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All Posts by Danmann

All Posts by Danmann

3 Pages 1 2 3 »
55 posts found

You should have renamed this "How to be a Coward in EVE". Instead on focusing ways that you can use larger numbers of ships to beat a more experianced enemy it basically tell you to stay docked.   

 

 

Also the article talks about the Learning skill but completely disregards the other LEARNING skills that increase your indivual stats by 1 point per level which is a MUCH faster way of decreasing your training time.

Depending on the quality of the wreck, and your salvaging skill, you should find yourself with some components, or the dreaded metal scraps.

 

In case anyone cares, The level of your salvage skill has NOTHING to do with the content of the wreak or the qualitty of the stuff you get.

The Truth is Revealed!!!

Testing
SPAM Forum « General Discussion
12/22/07 5:46:56 PM

 

 

 

Originally posted by Netzoko

LOTRO pays MMORPG.com lots of cash for giant advertisements, in return they put in the good name.

 

Money talks.


With all the cash we make in adverts from LORTO we were also able to buy all the members with more than 300 posts a high quality tin-foil hat for Christmas....I see you received yours a bit early.

 

 

I can't wait till this kid grows up and tries to use some more of his WoW inspired skills to get job only to find out  using "Mind Control" is not in his RL talent list.

In case none of you speak Chinese I can make up give you a rough translation:

"This is a video of Dark and Light. We have partnered with NP Cube to develop with truly massive MMO project and bring an amazing MMO to the fans. Our partnership with NP Cube was inevitable since we both share similar business practices, namely the complete disregard for Quality Assurance, community support and rightful ownership of intellectual property. We feel this is a match made in Heaven. Thank you."

Where else in the world can you sell off someone else's work as your own and get paid for it.?

Originally posted by Jatar

Here is a fun idea, what if you could rename any player to anything you want?  In other words, if you ran into somebody named God Hater or something, and you were offended, you could right click on them and choose 'rename'.  Then type in any name for this player you want.  This system is used in some non-game chat software. 

From then on you would see that name over their character, and that name if they send you a message, and when you send to that name the game automatically sends to the player.  Everyone else will still see the original name (unless they too rename the player).

Now, when you are offended, you can fix the problem yourself.  Players who aren't offended can leave them as they are.   Another nice feature, you can change a long name to something short and easy to type.   Your only limit would be that you can't rename someone to the same alternate name you used on another player.

Of course, in voice chat you might have a little difficulty if you renamed someone Bonehead and use that to refer to them...

Jatar

CitadelofSorcery.com


Great idea! I'll add it to The GAME feature list immediately!

Originally posted by Gnomig

Just a thought: if you had the opportunity to ignore a player completely, then it could work out... i do not mean to block that player from the chat, but to make him invisible too... this combined with an quickignore-button should do it really.. if you encounter someone really breaking the immersion, then click his name in chat / target him in some way if you see him dancing around - and WHAM - he's off your screen for good... you could soften this harsh concept by introducing ignore timers such as 1/8/24 hrs or permanent ignore.

Wel... I like the thought


The GAME™ will have this feature! It is currently in the Pre-Beta Stage of Alpha Testing.

Originally posted by UnSub

As a side point - if Turbine were really trying for maturity or realism, why only boobs? Why not full frontal nudity for both males and females?

 


I believe you mean Funcom right? 

Either way the article was definately not a bash against AoC. I plan on playing on some kind of PvP server when it comes out, but it seems to me they have lost track of what really makes their game attractive to mature gamers if indeed that is their target audience. As much as I enjoy full frontal I'd rather they focus on creating a gritty mirror of Howard's world.

 

Roma Victor and realistic are two words that should NEVER be used in the same sentence.

The graphics are so great they won runner up in last years MMOWTF Awards...Bet you they challenge DnL again this year.

"Besides, when using the transpiration tool which can contain many people, your partner can also take together with you! "

I lol'd

Can I have your stuff?

Not much we can do for the guy besides nominate him for a Darwin Award. I wonder at what point he realized he wasn't going to survive? Probably toward the end  he was hoping RL didn't have such a harsh death penalty.

An interesting announcement considering all the PR work that went into telling folks that Sony was just a publisher when it was plain that there was only enough rope to hang themselves...Now that the wizard behind the curtain is revealed, It will be interesting to see what direction the development takes.

No wonder I saw a dude in a cheap cloak chasing a midget run by my house a couple nights ago...
DAoC had PvP areas for specifc level ranges long before WoW.

Hello all,

I had already recorded all the votes for the MMOWTF Awards before the DB crash so you get to see the full results in my Monday column.

Just to drop you a note on the status of the Awards:

I had already counted all of the existing votes BEFORE the crash so you will all get to see the full results on Monday. There is no need to re-vote if you did so already.

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