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All Posts by Dominisi

All Posts by Dominisi

3 Pages 1 2 3 »
55 posts found

See, what a lot of people are failing to realize is the fact that it is, indeed, a business. While right now World of Warcraft holds the vast majority of subscriptions to online games, why not tie up the loose ends?

This is what Blizzard is doing, they already own the casual crowd, and with all of the sand-box MMOers who want something more complicated, more in-depth, more time consuming, who make up the OTHER majority of gamers, Blizzard wants to deliver this product to you.

This could be for a variety of reasons, including dominating the entire genere spread of MMOs. They could be afraid that SW:TOR will steal away all of their casual gamers, so they are going to need something for retribution. But who knows.

My assessment is that Blizzard will be producing a very in depth, sand-box mmo, and have a monopoly on the MMO gaming industry, and continue to make ludacris amounts of money off of it.

To be perfectly honest, AION is essentially World of Warcraft, they didn't really come out with anything so new and revolutionary that it will pull people who have a lot of time and energy vested in WoW away from WoW. Some people will leave for a change of pace, but they will most definatley come back - and then there are the variables, people whos friends go back, they'll go back to follow them, or they will make new friends who love AION. But in reality, I see people sticking with WoW untill something radically new comes out, like TOR or Blizzards "Next-gen MMO."  Either that, or the graphics will become so outdated without any updates from Blizzad it will be unbearable to play.

 

 

I just got through watching the demo-footage, and I had a lot of the same initial reactions.

 

The graphics at a glance, look sub par, but for some reason the further they went along in the demo-footage, the better they seemed to get, which was definately a benifit. So, I will attribute that to just the lack of some of the game being polished.

Now seeing some of the combat, it definately looks like it will be enjoyable, making you feel like a badass and all, but what I did not see was like the OP said, any social interaction, all I saw was instaces and your companion running around. Don't get me wrong, I love the fact that from what we've seen you can solo most of the game, that really caters to those of us gamers who don't have as much time as we used to, but still, the social interaction needs a boost, from what I can precieve it will be towards the endgame where there are encounters that you and your compainon can't handle.

Overall I'm still looking foward to the game.

The only thing you've really convinced me of is your absolute "epic fail" ignorance. This game is being kept so tight underwraps and details are being released so slowly how on earth could you even begin to think that you know what your talking about?

Sit back, take a deep breath, and wait for bioware to publish more about the game. Cause last time I checked they never stated that there would be no crafting, space flight, etc. in the game. I can pretty much counter everything that your saying with a "details on that subject haven't been released."

I agree with one of the posters on the first page, you give all Pre-CU SWG vets a bad name.

To each his own I guess.

Originally posted by XanthosX

 I mean honestly, not every game is like WoW, just because it's a fucking RPG, and it has quests, swords, magic, a hotbar, and instances, DOES NOT mean its a WoW Clone!!!


 

Seems like WoW did what you just did, "Oh wow John, that is a good idea, lets I'm gonna use it and try to make it a little better!" Only difference is, WoW succeeded, and you didn't.

www.blizzard.com

 

Check it out, its about valentine haha.

/word

Good post OP

Enjoy

 

**These notes do not necessarily reflect the final version that will be deployed on Live**


GENERAL
* Removed the Miss Chance from Shield of the Risen.
* You will no longer be zoned after speaking to a Feat Fixer.
* Several combat related animation issues - such as sheathing and unsheathing spears, holding swords - have been
tweaked.
* Added a male animation for the dance_sexy_f emote, and renamed it to dance_sexy.
* Many typos corrected in quests and dialog.



CLASSES
MAGE (General)
* Dark Meditation will now properly expire.
* Dark Meditation should now be removed from the spell list after untraining feats.
* The description for the general feat Purge no longer refers to multiple targets.
* The feat "Purge" has been renamed to "Spell - Purge".
* Mirrored Iron's proc, Set's Shield, now hits using the correct damage type based on the Magic Rating buff running.
* Mirrored Iron's proc, Set's Shield, has had its damage readjusted to the proper amount.

