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All Posts by MMOPlaya

All Posts by MMOPlaya

4 Pages 1 2 3 4 »
70 posts found

How about:

FTP (or non-patron) players ONLY regen LP whilst offline at 250 LP per hour offline, with a max LP of 2000.

Then whilst in-game you expend your 2000 LP then log out for 8 hours (which I think is reasonable) to regen the 2000 again (motivation), or stay in game doing thiings that don't require LP.

Patrons regen 500 LP per hour on or off line, with a cap at 5000.

Bad idea?  Good idea?  Discuss.

My biggest complaint so far....

Too....much....stuff.....going.....on.....screen....at....the....same.....time.

Way too many pop up windows.  

CHALLENGE!!

Quest dialog boxes.   I absolutely DESPISE the NPC interaction system.

Radio Calls.

Smart-assyness Voice Overs (I get it...it's trying to be funny...but enough is enough).  

The UI is just atrocious. 

Originally posted by kitarad

OP you can turn off the NPC alerts. It is in the options. If you find it overwhelming turn off the tutorials and alerts. That should solve your problem. Further you can also take away map markers to make your map less crowded if you find that distracting (honestly if you are miner why turn on the relic and survivalist nodes and you can turn the farmer ones off if you do not intend to farm).  In your chat option remove NPC say and it will solve your chat bar getting filled with NPC say (afraid they said something important create another chat tab and dump it there to read when you have a chance). In fact the first time these tutorials and alerts pop up it tells you that you can choose to turn it off. You can also search for addons that might satisfy your requirements if you find the colours distracting. Change the opaqueness of your telegraphs even. Everything is customizable. 

 

I suggest you press escape and go through every chat, combat, hud and other option you have. Then go to your quest log and look through your tabs it will show you other information that you do not need to be shoved at you. All the information is there and you can safely turn off the alerts and tutorials and even the sounds from the NPC. Worried you missed what the datacron said it is all in your lore for you to read when you want and not when a mob is trying to take your head off. The developers gave all these choices to you the player to customize as you wish. If you do not bother to change or investigate your game and check out all the information readily available you will never be quite happy playing this game.

 

Challengers and some quests are optional. You do not have to do them but it gives those who do a choice. I am a bit discomforted by people who complain about things they have perfect control over. You choose what you want to do from the choices given. Why complain about the abundance. I for one am glad that the game offers me so much and I am never out of something to do. I am over 50 + too well 55 actually but don't tell anyone (I lie about my age a lot vanity my vice). So as an old timer I am not feeling overwhelmed well may be not quite an old timer but hey I am from the EQ generation. I think it is all about our own expectations and wishes. We should perhaps not expect to finish ever quest or do every challenge and relax and it won't be so mind jarring. Everything is within your control ultimately.

Thanks for the detailed post.  I will go into my settings and have a look-see.  I appreciate the help!

Originally posted by JDis25
Don't know if it has been said, but I wanted to let you all know that  I installed an addon called showfov for WS and set the FOV to 65-75 and it really made a difference regarding eyestrain. Made it much similar looking to other MMO FOV and I even think it makes the game look better.

Thanks for the tip!  I'll check it out.

Originally posted by Nanfoodle
My A.D.D. is loving it lol. Feels like the first time a MMO is demanding I dont watch a TV show or movie, listen to a audio book, and do my taxes at the same time to keep me engaged lol. Im not sure if I will get burned out but right now I dont want it to stop lol 

Lol! Excellent! 

"Game On, Garth!"

       "Game On, Wayne!"

Originally posted by IceAge
Originally posted by MMOPlaya
Originally posted by IceAge
Originally posted by MMOPlaya
Originally posted by IceAge
Originally posted by cheyane
I don't rush around .I take my time read and play. I was grouped with someone who wanted to rush got fed up with my pace but was reluctant to leave so I told him  to leave but he refused. So I left then came back ten minutes later and quested at my pace. People rush because everyone is always in a hurry. You may not realise this but you're doing it subconsciously ,you need to craft,get money,get mount,level and so on. Stop, take things slower and savour the game. It will become routine soon enough so take the experience slowly.

Exactly!

If you are feeling that is to much "in a rush" , then take it easy. 

