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All Posts by Elapsed

All Posts by Elapsed

46 Pages 1 2 3 4 5 6 7 » Last
910 posts found
Online PvP ranking
General Discussion « Rift
1/02/12 10:43:24 PM

To be specific, does Rift have a site like this?

Online PvP ranking
General Discussion « Rift
12/31/11 3:01:48 PM

Is there anywhere online where people can view PvP ranks? Not talking about in game, but on the Rift web site somewhere.

 

There are nine server. Darktide is the most populated followed by Frostfell. Verdantine is the least populated.

The RTS portion of the game is good, but I'm not a fan of all the other junk the stuck in between the fighting. I don't want a capital city, trading, crafting, quests, etc. 

The cap is still 275. The devs hinted they might increase it in the future.

I don't think the exact formula for leveling up is known. I know someone created a formula that matches it closely, but I can't find it. If you can find that you could determine the theoretical limit.

The beta is over.

I'd be all over this game if it had a 1vs1 ladder.

Originally posted by xanctum

Well downloaded the trial and started playing again. Is pretty awesome being back after all these years. One huge problem though.. after 15 minutes my computer shuts off. No warning no errors nothing. Pretty strange. I have a decent computer and can play all games so far with no issue. Can't seem to find any resolution to this after googling it. All I have found was Memory problem or over heating. Both of which don't sound right. Was playing WoW on high settings for ages with no problems... Any suggestions?

AC is actually very harsh on your computer even if it doesn't look like it. Try dropping the texture settings to the lowest and see if it extends the amount of time you can play or stops the problem completely. If that does solve the problem your computer is overheating. If you still crash then it might be corrupt memory. You'd need to download a memory testing problem like Memtest86 or Microsoft's memory tester.

I found your topic on the AC forums from 6 years ago. You wanted bigger apartments? Why not just move into an apartment or villa? You did have a good idea. Since so few apartments are occupied, they could be merged to double or triple their size without affecting many people. Though I suspect some people like their small room.

If you wanted more storage, the devs still won't add more. I assume it's technically difficult and they realize if they add another chest, people will just fill it up with junk and will be asking for more storage again in short time.

We do have more slots now overall to alleviate the lack of chest space . They've added one or two more character slots the last few years. You can also use augmentations to add another pack slot to a character. You also don't need Foci anymore, which allows you to equip up to four more backpacks.

1) There are no mounts. Getting around in AC is fast already. Characters run at a ridiculous speed and there are portals that drop you off very close to your desitnation. I'm not against adding mounts, but I don't think they're necessary to get around.

2) Housing hasn't really changed since it was first introduced. There are still four types: apartments, cottages, villas, and mansions. They've added more decorations and that's about it. I think they might have added more hooks somewhere along the line too, but I'm not positive.

You can migrate your account...

1) Goto http://support.turbine.com/ics/support/default.asp?deptID=24001&task=ticket

2) For Game select "AC"

3) For Support Team select "AC Paid Services"

4) For Request Type select "Migration"

5) You'll need to enter your old Zone login, your world, and a character name.

Be warned, it will take them a couple of weeks to respond and reactivate your account.

 

As for fan sites, http://asheron.info is the best site now.

Might have something to do with their billing system. Some credit cards don't work with their billing system (even though they work with every other companies billing system).

Microsoft Security Essentials. It's free, light weight, and extremely easy to use. More importantly, unlike other vendors, Microsoft isn't giving you a limited version to try to get you to upgrade to a paid version. They want you to be as secure as possible so you have a good experience with Windows and continue to use Windows.

Originally posted by SnarlingWolf

Jaguar constantly talks about how he likes AC but wants it to be made into a completely different game. He also confuses how he plays with thinking that must be how everyone plays. Since he uses every quest walk through then clearly the game should just tell players where to go and what to do. Since he doesn't like having a death penalty then clearly the game shouldn't have one. Since he likes mounts clearly the game should have them (despite the fact in AC you run faster then people on mounts in other games move).

 

Jaguar wants to be playing something called "Asheron's Call", he just doesn't want to play Asheron's Call.

 

He tried to post his amazing thoughts on how the game should be changed on the official forums, everyone posted how his ideas were terrible for the game. So he switched to posting here where less people post so he wouldn't get shot down as much. It got old so I stopped pointing out all the flaws in his posts for a while, but good to see he's still out there.

 

AC will never be the game you want to play Jaguar. Your tastes have changed over the years and AC still holds true to many of its origins. You need to accept that instead of thinking the game should change everything about itself just so that you can find it new and interesting again. Everything you say you want is in other games, so just go play them. The mounts, no death penalty, hold your hand easy mode games exist. Go try any one of them.

lololol this is hiarious. I missed this one.

I like certain things about AC. The open world, the loot, the skill system, the characters, and the combat somewhat. Those are the core features of AC to me. You never see me say, "I want a skill tree or standardized loot."

AC to me is NOT being completely lost on quests and being highly reliant on third party sites and applications. This is where you are in the minority. The majority of players are using the Wiki and/or Decal.