ROGUE (General)
* Ambush ability will no longer increase the damage of the next strike.
* Mountaineer feat's decrease to the duration of the Bruised Body debuff has been changed from 50%/100% to 45%
/90% per respective rank.
* Mountaineer feat's decrease to the duration of the Broken Bones debuff has been changed from 25%/50% to 30%
/60% per respective rank.
* Quick Dismount will not go on cooldown unless you are mounted.
* Cheat the Reaper will now work 25%/50% of the time per respective feat point spent.
* Cheat the Reaper can now only activate once every 5 minutes.

SOLDIER (General)
* Brutal Enraging Wound and Enraging Wound will now always tick 3 times.
* Brutal Enraging Wound now displays the proper damage over time value in the combo tool tip.

Assassin
*Grim Corruption I's debuff will now stack with the other Grim Corruption debuffs.
*Grim Corruption will now debuff Unholy and Poison Invulnerabilities by 5% at each rank.

Barbarian
* All the Savage Rage combos now use the same animation as Savage Rage IV.
* Impale's cooldown has been increased to 40 seconds.
* Impale's bonus damage will now scale consistently with feat points invested.

Bear Shaman
* Aspects - Blood Fever, Skulk, and Untamed Regeneration will no longer be removed after zoning.
* Claws of Life will no longer be removed after zoning.
* Spirits of the Debased proc buff now uses the proper icon in the buff GUI.
* Spirit Totem: Profane will now always give Unholy Invulnerabilities with each rank of Spirits of the Debased trained.

Conqueror
* Conquest's bonus to One-Handed weapon damage has been increased across all ranks.
* Deep Wounds will now stack properly.
* Deep Wounds' proc rate has been slightly increased.
* Deep Wounds now displays a stack count in the target's debuff GUI.
* Deep Wounds' DPS has been increased slightly.
* Feint Attack I will no longer scale past Feint Attack II at any level.
* Frostbite will now debuff magical damage in addition to melee damage.
* Frostbite will now have an additional larger debuff component versus PvP targets on top of the normal debuff.
* Frostbite's chance to apply off of a Hoarfrost proc has been doubled.
* Hail of Furious Strikes II will no longer scale past Hail of Furious Strikes III at any level.
* Lacerate will now proc off all non-unarmed melee attacks.
* Lacerate's proc rate has been slightly increased.
* Lacerate now displays a stack count in the target's debuff GUI.
* Lacerate's DPS has been increased slightly.
* Lingering Wrath's damage has been slightly reduced.
* Lingering Wrath will now always tick 5 times.
* Offhand Precision's bonus has been doubled at all ranks. It will now increase Offhand Chance by 2%/4%/6%/8%/10%
per respective rank.
* Rend Flesh's duration has been increased to 15 seconds. The cooldown has also been increased to 1 minute.
* Rend Flesh's damage over time effect will now last 5 seconds.
* Rend Flesh now displays a stack count in the target's debudff GUI.
* Rend Flesh's damage over time effect will now scale better with more feat points invested.
* Improved Rend's direct damage hit will now scale better with more feat points invested.
* Two-Handed Master's bonus to Two-Handed weapon damage will now scale more consistently.

Dark Templar
* The name of the feat "Spell - Dooming Presence" has been changed to "Combo - Dooming Presence", since it actually
does grant a combo and not a spell.
* Pact of Malacodor should now be removed from the spellbook after untraining feats.
* Reaper of Malacodor should now be removed from the spellbook after untraining feats.
* Covenant of Arms will no longer be removed after zoning if you have the appropriate feat.

Demonologist
* Chaotic Blast's damage component can now perform critical hits.
* Demonic War will no longer be removed when zoning.

Guardian
* Guard I will no longer scale past Guard II at any level.
* Lowered the damage of Stagger I slightly.
* Increased the damage of Stagger II slightly.

Herald of Xotli
* Undying Glory of Xotli should no longer be removed when zoning.
* Fixed a tool tip issue causing the wrong information to be displayed in the Burning Words feat.

