? 

Originally posted by Hodo
Originally posted by miagisan

coming from someone who played swg from beta for over 6 years, the game had its high points and low points. And yes I am sick of the constant SWG comparisons. I loved crafting in SWG, i had 2 crafting toons (chef and droid engineer), and hope to see something like it again, but there are other games with different types of crafting pther than the point and click WoW type. Just have to broaden your horizons.

 

And Jedi/hologrind is what killed swg. Never EVER should have been introduced.

 

What killed SWG was the combat upgrade patch, where everyone could suddenly become a jedi.

no it wasnt the CU ... that was the NGE. Frankly i thought the CU was the best part of the game. No more godly TKA/Swordsman/doc

Originally posted by CreepProphet
Originally posted by Onomas
Originally posted by KaylettaJade
Originally posted by Onomas                                                                                                                                                                          This, but also its a sandbox. Sandbox = player created items, crafting, player based economy, etc....

F2P = i can have as many accounts as i want. Thus i can make multiple characters. Will/could either:

1) Flood the market with items and resources driving prices down or up.

2) Not allow dedicated go to crafters.

3) Since everyone can do the same thing and craft the same items, there wont be a need to have player interaction/selling. Example in SWG a DE needed items from a weaponsmith and a artisan and would need to buy/sell/trade for those items in order to make his/her item. If everyone can have multiple accounts this is taken out of the equation. Severly hurts the economy and need for others.

4) If a player exploits, chears, uses dubs most companies dont IP ban, allowing that person back in within minutes.

5) F2P = no money for this company. Cosmetic items? Who needs those? If the company doesnt make money = no support, no expansions, no new content, etc... Eventualy most games that are F2P start adding items that arent "cosmetic" to the mix to make more money ( boosts, mounts, weapons, etc...) It could happen, and that would be a shame.

6) The game company seems to have a solid game here. They are selling themselves short by jumping onto the F2P band wagon right off the bat. They could do 5 or even 10 dollar per month subs.

F2P brings a lot of other issues to the table and just feel any successful sandbox wont thrive on this system. Perhaps i will be wrong, but i have never played a F2P game that was free and didnt have a ruined economy.

Yes you can make 20 accounts if you want. But those 20 accounts are of no more use to you than 1 account (botting/exploitation aside).

You can do anything and everything on one toon. To flood the market with resources, or deprive it of resources, you don't need 20 accounts. This also isn't a micro economy - you're going to have a helluva time affecting the overall economy for any peroid of time regardless of what you do. Don't sell to crafters, undercut them, whatever, but your actions will be a single drop (whether accomplished on 20 toons or on 1) in a huge bucket. If you think the few people who will spend years to master everything in the game will ruin the overall economy, you're mistaken.

And on that same line, you have no idea how long it will take to be a master of everything. I honestly couldn't even tell you how long because the skill list isn't finalized. We recently added a skill that isn't on the website yet afaik. This isn't Wow where people max out in 6 hours. In 6 dedicated hours of skilling up you're barely going to scratch the surface. 

We are implimenting tools that will allow us to find, track, and effectively deal with exploiters/botters/etc. I can't really elaborate on it, not my area of expertise, but it is something we are working on.

The developers have no interest in creating a pay2win system. They don't like them and they don't want it in Repop. I have faith that they will stick to their guns on this. People spend a lot more than you think on cosmetic items, btw, especially in a game where they otherwise are not required to spend money.

Repop was designed as a F2P game. We aren't jumping on any bandwagon, we are utilizing a particular method to open this game to the greatest possible audience. There are memberships that provide bonuses/perks that are the equivalent of a box fee, but we're giving everyone the oppertunity to not just take a quick peek at the game but dive in and experience it all and then decide if it's worth your money or not. We're counting on delivering a product that the players will pay for, not because they're forced, but because they value it highly enough to want to spend money here.

Whats this "we" stuff? Are you part of the dev team making the repopulation?

Because most the stuff you claim "we" are doing others have claimed in other games and they failed, horribly.

For a big one:

"You can do anything and everything on one toon"

That right there means a dead economy. Dont care how many times people say it doesnt, ive played tons of mmo's and majority being sandboxes and that has always ruined the crafting/player economy in every single one. It wont be any different here because the devs cant control how players spend their time.