Lots of things happen on-screen? That's because you keep ignoring them and don't take your time to read wtf means X and Y. 

The 3rd zone should be somehow "in a rush", because ... is a fucking war front. What do you expect? Butterfly's and Sheep's?

In the 4 zone however, things goes a bit "easy" , meaning is not a war front anymore, and it tells more the story. ( Oh shit  , but the 4 zone is a contested zone :D That if you are on a PvP server ) .

Also, if you have to many quests, why do you care? Just do the ones which are : close to you , appropriate level , zone story, world story . If you are level 17 and you have level 15 quests ( tasks ) .. then you have that X on the quest, press it :) 

Just to clarify, I am not a rush to max level type of player.  I like to stop "and smell the roses".  Immerse myself in the setting, lore, and take in the sights.  And to address your message (highlighted in yellow): quite the contrary!  I'm not ignoring anything - the interface, audio cues, and on-screen pops ups won't LET YOU ignore them!  They are invasive and too frequent for my taste.  When you are turning in a quest for NPC "X" (at the actual NPC "X"'s location)...you suddenly get a radio call from NPC "Y" about some other quest's objective that you may have not addressed yet.  Sometimes NPC "W" will radio in to you during another mission.  And to top it all off, the radio chatter audio is usually just the same quirky tag-line you've already heard a million times, while the text of the message contained in the pop-up relates to something else.  

Have you ever leveled-up in the middle of a fight?  BAM! More damn pop-ups!  The game is trying to explain something to you in the middle of your fight and you can get distracted.

Here's a breakdown of a typical mob fight:

You start off with a couple of abilities fired off, and perhaps kill one of the mobs -

"CHALLENGE!!!!" WTF? Now I have to read the challenge window pop up! AND I only have 3.5 minutes to complete it!

Well .. I may say doh, but then again, I might have more experience then you in mmo's and I like paying attention to what exactly is happening and why, on my screen. Sure, first time when I heard the word "CHALLENGE BEGINS" , I was like WTF? What should I do? ...But that was the first time ( or first few times ). Then I realise that once you kill a mob, it MAY start a challenge where all you need to do is ... bingo , kill more of the same mobs until time run's out. You don't need to read anything when you hear that. Or if you really want to read, finish your fight,calm down and read. You don't need to be a pro gamer to get that. Like I said, pay attention as to what X and Y means/do when they appear for the first time on your screen, and it will help you a lot while you level.

Now that mob's buddy showed up to the fight, got a couple of good swipes at ya and -

Oh god, my health-bar is almost gone!

BLEEP-BLEEP! "Heya Cupcake, I was just wondering if you found the missing kid yet?"

Oh crap, Deadeye, come help me!

Over exaggerating.. Cupcake? BLEEP BLEEP = a small and normal window on top of your screen and a very very small icon to press C . Well , don't press C until you killed the mobs. Voila. problem solved. Also, BLEEP BLEEP is..pretty rare. 

Oooh, I just leveled, I wonder what skill I just qualified for.  Let me click.....

"CHALLENGE FAILED!!" "REPEAT?"

Oh that's great! Good think you have a repeat option. So take your time and wonder what skills you just qualified for, then begin challenge again, or fuck it, as I usually do, and keep going with your main quests/tasks/etc .

BLEEP-BLEEP! Some random, repetative, non-conducive to the story sound byte

(no2) Over exaggerating .. Cupcake? Lot's of BLEEP BLEEP in just...several seconds, don't you think?

and....DEAD.

Hope you did bind yourself to the closest terminal.

I believe that there are Too much stuff going on. 

There, fixed it for you.

 

 

 I believe that there are Too much stuff going on. 

There, fixed it for you.

 

Wow.  How thoughtful that you attempted to correct what I was thinking inside my own head, and which I explicitly wrote in my original post.   However,  you didn't fix anything.  At least not grammatically.   

Did you even read my original post?  I'll cut and paste  the last 2 sentences here for you again:

"It's hard to explain, but I feel there is just "TOO MUCH GOING ON" and it's way too busy to just enjoy the scenery and run a few quests without getting caught up in the "paperwork".

What do you guys think?"

 

Singular. First person. Me. My opinion, my feeling.

