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All Posts by Zeroxin

All Posts by Zeroxin

92 Pages 1 2 3 4 5 6 7 » Last
1824 posts found
Originally posted by Rogosh

End game raids, or something close to it.

You mean in number of people able to participate in it or in challenge?

The ability to......play the game right now.

Originally posted by KhinRunite
Originally posted by Alminie

 ....

if you played only to lvl 10 then you really should play longer  you haven't even touched how Awesome TERA is.

....  

This has nothing to do with Tera, but why must there be games that I must play "longer" before I "touch how awesome it is"? Does "first impressions" mean nothing to the developers of these games? Especially if the game will have subscriptions, shouldn't it feel "Awesome" right off the bat?

Some games only become better when you break through whatever it is you're struggling with but you're right, first impressions are important and you can't kick a person for not torturing themselves till they get to the fun part.

Originally posted by KhinRunite
Originally posted by Comaf
Originally posted by Mavacar

It's so good to see developers being excited about their game... But damn don't get me hyped again ^^

 SO cool to see excitement over another 5 race vs same races game.  Don't you people ever get tired of mediocrity?  You know, mmorpgs are capable of producing titles with lots of original races and different cultures.  They can even create real lore where various nations have good reason to battle each other over differences in religion, or for the sake of conquest.

 

So how is this title any different than anything else?  It's eye candy and a new video game ala the Gauntlet game model where quarters once fed the machine.

 

Until you people stop investing in mediocrity, you will only get what you ask for.  Where's the excitement in that?

The effort you've put fort gathering information about this game is mediocre. Stop investing in mediocrity. Seek before you speak. 

Haha awesome, I was hoping someone would reply with something smart.

@Comaf

Take his advice, learn about the game and speak facts rather than your opinion about a game you haven't even played yet, let alone read about.

Originally posted by Alot
Originally posted by Lord.Bachus

It would be surprising if parents would not love their own child.....

Do you think that Sony loved DCUO, that Squeenix loved FFXIV, that Funcom loved AOC?

Yes but they probably didn't love how it was received.

 

EDIT: Actually scratch that, I don't know how all of them feel but I do know that DCUO is a fun game when there's actually stuff to do. Everything else can sit in my unplayed list.

Originally posted by Coated

From what I can see, is most of these people bashing this game are SWTOR lovers.

If that is the case, this game must be amazing, cause SWTOR sucks balls.

Lol, it's either you're biased towards TERA or biased against SWTOR because these guys rip SWTOR and even GW2 when they don't quite get the design decisions they are making.

Originally posted by Hycoo
Originally posted by cinos

Lol, so TSW press nda lifts 1 day after the GW2 press nda lifts.

Gotta love that timing. :p

They are confident.

Riiight, if they were so confident they'd pop the NDA on the same day. But still tis' hilarious.

Originally posted by Malevil
Originally posted by Shroom_Mage

 


Originally posted by Volkon

Originally posted by kluu
people think its going to change the world in a big way.  i for one is doubting that.  i dont think its going to be as dynamic as people think it will be.  its gonna be quests with a little different feel to it.  If it were truly to change the world, the AI will take over


 

That's just it... with a lot of event chains, if you leave them unattended the AI will indeed take over. Villages will be lost. Resources under enemy control. Bad guys running amok.
 
They aren't kidding with the changes being persistent and happening whether you're there or not.


 

The truth is events won't really feel "world-changing" after the first few times. You aren't going to feel like stopping the centaurs every time they attack, so the "default" state of things might be overrun by monsters every time. Reclaiming it won't be a week-long battle but only a few minutes.

That won't matter though, because even in its most boring form, an event system is still better than a quest system. And fortunately, the events don't reset immediately, leaving you with plenty of time to feel accomplished if you do decide to clear them out.

I dont think that game will be 'overun by monsters' . Dont forget that most events scale, so even with few ppl lvling, they should be able to finish them .  If someone starts new alt and wants it lvl in PvE he realy has only 2 options - grind or doing DE. If ppl decide its better to grind than to do DE, game will be failure.

Errr no...they have 4 options; Personal Story, DEs, WvWvW and then grinding. I don't think anyone will be able to grind in this game, they'd just end up in another dynamic event.

GW2: You Mad Bro?

Originally posted by Zylaxx
Originally posted by jackman1118

Confession: I like swtor's carrot on the stick (if that disqualifies me from liking this game too then so be it)

 

But without pvp gear, what keeps me pvping in guild wars 2? I am trying to find information but all I see is people saying "Its fun, thats why you should play it!"

 

I play mmo's to progress a character, I play sc2 or fps' for competitive fun. (cause its a rpg)

 

Will this game provide the same types of ladders and stat tracking that a fps or a sc2 provides to keep me playing? This is something dearly lacking from swtor and if this game *plans* on having it at release I will be very interested.

 

Will I be able to get anything but "fun" out of pvp?

(note: I am not asking for pvp gear to own casuals, but I need something to aim for when pvp'ing!)

 

Simple answer, no GW2 will not have carrots on a stick and will not contain pregression based on gear inflation, so in all likely hood this game wont be for you. 

