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MMORPG.com Discussion Forums

All Posts by Slysar

All Posts by Slysar

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18 posts found

Originally posted by rentantilus

Uhm, actually the overwhelming response to Crucible is that it's the best EVE expansion in a while, laregely due to the focus on fixing problems and iterating on content instead of introducing new features. Feedback is predominately positive and subscriptions are way up.




Reading FTW.


Have you even BEEN in a station since its release? They can't even fix the sounds in them or out in space. Maybe you should read less and listen more.


 


 


This house will be lousy and filthy with mice and bugs by next spring.

Here's how bad it is, I went back to WoW...

Starting EvE
Jita (General) « EVE Online
6/22/11 4:04:39 PM

Get ahold of Slysar in the game with mail or a convo, i'll give you a good smear impression about the professions and posibilities in EVE if you want.

Originally posted by RavingRabbid

To me the all in all is that CCP gave BOB some very valuable blurprints and many of CCP's personel were in BOB. So anything is possible. grudges can last a while especially with what Goons did to BOB. CCP imo should not be allowing thier employees to play the game at all as it can cause future problems or consipacies theories to exist. It doesnt matter what speculation may exist on which side CCp is on at any given moment. The problems in Providence are a great example of this.

Ive lost a few ships defending Providence and do not agree with agressive stance in catch areas. I have not joined any fleets going into catch.

Life in Eve is a female dog! LOL

(BBBBBBBBBBWWWWWWWAAAAAAAAAAAAAAAAAAHHHHHH raises plunger in salute to Hot Khanid chicks!)

 

Players of EVE still have not forgotten CCP... We have not forgotten that CCP players cheated legit players by giving their corps BPOs and other valuable things not available to the general public. True it has been many years since this occurred but we have not forgotten. You did the right thing by removing the offense including all your employee characters (that the public knew about openly) and I personally forgive but... time has not removed the stain completely.

  You're not doing so bad though CCP, keep your chin up and remember to make honor a way of life in the universe.

Originally posted by Yamota
Originally posted by Kyleran

Just a example of the need not to catch up.

 A corp mate of mine has been playing EVE since beta and has over 100m SP's and can fly almost any ship up to capitals quite well.

He was in a wormhole next to our native solo killing some sleepers in a mining site on his Dominix (battleship) when he got ambushed by a Demios (Heavy Assault Cruiser) pilot who has only been playing the game about 1.75 years now.

Though he made a brave run of it, the Demios finally caught him at the wormhole exit on the native side and took him out.

So in this situation, it was a combination of having the right ship to hunt with and the fact the Demios pilot was pretty good, my friend gave him props in his ability to scan him down quickly and catch him at the hole despite his best evasive maneuvers.

You really don't need to catch up to be effective, you just need to train up the right tool for the right job and you can be successful.

 

 

This shows nothing, in Eve, there is a huge difference between being fitted in a ship for PvP and PvE. That 100 million SP character was flying a T1 Battleship, most likely with PvE fittings, if he was flying a T2 Battlecruiser, or even T3 Cruiser, then he would have most likely blown that Deimos out of the water (space?).

I know what you are going to say, yes player skill matters, but that is true for most of any game. Difference is that character skill and equipment matters just as much in Eve and there is no way you gonna tell me that a 100 mil SP character, trained for PvP, would not have a advantage over a 20 mil SP one.

The difference becomes even larger when you think about a 3-4 mil SP character, which can only fly T1 ships and T1 modules against a 20 mil SP in a T2 ship and decked out in all T2 fittings.

Also it is quite ironic that you say that you dont need to train up but only the right tool. What tool you can and you cannot use is directly decided by your skills, which you DO need to train up for.

Excuse me ladies and/or (have to be completely PC these days don't we?) gentlemen... Not all your skills are used for one thing. A good portion of the 100 mil SP characters' skills have nothing at all to do with PVP. He has industry skills which help him manufacture and research, he has mining skills which help him gather materials, He has exploration skills which help him find uncommon materials and so forth. Yes a 20 mil SP character who is focused on PVP stands a good chance against a 100 mil SP player.

