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All Posts by FomarThain - 29 found

12/29/08 2:55 PM
Viewed 438, Replies 7

I'm just kind of so-so on this game, as it has been knocked around here and there,  but since it is Cryptic (and I love the CoH games) I will be giving it a shot.

That said a thought occurred to me. Having played many MMOs I have come to the conclusion that to really enjoy one you need to stay away from the official boards. With that in mind imagine the normal hammering that is thrown around on those boards with the addition of rabid, ability to list the nuances of every ship, those ears aren't the right size, ST fans on top of that.

Wow. What a rough place that will be.

12/18/08 1:55 PM
Viewed 343, Replies 14
Originally posted by Guillermo197

Seriously tho guys. Grow up!

Did you people even play an MMO ever? Or are you guys just professional (paid) trolls?

This is absolutely nothing new! So many MMO companies sell this kind of crap through a webshop.

Especially smaller studios aka indie companies do this to rake in some extra money.

So again! Nothing new! Move along....

Cheers


 

Yeah that is pretty much what I said in my earlier post. I know that some of the other bigger MMOs do this and it is fine for SGW to do the same. I was just pointing out that the skeptic in me thought the timing seems a bit funky given their "reported" financial woes. Thats all. Maybe it is. Maybe it isn't. Like I said it seems like it is something worth mentioning.

12/17/08 3:03 PM
Viewed 193, Replies 4

I played this game for about 2 years and while I cancelled (just from getting tired of it) I still keep an eye on it. From what I read about patch fxes, new issues and what not it really seems like NCSoft is doing a great job supporting this game since they bought it. For the friends I have that still play I am glad to see this.

Have fun Mac players!

12/17/08 2:57 PM
Viewed 343, Replies 14

The skeptic in me says that given their "reported" financial woes they are looking for other ways to make some cash.  I know other big MMOs have this kind of thing it just seems like some odd timing.

11/04/08 12:47 PM
Viewed 194, Replies 5

I don't think this a bad or good hire I just think it is kinda weird. Roper did some nice things at Blizzard and what he tried to do with HGL (well it was different lets leave it at that ) but now he's involved with a super hero MMO? I don't know why exactly this just seems weird to me.

Guess we'll see.

10/27/08 12:48 PM
Viewed 3455, Replies 187
Originally posted by xtravert

I played the first month plus one additional month and decided that there just wasn't enough game play. onths it may be worth coming back and re-evaluating.


 Yeah that is exactly what I did as well. 2 months was enough. The reviewer talks about how player's characters and classes look the same at various levels from one another and I think that is right. But also one of the problems I had with the game is that my guy never looked any different himself! I basically looked the same at 10 as I did at 40 and that just doesn't sit well with me. I don't think that is much fun. I'm not a loot whore but... I am a looks whore. Give me some diversity and I will be happy. I felt the game was sorely lacking in that regards.

 

The culture armor looks really nice but.... unless I am missing something about its implementation won't everyone continue to look alike once they have it? I mean is it customizable? I remember seeing a dev video before the game came out of what looked liked hundreds of models in rows with all the various gear you could get and that spin guy was talking about all the combinations you could have to look unique. What the heck ever happened to that? Lol, and how sad it is that I have to refer to that guy as the “spin guy”. I typed that without even thinking, lol.

 

That lack of character "uniqueness" and the grind I seemed to be entering as the quests dried up were the reasons I left.

 

Will I give it a try in the future? Probably not. I did go back to AO once it was more "fixed" and I had a great time. So I think the author was right when he said they have a history of cleaning up their mess. But AoC is an entirely different beast. What all can you do in AoC? I mean how many systems are there to alter and enhance? Alot? Not when compared to AO. AO was broken out of the box but even on day one the base was there and it was alot more diverse than what is present in AoC. Besides graphics and a "different" combat system I don't see AoC offering up anything that current MMOs don’t already offer out of the box. Just my opinion of course.

10/26/08 12:14 PM
Viewed 1381, Replies 15
Originally posted by Tails1

im sure the game is better than what we saw on the movie,


 

I bet you are probably right but... you don't want potential players who semi-follow the game to have to make that leap on their own imo. You better throw something out there that folks tell their friends about. I agree with what others have said... so far FS has shown nothing to warrant that word of mouth, except maybe some negative word to mouth by people who take MMOs more seriously than others, like all of us who read sites like this....

I think they are kinda shooting themselves in the foot. Less is more FS. If you are really early in beta you still have plenty of time to hype this thing.

10/24/08 1:13 PM
Viewed 1514, Replies 33

I am going to give it a shot regardless. But I don't know... from the screenshots I have seen it kinda reminds me of Tabula Rasa. Makes me wonder.... Does no one else think this?

10/21/08 6:33 PM
Viewed 4767, Replies 129

Its not only reason I want and like to play MMOs but since it is BW it really may succeed in creating a dynamic story that players can affect. So, imo, many MMOs have claimed that feature but no one, again imo, has pulled it off. Usually it just takes the form on one or two "dev events" that add a little something to game be it a new area or loot. It seems like they are just progressing a story that is really already set in stone.


Like I said it’s not the only thing that sells me on MMOs and since it is BW I will be paying particularly close attention to this title. If anyone can make a story work in a game I think it is BW so maybe they will be ones to pull it off .


That’s just one factor of course with the main factor being how fun the gameplay is. Given their past games I bet this one will be fun.

10/17/08 4:37 PM
Viewed 1529, Replies 30

I am hopeful about this game since it is Cryptic as I loved City of Heroes. But I tell ya given the history of this game and the fact that it is a TV/Movie license I am very skeptical. I hope to be pleasantly surprised but I don't know... I am keeping my expectations low...