Look at the date on my username.  <---------------- This isn't my first MMO rodeo, much like it isn't yours either. 

This thread was not started as a flame, "let's hate on WS", or a /ragequit.  I bought the game just like everyone else did and I am asking for a discussion on what other players feel about the interface, which I feel is manic.

You know, instead of being condescending and rude, try being kind once in a while.  It takes less energy and goes a lot further in this world!

Yes, english is not my main language, so .. grammatically speaking, I am not good at it.

So, don't get to offended by 1 line. Ok, you meant for yourself, fine. But I also wrote you some pretty useful tips about your problem because you clearly over reacted .

Ok ok, go and have some fun playing, as I do! :)

Cheers!

Cheers, friend!  I am quite looking forward to my house, and my first mount.  I will try some of your suggestions as well.  Thanks for participating!

Originally posted by Amjoco
Originally posted by MMOPlaya
Originally posted by IceAge
Originally posted by MMOPlaya
Originally posted by IceAge
Originally posted by cheyane
I don't rush around .I take my time read and play. I was grouped with someone who wanted to rush got fed up with my pace but was reluctant to leave so I told him  to leave but he refused. So I left then came back ten minutes later and quested at my pace. People rush because everyone is always in a hurry. You may not realise this but you're doing it subconsciously ,you need to craft,get money,get mount,level and so on. Stop, take things slower and savour the game. It will become routine soon enough so take the experience slowly.

 

 

 I believe that there are Too much stuff going on. 

There, fixed it for you.

 

Wow.  How thoughtful that you attempted to correct what I was thinking inside my own head, and which I explicitly wrote in my original post.   However,  you didn't fix anything.  At least not grammatically.   

Did you even read my original post?  I'll cut and paste  the last 2 sentences here for you again:

"It's hard to explain, but I feel there is just "TOO MUCH GOING ON" and it's way too busy to just enjoy the scenery and run a few quests without getting caught up in the "paperwork".

What do you guys think?"

 

Singular. First person. Me. My opinion, my feeling.

Look at the date on my username.  <---------------- This isn't my first MMO rodeo, much like it isn't yours either. 

This thread was not started as a flame, "let's hate on WS", or a /ragequit.  I bought the game just like everyone else did and I am asking for a discussion on what other players feel about the interface, which I feel is manic.

You know, instead of being condescending and rude, try being kind once in a while.  It takes less energy and goes a lot further in this world!

I like that your trying to filter out the problems and have a discussion.

I guess what it comes down to is being able to figure out what kind of game you like, and what kind of games there are. If your able to determine that ESO looks different than WS and play them accordingly, you will have a better time with them. Wildstar is a brightly animated game, and if you/we can accept it as that and play it with a positive attitude it will be much more enjoyable. I'm not sure if that makes sense, but to me it comes down to accepting different games for what they are, and accepting them, or, just not playing them. 

Wildstar has over the top animation, there is no secret about that. It is getting awesome reviews from column editors and fans alike. I think I read on IGN that the community has rated it somewhere around a 9.7% out of 10. Those people probably scored it high because they have accepted the game for what it is. /shrug

Thank you for your comment.  I agree that it is finally nice to see a game actually get GOOD press, in this day and age.  Especially an MMO!

Originally posted by IceAge
Originally posted by MMOPlaya
Originally posted by IceAge
Originally posted by cheyane
I don't rush around .I take my time read and play. I was grouped with someone who wanted to rush got fed up with my pace but was reluctant to leave so I told him  to leave but he refused. So I left then came back ten minutes later and quested at my pace. People rush because everyone is always in a hurry. You may not realise this but you're doing it subconsciously ,you need to craft,get money,get mount,level and so on. Stop, take things slower and savour the game. It will become routine soon enough so take the experience slowly.

Exactly!

If you are feeling that is to much "in a rush" , then take it easy. 

Lots of things happen on-screen? That's because you keep ignoring them and don't take your time to read wtf means X and Y. 

The 3rd zone should be somehow "in a rush", because ... is a fucking war front. What do you expect? Butterfly's and Sheep's?

In the 4 zone however, things goes a bit "easy" , meaning is not a war front anymore, and it tells more the story. ( Oh shit  , but the 4 zone is a contested zone :D That if you are on a PvP server ) .