Originally posted by nurgles

 


Originally posted by jagd1
What is the connection with goons and providence ?Even Evil Thug told he dont believe a connection between them

 

this

what are you talking about?

CVA/proviblock invaded catch, were pushed back by -A- and allies (while fighting goons on another front) up to the taking of G-DTMI in Provi. then -A- offer to return G-DTMI to CVA on the grounds they agree not to do invade -A- space again. CVA refuses saying they would rather be kicked back to empire rather then agree to not invade again.

-A- has no option but to burn Providence to the ground.

[edit]the 9uy station is just in it's second timer, comes out on Monday in euro primetime. System takedown has been simply uncontested. Looks like Ushra'khan finally return to Unity station.

See I heard that CVA was counting on Goons direct help to deal with -A-.... Help which never came. Now providence itself is a battleground because of all this.

 

Saturday night/Sunday morning EVE universe map. Statistic: (ships destroyed in last 24 hours) Providence is the biggest red spot in the universe. Redder then Jita herself.

  As someone who has lived in the Domain region for the better part of 4 years, It saddens me to see the Providence region in such a state of disarray. This Goonfleet debacle really has turned the region and all surrounding it on its head. Now mind you if I was to go anywhere near goon territory they would have pulled out their magnifying glass to look at me, and then snickered as they used it to burn me like an ant, so I have no gushing love squirting for their ... setback, or whatever. But now so much has changed that corps, verily I say even entire aliances are abandoning the area.

  The demise of Goonfleet may very well cause the demise of much more than itself, even in their dying throws. EVEolution or rEVEolution ladies and/or gentlemen? Something has to make the proverbial DUST settle eventually~

Originally posted by crapricot

You're actually trying to make a point about catching up while admitting to having 5 accounts? So many characters specialized in different roles will of course provide you with a sort of skillpoint "equivalent" to a character who's been playing for many years.  What you've done is essentially achieve a five times faster skill training rate, assuming all characters are  focusing on seperate skillsets.

However, most people in their right mind are not willing to pay $75 a month to reach some degree of equality, not to mention the fact that this game was never designed around having alts (I can see two accounts being reasonable, but anything above is certainly out of the norm).
If you insist on using World of Warcraft comparisons, please stick to the limitations of using ONE account per game.  All your post did was prove that you better have several accounts in EVE to become competitive, and this is CERTAINLY not the case in World of Warcraft or any other MMO I can think of.

  Friend I have a concept for you to put in your (hopefully peace) pipe and smoke upon... Not only do I not pay 75$ a month for my 5 accounts: I pay ZERO dollars a month to play EVE. This game is played for absolutely free because I use my characters to generate enough ISK to buy PLEXes for them all. WoW would never allow such a game mechanic. EVE has no comparison. Time invested in the game means you have abilities to play with in the game. If you never start because you are worried about catching up... well you never will catch the point of playing at all. Entertainment. Whether you like this game or not is a matter of taste. To me that taste is savory freedom.

  Strange, I was just thinking about someone who complained about not being able to catch up the other day. I tried to imagine how someone could even think this. The only word to describe that mentality is ignorance. I do not mean the word ignorance to be an insult at all: literally it is a lack of knowledge. I run 5 accounts, one does combat for missions, the other is an industrial miner/builder, yet another is an explorer. I never feel as though I can't 'catch up' to one of the people who've played since launch at all.

  Let us use WoW for a moment... You create a character. You roll the toon to 80 and gear up. At that point do you ever sit around thinking to yourself...'Man I'll never catch up to the first person who got to 80 on this server!'? Hellz no you don't. You don't even care who made it to 80 first. You are too busy having fun. Get in your ship. Start your skills training. Do something and then someone else will be 'behind you' trying to 'catch up' to you. You only become something in EVE if you try >:P~

alts are good to spy on prices in other regions. Always keep one near jita for example.

