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All Posts by Plaidpants

All Posts by Plaidpants

8 Pages 1 2 3 4 5 6 7 » Last
151 posts found

I still remember the day I first set foot in Qeynos and fought those rats/snakes and eventually skellies and onto Blackburrow. I guess I'll never feel that way again playing an mmorpg.

Originally posted by Pheace

I easily agree they can hold more than they could at release, which is why I said it could even hold *maybe* 2x as much, but that's extremely pressing it. From obvious observation over the year WAR's servers at max have always had trouble with people in certain areas. It's exactly the reason forts were a problem for so long and got caps put on them. So yes, there's reasonable deduction on how much is viable for a server.

 

Do I think they have increased that since release? Yes, especially with the latest performance patch.

 

Do I believe that suddenly increased their possible server performance to over 2x the original servers could hold? No, not at all. That's not just based on observations on Mythic's server past but on observation of all MMO history. MMO's don't suddenly manage to double their possible server pop. No mmo has done that yet, let alone triple, quadruple it.

 

So yes, through reasonable deduction if you suddenly see Mythic go down to 1 server, it's not likely going to be due to some sudden amazing technical improvements that allow the server to hold much more people. It's going to be due to there simply not being enough people anymore to warrant having more than one server. (and yes that last server would probably have some more capacity than the first few servers will have had).

 

Do I know right now if the current servers don't even hold enough people to the point that they couldn't just use a single server? No i don't. But what's the point in that? If they don't that just supports the fact that they lost so, so many people.

 

 

After the mergers/transfer - they still weren't/aren't at capacity - so it wouldn't indicate anything necessarily rather than they didn't do their job right in the first place with the mergers and had to correct it.

And the ideal  scenario is to have people spread out evenly among tiers and everyone fighting together to work towards T4 (which is obviously flawed since a majority will eventually hit cap and the middle tiers will be fairly empty compared to T1 and T4 unless there's constant alts being rerolled and new players joining). Where have WAR's servers ever been at max - just curious? Because you say when WAR's servers have been at it's max it's had trouble with people in certain areas. That's because everyone was in T4 crunched into 1 zone/fortress fight (and the performance has since drastically been improved there) - not because the server was maxed out or anywhere close to max necessarily. That's why they started to limit the amount of people in T4 that can engage in certain encounters. They want to have the action spread out. But - once again - for whatever reason (not enough pop/easier to find fights) it didn't go as planned and basically most people fight in the Empire vs. Chaos lands in all tiers rather than fighting in all 3 lands at the same time. Yeah - they likely cannot hold all the NA population onto one server if that trend continues with the game of sardines being playing in Empire/Chaos rather than spilling over to both of the other zones.

Originally posted by Pheace
Originally posted by Plaidpants
Originally posted by Pheace
Originally posted by Plaidpants

Except for the fact that he's right - WAR might as well merge every NA server to 1 server - game will be more enjoyable for all considering population is the biggest issue for the game mechanics. But of course every single ex-WAR player or a fanboi of one of the numerous other POS mmorpg's on the market would say it was a sign that WAR is about to die very, very soon.

 

It would be. If a server could've held 4 times the people a server has held so far they would have done so. The server pops have always been on the low side for what the world could actually support. There's always been too many areas where people felt there were too few people. The server or it's coding simply can't support what the world was needing. That's one of the reasons you heard people complaining about pops so quickly (ignoring balance) when a server wasn't high/full.

 

So yes, a single server now would be a sign of a dying game. But then the game *has* been dying, and even though every game when it releases *is* in fact dying just like every person is dying from birth, for WAR it has been very clear that it has been losing it's population ever since the game came out. It hasn't stabilized *at all*, it's just been eating away at it's own population for over a year now.

 

If WAR goes down to 1 server now, it's not because a server can magically hold 4 times the number of people. It's because there's simply not enough people left to stress a single server to max, and that's unlikely going to be any more (at it's very best!) than maybe twice what a server till now would've been at full. It's simply technically not possible which has been very clear for Mythic from the beginning.