I post here because I'm not subscribed to AC 365 days a year. When I do post on the official forums sometimes, you're right, a lot of people like you are against any change and think the game should remain convoluted. However, I'm not alone as you imply. I frequently see new players and returning players mirroring some of my thoughts. For example, just a few days ago someone new suggested a better quest journal and better quest tracking.

You are highly biased and against any changes that aren't proposed or made by the development team. A perfect example are the recent portal changes. The AC team simplified the portal system, which is similar to my suggestions of simplfying the game. You hailed this change as excellent. If I or someone else had suggested drastically changing and simplfying the portal system you would have replied with your tired "this isn't WoW" argument.

I know I will have the last laugh one day if AC3  ever comes out. As another poster pointed out, times change, AC in it's current form is an extremely niche game. Turbine is not going to spend millions developing a game for a small adiance. AC3 will be more similar to my visions (i.e. easy mode) than yours.

Originally posted by Brenelael
Originally posted by Illius

I think I got more fun out of just finding out what kind of random things people use for passwords then actually giving a damn about what they're supposed to protect.  To me it's a glimpse into the psyche of other people.

qwerty? password? 1234?... really? Some people are just stupid when it comes to passwords. lol

 

Bren

They probably don't care if their Gawker account is compromised. I have a few passwords I use that vary in strength. I use the weaker passwords for sites I don't care much about. My bank account password, however, is very strong and complex.

Originally posted by maxtlion

Sorry Jaguar, got to disagree on most of this. AC1 was and is one of the very few games that really set itself above the mainstream of basically identical games.

The skill over class system was simple to understand but difficult to master - a very big plus for those looking to gain those last percent of advantage in PvP, but easy for someone to set up for their first axe swinger with access to a bit of item magic.

- I never said I wanted the skill system changed. I like the skill system too.

The map and overall landspace was incredible - the open nature, varied landscapes and complete freedom made it so much more realistic IMO, as well as challenging players to find or research routes.

- I like the openess of the world. I don't awnt to see that changed. However, a better map is necessarry unless they simplify routes. The majority of players right now resort to third party apps or sites to find their way.

An auction house wasn't needed as there everyone had easy access to "The Hub", where at any time of day there were between 20 and 200 people looking to trade, chat, find new friends or just stop off for a while before journeying on. The player run economy was incredible.

- I don't neccesarily want an auction house. I want to see some kind of system in game for automatically selling items. Right now people have to run trade bots.

The quests were challenging because they weren't guided. You had to explore, research and ask questions to succeed - unlike today's games which are as challenging as taking the rubbish out - literally in some cases. No challenge = no sense of achievement - what is then the point.

- Again most people are resorting to quest guides or having someone lead them through it. I say just cut out the third parties. The problem I keep noticing is that you and many AC players like the illusion that they are playing the game without help though most really aren't.

Mounts are unnecessary - add a few points into run skill, or research the best portal route to get to your destination. Half the fun of a journey was having to navigate new terrain or dangerous creatures to reach a portal you needed to access - it made it feel very real.

- I don't particualrly care about mounts, but I recall when the devs used to have chats, people would always ask for mounts (and houses and capes).

A proper death penalty is essential I feel to make a game challenging. A repair bill does not put someone off charging in anywhere, but if you might actually lose that nice sword your friend gave you, you think twice about doing stupid stuff. As someone once said "where is the joy of success, if failure has no penalty?"

- There is a market for harsh death penalty just as there is a market for AC as it is exactly right now. How big is that market though?

I never played  AC 2, but AC 1 has yet to be surpassed in my eyes. The variety, degree of control, open exploration and friendly community made this easily the best MMO I;ve ever played. I would love to get back into it if I could get past the router problems!

- AC2 had a lot of problems, but like I said some of the ideas were right. Not right for AC1 fans, but right if you want to appeal to a different, seeminly larger market.

Most games now giftwrap their rewards and ensure that if you're capable of hitting the right key on the keyboard, you'll breeze through them. AC 1 challenged it's players, made them work a bit for their rewards and gave them a sense of achievement when they succeeded. Long life to it!

BSU won't be in the championship game. This reaffirms the belief that they would be at least a one loss or more BCS team. Even average BCS teams would go undefeated with BSU's schedule.

A server merge by itself won't do much, but a server merge along with some other huge change may be beneficial. I just saw they were considering allowing people to play as Olthoi. It would be nice if playing as an Olthoi was completely free forever. (Also free to play Olthoi players wouldn't be able to hold items, own houses, play other races, etc.) I'm not sure how long that would hold peoples attention but it might get more people to just try out the game.

You are assuming people are trying the game to begin with. You are assuming they are trying the game and are quitting or not subscribing because they see few people around. I bet AC has a bigger problem with people getting to try the game period., not just getting them to stick around. So, like I said, I think a better focus would be trying to attract players.

Consodilating servers isn't positive publicity. I know I avoid games that consolidate servers especially if they weren't very popular to begin with (e.g. Vanguard, DDO).  DDO is only OK now because they changed the business model, making it free to play. If they had just considlated the servers with no bigger vision then I'm sure the number of subscribers would have continued drop.

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