Also, if you have to many quests, why do you care? Just do the ones which are : close to you , appropriate level , zone story, world story . If you are level 17 and you have level 15 quests ( tasks ) .. then you have that X on the quest, press it :) 

Just to clarify, I am not a rush to max level type of player.  I like to stop "and smell the roses".  Immerse myself in the setting, lore, and take in the sights.  And to address your message (highlighted in yellow): quite the contrary!  I'm not ignoring anything - the interface, audio cues, and on-screen pops ups won't LET YOU ignore them!  They are invasive and too frequent for my taste.  When you are turning in a quest for NPC "X" (at the actual NPC "X"'s location)...you suddenly get a radio call from NPC "Y" about some other quest's objective that you may have not addressed yet.  Sometimes NPC "W" will radio in to you during another mission.  And to top it all off, the radio chatter audio is usually just the same quirky tag-line you've already heard a million times, while the text of the message contained in the pop-up relates to something else.  

Have you ever leveled-up in the middle of a fight?  BAM! More damn pop-ups!  The game is trying to explain something to you in the middle of your fight and you can get distracted.

Here's a breakdown of a typical mob fight:

You start off with a couple of abilities fired off, and perhaps kill one of the mobs -

"CHALLENGE!!!!" WTF? Now I have to read the challenge window pop up! AND I only have 3.5 minutes to complete it!

Well .. I may say doh, but then again, I might have more experience then you in mmo's and I like paying attention to what exactly is happening and why, on my screen. Sure, first time when I heard the word "CHALLENGE BEGINS" , I was like WTF? What should I do? ...But that was the first time ( or first few times ). Then I realise that once you kill a mob, it MAY start a challenge where all you need to do is ... bingo , kill more of the same mobs until time run's out. You don't need to read anything when you hear that. Or if you really want to read, finish your fight,calm down and read. You don't need to be a pro gamer to get that. Like I said, pay attention as to what X and Y means/do when they appear for the first time on your screen, and it will help you a lot while you level.

Now that mob's buddy showed up to the fight, got a couple of good swipes at ya and -

Oh god, my health-bar is almost gone!

BLEEP-BLEEP! "Heya Cupcake, I was just wondering if you found the missing kid yet?"

Oh crap, Deadeye, come help me!

Over exaggerating.. Cupcake? BLEEP BLEEP = a small and normal window on top of your screen and a very very small icon to press C . Well , don't press C until you killed the mobs. Voila. problem solved. Also, BLEEP BLEEP is..pretty rare. 

Oooh, I just leveled, I wonder what skill I just qualified for.  Let me click.....

"CHALLENGE FAILED!!" "REPEAT?"

Oh that's great! Good think you have a repeat option. So take your time and wonder what skills you just qualified for, then begin challenge again, or fuck it, as I usually do, and keep going with your main quests/tasks/etc .

BLEEP-BLEEP! Some random, repetative, non-conducive to the story sound byte

(no2) Over exaggerating .. Cupcake? Lot's of BLEEP BLEEP in just...several seconds, don't you think?

and....DEAD.

Hope you did bind yourself to the closest terminal.

I believe that there are Too much stuff going on. 

There, fixed it for you.

 

 

 I believe that there are Too much stuff going on. 

There, fixed it for you.

 

Wow.  How thoughtful that you attempted to correct what I was thinking inside my own head, and which I explicitly wrote in my original post.   However,  you didn't fix anything.  At least not grammatically.   

Did you even read my original post?  I'll cut and paste  the last 2 sentences here for you again:

"It's hard to explain, but I feel there is just "TOO MUCH GOING ON" and it's way too busy to just enjoy the scenery and run a few quests without getting caught up in the "paperwork".

What do you guys think?"

 

Singular. First person. Me. My opinion, my feeling.

Look at the date on my username.  <---------------- This isn't my first MMO rodeo, much like it isn't yours either. 

This thread was not started as a flame, "let's hate on WS", or a /ragequit.  I bought the game just like everyone else did and I am asking for a discussion on what other players feel about the interface, which I feel is manic.

You know, instead of being condescending and rude, try being kind once in a while.  It takes less energy and goes a lot further in this world!