10/09/08 4:16 PM
Viewed 854, Replies 14

I have been pleased with the starting areas in this game in that I have not yet felt like I was doing something tedious. Even in those noob zones in which I had already made characters and knew my way around I never felt like I was "grinding on rats."

 

I have made characters in the Greenskin, Dark Elf, Chosen, and High Elf areas and I have been pleased with each. I have to say though that the Greenskin one takes the cake in so far as immersing you into the experience. If I had to guess I would say _alot_ of love went into the Greenskin areas. Not that none was spread to the other areas of the game but, to me at least, the Greenskin starting area really out shines the rest. Getting thrown in a lobber to the top of a dwarf fortress? That is a good MMO moment right there folks.

10/09/08 4:04 PM
Viewed 619, Replies 14
Originally posted by Mrbloodworth
Originally posted by Burnthebed

"While in scenarios, players will no longer be able to select "Need" in their loot windows unless their career or race can use the item being offered. Please note: players of a lower level than required by the item are still able to roll."

 

Single greatest addition to the game to date. Grats Mythic for pwning item hoarders, and greedy babies.

 

Yeah, its good stuff, and before the complaints come in, this is ONLY for scenarios.


 

Just thought I would add that in the final patch notes this scenario only part has been changed. It is now also a group option you can turn on for PvE. Good stuff.

9/26/08 4:40 PM
Viewed 1992, Replies 37

Very happy to see they are off to a good start. I am playing and enjoying the game quite a bit. But let's face it though, this number means very litte until after the first month is over.

5/18/08 5:37 PM
Viewed 5252, Replies 42

 

Originally posted by Tarka

The question is:  Does a game HAVE to be a WOW killer in order to be considered successfull?


Indeed! I agree that is the real question!

 

I think to many compaines/developers see WoW as the only bar to reach, in terms of subs, for its MMO to be successful. When in fact, you need far fewer subs to have a MMO make good money. CoH makes a profit. EVE makes a profit. EQ2 makes a profit. Hell, even EQ1 makes a profit!

Truth is, imo, WoW is a blessing and a curse in the MMO genre. It's opened the eyes of the masses to the fact that this genre exists while at the same time raising the bar so high many people don't see themselves being able to match its success.

IMHO Conan won't come close to WoW subscription numbers but you can bet dam skippy that FunComs gonna be makin' more than a few tasty cabbage dollars from it.

5/18/08 5:15 PM
Viewed 198, Replies 1

Was using this...

http://feats.goonheim.com/tempestofset

...to play around with a ToS build while I wait for Tuesday to come 'round. There are some specific spells/abilities I want under the Lighting and Thunder trees but I will have to skimp a bit on the General tree to get them. Anyone have an opinion on what probably should not be passed over under the General tree?

In particular I was wondering if folks thought you should at least drill down enough on the General tree to get "Shroud of the Gods". Think that is a must?

Thanks.

5/17/08 7:39 PM
Viewed 3340, Replies 48

Like most MMOs In the beginning you can play all trhe classes pretty much the same but they start to differ pretty quickly after that,.

I would get some more time under your bekt before making game and class judgements. :)

For instance Guardian <> Conquerer.

For many the negatives you mention like lack of races could be the very things they see as positives. Many folks may like a low fantasy setting and welcome it as a nice change from gnomes and elves.

I hear ya but I wouldn't make sweeping statements that people are gonna get bored. Could just be the game isn't for you. :) I'm not knocking you btw I'm just saying it's more of a personal choice then what one can surmise from a few hours in the game.

5/16/08 9:48 PM
Viewed 3267, Replies 69

I don't see much change either way. What matters is AoC getting enough subscribers to make a profit and I don't see FunCom having much trouble with that.

I think to many companies/people get hung up on trying to obtain WoW subscriber numbers as if that bar is the only way to to judge whether a MMO is sucessful or not. Fact is you can have a far smaller subscriber base and still make really good money running your game.

5/16/08 9:33 PM
Viewed 427, Replies 9

Originally posted by //\\//\\oo

Although I definitely preferred WoW as a game to AO, I could never feel myself truly immersed as I have in AO.. could be just something exclusive to my psychology so :X 


Well I hear ya. =)

I felt like UO and AO were the most immersive MMOs ever. Even more than the early days of SWG which I thought was also immersive with cantinas and such. Back before the macro days, heh.LIke you said the AO clubs, the music, the clothes (tons of clothes!) and the great art direction. Having played AO I was not surprised at all that the art direction in AoC would be great.

I remember people would have party things at the clubs in AO where someone would be a DJ and actually play music from a WinAmp server (I think that is how that did it anyway). Have not experienced anything like that since. I normally don't like that social hang out stuff in MMOs but that was pretty dang cool.

AO also had great emotes. Sorry to get off topic. ^_^ Trip down memory lane and all that.

5/16/08 9:23 PM
Viewed 427, Replies 9

Originally posted by Bladin

AoC and WAR are the only two in development that really scream out production value


Yeah I think that is thing with me. Both of these games seem to have been left in the oven 'til they were fully cooked. And as the MMO field gets more crowded I think that is more and more important. Granted the AoC launch could be a mess but then they all could. But based on what I saw in beta the game won't fail because the gameplay isn't there imo.

Though I am fired up about AoC I must admit that WAR seems like it is shaping up to be the Cadliac of MMOs. Yeah we won't know until we play it for sure but from what I have seen it sure looks like they are implementing alot of good ideas.

5/16/08 5:46 PM
Viewed 220, Replies 3

Just bought the game today after enjoying the end of beta and I am fired up.

But in looking at the screenshots I was wondering if anyone can comment on whether there is a lot of diversity in what people/players will look like. I know it won't even come close to CoH but I wonder if it will be enough such that you can tell people apart or at least such that everyone won't look like a clone.

Can anyone who has played comment on this?

Thanks.

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