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3/28/08 11:29 PM
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Viewed 959, Replies 13
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The giant rats are a nice touch. =)
Looks pretty cool. |
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3/05/08 7:34 PM
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Viewed 539, Replies 5
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Bleh, a third delay. *pout* |
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2/07/08 4:03 PM
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Viewed 457, Replies 4
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Originally posted by Hexxeity
Some of us have been following this game for a long time already, and the Dev essays are kinda fun, but after two delays/false release dates already, and no word on anything actually getting finished or even Beta announcements, it's heard to maintain much interest in these articles that aren't actually saying anything substantive. If these articles are still entertaining to you, that great. But I'd prefer something more relevant at this point than just regular 'Hey, we better make sure people keep hearing about Spellborn, even though there's no real news! Let's pop out another fluff piece of a dev lecturing us about his job process." stuff.
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2/07/08 1:49 PM
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Viewed 457, Replies 4
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These Dev Journals are nice, but a release date would be even nicer. |
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1/08/08 5:22 PM
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Viewed 3269, Replies 59
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Originally posted by Itanius Exactly. |
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12/28/07 9:27 PM
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Viewed 5237, Replies 127
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This sort of 'event' is something I'd expect to see in Second Life, instead of in WoW.
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12/26/07 9:51 PM
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Viewed 4829, Replies 136
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After seeing WoW win 'Worst Graphics', I lost the ability to give any credibility to the rest of the list. It becomes clear just how mindlessly negative bias > actual taste or perspective in the case of this 'article'. |
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10/29/07 2:00 AM
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Viewed 1748, Replies 38
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Originally posted by UnSub
That is a good question. Especially since the mythical 'fact' of '95% of gamers are teen hetero males' has already been proven false, especially in this day and age. Yet companies still seem strangely blind to how self-limiting their design choices are. They're overall hurting themselves by being so narrow minded and not even considering that there are more kinds of people playing games. I find it funny when gaming companies: 1. Make a game with elements strongly favoring the tastes of only one kind of demographic. 2. Then wonder why it seems 'so hard' to get more diverse playerbase (which = more money) into their games. (Hint: It's because your game does ALMOST NOTHING to try to appeal to them!) It's not rocket science: stop pandering to only one kind of demographic, and more people will be attracted to playing your game. Pander equally. Doing anything else is just stupidly shooting yourself in the foot when it comes to making money in the rapidiy diversifying gaming market. |
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10/03/07 6:23 PM
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Viewed 2550, Replies 20
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Originally posted by daarco They've said before that there will be no simultaneous U.S./Euro release. So even if it releases in Dec. that will be in Europe, and it will be a few months past that before we get it in the U.S. |
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10/03/07 6:19 PM
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Viewed 2948, Replies 16
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Originally posted by Ciccero: The game, since people seem to be gasping for words, is reminiscent of Vandal Hearts in appearance of characters and zone layouts.
I actually was getting more of Monkey Island vibe, but I'm gonna guess that most of the players of this game will be too young to have ever played that. |
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9/25/07 1:41 PM
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Viewed 410, Replies 6
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Whoops! =P |
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9/24/07 3:07 PM
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Viewed 4809, Replies 69
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Originally posted by FomarThain
Also, remember that in 2006, they did the SAME THING -- said they didn't need so many devs, and fired a bunch of them. So this is the second time they've done this during the development of this game. That's horrible for morale in the company, if nothing else.
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9/24/07 1:58 PM
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Viewed 27228, Replies 812
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Originally posted by Pomy
What, that the fanbase starts donning tinfoil hats whenever the company gets mentioned, even if current history shows no basis for it? EQ2 keeps improving all the time. Vanguard was a tranwreck before MS even dumped it, and SOE saved it from being trashed forever. PotBS is using SOE just to manage their billing and marketing, and people are screaming for boycotts of FlyingLabs just for associating with them. I mean, that's a frothing-at-the-mouth level of overreating. People are irrational about SOE, regardless of what the company did in the past. People draw negative connections were there isn't any -- they're making stuff up when current reality doesn't support their hate (like who's to blame with Vanguard). Most people have never even personally experienced anything bad from SOE -- they're just following the herd because they figure that hating SOE is just what all respectable MMOers are supposed to do.
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9/24/07 1:51 PM
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Viewed 4809, Replies 69
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Originally posted by anoma7y Exactly, it's a total PR line. Businesses downsize for ONE REASON ONLY --because of finances. |
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9/23/07 8:33 PM
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Viewed 27228, Replies 812
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This mmo podcast sums up my opinion of the SOE Hate Cult. Most people nowadays are just parroting what everyone else says about SOE, with little actual knowledge or personal experience with anything bad that SOE has done. Hating SOE is just 'what you're supposed to do' so people just follow along. |
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9/22/07 12:36 AM
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Viewed 224, Replies 2
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Wow, those are a terrible resolution. |
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9/21/07 1:49 AM
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Viewed 1101, Replies 15
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Originally posted by Uproar
That's pretty cool... though there isn't an actual 'pet class' per se in EQ2? What a shame. =/ |
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9/20/07 2:06 PM
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Viewed 1101, Replies 15
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...is that a pet stegosaurus? o_o
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9/20/07 1:48 PM
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Viewed 446, Replies 5
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The parrot and being able to log in 15 days before retail day is what's getting me to pre-order. I can't help myself, lol. |
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9/19/07 4:11 PM
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Viewed 2348, Replies 35
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Woohoo! |
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