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All Posts by Vaelgard

All Posts by Vaelgard

3 Pages 1 2 3 »
59 posts found
This popcorn is tasty.
Originally posted by JonnyBigBoss

Since one year after WoW came out I've been looking for a game to give me an excuse to never go back. Heck, they added Pandaren, something which has completely ruined the atmosphere for myself and many others.

Unfortunately, dozens of MMOs have released and all of them have been underwhelming. I invested so much of my time into waiting for Warhammer Online and it only lasted me two weeks. I waited patiently for Final Fantasy XIV and that was the worst MMO I've ever played. I even gave SWTOR a shot but that was a game with way too much development time put into the voice acting and cutscenes. Guild Wars 2 was similarly fun for a week or two but once I hit level 60 the game's awful dungeon design and lackluster endgame destroyed any thought of me considering it a long-term alternative.

Here I am playing Neverwinter and I actually find it fun. But it isn't polished, AT ALL. The presentation reminds me of MMOs I played back in 2009, and the cash shop is designed in such a way that I feel punished.

I know WoW isn't popular on this site, but truthfully it's by far and away the most polished MMO in history. The combat is still the best in the genre, the world is immersive, and the presentation is clean albeit aging. It's so disheartening because I love the MMO genre, but every game I play makes me just want to go back to WoW. I don't want to go back. I've spent thousands of hours there. Someone, please, any developer, please save us!

It is friggin crazy how much I agree with you.  I played Diablo 2 in 1999, played Shadowbane in 2003-2004, which were both great experiences, but when WoW came out, I played it. 2004.  Guess what I'm playing now.  WoW.  2013.  Nine years later, and I'm still/back in WoW.  I've quit so many times, sometimes for a month, sometimes for 3, sometimes for 6, sometimes for a year.  But I always try to find an MMO that won't make me want to go back.  I don't want to go back either.  I want something polished that evokes the feeling I had with Shadowbane... something where what you do actually matters.  But, the polish of WoW crushes the wannabes.  Is there anything.. anything at all?  I've tried dozens of MMOs with no success.

Originally posted by colddog04
Originally posted by Vaelgard
Ok.  So I noticed some people are hating on me liking WoW's raiding system and trinity.  You guys are constantly saying how easy WoW dungeons are (and you noticably do not raid current content).  Dungeons are SUPPOSED to be easy.  They are for entry level players looking for entry level loot so they can feel a sense of accomplishment.  Then, there is raiding, heroic raiding, and for the truly brave, the new challenge mode dungeons, which I have completed all on gold with a TON of dedication and effort.  If you think getting gold challenge modes is easy, then you are simply lying.  You have to play your defined role to absolute perfection, and there is no bigger rush in MMOs today!

That honestly sounds like fun. I should have checked in on those challenge modes while I was playing as they did look interesting to me.

 

But I don't think any of that is dependant on the holy trinity. I agree that you can have challenging content in both situations, but the predictability level in a holy trinity game is much higher in my opinion. Maybe that's the difference. In one scenario you are reacting a lot more (no trinity) and in another you are mostly working on perfecting the movements and timing of the encounter (trinity).

 

In other words, it's more of a taste thing.

 

 

You make a good point, and yes, ultimately, everything is a matter of taste.  What I didn't mention about the challenge modes, however, is how much you have to stretch your role and almost encompass other roles of the trinity in order to succeed in getting gold medals.  For example, a tank has to run into the next room and pull all of the mobs while the healer is drinking.  The tank needs to use his defensive CDs and self heals and the dps have to pull off certain mobs or DPS down things in order for the tank not to die.  The object is survival until the healer can enter the room and continue the fight.  I know the roles are still basically the roles, but it offers a really nice amount of dynamic feel to the holy trinity.

Trolling or not, WoW does have Worgen which are werewolves (with new excellent character models compared to the ugly looking vanilla races).  They have semi-interesting lore as well.

As an addendum, WoW gives you many different types and difficulties of PvE content, whereas GW2 just has a really easy cluster**** version and a more difficult cluster**** version.

 

You find WoW dungeons easy because that is the content you are choosing to do.  Super easy mindnumbing stuff.  Raid or do challenge modes, and trust me, you will NOT be bored.  You will need to tweak your abilities in your defined role to the best they can be to down some of the most difficult content (heroic raid bosses and CM golds).