Originally posted by HoiPoloi
Originally posted by Raven322
Originally posted by MMOPlaya
Originally posted by Torvaldr
Originally posted by MMOPlaya
Originally posted by Torvaldr

Don't try and do everything at once. Don't try and take every quest at the same time. Don't accept every challenge or option that pops up.

We've had years of complaints that there aren't enough quests to level, that there isn't enough to do, and controlled quest arcs (the next quest doesn't open until you finish the current) are too on rails.

Are you saying that you would rather not have the option of how much you want to take on? You would rather have your hand held and game experience dictated to you? If that's the case I would recommend LotRO, RIft, or if you want something newer TOR. Those games don't have have any of your complaints and are much more laid back, guided, and on rails. You don't really need to think your way through the games at all.

Hi, thanks for your reply.

I'm all for the additional content - I'm just not happy with the way all that content is presented.  I'm no game dev or programmer, but I wouldn't design a game with mechanics that revolve around a hamster and his wheel and feeder.  Just keep hitting the feeder bar!  Let me discover that content.  Or even better - lets do it in reverse - Just give me ALL  the quests for a zone at once with very vague instructions to meet up with NPC "X" for further details.  That way I'm not missing anything, and can choose what I want to do instead when I'm ready to do it.

You can do all that now. Take quests as you want. If you don't want to do a challenge then ignore it and let it fail. You can always come back to it anytime you want to complete it. In fact you can repeat challenges as many times as you want, but there is a cooldown in between if you successfully complete them. You don't have to do anything you don't want to.

I don't think you understand what hamster wheel means in terms of mmo gaming. The "hamster wheel" is not a lot of things to do. The hamster wheel refers to the endless progression wheel also called the "gear treadmill". It is repeating the same content over and over and over again to get a piece of gear only to have it obsoleted with the next level cap increase or raid tier release.

I think you're confusing the compulsion to do everything presented to you at one time with being required to play that way. You're not. You can do what you want whenever you want. Last night I hit level 14 on my engineer and went straight to my housing quests and did those so I could set up my house. I started some science missions along the way but didn't complete them. I'l return to them later when I feel like it.

Well, I know what I meant by Hamster Wheel - I meant that with very little effort, content is just given to you.  I wasn't referring to progression or gear treadmill.

If I could turn off the Challenges, pop ups, and radio calls, and just perma-decline all "radioed" in quests and turn ins, I would be fine with that too.

I think quest-wise, Wildstar is pretty much identical to most MMO's. What makes it seem more hectic is the Challenges, There are a lot of them, and they stack up quickly.
 I can't say I see that as a bad thing however.

The great thing about challenges is that they are stored in your Challenge Log.  So you can come back, to restart them and do them later.  (I think there is a half hour cooldown between tries).

This is definitely something I plan to come back and do later once I reach max level.

 

Ahh.  Now this I was unaware of.  Thanks for the tip.  You know, the other thing I miss are printed guide books like Prima publishes.  I do understand that this is an MMO and is very dynamic, but it shure would be nice to have some written info that came directly from the developer, or that was in collaboration with the developer.  I've always been the RTFM type.

Originally posted by Torvaldr
Originally posted by MMOPlaya
Originally posted by Torvaldr

Don't try and do everything at once. Don't try and take every quest at the same time. Don't accept every challenge or option that pops up.

We've had years of complaints that there aren't enough quests to level, that there isn't enough to do, and controlled quest arcs (the next quest doesn't open until you finish the current) are too on rails.

Are you saying that you would rather not have the option of how much you want to take on? You would rather have your hand held and game experience dictated to you? If that's the case I would recommend LotRO, RIft, or if you want something newer TOR. Those games don't have have any of your complaints and are much more laid back, guided, and on rails. You don't really need to think your way through the games at all.

Hi, thanks for your reply.

I'm all for the additional content - I'm just not happy with the way all that content is presented.  I'm no game dev or programmer, but I wouldn't design a game with mechanics that revolve around a hamster and his wheel and feeder.  Just keep hitting the feeder bar!  Let me discover that content.  Or even better - lets do it in reverse - Just give me ALL  the quests for a zone at once with very vague instructions to meet up with NPC "X" for further details.  That way I'm not missing anything, and can choose what I want to do instead when I'm ready to do it.