   Now before this thread begins collecting the ‘It’s only Beta’ comments, it should be stated that STO is 2 weeks from the shelves. We all know it is in open beta state. It used to be in closed beta state and before that various states of alphabet soup. I will even do you one better: post-beta. Because content will be added after it is done. It has been said that no work of art is ever complete. That being said…
   STO is no Moaning Lisa. I have one word to describe STO. That word is ‘Phasers’. You can slowly snail pace a circle around your circling opponent and shoot your phasers at it. It will shoot its phasers at you too! If you are not in space shooting phasers, you can go to the planet’s surface and shoot phasers there as well. Now granted phasers are not all there is to do on a planet, sometimes you interface with some object. Even in space you can shoot your dot instead of phasers. Pac man ate the yellow dot. Ms. Pac man would love the red dots in STO. Jimmy Hendrix ate purple dots. I feel like I’ve eaten a purple dot as well after trying STO. Here is why:
   Star trek (at least to me) is not about going somewhere to kill kill kill. Star trek didn’t travel the universe to kill. Exploration, science and diplomacy should get the spotlight in a star trek game IMO, and if all else fails, then kill. If you are not on a mission killing something with phasers you are welcome to try another aspect of the game: shooting phasers at other phaser shooters A.K.A. PVP.
   One staple of the star trek universe regardless of the series is the infamous Tricorder. There is mention of this device in the game, but it is just that. Any anomalies you detect are not detectable. There is no tricorder to help you find your target. Be prepared for half hour searches on a planet’s surface for quest goals. Be prepared to fly the asteroid belt around an entire planet vainly searching for space anomalies. Highly frustrating Cryptic. Very frustrating indeed ladies and gentlemen.
   The graphics are beautiful. They have my new GeForce card whirling and whining all the time. The game plays surprisingly well too! Smooth, lagless and engrossingly vivid details fill every pixel of this game. The sounds are just awesome as well. The clicks and beeps are used so perfectly and seamlessly in the game that you are immersed in the reality it presents.
   So many things were done so well in STO that it will surely last a while. Sadly as it is, it cannot last too long in its present state. This brings me to the point where I speak another fearful term crucial to an MMO’s survival: replay ability. STO just does not have it. If you try a different class (be honest here… not many of those in the game either with only three to choose from), you will go through all the same missions, rolling your bridge officers in all the same ways and explore all the same places. You will want your science officer doing its science things and your engineer fixing the engines and shields while your tactical officer shoots his phasers and dots no matter what class you choose to play.
   I don’t want to write a book here so to sum it up: my advice is to cancel your pre-order now while you still can, sit around for a few months doing something else while we see how this one progresses after launch. As a gamer I am salty with what is out there. I want something new. I need fresh M(MO)eat. But STO just is not something I want to eat every day, the phasers only have one sound and one flavor.

You are right, every ship should be exactly the same. That would be a far more interesting game.... Wait, are you sure you're not just trolling?

Orca
Hangar « EVE Online
4/12/09 5:21:13 PM
Originally posted by Slysar

Can't believe no one has even discussed the Orca yet. Here I go with a fat wad of digitized ISK in my digital wallet, off to buy myself the 450 mil skill book. I wonder about the Orca though:

1) Can 2 of the same laser optimization deals work at the same time (high slot)?

2) Can I move things from the Orca ship cargo to the corp hangers while in space (and vise-versa)?

3) Can a freighter put/receive items into/from this corp hanger while in space?

4) When fleeted with non-corp members can they utilize the corp hanger?

5) Is the ship good at picking up the chicks because dang.... I'm gona cruise it untill the tires fall off.

Brag your fittings plz. Is there anything sneaky cool that goes in the mid slots?

Slysar... you goofball. Capitol industrial ship book costs 450 mil, so grats to myself on being a roqual pilot I guess:P Industrial command ship skill is used for Orca piloting, only 45 mil for that book. (I'm allowed to troll myself at least right? And deservedly so...)   >insert 400 mil flushing sound<

Discovered by flying with my own alts...

1) no

2) yes

3) No (and no theory about it Azirophos) '21:15:02 Notify The cargo of this class of ship can only be moved while docked at hangar or close to an online Control Tower.' <--this is the freighter speaking

4) They can place items IN the corp hanger only.