 

So you work for Mythic then, huh?

 

Ow I'm sorry. So you *are* claiming a server can suddenly magically hold 2-4 times the population then?

 

I don't believe I ever said that. But seem to know the current capacity of WAR's servers - so you must work for Mythic. If you're basing it off the low/medium/high at the server selection then that's a pretty dicey way to judge considering those are numbers can be changed at anytime to try to portray server population a different way. Who knows how many subs WAR has right now? Who knows how many would be on that 1 server? And who knows how many the server can hold - their servers could certainly hold a lot more than they could at release - that's for sure.

Originally posted by Pheace
Originally posted by Plaidpants

Except for the fact that he's right - WAR might as well merge every NA server to 1 server - game will be more enjoyable for all considering population is the biggest issue for the game mechanics. But of course every single ex-WAR player or a fanboi of one of the numerous other POS mmorpg's on the market would say it was a sign that WAR is about to die very, very soon.

 

It would be. If a server could've held 4 times the people a server has held so far they would have done so. The server pops have always been on the low side for what the world could actually support. There's always been too many areas where people felt there were too few people. The server or it's coding simply can't support what the world was needing. That's one of the reasons you heard people complaining about pops so quickly (ignoring balance) when a server wasn't high/full.

 

So yes, a single server now would be a sign of a dying game. But then the game *has* been dying, and even though every game when it releases *is* in fact dying just like every person is dying from birth, for WAR it has been very clear that it has been losing it's population ever since the game came out. It hasn't stabilized *at all*, it's just been eating away at it's own population for over a year now.

 

If WAR goes down to 1 server now, it's not because a server can magically hold 4 times the number of people. It's because there's simply not enough people left to stress a single server to max, and that's unlikely going to be any more (at it's very best!) than maybe twice what a server till now would've been at full. It's simply technically not possible which has been very clear for Mythic from the beginning.

 

So you work for Mythic then, huh?

Except for the fact that he's right - WAR might as well merge every NA server to 1 server - game will be more enjoyable for all considering population is the biggest issue for the game mechanics. But of course every single ex-WAR player or a fanboi of one of the numerous other POS mmorpg's on the market would say it was a sign that WAR is about to die very, very soon.

Originally posted by Vexe
Originally posted by Plaidpants
Originally posted by Vexe
Originally posted by Plaidpants
Originally posted by Vexe
Originally posted by Plaidpants
Originally posted by xpiher

Simon Mall sevices off american express preloaded credit cards.

 

Actually - I take that back - I believe it's on Aventurines end, not Walmart's. Guess they don't want money?

They are a small company based in a different country. I can tell you from experience that American Express is not big or easy to accept over in Europe. They don't have the same kind of resources Funcom or CCP does.

 

visa

Ummm...ok...? Sure....I guess. I'm not entirely sure why you said that, though. I wasn't talking about Visa.

 

You quoted my post. No reason Aventurine should be having issues with visa.

Did you read your own post? or anything you quoted? Visa isn't mentioned once. But they shouldn't, you're right. And that would prevent me from getting back into it if they were. I guess I'll find out later.

 

I think your misunderstanding me, lol. I misunderstood your post to begin with - that's why I just said "visa" in my previous post. But in regards to not having said Visa in any of my previous post - thought it was implied since that's the only card Walmart carries or whatever you call it, sorry for being unclear there.

I was actually going to purchase DF - but this has me pretty tweaked when I can't even purchase the game. Not to mention - I now have $55 dollars left on this card... guess I can just go withdraw the cash at an atm and use it for something better.

Originally posted by Vexe
Originally posted by Plaidpants
Originally posted by Vexe
Originally posted by Plaidpants
Originally posted by xpiher

Simon Mall sevices off american express preloaded credit cards.