There is a lot you state here that do not go well with sandboxes. And majority of F2P games are filled with hyper active 12 year olds and ruins the mojo. Look at all these other games F2P, pathetic in almost every aspect.

And sandboxes dont have limits, F2P with cash shop = limits.

 

" To flood the market with resources, or deprive it of resources, you don't need 20 accounts. This also isn't a micro economy - you're going to have a helluva time affecting the overall economy for any peroid of time regardless of what you do. Don't sell to crafters, undercut them, whatever, but your actions will be a single drop (whether accomplished on 20 toons or on 1) in a huge bucket. If you think the few people who will spend years to master everything in the game will ruin the overall economy, you're mistaken."

Been done ^^^^ already in other games. SWG as an example, the economy was ruined by this exact thing. With one account i could cross server trade lots and have fields of harversters and mass produce all kinds of resources. Its how i kept my 5 crafters rolling. Could flood the market easily with the 5-10 million units of resources i could gather.

And by your statement it sounds as if the game wont last years down the road. Another bad sign. Think long term not short term. Its the hardcore dedicated players and your loyal fan base that always get hurt the hardest. A year down the road i wont need a single thing from any player you are basicaly saying, again hurts the player based economy.

Unless this game will be designed to be a loot based economy like themeparks, then on that note any crafting or player absed economy is dead already.

 

Yes im voiceful on these subjects, many a good games/sandboxes have been ruined by neglecting the truth and the past. Nothing against you, but tired of good games getting hammered for poor execution or foresight.

 

In EVE Online a player technically can do everything on one toon. There is no limitation to what you can and cannot skill up in the game. The only thing is that it takes years to do so, and most people choose to focus on specific elements of the game. 

EVE has a thriving player based economy. While yes it is a sub game, players can earn enough credits in game to buy game time with in game currency. They may not spend real world money on a sub for the game. This is not a drain on the economy though as that cash goes into the pockets of people who sold them the game sub, they turn around and invest it into the game.

Also, harversters are not something The Repopulation wants to implement in the game.

  • That means players will have to log in and manually harvest the 5-10 million units of Ore.
  • They will have to run the materials through hostile territory more than likely, as a lot of the safer zones will likely be over harvested. If you want the good stuff, you have to work for it.

Secondly, I'm thinking that you're looking at The Repopulation crafting and thinking that a person is going to be able to pop a ton of ore into their bags, queue up 10 chest pieces, then throw those on the auction house.

If you take a look at the Alpha crafting video, you can see there's a little more to crafting than having the mats in your bag and clicking one button repeatedly. Crafters are going to have to perform quality control on what they are crafting to ensure that they recieve good end results. They have to make sure that they have all of the items they need to ensure that they recieve good end results. They also have to make that item a few times before they get the best results possible.

It is a step by step process and a rather detailed one. If someone is going to spend the time to refine that 5-10 million units of ore, using their 12 hours a day game time to do it, more power to them. They're going to need all the right materials to make sure that they have a viable end product and they're going to have to skill up their refining abilities to get the best quality product. 

They put that on the market, and crafters who don't have 12 hours per day to play the game can buy the ore. The crafters will probably get a very good buy if, as you're implying, there will be an army of harvesters traversing the landscape harvesting everything and anything they find.

It's all in the details.

The hardcore and longterm players, just as in a game like EVE Online, are going to be the players who will recieve the most return on their time invested in game. Through the social connections made in the game and through their own character advancement. 

Major difference though...1 year of play time is NOT that long to master every skill. EVE online it would take you 27 years if they didnt introduce new skills.

 

I like EVEs approach much better. should be damn near impossible and you would want a specialized character. 

coming from someone who played swg from beta for over 6 years, the game had its high points and low points. And yes I am sick of the constant SWG comparisons. I loved crafting in SWG, i had 2 crafting toons (chef and droid engineer), and hope to see something like it again, but there are other games with different types of crafting pther than the point and click WoW type. Just have to broaden your horizons.

 

And Jedi/hologrind is what killed swg. Never EVER should have been introduced.

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