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MMORPG.com Discussion Forums

All Posts by vmoped

All Posts by vmoped

54 Pages First « 4 5 6 7 8 9 10 » Last
1065 posts found
Originally posted by dreamscaper
Originally posted by Teala

All games have their share of immature players.   Name me one game that doesn't.

 

No one claimed otherwise. The issue is that the number of these immature players tends to be drastically higher in pvp games. I've played many of both, and that's been true in every single one of them.

 I have played plenty of player vs player games without immature players, and plenty with. The same goes for PvE games as well. Mileage will vary. No point argueing opinion here.

Final Fantasy XIV has alot going for it as an mmo in regards to lore, gameplay, and pve experience from what I experienced in the beta.

Cheers!

Originally posted by lightblade

I admit that I haven't read much on SW:TOR.  I figured the place that I can get a good sense of the game is to just ask :P.  So can all you SW:TOR fanbois out there give me a quick overview of what's good about SW:TOR?  Kind of like the kind of introduction you'll find on the game's box?

I only want to hear about positive things.  If you're going to relate to other games, that's fine, but please only positive comments about them.

 How can we sell you that which is not yet sold? The official website is one of the best portals to information about the game.

Cheers!

Originally posted by Yawnny
Originally posted by gordunk

Ehh...I think that a lot of these complaints come from people that haven't played FFXI ever

My thoughts exactly.

 And Im sure all SE want are people who play ffxi to play ffxiv, because that makes perfect sense to compete with your own mmo. Discrediting people's opinions because they are not familiar with SE's other mmo is foolish. SE has stated numerous times that ffsiv is meant to be more casual and attractive to a wider audience. Hence one would venture that they want to gain new players to their games. Hence people who are unfamiliar with their previous offerings opinions would be just as valid as yours.

That being said, as a person who has played both, I believe that ffxiv is a rather clunky game to play due to the over redundant menu actions and that the combat feels rather slow like in ffxi. The technical bugs Im not so concerned about since SE has been good in the past with fixing those quickly.

Cheers

Originally posted by Uzleb

It's as simple as this, if you have a choice between two apple pie and they both taste realy good but one cost 5 bucks and the other is free. 

which pie do you think is gonna get eaten more?

and what do you think about the people saying it's stupid to eat free pie?

It's a no brainer.

 I understand your point, but your analogy is flawed. F2P games do not give you the same pie for free, they more give you the crust and charge for the filling and topping, that would be more accurate. I agree that games like GW and Turbine's games have made positve strides for F2P games, but traditional item shop only F2P games have not. They have done all the harm with fluctuating prices, core mechanic changes, practically no customer service, forced cash shop purchases in order to compete, etc...

I believe we need to distinguish the freemium type games from the cash shop only games, and then I believe more people would accept F2P.

So we are comparing design philosophies of two games based on the info that the developing companies have released? Not to mention that one is a subscription based game that has to be concerned about retention more, whereas the other product only needs to sell the box and subsequent expansion boxes but has no worry about subs?

Sounds like apples and oranges to me based purely off of the rhetoric of their creators.

Personally I prefer oranges over apples myself, but apple talks a good game.

Cheers!

Originally posted by Wycliffe
Originally posted by Cecropia
Originally posted by Hokie
Originally posted by JPTX

If anybody ever had the right to ragequit, it's this guy... though he kind of deserved it, I still can't imagine the feeling... I felt soul-crushed when I lost $100 million of cargo... 

You know what, if he had $1000+ to blow on PLEX, Im sure he could afford to have that happen 3x-4x times over before it hurts his pocket.

There is zero real-world money return on buying PLEX cards. Meaning its not an investment. This guy had disposable income laying around to begin with. I bet this didnt even affect him financially.

My feelings exactly. His reaction might have been along the lines of "woops, that was dumb of me", and probably nothing more.