Ok.  So I noticed some people are hating on me liking WoW's raiding system and trinity.  You guys are constantly saying how easy WoW dungeons are (and you noticably do not raid current content).  Dungeons are SUPPOSED to be easy.  They are for entry level players looking for entry level loot so they can feel a sense of accomplishment.  Then, there is raiding, heroic raiding, and for the truly brave, the new challenge mode dungeons, which I have completed all on gold with a TON of dedication and effort.  If you think getting gold challenge modes is easy, then you are simply lying.  You have to play your defined role to absolute perfection, and there is no bigger rush in MMOs today!
To keep it short, I feel like a lot of the other people on this thread feel.  I was highly anticipating GW2 and its lack of holy trinity, but in practice it was pretty much always a cluster****.  I love being DPS, and constantly trying to improve my numbers by tweaking skills, specs, and gear.  In GW2 there is no real tweaking because it's difficult to tell how you are doing when you have to raise a downed player, or throw a heal, or grab aggro.  Chaos, on paper, sounds fun, but I love the strategy and well defined roles that go into something like WoW raiding. :)
Kinda funny.  If you didn't have the title and conclusion, I would say you actually really liked the game.  The good really outweighed the bad, and one of your biggest gripes, the trading post, will obviously be fixed.  I understand the whole professions not filling roles thing, but it requires you to think outside the box a bit.  I bet with more time, you will slowly lose the mentality of tank/healer/dps and focus on just helping a group succeed.  As to the lighting effects and such, I'm sure there are settings that help that stuff.
I don't even like Star Wars, but I seem to remember they called even females "Sir" in the movies.  Game still blows though ;)
Probably never.  I am a huge "main character only" type player with maybe a couple alts for fun later on.  I doubt I will want to spend real money on character slots instead of things that improve my main like bag space, etc.
Oh, like WoW's combat?  I don't really mind the style at all.  GodSlayer looks cool too, but I wonder how the CryEngine works in MMOs.  You never know.  TERA's graphics were amazing... except for the horrible PC and mob pop-in, which ruined it IMO.
Wait it's point and click....?
This game actually looks pretty cool. From the trailers and info, the graphics seem good, the animation is pretty fluid, and the concepts are interesting, if not somewhat derivative. Still, I will be keeping an eye on this one.

Hi all.  So I have dabbled a bit in the stress tests with the classes and narrowed it down to one of these two for my main.  I always play a melee character in every game, and these fit the bill.  

 

The guardian seems to be kind of a paladin type, but it looks as if the attacks also heal, so I don't have to switch to some separate healing mechanics.  Am I right about that later in the game?  Can you do tanking and dps and healing all with one action bar?

 

 I like the warrior, but I find it somewhat overwhelming that they can use basically every single weapon combo including ranged.  Do they have some sort of weapon swapping, or am I supposed to find an exact weapon combo (i.e. sword and shield) and use it for the whole battle.  I am apprehensive about the weapon swapping element.  Do guardians also have weapon swapping, or is it sword and shield and that's about it?  

 

Sorry and thanks for any info!

3pm eastern.
Originally posted by Honner
Originally posted by Misthawk

I did see an option to show all player names:

http://wiki.guildwars2.com/wiki/Options#User_Interface

Not sure if that is exactly close to what you are looking for.

^ i saw that option too in game.

Yeah there is that option but it shows everyone BUT you.

Guess not...

 

:(

See thread title.  Is there any option to display your own name and title above your character?  I didn't see an option for it.  Ever since I played Shadowbane, I have loved this option (in WoW and TERA).  Thanks.
I really enjoyed it for a while.  The combat was really fresh, but there was nothing to do in the game.  The dungeons were boring and tedious, and after a few runs, there was no other endgame.  Content and fixes never really came, and they focused way too much on the Cash Shop items without adding any fun stuff to the actual game itself.  This plus the horrid issues of mob pop-in, atrocious lag during the nexuses, the poorly implemented vanarch system, and the weird inability to show all the other player characters on screen doomed them.   I'm not the least bit surprised.
Oh it's a warrior thing!  Haha ok thanks!
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