You can do all that now. Take quests as you want. If you don't want to do a challenge then ignore it and let it fail. You can always come back to it anytime you want to complete it. In fact you can repeat challenges as many times as you want, but there is a cooldown in between if you successfully complete them. You don't have to do anything you don't want to.

I don't think you understand what hamster wheel means in terms of mmo gaming. The "hamster wheel" is not a lot of things to do. The hamster wheel refers to the endless progression wheel also called the "gear treadmill". It is repeating the same content over and over and over again to get a piece of gear only to have it obsoleted with the next level cap increase or raid tier release.

I think you're confusing the compulsion to do everything presented to you at one time with being required to play that way. You're not. You can do what you want whenever you want. Last night I hit level 14 on my engineer and went straight to my housing quests and did those so I could set up my house. I started some science missions along the way but didn't complete them. I'l return to them later when I feel like it.

Well, I know what I meant by Hamster Wheel - I meant that with very little effort, content is just given to you.  I wasn't referring to progression or gear treadmill.

If I could turn off the Challenges, pop ups, and radio calls, and just perma-decline all "radioed" in quests and turn ins, I would be fine with that too.

Originally posted by Torvaldr
Originally posted by Orious
Originally posted by Torvaldr

Don't try and do everything at once. Don't try and take every quest at the same time. Don't accept every challenge or option that pops up.

We've had years of complaints that there aren't enough quests to level, that there isn't enough to do, and controlled quest arcs (the next quest doesn't open until you finish the current) are too on rails.

Are you saying that you would rather not have the option of how much you want to take on? You would rather have your hand held and game experience dictated to you? If that's the case I would recommend LotRO, RIft, or if you want something newer TOR. Those games don't have have any of your complaints and are much more laid back, guided, and on rails. You don't really need to think your way through the games at all.

He's just saying they should have picked a minimalist's approach rather than an arrogant in-your-face approach.

Quantity isn't always better.

How is offering more arrogant? So if quantity isn't better, then less is better? Because the "less" is exactly the "not enough" people have been bitching about in every release. With RIft, for example, the complaints - the zones are too small, there isn't enough quests to level, the game is exactly on rails, there is too much repetitive grinding, the crafting and game experience is dumbed down.

I'm just saying if you want a very simple "dumbed down" game experience most every themepark out there now offers it. It surprises me that people would complain that they have to think and make intelligent choices in a game when the huge complaint for every release in the last few years has been the opposite. The thread complaint took me quite by surprise.

Hi -

I doubt anyone on this board would argue there isn't enough content - quite the contrary.  I just prefer it be presented in a different fashion than Carbine decided on, that's all.

This is no /ragequit thread either.  I was just wondering, of all us old-timer MMO players, who thought the presentation of content was too much?

"Of course, this is just my opinion.  I could be wrong." - Dennis Miller

Originally posted by Orious
Originally posted by Torvaldr

Don't try and do everything at once. Don't try and take every quest at the same time. Don't accept every challenge or option that pops up.

We've had years of complaints that there aren't enough quests to level, that there isn't enough to do, and controlled quest arcs (the next quest doesn't open until you finish the current) are too on rails.

Are you saying that you would rather not have the option of how much you want to take on? You would rather have your hand held and game experience dictated to you? If that's the case I would recommend LotRO, RIft, or if you want something newer TOR. Those games don't have have any of your complaints and are much more laid back, guided, and on rails. You don't really need to think your way through the games at all.

He's just saying they should have picked a minimalist's approach rather than an arrogant in-your-face approach.

Quantity isn't always better.

Bingo! +1  Thanks, I wish I worded it like that to start :)  

Originally posted by Torvaldr

Don't try and do everything at once. Don't try and take every quest at the same time. Don't accept every challenge or option that pops up.

We've had years of complaints that there aren't enough quests to level, that there isn't enough to do, and controlled quest arcs (the next quest doesn't open until you finish the current) are too on rails.

Are you saying that you would rather not have the option of how much you want to take on? You would rather have your hand held and game experience dictated to you? If that's the case I would recommend LotRO, RIft, or if you want something newer TOR. Those games don't have have any of your complaints and are much more laid back, guided, and on rails. You don't really need to think your way through the games at all.