I don't think he spent real money, or even his own ingame money. If he was apart of some large nullsec alliances, maybe someone put him incharge of getting PLEX for corp members and the ISK came out of a corp wallet? Course... why they wouldn't use an alt to move cargo like that out of Jita during a wardec...

 I know Wycliffe, everyone here so far is assuming he spent real cash for this. Most players I know in Eve buy their Plex cards with in-game funds that is easy to generate. At most this guy/gal just lost some in-game money/time for their corp.

Cheers!

Im going to continue to reserve judgement till I can get a hands-on experience with it. So far it exceeds my expectations when compared to the turrent shooter game in KOTOR.

That article also gives a good bit more info about the class branches and some companions for them as well.

Cheers!

Originally posted by sadeyx

bizzare question,  of course Lotro.

But if SOE found a shred of decency they would make Vanguard f2p, then Vanguard would be the clear choice.

 Amen! Add to that WAR and we would have an awesome selection of freemium/f2p games to choose from.

Cheers!

I too would like one, but I hope they take example from NCsoft in how they offered their collector's edition of AION by offering digital only versions for less that just include the ingame bonuses. I could really care less about any fluff items in a box.

Cheers!

Originally posted by Faelsun
Originally posted by Mazin

Of course it looks better.  The main thing about Bioware and Blizzard (truly these are the only AAA companies making MMO's at this time) is polish.  Have you ever seen the early beta screenies of WoW?  They looked horrid compared to what was in at release.  Bioware and Blizzard will polish there games, which puts them in a different category all this is my opinion of course.

True you still may not like the graphics of WoW or TOR, its to cartoony is a popular phrase or some other reason.  But what is in the game will be polished, and thats what most MMO gamers want is for the game to be polished which is a rare trait in this genre, unfortunately.

If it were Just Bioware you might have been right, But EA owns Bioware and when EA gets involved in online games, BAD things happen. And if I have learned anything from EA over the years that is it might look great but play like Dog.

They also merged Mythic with Bioware, and if this game doesn't churn out the 8-10 million subs they want Bioware might end up being called EA north or something like that.

 Wow, just wow. You do know that EA is just the publisher. WIthout them you would not have had UO, The SIMS online, SWTOR, and other mmo's and projects. You cant blame EA for the failures of the developers. The developer set the time table for release when they ask for the money. If it wasnt for publishers like EA, you wouldn't have any mmos. I'm sorry, but as your name states, you faelsun.

Cheers!

I LOL @ people who are concerned with what others are doing that does not concern them.

Cheers!

Originally posted by Johnsavant

In WoW I don't HAVE to look at the trade channel EVERYTIME and EVERYWHERE, in AoC I am forced to watch the primitivisms of global everywhere. If I want a group going, I have to do it via global. That's the main problem here, everything is done via global, you'de be surprised how relaxing less-bullshitty trade channel in WoW is simply due to the new LFG system and the fact that trade is only available in main cities. Sure, one can turn off global, but then you shut the communications for trade, any chat and 6-man/25-man groups formations.

 On the Wiccana server at least, there is a /LFG channel that is more active for finding groups than global. As far as trade goes the game has an auction house, but there is little need if you join a decent guild since most will freely trade and supply mats to their members. Since you seem to be arguing that WoW has superior chat, IN YOUR OPINION, then I think you know the game that will make you happier.

Cheers!

Originally posted by Voltlives

I like the look honestly.  The idea of an ass kicking woman on the front line sounds much more enthralling than the rinse repeat of yet another guy.  Also, I play a female character because when I am leveling I'd rather stare at a well designed female form than a male ass.  People have their reasons to do what they do, I have mine.

 

END OF LINE_

~V

 Alot of the males I know who also play female toons do so for the same reason, after all, Aphrodite was/is the roman/greek goddess of beauty. Females have been considered the symbol of beauty for many culures. I believe those who read too much into are the ones who are truely expressing their own insecurities and projected it on others.

Cheers!