 

Actually - I take that back - I believe it's on Aventurines end, not Walmart's. Guess they don't want money?

They are a small company based in a different country. I can tell you from experience that American Express is not big or easy to accept over in Europe. They don't have the same kind of resources Funcom or CCP does.

 

visa

Ummm...ok...? Sure....I guess. I'm not entirely sure why you said that, though. I wasn't talking about Visa.

 

You quoted my post. No reason Aventurine should be having issues with visa.

Originally posted by Vexe
Originally posted by Plaidpants
Originally posted by xpiher

Simon Mall sevices off american express preloaded credit cards.

 

Actually - I take that back - I believe it's on Aventurines end, not Walmart's. Guess they don't want money?

They are a small company based in a different country. I can tell you from experience that American Express is not big or easy to accept over in Europe. They don't have the same kind of resources Funcom or CCP does.

 

visa

Originally posted by xpiher
Originally posted by Plaidpants
Originally posted by xpiher

Simon Mall sevices off american express preloaded credit cards.

 

Actually - I take that back - I believe it's on Aventurines end, not Walmart's. Guess they don't want money?

 

 you should be able to use it with paypal

 

You mean like put the money on the walmart card on paypal? Not sure how that would be any different by linking the card onto your paypal and then trying to purchase the game through paypal with that card.

Originally posted by xpiher

Simon Mall sevices off american express preloaded credit cards.

 

Actually - I take that back - I believe it's on Aventurines end, not Walmart's. Guess they don't want money?

Lol - don't tell people they can go to Walmart and pick up one of those money credit cards or whatever. Walmart won't approve purchases that are made overseas in the middle of no where - they'll just decline the transaction.

Originally posted by Eridanix

 All they need is to get some good gfx engine Devs and letting them work it out until performance and graphics are not so problematic, static and plain.

Adding a third Realm could be fine and going to a more suitable fee such as LotRo's did.

Lingering by little changes won't make the game better. Mythic needs to put an extra effort to do this. 

Many people would go back to WAR as it is one of the better PvP games ever.

 

It's just not even remotely possible to add a third faction - plus it would never be approved I'm sure. Every zone would have to be completely reworked as well as all the mechanics like raiding cities. They could probably make a new RvR mmo with 3 factions in half the time it would take to make WAR 3 factions.

I actually wouldn't mind trying this again - it had terrible presentation and a lot of things that really bugged me to death - but atleast some solid concepts - but no way I play $50 to try it again. I sold my account early on when they were still selling limited copies for like $125 so actually made money. Game should be no more than $20 at this point... if that..

yes, it should..

Originally posted by DillingerEP

I'm sorry..... I'm just gonna be a jerk. 

A.) You never played a Bright Wizard

B.) You played one shortly but got butt hurt... a Chosen beat you down in T1

C.) You just suck at Bright Wizard

Bright Wizard has always been a OP class since day 1 this game has been conceived, even after the CC nerf's... they still can light it up. I mean really!? They had like every single CC known to man in this game... pretty much, they had to be taken down a peg. And this is coming from a person that loved and respected the BW... being a Destro player. Wasn't for them, I wouldn't had so much fun laughing at Destro crying in region chat...... "OMG BW"S NEED TO BE NERFED NOW OMFG!!!!!"

 

Actually there was a period were they were pretty bad at Rank 40 due to the changes in resistance %s or whatever it was. It lasted for a bit then they lowered them because people were able to negate over like 75% of their dps so they'd end up doing more damage to themselves than the opponent. But don't let facts get in the way - this guy likely played during that period.

Originally posted by Newhopes

Lol there's always a large drop off at the end of the free month the difference is Aion seems to have weathered it better than any of the other recent mmos,  when WARs free month ended the servers suddenly almost over night became ghost towns so far the Aion servers are still really active which is a good sign.

