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All Posts by eldaris

All Posts by eldaris

8 Pages 1 2 3 4 5 6 7 » Last
144 posts found

EQ2 ,great housing with lot of customization and a parallel system of leveling for crafters too,unlike other games it is not just press a button and wait for the item to be over.

Big open world ,no loading screens between zones.

WAR ,it could have been a great mmo if it launched more polished,3 factions, better crafting and pve,a world not zones linked by portals

Classic eq/wow healing combined with defensive/offensive targets like warhammer.
To the poster saying that changes to healing were needed because people avoided to play healers for not being "fun" enough - no,most people don't play healers (or tanks )because they dislike being responsible for the rest of the party and because healer is the first to get blame in case something goes wrong.
Gw2 lack of healer class was one of the worse things about the game and aoe type of healing is not good enough when you want to heal a person in particular.

No,I would prefer p2p if they want to have a subscription option or b2p/f2p with cash shop,no subscription option and without items offering an advantage in pvp.Also an ideal f2p game should have permanent unlocks for races/classes/etc not things you have to buy over and over (swtor pvp unlocks).
I spent quite a lot of money in eq2 on mounts,pets and houses and it seems a lot of other people like vanity items ,especially in games who have a more social side than combat only mmos,the best thing about cosmetic items is that it does not make a game p2w.

You could try lord of the rings online which has houses you can decorate but I think the whole system is a little simpler than EQ2.It's free to play so you could give it a try and see if you enjoy it or not.
From what I heard rift also added housing but I didn't played it lately so I can't say more about it.

I was ok with seeing players from enemy faction when questing in their areas but hated the idea ,which was launched at some point, of being able to quest together with the enemy faction players.
It would have destroyed any sense of faction loyalty to be able to quest with some player then fight them in pvp later on.
Not a big fan of phasing but since this system don't allows enemy players to quest together ,it's ok with me.
Could be that they use this system because if everyone who helps killing an npc gets experience from it and you are in same phase with the enemy players,killing the same monster, both would end with xp ,which would be like questing together.

Any game made or published by EA - too bad they published The secret world,I would have liked to try it
Trion games for now - still annoyed by how they changed a two faction game (RIFT) into a game where faction does not count , just because they were unable to balance the numbers of players

Beside being already a sticky post for group play vs solo play,massive multiplayer online has nothing about forced grouping and being a fan of forced grouping is not making you more social than a person who only wants to join groups when he or she feels like it.It seems some people ask for forced grouping because of the feeling of power they can get in those games (as guild leader or a much needed class like healers,tanks) and not from a real desire to be social.
If you really want to socialize with other people you can do it in all mmos,you just have to be patient and find people with the same mindset ,you just can't expect to find people who want play in same party or socialize with you when you want it and in the ways you want it just because you are a much needed class or a "famous" player.
It would be interesting to see how many adepts of forced grouping also desire games where being a member of a guild is necessary to enjoy the game.

Not a fan of this type of 'stealth' and trying to make harder for groups of stealthers to stay together makes it even less interesting.One of my favorite things to do as stealther was to protect healers from others rogues and having to fight more than 1 rogue was a nice challenge.There are other ways of keeping stealthers under control like low health,lower dps and more utility etc but this system is another reason for me to doubt CU is a game i want to play.


Originally posted by Trionicus

It may yet work out for TESO but based on the leaked footage and official rendered gameplay video I would say that they better hope ArchAge doesn't get here at around the same time they do.


They should be more worried about having a complete game with no bugs and with as many things to do at max level as possible than think about a game like archage which if it launches without pve servers will not be more than a niche game.
The market has so many mmos available that teso can't afford to launch incomplete or with too many bugs if they want to have a decent number of subscriptions after 3-4 months.

No,I don't like any type of pvp beside rvr/faction vs faction etc and I find a pve only game boring(in LOTRO I spent a lot of time in monster area because it was the only pvp available,so much that I lost interest in leveling my free people character)

No more preordering for me but if the information available from beta will make me think I could enjoy teso for at least a few months I will buy it on launch day.Subscription is not a problem as long the game is fun,I prefer spending 15 $ on a monthly subscription than on a 2h movie .