Necromancer
* Despoil the Soul will now show the proper duration when viewing the tool tip of the spell.
* Despoil the Soul duration has been increased to 1 hour.
* Spellweaving buff 'Death God' duration has been reduced to 20 seconds.
* The cabal debuff will now use the proper icon in the target's debuff window.

Ranger
* Incapacitating Stabs I will never scale past Incapacitating Stabs II at all levels.
* Marked Target will now stack properly when 2 points are invested in the feat.
* Piercing Stance, Shattering Stance, Sniper Stance, and Fire Stance will no longer be removed when zoning if the
appropriate feat is trained.
* Shattering Shots will now properly remove the directional shielding in the target GUI.

Tempest of Set
* Lightning Cast will now properly put Lightning Strike on a 5 second cooldown.
* A book in your offhand will no longer spin during attack animations.



COMBAT
* The attack at the end of a charge can no longer be aborted.
* Transitions between 2H-attacks for male & female characters should feel smoother.
* The male UP-attack animation for staves should now work correctly.

GUI
* Descriptions for Bandaging, Fast Healing, Mana Attractor, and Fast Recovery have been tweaked to be more
consistent with actual function.
* Added descriptions to a few of the more obscure potions in Hyboria.



GUILDS
* The Barracks in Player Cities will now spawn the correct amount of guards after being upgraded.
* Only the guild that owns the city will be able to use the NPCs inside their city.
* Renamed some player city feats to be in line with the names of the buildings.
* Barracks should now always show up in the guild feats window after being built.



ITEMS
* Sunsteel Half-plate Vambraces now have the proper full-plate requirement to wear, and can no longer be worn by
everybody.
* Basic and Advanced Riding Training items will properly be comsumed on use.
* Pyramid of the Ancients: The essence trap can now only be used within the pyramid.


MOUNTS
* Rhino Charge should no longer go on cooldown unless successfully activated.


NPC/ MOBS
* Due to popular demand, we've forced some of our female Derketo followers to burn their bras.
* Tavern patrons in the Armsmans Tavern should no longer play strange animations.
* Deli in the Pyramid of the Ancients now looks poor, and possibly insane.
* Spiders will no longer jump back several feet when getting hit.
* Travel NPCs should offer correct dialog options for travel.
* New and updated loot has been placed in the Catacombs!
* Acheronian Ruins - The Pict Bat Shrieker will now patrol with pets. If attacked, he will keep spawning pets so that he
always has 3 pets with him. If he leaves combat, he and his pets will resume patrolling.
* Acheronian Ruins - - All picts now have a specified class, and fitting weapon to this class. Added more mobs.
* Conarch Village - Removed a loop from Rhiderch, and Ryarm's dialog.
* Commander Zoria's costume and weapons have been revamped.
* Kalanthes will no longer stand on chairs in his house.
* Kyllikki's Crypt - The White Hand Priests will now use their healing and damage abilities.
* Lacheish Plains - Screamer Wolf, Wailer Wolf, Baying Wolf, and Whimpering Wolf NPCs now have the proper death
and attack animations.
* Oasis of Zaara - Lions are no longer easy to defeat.
* Pyramid of the Ancients - The Master Torturer will no longer spawn multiple times in a row.
* Tarantia Noble District - Lady Verde's Bodyguard now looks the same both when seen on the outside and the inside of
the villa.
* Tarantia Sewers/Catacombs - Putharjath should now have more interresting abilities.
* Treasury of the Ancients - Corrected a typo in Thuthmekri's dialog.
* White Sands Isle - Asapon will now correctly spawn at all times outside the Atlantean Cave.