5) I haven't picked up any chicks other than the damsel from Kruul's pleasure hub yet... (but I had alot of fun with her)

Extra note: you can configure the orca to allow fleet members to utilize the ship maintenance bay.

Sneaky-cool midslot fittings seem to be cap rechargers to easily offset the drain from using a few gang link modules.

 

Orca
Hangar « EVE Online
4/09/09 7:05:02 AM

Can't believe no one has even discussed the Orca yet. Here I go with a fat wad of digitized ISK in my digital wallet, off to buy myself the 450 mil skill book. I wonder about the Orca though:

1) Can 2 of the same laser optimization deals work at the same time (high slot)?

2) Can I move things from the Orca ship cargo to the corp hangers while in space (and vise-versa)?

3) Can a freighter put/receive items into/from this corp hanger while in space?

4) When fleeted with non-corp members can they utilize the corp hanger?

5) Is the ship good at picking up the chicks because dang.... I'm gona cruise it untill the tires fall off.

Brag your fittings plz. Is there anything sneaky cool that goes in the mid slots?

Layout comment: Yuck

Suggestion: revert back

Originally posted by Congzilla
Originally posted by Slysar

It is my firm belief that if World of Warcraft had never come out, EVE online would be the king of all MMO's. Here is a game that has the depth to hold genius level players fascinated for years and action enough to keep a hostile dim-wit on the edge of his seat for just as long. The most unbelievable fact of EVE onlines existence is that more people are not playing it. EVEn so... the community nor the game itself suffers for lack of player base at all. Star Trek Online has EVE Online as mount everest to scale before it's sunrise light can even begin to shine on the MMO world. Good luck with that I say to them. If someone can play EVE for the free trial 14 day period and not become humbled by its depth and complexity, then that person lacks something important within their mental and spiritual nature.

People who play WoW couldn't handle EVE. Their is no death penalty in WoW. My favorite part of EVE is when I pop someone I know I just ruined that persons entire night or week depending what ship and how he was fitted.

 You bring up a good point, however it's not one I agree with. I played WoW for over 2 years and handle EVE quite well. EVE has something that makes your character seem more important than the cheap life of a WoW toon. It means something to die in EVE where it does not in WoW.

  Another poster in this thread talked about the time it took to train skills in EVE. Let me talk about the time to 'train' in WoW. Like I said I spent a good amount of time playing WoW, too much for my taste. I consider that time wasted because once WoW released its expansion... all the time I spent training and equipping my character was gone. Wasted. Rendered irrelevant. My epics compared less than expansion greens and I was left to begin the climb to the top on an even playing field with everyone else. Rat race. WoW will do this again ladies and gentlemen with it's next expansion as well, the level cap will rise once again and all your hard work and equipment will go to the vendor or be sharded. Waste.

  EVE is not like this. A new player to EVE or even a moderately new person perhaps couldn't even tell the difference from one expansion to the next. A vetern player would but nothing the old player has gained or earned over his/her time would be lost or rendered useless. I guess the point I am trying to make is that spending a great amount of time in WoW will, in my view mind you... result in a waste of your time and effort. The time you spend playing EVE is time invested in your character. The time won't be taken away from you by any expansion. Your equipment won't be rendered obsolete and junked by an EVE expansion.

  Some people would like to go back in time during the course of their lives and change things they did in the past. For me it would be to have played EVE all along and never wasted my effort on WoW.

It is my firm belief that if World of Warcraft had never come out, EVE online would be the king of all MMO's. Here is a game that has the depth to hold genius level players fascinated for years and action enough to keep a hostile dim-wit on the edge of his seat for just as long. The most unbelievable fact of EVE onlines existence is that more people are not playing it. EVEn so... the community nor the game itself suffers for lack of player base at all. Star Trek Online has EVE Online as mount everest to scale before it's sunrise light can even begin to shine on the MMO world. Good luck with that I say to them. If someone can play EVE for the free trial 14 day period and not become humbled by its depth and complexity, then that person lacks something important within their mental and spiritual nature.

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