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All Posts by eldaris

All Posts by eldaris

17 Pages 1 2 3 4 5 6 7 » Last
336 posts found

I don't mind grouping with talkative people who can sustain a conversation but voted for soloist. It's funny how even on this site full of nostalgic old school players you have more people which don't enjoy forced grouping, too bad that with online games being more and more popular the community is not what is was anymore.

Originally posted by Tibernicuspa

Originally posted by Anireth The day of the WoW style game is over? Big news. Wildstar proved that over a year ago.

LotRO proved it. And STO. And AoC. And Rift. And SWTOR. and all the other clones. This lesson was learned ages ago by everyone but publishers.

And still most of them were more profitable than old school "camp the monsters for hours" .Wildstar proved that people are not interested in a hardcore pve mmo with forced group raiding like "old school" players want - I played it until it was clear that they wanted to forced player into raids or premade pvp . The only competition smedley has in mmo world is paul barnett.

Warhammer online with 3 factions, good animations, decent pve questing, good music and open world

Originally posted by Tibernicuspa
But the last 10 years have been full of soulless titles and wasted potential. Talented devs that understand the genre driven by passion, rather than publishers, is what made MMOs great at the start and what will make them great again.

Hard to imagine a more souless game than eq1, grinding same monsters for hours in hope to find some epic to prove your epeen. You can dream all you want but those days are over and no quality mmo will use the eq1 recipe ever again, at best you will get some B class mmo with second class graphics,animations,repetitive music and lot of npcs to grind on - should make "old school" players happy.Mark Jacobs like other old school mmo creators was not capable of creating another successful mmo, Warhammer had awful animations, awful pve and awful pvp after tier 2.

Originally posted by dave6660

Originally posted by rojoArcueid i am OK if we start without a map (like in DayZ), but we should be able to find a map in the world. That being said, i would totally love if it is like a paper map in real life where you dont have a pointer saying "you are here". Just let us find a map and find our own location on the map using the environment as a guide. That can be applied to quests too.
It would certainly make the reading the quest text relevant again.

I think this model works best in survival games though.  Not so much in the typical fantasy quest grinder.

Not the map is the problem but the interface showing you the way to quest objectives. Contrary to what op said, wow vanilla didn't have that and worked quite well, you could explore or ask in chat.I would probably prefer a game with maps but no arrows to quest objectives - still a game with no maps at all could be interesting,after all I don't remember heroes in fantasy books using google maps (they also didn't kill thousands of rats/boars/bears to get items and even "bosses" didn't drop always something "epic")

The music is really generic but maybe they think ffa pvpers are not the kind to look for haunting music or memorable vistas in a mmo (even more when the worlds are destroyed at the end of the campaign) and they are probably right judging by the number of people listening to their own music lately and the lack of interest in any activities besides fighting.

Originally posted by Mavolence
I want the exact opposite. I want a game that is not right in front of me obvious but also has no wiki like wowhead or some bullshit shortcut site for people who have no intuition. Learn through playing and exploring not wiki's is how i'd like it.

No vote since I want to vote for this answer and if I have to ask for advice I would ask general chat not look outside the game.

Another vote for yes,DKP like most things big guild related only serves guild drama and to divide even more the community.

Originally posted by TheGoblinKing

Originally posted by eldaris I have a lv 50 character and played a little with housing but lost interest as soon it was clear that it was all about raiding and rated arenas. Went back to WoW and probably I will not return to Wildstar since they are planning to have dominion vs dominion bgs and I really dislike developers which sacrifice lore instead of fixing population imbalance (like Trion and Rift). If they don't kill lore then I'll wait for rated armour to go away before trying it again.
i would love to see your source for this because it is completely made up.

"Jen Gordy ?@Bardic_

@mrfrezzzer same faction battlegrounds are being tested internally - they are targeted for next update, if the testing shows it is ready"

WoW vanilla, unfortunately I didn't have the opportunity to try SWG before NGE - from what I read on forums it sounds great

As soon Trion killed any Rift lore allowing defiants and guardians to fight in same battlegrounds ,it was clear they were interested only in money and ready to make any compromise for a few cents more.

I have a lv 50 character and played a little with housing but lost interest as soon it was clear that it was all about raiding and rated arenas. Went back to WoW and probably I will not return to Wildstar since they are planning to have dominion vs dominion bgs and I really dislike developers which sacrifice lore instead of fixing population imbalance (like Trion and Rift). If they don't kill lore then I'll wait for rated armour to go away before trying it again.

Around 30-35 hours but with 3 zones not explored or quested yet - Nagrand,Frostfire Ridge and Tanaan Jungle which is a good thing since I plan to level a few alts too.

Originally posted by Tracho12
I don't see the issue.

If you want a challenge, make your own challenge. You don't have to wear the best gear, you don't have to follow the optimal rotation, you don't have to use addons, there are plenty of ways to make the game more challenging if that's what you're really looking for. How about if you die, you have to delete your character and start over? Getting to end game with that stipulation would be pretty challenging.

The issue here is people that complain that the game is too easy aren't actually looking for a higher degree of difficulty. If they were, they'd take my suggestions to heart. What they're actually looking for exclusivity. They want to be able to see the big dragon, the big bosses, and all end game has to offer while at the same time preventing other people from seeing it. They want to use it as a bragging tool to show off to other players just how superior they are.


QFT and I can't say I will miss "old school" mmos where camping dungeons or areas for hours was the pinnacle of mmo design. Too bad Wildstar developers didn't understand that no AAA mmo will survive only with hardcore players and the majority of players have too many options available to stay in a game where they are treated like second class citizens. Now they will have to change the game and go ftp or wait until NCSoft shuts down the servers to cut losses.

Cartoony style graphics game made for hardcore raiders only ? What could go wrong ?PVP with rated armor and now with 1 h queues or worse ? Too bad about the game,it could have been fun if the developers realized this is not 2004 anymore.

Originally posted by zzax
WoW's pruning is like -1 skill in some cases. I definitely dont recommend it, its still one big mess.

Good to hear that,already WoW cut too much stuff over the years,ending with 10 skills would be awful for veteran players.

You should give Teso a try,it's quite fun to level to 50 - after that it depends on how much you hate the other factions .

Originally posted by ElRenmazuo

Originally posted by eldaris  

Originally posted by Xiaoki nWoW - Blizzard hired a bunch of guys from other MMOs and then copied everything on the market.t.
  Good thing they forgot to copy the boring farming from eq1,too bad they still copied the raids. Can't say I care much about them canceling titan if it was a sci-fi - my interest in sci-fi went away as soon I discovered Lord of the Rings and fantasy.
I dont understand why you cant like both? Both genre have great movies and games

I still like some fantasy movies or books like Blade Runner or Dune but for games I prefer fantasy. Not sure why but EVE was the only sci-fi mmo keeping me subscribed for more than a few months(I lost interest after 2 years because of developers bias towards pvp). Magic and swords are more fun to me than guns and science ;)

Consoles games as a standard in mmos ? Yes,exactly what the genre was needing to sink even lower. While I agree that mmos are lacking especially compared to single player pc rpgs,the last thing the genre needs is to be more like console games.

Originally posted by Xiaoki
nWoW - Blizzard hired a bunch of guys from other MMOs and then copied everything on the market.t.

Good thing they forgot to copy the boring farming from eq1,too bad they still copied the raids. Can't say I care much about them canceling titan if it was a sci-fi - my interest in sci-fi went away as soon I discovered Lord of the Rings and fantasy.

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