PVP / MASSIVE PVP
Massive PvP
* If the attacking guild takes over a battlekeep, any city guards that are left will now despawn.
* Players can now only spawn a ballista while the city is vulnerable to attack.
* Catapult progress bar no longer shows Trebuchet Blast.
* Once the siege battle is finished, the siege weapons and siege camps will now be properly disposed of.
* Ballista siege weapons will no longer cycle between all targets they have. They will use the last target instead, making
them more useful in combat.
* If you get teleported out of a battle you will now end up in the nearest NPC village of the connecting resource and
building playfield, instead of ending up in the nearest city.
* The siege camp in Burnheim which previously spawned at the wrong location will now spawn at the proper location.
* It's now possible to get a replaced siege targeting module if you lost one. Simply target the weapon and press the use
button to get a replacement.
* Only the defending guild can talk to the ballista builder NPCs.
* The siege camps will now give a message when they are used when the city isn't vulnerable.
* Player city guards are now friendly to the guild that owns the city.



QUESTS
* Atzel's Fortress: Kidnapping & Torture - Any leftover Flasks of Oily Pitch will be removed when you complete this quest.
* Atzel's Approach: Revenge of the Ape God - This is now a group quest.
* Atzel's Approach: Power Behind the Throne - Item "Orders with the Mark of Set" no longer tells the player to right click
on it to get a quest.
* Conarch Village: The Downtrodden - Croiss will no longer confuse a sword with an axe.
* Khemi: The Guardian statue will no longer send you into a dialog loop.
* Kheshatta: The Grim Grey God - You will now reset to the location where you zoned in if you log out in the instance.
* Kheshatta: The Grim Grey God - Sarcophagi and pedestals will have a progress bar when they’re being used.
* Kheshatta: Heady Kaphil Liquor - The flowers to be collected now have visual effects to help identify them.
* Kheshatta: Hunting the Waste - Weapons for this quest will now have a visual effect.
* Old Tarantia: The Aquilonian Bastard - Fixed the dialogue so that the quest resolves if and only if the player has
actually told Varinia about her husband's infidelity.
* Pyramid of the Ancients - The teleport altar behind Lord Atum-Keket will now be visible at all times.
* Pyramid of the Ancients - Solving the quest "Emerald Eyes" will actually give emerald eyes to the Guardian Statue.
* Tarantia Sewers: The Orphans in the Hovel - Quest now updates for the entire party after talking to Galeria.
* Thunder River: The Kitten - The cat now correctly patrols and eventually despawns.
* Wild Lands: Old Secrets - The password has been corrected in the quest journal.



TRADESKILLS
* If you go linkdead while in the middle of a random encounter at a resource node, you will now be able to log back in
with time to prepare before your next random encounter.
* Fixed a small typo that occured in an onscreen message when harvesting is interrupted.
* Vendor bought resources have been reduced in price.
* Added and adjusted drop rates of leather resources to animals residing in the Resource & Building playfields.
* Droprate for all Wild Lands of Zelata animals have increased.
* Droprate of Wild Dagga has been slightly increased in the world.



WORLD DESIGN
* Several collision fixes in Massive PvP Battlekeep playfields.
* Corrected a few areas where players could previously get stuck in the Tarantia Noble District.
* Conalls Valley night time environment has been altered to brighten the playfield slightly.

geovisit();

 

Nope just appologizing  here, no flaming, no discussion. Just appologizing. Cookies anyone?

I didn't lock anything. I'm not a mod.. haha, I got a warning too. Guess it comes with the territory. However, if anybody would like to send me personal attacks via PM i'll be more than happy to respond.

And I wasn't trying to flame you, More of a blast effect trying to get at everybody who was flaming me. Looks like I need to grow up a bit.

Well - I would like to say sorry to anybody I offended with my posts in responce to the flames. I gues I got it wrong when I saw people flaming me for not being more harsh, then I become harsh, and people flame me more.

Now I realize why most people in a PR position don't let the flaems get to them, because its just a black hole with no return.

Meh, who knew.

Look foward to getting some good feedback from the community

Originally posted by Deto123
Originally posted by Dominisi
Originally posted by buckstar0814
Originally posted by Dominisi
{ Mod Edit }

 

 

No I'm saying that everybody expects a magical perfect launch with zero bugs - they expect perfect patches that only add content and no nerfs, just positive. The expect a eutopia of perfectness within every pixel.