The only thing that would encourage me to go to those social websites and help advertise their game and/or help them hype it up would be for a chance to beta/test (w/e they want to call it now) their game. I do not advertise for other people's profit if  I can avoid it. I have done enough of that in the past, and my time is much more limited now.

Cheers!

Originally posted by Axehilt

I've only seen one video of ToR grouping.  It had a Jedi healbotting fulltime.

Personally I thought it was a bit awkward that this lightsaber-wielding jedi was sitting back doing nothing but healbotting.  But the point is that it seems like the typical group experience of tank/healer/DPS is still alive and well in ToR.

 The dev playing that jedi has stated time and time again that he was just doing that since the video was being filmed from his perspective. He said that was not how that character would likely be played, nor should.

I think games like WAR and AoC have taken great strides to make the healer part of the action by encouraging healing on the fly while participating in the battle. I would hope that future games take and expand upon this, rather than encouraging the healbot mentality of 'older' mmos.

Cheers!

I have the Asus G73-A1 and let me tell you that the 5870 is a fantastic mobile card, and the cooling architecture of the asus with the fan boost with dual cooling (meanign the CPU and GPU are cooled seperately) means this is the first gaming laptop that runs all my games on high-max settings without requiring outside cooling and/or burning my lap. It has met and exceeded all my expectations in a gaming laptop. You will not be dissapointed in any of the G73 models (just keep in mind that the screen quality varies in the models).

Cheers!

The maps I saw in the leaked smuggler/trooper starting areas looked fairly large compared to most mmo's and their starting areas. This of course, will boil down to opinion, but I will have to respectfully disagree with the OP. Im not sure if the videos are still out there since the site that posted them has been taken down.

 

Cheers!

Man let the misinformation fly and fume about it.

1. Sigil developed and ran Vanguard initially, Sony was the publisher. The developer goes to a publisher and asks for money and sets a tentative date with the publisher when they will deliver. Sigil failed to deliver to Microsoft and was dumped. They then failed to deliver to Sony. Sony has kept the game on life support after the failings of the Developer. (This also was the issue with WAR, mythic promised a working game with 3 year developement cycle. Yet everyone blames EA)

2. Lucasarts has all creative control over SWG and has been stated time and time again by former developers were responsible for the NGE, not Sony.

I know everyone loves to have a scapegoat, but in most of the cases listed on this topic blame Sony for the failings of Sigil and Lucasarts. Learn their roles in these disasters before you point your fingers. Sony is a company. Companies like to make money. They do not like to drive customers away. I will never understand why so many people here seem to feel SOE has some vendetta against them.

And no, I do not work for Sony, nor play any of their games. SOE has made mistakes (like no one or company ever has... /sarcasmoff), but they were not responsible for these two.

Cheers!

Originally posted by Edli
Originally posted by Eronakis

Their fluidity of movememt with characters. That polish is fantastic with mounts and flying mounts. Feels natural to move when you play. The only thing I would "copy" from WoW.  Did they accomplish it by fantastic animation? And/or with good programming?

 

I agree with you expect with the mount thing. Riding is so stupid in this game. Monotonuous without proper animation. It's not only wow though. I'm still waiting for a mmo where riding feels like in Assassins Creed or Shadow of Colossus.

This is what I want.

http://www.youtube.com/watch?v=TTV6V65uc3w

 The horseback riding in AoC is like that.

Cheers!

Nice find Avery! I myself came back to AoC with RotGS along with some rl friends and we are having a blast over on Wiccana (think I spelled it correctly). We have encountered very few bugs (all of which were minor) and have found the community very helpful. I recommend this game to anyone who wants a more intense combat medieval low fantasy mmo to try the unlimited tortage trial.

@Cyphers you know a recent article stated that the majority of those who come to the internet to bash/troll/flame etc... are typically disgruntled teens-early twenties who in real life tend to have been, or currently are, victims of abuse (verbal/emotional/physical). So don't mind them. They are just continuing the cycle in a format that they perceive as anonymous and safe.

Cheers!

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