 

It has had the most polished release and the smooth out of all the recent MMOs over the past few years (since it was released in Asia). But it is by far the most stale, boring, and unappealing MMO I've played. AoC and WAR had bugged releases and bad performances - the games just weren't ready.

 

People notice and are turned off quicker by buggy releases and poor performance - so WAR and AoC had quicker declines. Aion is a fine game with out a lot of the major glaring issues - but I've never been that bored before in an mmo - people will hit that wall eventually and you'll see the numbers fall - just not as quickly as the MMOs with the bad releases.

Originally posted by tryklon
Originally posted by Plaidpants
Originally posted by tryklon
Originally posted by Plaidpants
Originally posted by tryklon

 Aion looking grim? The servers are full of ppl and the first 30 days are already gone.... lol

This one is dead, and no use in trying to make ppl believe it will suddenly come to life because in your head "things are looking grim for Aion"... even because Aion RvR is 1000000000 times better than in WAR, and ive been there

 

Certainly is not - and I'm not subbed to either anymore.


Aion will dwindle just like WAR did after release. Tons of people have already quit. Now it will just slowly, but steadily decline.

 

here are the servers today at 17,45h....   enough said

 

Hahaha - what's your point? Tons of people have unsubbed after the free month ran out whether you choose to believe it or not.

I never said it was going to be abandoned over night - but you chose  to ignore that fact.

And I got a good "lol" from you posting the server capacity - the game can change that number to their liking anytime they want.

 

hmmmm.... the free month is over

And im not even gonna discuss all of that conspiracy theory server capacity thingy...... *loony*

 

Yeah - the free month is over - and lots of people did not renew their subscription - how is that hard to grasp? You really think that statistic is going to be evident by a server capacity picture? That's just ignorant.

And if I was in charge of an MMO I certainly would make sure to edit the numbers it takes to show a "high" or "full" server capacity to try to mask the population if it was hurting so it wouldn't scare new players away. Simple marketing - but once again - guess it's hard to expect much more from a close-minded individual. And before you spout of claiming I said Aion's population is hurting and not bothering to understand the concept/point - I'm not - but that's idiotic to believe that the devs don't mess with that limit.

Originally posted by tryklon
Originally posted by Plaidpants
Originally posted by tryklon

 Aion looking grim? The servers are full of ppl and the first 30 days are already gone.... lol

This one is dead, and no use in trying to make ppl believe it will suddenly come to life because in your head "things are looking grim for Aion"... even because Aion RvR is 1000000000 times better than in WAR, and ive been there

 

Certainly is not - and I'm not subbed to either anymore.


Aion will dwindle just like WAR did after release. Tons of people have already quit. Now it will just slowly, but steadily decline.

 

here are the servers today at 17,45h....   enough said

 

Hahaha - what's your point? Tons of people have unsubbed after the free month ran out whether you choose to believe it or not.

I never said it was going to be abandoned over night - but you chose  to ignore that fact. And like I said - I am subbed to neither game - but have played WAR previously as well as Aion and went ahead and unsubbed. Work on the reading comp.

And I got a good "lol" from you posting the server capacity - the game can change that number to their liking anytime they want.

Originally posted by tryklon

 Aion looking grim? The servers are full of ppl and the first 30 days are already gone.... lol

This one is dead, and no use in trying to make ppl believe it will suddenly come to life because in your head "things are looking grim for Aion"... even because Aion RvR is 1000000000 times better than in WAR, and ive been there

 

Certainly is not - and I'm not subbed to either anymore.


Aion will dwindle just like WAR did after release. Tons of people have already quit. Now it will just slowly, but steadily decline.

So I found it interesting when downloading the free trial today (previous subscriber just bored with most everything else) that it asked me if I wanted to install Xfire. I've downloaded the trial before as well - and that wasn't asked I do not believe. And it's the only mmo to ask me that I'm pretty sure.

 

They sure are looking for every edge I guess to try to alter their perception from the customers/reputation.

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