They don't realize that people go to school for years to become programers, then work on several titles before they get on a big one, and you think its so easy, they can just say poof and deliver you a perfect game.

Instead of learning patience and realize that good things take time, we have ex-fanbois like you who hype the hell out of a game, and when its not perfect, or close to, you bash it relentlesly because you have nothing better to do with your life.

Bash it or claim its's good, we both seem to be in the same boat, eh?

So by your reasoning the engineers who built my car may have got it all right but if the brakes fail because of design I should just be patient because they will get around to fixing them sooner or later, right?

You speak like the people on these forums, or just me, are morons and we don't think about things, just mash buttons and post things. Are you the all knowing one spoke of in the prophecies that was said would come and cure all the aoc haters of there rage and hate towards a pay to play beta?

Please, I look forward to your posts. And by the way, are you named Luskey on the aoc forums?

 

Well lets look at this from your point of view.

You pay an engineer a 6 digit salary to do his job.

Game programers get maybe 50 - 80?

Cars have been being made for, oh I don't know, 100 years or so?

MMOs are maybe what... 10? 15 years old?

You pay 30,000 dollars for a car.

You pay 49.99 for a game.

You get what you pay for much?

That is the dumbest analogy i ve seen. AOC is an MMO that has been built on bullshit and lies. Name one car that has as much missing as advertised as this crapfest of a game.  Then lie about it even more. I feel sorry for anyone supporting this game, that is so blinded by their fanboism or well stupidity.
 

I guess you didn't read the part where I was trying to defeate the posters analogy of comparing a car to an MMO. You can't compare them. Oh, and I can name one car make that was like that Yugo's

Originally posted by buckstar0814
Originally posted by Dominisi

Wow - a lot of you failed reading in High School.

I am not getting paid in any way shape or form by Funcom or MMORPG.

I'M ACTIVE DUTY IN THE UNITED STATES MARINES if they offered me a job; I wouldn’t be able to take it anyways.

I did not ASK Famine to come on here and promote me. HE DID IT HIMSELF.

I am not an employee of Funcom or MMORPG.

I'm a fucking volunteer - stop bashing me over what Funcom did to you. They didn't pay me, or MMORPG oodles of money to come on here and do damage control. I VOLUNTEERED to come on here and try to make some sort of unbiased reviews of what is going on and what is coming for players.

I'm met with tons of hate and discontent just because I bought a game, I liked it, and I saw where it needed improvements so I volunteered to help it improve. I'm trying to do more than half of you 32 year old living at home with their parents would ever do. If you have enough energy to sit here and bash me post after post then do something about it, go get a degree in software engineering and YOU fix the game.

If you guys REALLY want to know why the game got released about 6 months early, all you have to do is look at the community who HYPED the hell out of this title, and pressured the investors to pressure the developer to release it early. Its kind of hard not to push it out when you have the people supplying you the money, AND The people who want to give you more money on your back telling you we want our profits NOW.

Do I have to sit here and bash Funcom for their business practices? When it all comes down to the greed of gamers like you who were the ones who pushed and pushed to have this game released sooner?

I KNOW from first hand experience BAD customer support in the game, from the GMs to the forum moderators. I've had them completely single my guild out on Bloodspire. Was it wrong, yes. Did it get resolved, no. Have I gone through every possible avenue to fix it, yes. So do you know what I did? I grabbed a straw and sucked it the fuck up.

I know there are a TON of bugs in the game, more than any game I've ever played at release, but guess what, they are being worked on at probably as fast of a pace as Funcom can hammer them out. I'm used to working 12 on 12 off  and I'm sure the programmers wouldn’t enjoy that very much just to appease to a whiney player base.

I did this because I know that *I* enjoy playing the game - and I know that it can only get better and move forward from here.

So save your little two line high school flames for someone who deserves them.