 

I think its great a game will get rid of the "epeen" and "hardcore" and concentrate on things that make this genre great.  Not stupid things like raiding, gear progression, legendarys which only 1 person can have, or other elitist forms of differentiation.

There will always be elitist forms of differentiation, whether it be kill count or number of matches won, it will always be there. There is no getting rid of that but gear grind and the whole stat-wise differentiation is definitely gone.

Originally posted by strama
Originally posted by Sanctum
Originally posted by k-damage
Originally posted by Master10K

What we see here is a Thief vs. Warrior in a 1v1 situation. (...)

LOL, I can already smell a shitload of ragequits against master Thieves.

Thief : "Here"

Warrior : *swings

Thief : "No there"

Warrior : *swings *swings

Thief : "Above you"

Warrior : *duh ?

Thief : "Haha no in fact now I'm here !"

Warrior : *SWINGS *KLASH *GRUMBLE *CRIES

nice perfect fantasy world you live in

*Warrior stuns you followed by a knockback and a daze you suddenly remember that you are low hp/midf armor and die" I cvan also theorycraft broski

what will rerally happen will be a mix of both

Wow i literally had to make an account just for this.

Sanctum please don't forget that your warrior's stun and/or daze are going to HAVE TO HIT ME FIRST. It will not be so simple when I can dodge in four possible directions that you will have to guess/anticipate, or blind you so your stun misses, or drag you to me effectively interrupting whatever you were planning or go invisible possibly messing up your rythm.

Now If you were to succeed despite all that... It was your skill and battle senses that allowed you to outplay me. Not the thief's game design.

At the start of the thread I also noticed that you were talking about buffing the damage because it seemed low. You seem to have missed the interviews and blog posts where the devs EXPLICITLY said that numbers are still in flux. Someone more helpful than me might post the link here. 

EDIT: extra shite that I remembered I wanted to say while browsing this early in the morning.

One build: Immobilizing Hammerwar

Originally posted by drbaltazar
Worked fine in gw1 .mesmer tho i was looking forward but now its just another gost master.beurk

Duuuuuuude we could start a whole discussion on the potential the mesmer has to mess with your head because ... you know that's what the mesmer did... annoy the hell out of you and mess with your head.....

Originally posted by jackman1118

Again, I do not need gear to be good at a game.

But I do enjoy the gear race, which I usaully win.

SWTOR is not competitive. if it was I wouldnt even be looking at other mmo's. The gear grind is a bit hard (although now nerfed to pieces) and I enjoyed that but they still have no rankings or arenas.

GW2 is looking to be competitive without a main staple of mmo's in the past, which is wierd.

when a MMO is giving me a different character to play in 5v5 objective game play, it is no longer a competitve mmo. it is now literally a moba.

Maybe my thread should read: Why play gw2 when dota 2 is coming out with more prize money tournaments?

This is only for pvp, which I will play exclusively. PVE is boring to me and after public quests in WAR I see the pve in gw2 to be the same kind of idea with a bit more flair. (ooo the town isnt usable anymore? good thing they sell level 5 gear.)

I just dont see how this is now considered a mmo on the pvp side with no pvp gear progression, and only titles and stuff..

even LoL has levels with new skills and runes you have to grind...

this is in response to multiple posts, thats why it probably reads choppy.

And again, it has been said that you get gear in WvWvW. So there will be gear progression? I dont see why they would give gear in pvp if it didnt have stats after saying something along the lines of "you will get gear you NEED entirely through pvp as well".

Oh and all of you are whining about pvp gear, whether you think you are or not. Just as I am probably whining about lack of pvp gear, even though I assume I am not.

also, the original title is: why is no pvp gear good? I believe the answer that most of you have said is because you lack the time or desire to "grind" it. is this wrong?

edit: spelling and stuff

Guild Wars 1 had $100,000 prize money tourneys as well so..... yea....

Originally posted by eyelolled
Originally posted by Kwintpod

If it was any other poster I might have been nicer

Why the hate for MMOxposed? I've never seen him just trying to be disruptive, he just says things trying to get a debate started.

Then he should do it with more solid information rather than sounding like someone forcefully trying to make you respond.


Originally posted by droper

Ugh W v W v W zerg fest + shitty pvp maps(catapults WTF) + pve(wooooo never seen that before) = Bad designers.  Wise men learn from others mistakes fools learn from their own.





 


Wise fools learn from both and I'd wager that being a wise fool is the best way to go.






 

Where is the troll hunter when you need him?


Originally posted by Meowhead

... everybody keeps forgetting the Mesmer. :(

They're a magical duelist!  Shooting laser beams and stabbing people with their sword.

The mesmer is OP, no one likes the mesmer. :D

Guild Wars 2: Your body is NOT ready.

She can now play GW2 to her hearts content.... I think she might actually begin to hate GW2 now if she plays it too much.

They show one set of revealing armour and people go up in arms, it's like people forgot all the not-so-revealing armour they've shown us over the past year.

92 Pages 1 2 3 4 5 6 7 » Last