Hi, thanks for your reply.

I'm all for the additional content - I'm just not happy with the way all that content is presented.  I'm no game dev or programmer, but I wouldn't design a game with mechanics that revolve around a hamster and his wheel and feeder.  Just keep hitting the feeder bar!  Let me discover that content.  Or even better - lets do it in reverse - Just give me ALL  the quests for a zone at once with very vague instructions to meet up with NPC "X" for further details.  That way I'm not missing anything, and can choose what I want to do instead when I'm ready to do it.

 

Originally posted by IntheShadows
Originally posted by MMOPlaya

Exactly!

If you are feeling that is to much "in a rush" , then take it easy. 

Lots of things happen on-screen? That's because you keep ignoring them and don't take your time to read wtf means X and Y. 

The 3rd zone should be somehow "in a rush", because ... is a fucking war front. What do you expect? Butterfly's and Sheep's?

In the 4 zone however, things goes a bit "easy" , meaning is not a war front anymore, and it tells more the story. ( Oh shit  , but the 4 zone is a contested zone :D That if you are on a PvP server ) .

Also, if you have to many quests, why do you care? Just do the ones which are : close to you , appropriate level , zone story, world story . If you are level 17 and you have level 15 quests ( tasks ) .. then you have that X on the quest, press it :) 

Just to clarify, I am not a rush to max level type of player.  I like to stop "and smell the roses".  Immerse myself in the setting, lore, and take in the sights.  And to address your message (highlighted in yellow): quite the contrary!  I'm not ignoring anything - the interface, audio cues, and on-screen pops ups won't LET YOU ignore them!  They are invasive and too frequent for my taste.  When you are turning in a quest for NPC "X" (at the actual NPC "X"'s location)...you suddenly get a radio call from NPC "Y" about some other quest's objective that you may have not addressed yet.  Sometimes NPC "W" will radio in to you during another mission.  And to top it all off, the radio chatter audio is usually just the same quirky tag-line you've already heard a million times, while the text of the message contained in the pop-up relates to something else.  

Have you ever leveled-up in the middle of a fight?  BAM! More damn pop-ups!  The game is trying to explain something to you in the middle of your fight and you can get distracted.

Here's a breakdown of a typical mob fight:

You start off with a couple of abilities fired off, and perhaps kill one of the mobs -

"CHALLENGE!!!!" WTF? Now I have to read the challenge window pop up! AND I only have 3.5 minutes to complete it!

Now that mob's buddy showed up to the fight, got a couple of good swipes at ya and -

Oh god, my health-bar is almost gone!

BLEEP-BLEEP! "Heya Cupcake, I was just wondering if you found the missing kid yet?"

Oh crap, Deadeye, come help me!

Oooh, I just leveled, I wonder what skill I just qualified for.  Let me click.....

"CHALLENGE FAILED!!" "REPEAT?"

BLEEP-BLEEP! Some random, repetative, non-conducive to the story sound byte

and....DEAD.

Too much stuff going on. 

 

Yeah they completely misunderstood what you were saying. Why is there always this group of people who think that every complaint about  GAME X is because "you must be rushing".  Like you, I don't rush and I was trying to chill and read, but everything was just too hectic. 

+1 Exactly.  /QuotedForTruth

There is certainly no lack of content or things to do.  This is very obvious.  I just wish it wasn't so IN YO' FACE! all the time.

Originally posted by IceAge
Originally posted by cheyane
I don't rush around .I take my time read and play. I was grouped with someone who wanted to rush got fed up with my pace but was reluctant to leave so I told him  to leave but he refused. So I left then came back ten minutes later and quested at my pace. People rush because everyone is always in a hurry. You may not realise this but you're doing it subconsciously ,you need to craft,get money,get mount,level and so on. Stop, take things slower and savour the game. It will become routine soon enough so take the experience slowly.

Exactly!

If you are feeling that is to much "in a rush" , then take it easy. 

Lots of things happen on-screen? That's because you keep ignoring them and don't take your time to read wtf means X and Y. 

The 3rd zone should be somehow "in a rush", because ... is a fucking war front. What do you expect? Butterfly's and Sheep's?