Not my favourite character models in a mmo but still decent .I completly agree with you on animations and also I would like some change in combat too ,even if I like a lot of things in this game , the combat animations are making me stop playing it every time I try to return .I doubt any big change will happen at this point, the game is too old for Turbine to invest in such a big change so I just visit it from time to time,the Shire is still one of my favourite zones in a mmo.

Elder scrolls online for now. Depends on how things go I will like to try CU too if the combat is interesting enough and not a copy of an old and out of date system with 20 s or more of crowd control.It would be interesting to see if the developers can deliver a successful game and not repeat the mistakes made with warhammer.

1.No raids,no battlegrounds,no communication or questing with the enemy faction,no loading screens between zones
2.Interesting crafting ,player housing ,decaying armor, AA as in EQ2 AA ,collections,mini games,events from time to time ,as many things as possible for players to do at max level beside pvp and chasing loot

Action combat as long the player is not rooted in place like in Tera.If rooting during combat is in game then I prefer tab targeting but with a fast combat like gw2 or even wow.When I want a slow combat I can always play Heroes of Might and Magic for turn based strategy (to exaggerate a little like so many fans of tab targeting slow combat do in threads like this one)

Crafting giving decent items does not force anyone to craft since you can buy it from auction house unless they copy wow model of making some crafting items bop which would be a bad idea.Also lot of people dislike pvp or dungeons ,making them do parts of the game they dislike just to be competitive is not a good idea in my opinion ,it's much better if the game allows you to get items you need while doing the activities you enjoy.
No idea what type of game will TESO be - btp,ftp or p2p - but if it has subscription the longevity problem could be solved by developers doing what should be expected from a subscription mmo, add more adventure content every 2-3 months,expanding the world and the dungeons etc ,even pvp could benefit from changes in the terms of the conflict ,new siege weapons .Turbine managed to do that in the first year after the launch of LOTRO ,too bad things have changed since then.

So OP you want a sandbox like game then you complain about TESO crafting/pvp giving items equal to those from dungeons ? Seems more like you want an old school raid grinder like wow was in vanilla,with the "raid or quit" mentality some developer had.And people wonder why it's a good thing that maybe TESO will lack raids,it's because most raiders always have to ask for the best items in game,they are not happy when players can get those from other activities than raids.
There are a lot of players interested in story or lore ,even in elder scrolls games,one of my favorite activities in skyrim is to read the books I find around game and take the ones I like to put them in my house.From what Sovrath said about pax demo ,I hope to be able to continue this in TESO as soon they decide to add housing.
Not a big fan of story being solo only,I would like the possibility to experience story instances with friends but it is not a deal breaker to me and it's better than story instances being done in a random party or raid with people who don't let you enjoy the lore because they want the shiny loot faster.

I play eq2 on and off ,main reasons to return to it are :
- crafting ,one of the best in mmos ,not just pressing a button and going afk until the item is finished like in most mmorpgs today
- housing ,even if some people dislike how houses are instanced instead of having like in swg player cities ,I think is better this way .You can decorate the house with items made by you or other players or found during your adventures,there are lot of different types of houses available and eq2 has quite a large community interested in this part of the game.
- large world ,lot of quests,some interesting zones, great music
- lot of races and classes to choose from
- different types of mounts - beside the usual ones you have flying ,gliding and jumping mounts - I hope this will be copied by other mmos since jumping mounts are really funny to travel around

The things that make me take some breaks from the game are the combat system which is I find slower and less interesting that other games like Age of Conan,Wow or Guild wars 2 (other people prefer a slow combat),zoned world and lack of faction vs faction pvp on most servers.If you don't care much about pvp and more interested in dungeons,raids or questing you should give the game a try ,maybe check a few videos first to see the graphics,combat etc.

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