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RK1 and RK2 are about equal now. Before the germans migrated RK2 had a larger population, and it still is the default sever that new downloads get pointed at.
Population has been holding steady for some years, should see a huge boost when the engine rolls out in a few months. They've got the new engine now as a stand-alone client so they can allow beta testers outside their offices to test it on a wider range of hardware to help with tweaking it. |
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Friday with Means - June 4th, 2010 - IIBAWDKW
Rubi-Ka Lounge (General) « Anarchy Online 6/04/10 1:51:10 PM
http://forums.anarchy-online.com/showthread.php?t=576283 |
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Sad after so many years AO can be better then all the MMOs out there
Rubi-Ka Lounge (General) « Anarchy Online 6/04/10 1:50:38 PM
That sort of calculating is -precisely- what sets AO apart from any other MMO and it is what draws in a particular crowd, and FC has indicated they aren't going to be changing that. There is a video from a few years back, interviewing a number of the people involved in AO, and in one spot, Gaute Godager (former AO Game Director and now punted after his poor launching of AoC) talks about getting a letter from M.I.T. telling him they had to restrict internet bandwidth on their campus due to excessive use by students playing AO. |
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Friday with Means - May 28th, 2010- Concealment please
Rubi-Ka Lounge (General) « Anarchy Online 5/28/10 11:49:27 AM
http://forums.anarchy-online.com/showthread.php?t=575881 |
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Tried to come back and .........wow
Rubi-Ka Lounge (General) « Anarchy Online 5/26/10 1:59:00 PM
Lol, trolls are funny. I don't Killsteal, 'nough said. If I'm killing dynas out in WW, for example, and I see someone has already engaged a dynaboss, I just move on to the next one (and, yes, I'll probably get the next 3 on the circuit while that small char is fighting that first dyna). Done with subject. |
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looking to play this game info please
Rubi-Ka Lounge (General) « Anarchy Online 5/26/10 1:34:01 PM
Originally posted by Madimorga
LOL!
Anyway, already been in contact with them. |
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Friday with Means - May 21st, 2010 - Instability in Greece caused by Macrosun!
Rubi-Ka Lounge (General) « Anarchy Online 5/21/10 10:02:02 AM
http://forums.anarchy-online.com/showthread.php?t=575439 |
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looking to play this game info please
Rubi-Ka Lounge (General) « Anarchy Online 5/15/10 1:31:34 PM
Yep, I'm based on Rimor
send a /tell to Dagget |
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question about the new graphics update
Rubi-Ka Lounge (General) « Anarchy Online 5/15/10 4:59:42 AM
Character models will be essentially the same but they are working them over to have more polygons and the heads are all being redone. |
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Friday with Means - May 14th, 2010 - Multipatch
Rubi-Ka Lounge (General) « Anarchy Online 5/14/10 12:27:12 PM
http://forums.anarchy-online.com/showthread.php?t=575092 |
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looking to play this game info please
Rubi-Ka Lounge (General) « Anarchy Online 5/14/10 12:26:36 PM
Originally posted by punkrock Servers are about equal in numbers. Rimor had more before the Germans recently moved from DNW to Atlantean and still is the 'default' server that a freshly downloaded game will point new players at.
Several types of PvP. battle stations, low gas zones, towers, duels. None of which are forced on anyone.
Soloing as newbie is possible, but just plain hard. People with lots of MMO background can do ok but the learning curve and cost of staying reasonably equipped is steep.
Good solo classes would be Adventurers, Fixers, and Martial Artists. Some other classes, like Soldiers and Enforcers can do well solo at the lower levels. If you are playing a free account, Fixers are generally the easiest as their best toolset items are tied to Rubi-Ka and reasonable weapons can be found at all levels.
Game can be played free with chars that can level to 200. |
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So is the new engine coming... in the next 6 months?
Rubi-Ka Lounge (General) « Anarchy Online 5/07/10 6:18:46 PM
They announced work starting on the engine in mid 2007 In mid 2009 they switched from Ogre to using their own Dreamworld engine The engine itself is done now for some months. They are working on heads/bodies/textures and re-vegetating Rubi-Ka and getting some content in place to go with it, most notably a New User Experience. I think it is far closer than 6 months away. |
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Friday with(out) Means - May 7th, 2010: hbaaaaalllhggrrrrrraaaagghhhhh
Rubi-Ka Lounge (General) « Anarchy Online 5/07/10 10:15:38 AM
http://forums.anarchy-online.com/showthread.php?t=574676 |
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There are more, but the bulk of the Sloobs (SL only) upgrade to All Expansions prior to hitting 200+ |
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Yeah, they are borrowing an idea from Eve, which has had a lot of success with the concept. Good idea, as long as it is kept to such a small contribution overall. Really helps all the players who play a few hours 2-3 days a week, - keeps them moving forward and positive about the game. Otherwise, you risk filling the game with the 12-hour-a-day-no-lifers and that neither pays the bills nor encourages a broad player base. |
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The engine itself is done since some time in March. They still need to redo all the flora on the planet and are preparing a new 'new user experience'. The Daily Missions content patch (along with a -lot- of other changes) is due within the next week or two. The other thing they are working on is an overall 'rebalancing' of professions. |
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Originally posted by japo What about classes? They are not changing anything about them. Added in the AA system (which goes to Live next week and is not a part of the expansion). Added an asian race you can roll at start and run thru Tortage. |
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As the Game Director pointed out a few weeks ago, Rimor had a larger population before the Germans moved. Should be just about balanced now as Germans mostly moved to Atlantean and Rimor is the 'default' server for people who just downloaded the game. |
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Regular leveling and teaming happens all the time, mostly in orgs. What you see and hear on OOC and such is the ppl who mostly won't get in an org (or get in an org for the city buffs) and just want to solo fast to 220 yelling for OST teams in SL.
Our org runs everyone thru a couple of spots where we do a bit of power leveling for about 10-15 levels so ppl see how that is (no OST or kites ever, we level on teams the proper range). Otherwise, we leveling mostly on RK missions to 200 and Sl thereafter. My lvl 175 Enforcer has close to 2400 tokens and doesn't touch token guns, and the ppl he levels with have been there alongside for the whole time (almost two years so far) and having fun all the way. |
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Friday with Means - April 23rd, 2010 - Incoming
Rubi-Ka Lounge (General) « Anarchy Online 4/23/10 9:52:47 AM
http://forums.anarchy-online.com/showthread.php?t=573776 |
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