In the 4 zone however, things goes a bit "easy" , meaning is not a war front anymore, and it tells more the story. ( Oh shit  , but the 4 zone is a contested zone :D That if you are on a PvP server ) .

Also, if you have to many quests, why do you care? Just do the ones which are : close to you , appropriate level , zone story, world story . If you are level 17 and you have level 15 quests ( tasks ) .. then you have that X on the quest, press it :) 

Just to clarify, I am not a rush to max level type of player.  I like to stop "and smell the roses".  Immerse myself in the setting, lore, and take in the sights.  And to address your message (highlighted in yellow): quite the contrary!  I'm not ignoring anything - the interface, audio cues, and on-screen pops ups won't LET YOU ignore them!  They are invasive and too frequent for my taste.  When you are turning in a quest for NPC "X" (at the actual NPC "X"'s location)...you suddenly get a radio call from NPC "Y" about some other quest's objective that you may have not addressed yet.  Sometimes NPC "W" will radio in to you during another mission.  And to top it all off, the radio chatter audio is usually just the same quirky tag-line you've already heard a million times, while the text of the message contained in the pop-up relates to something else.  

Have you ever leveled-up in the middle of a fight?  BAM! More damn pop-ups!  The game is trying to explain something to you in the middle of your fight and you can get distracted.

Here's a breakdown of a typical mob fight:

You start off with a couple of abilities fired off, and perhaps kill one of the mobs -

"CHALLENGE!!!!" WTF? Now I have to read the challenge window pop up! AND I only have 3.5 minutes to complete it!

Now that mob's buddy showed up to the fight, got a couple of good swipes at ya and -

Oh god, my health-bar is almost gone!

BLEEP-BLEEP! "Heya Cupcake, I was just wondering if you found the missing kid yet?"

Oh crap, Deadeye, come help me!

Oooh, I just leveled, I wonder what skill I just qualified for.  Let me click.....

"CHALLENGE FAILED!!" "REPEAT?"

BLEEP-BLEEP! Some random, repetative, non-conducive to the story sound byte

and....DEAD.

Too much stuff going on. 

 

Hi everyone,

Just wanted to get people's opinion on the actual game interface - not just the physical UI, but isn't there just TOO MUCH STUFF going on your screen at any given time?

It truly gets confusing with SO MANY systems to keep track of, and automatic window pop-ups and not only indicators on the screen, but interruptions from NPC's hailing you over the radio spewing generic statements <---- this just get's downright annoying after a time. 

Another example is the "CHALLENGE!!" pop up that just appears out of thin air.  Sometimes all these pop-ups happen at the same time!  You are trying to address an NPC locally when another NPC radio's in to you with another quest update.

It's hard to explain, but I feel there is just "TOO MUCH GOING ON" and it's way too busy to just enjoy the scenery and run a few quests without getting caught up in the "paperwork".

What do you guys think?

 

Originally posted by Enrif
Originally posted by MMOPlaya
Originally posted by bcbully
Originally posted by Enrif
Originally posted by MMOPlaya
Originally posted by Enrif

"Captain the Athentications Servers are blowing up!"

"redirect energy from the Forums!"

"thats not enough sir!"

 

"Then re-route to the Credit Card Customer Service Agents!"

"the customers hit our Logininterface, losing Server integrity"

"Dammit Jim! Stop overacting!"

"Nooooooooo"

In my best Mr. Roarke voice: "Revenge....is a dish....best served cold, Kuuuuurk!"

Originally posted by bcbully
Originally posted by Enrif
Originally posted by MMOPlaya
Originally posted by Enrif

"Captain the Athentications Servers are blowing up!"

"redirect energy from the Forums!"

"thats not enough sir!"

 

"Then re-route to the Credit Card Customer Service Agents!"

"the customers hit our Logininterface, losing Server integrity"

"Dammit Jim! Stop overacting!"

Originally posted by Enrif

"Captain the Athentications Servers are blowing up!"

"redirect energy from the Forums!"

"thats not enough sir!"

 

"Then re-route to the Credit Card Customer Service Agents!"

Originally posted by skeaser
ib4 credit card charge back whining begins.

Quoted For Truth :)

See ya on Nexus!

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