I AM NOT AN OFFICIAL REPRESENTITIVE OF FUNCOM OR MMORPG.COM MY VIEWS AND OPPINIONS ARE MY OWN AND THEY ARE NOT THAT OF FUNCOM OR MMORPG.COM

 

 

 

Wow, this guy posts this, flames all the posters on this thread for not learning to read in high school, and I get a warning for calling him a fan#$%( can't post it, i really don't want to get baned for this).

Wow, just wow. He insulted me and I call him something I can find on 100's of threads here and I get a mod edit and warning?

WOW

 

My post was defending myself against the personal attacks that people like you, and some other posters, have been throwing my direction. A battle that you started. So why should I be punished for defending myself?

Originally posted by miagisan
Originally posted by Dominisi
Originally posted by buckstar0814
Originally posted by Dominisi
{ Mod Edit }

 

 

No I'm saying that everybody expects a magical perfect launch with zero bugs - they expect perfect patches that only add content and no nerfs, just positive. The expect a eutopia of perfectness within every pixel.

They don't realize that people go to school for years to become programers, then work on several titles before they get on a big one, and you think its so easy, they can just say poof and deliver you a perfect game.

Instead of learning patience and realize that good things take time, we have ex-fanbois like you who hype the hell out of a game, and when its not perfect, or close to, you bash it relentlesly because you have nothing better to do with your life.

Bash it or claim its's good, we both seem to be in the same boat, eh?

So by your reasoning the engineers who built my car may have got it all right but if the brakes fail because of design I should just be patient because they will get around to fixing them sooner or later, right?

You speak like the people on these forums, or just me, are morons and we don't think about things, just mash buttons and post things. Are you the all knowing one spoke of in the prophecies that was said would come and cure all the aoc haters of there rage and hate towards a pay to play beta?

Please, I look forward to your posts. And by the way, are you named Luskey on the aoc forums?

 

Well lets look at this from your point of view.

You pay an engineer a 6 digit salary to do his job.

Game programers get maybe 50 - 80?

Cars have been being made for, oh I don't know, 100 years or so?

MMOs are maybe what... 10? 15 years old?

You pay 30,000 dollars for a car.

You pay 49.99 for a game.

You get what you pay for much?

then by your logic it should be simpler, since it takes less time and money to develope a mmorpg

 

or if you divide 50/30000 (cost of each) = 1/600 ratio

salary 80000/100000 = 4/5

hence logic proclaims....in the rule of ratios, that the are making more money than an engineer in respect to its product sale price...so they should be making a better product?

 

(sorry i dont see where you are going with this)

Well your comparing apples and oranges. You hire a group of engineers to make you a 30,000 dollar game, if it doesn't work the way you want it to, i'm sure they'll fix it, or givey ou your money back.

Originally posted by Chill_Factor
Originally posted by Dominisi

Amazing.

I get bashed because i'm to politicly correct, and not trying to bash Funcom.

Then I get bashed back because i'm using the same tone that everybody has been using towards me.

I thought I left this drama when I left high school.

"half of you 32 year old living at home with their parents"

I don't see why anyone would bash you. You're off to a fantastic start!!

They started flaming me before I made any negative posts.

So whats your point?

Originally posted by miagisan
Originally posted by Dominisi

Amazing.

I get bashed because i'm to politicly correct, and not trying to bash Funcom.

Then I get bashed back because i'm using the same tone that everybody has been using towards me.

I thought I left this drama when I left high school.

 

actually i thought most of the posters are writing pretty well written posts................

And they are - its the one or two that are personal attacks on me, even though I've done nothing to anybody and they just use me to take out their anger on because I'm a volunteer for the game that they loathe.

Originally posted by buckstar0814
Originally posted by Dominisi
{ Mod Edit }

 

 

No I'm saying that everybody expects a magical perfect launch with zero bugs - they expect perfect patches that only add content and no nerfs, just positive. The expect a eutopia of perfectness within every pixel.

They don't realize that people go to school for years to become programers, then work on several titles before they get on a big one, and you think its so easy, they can just say poof and deliver you a perfect game.

Instead of learning patience and realize that good things take time, we have ex-fanbois like you who hype the hell out of a game, and when its not perfect, or close to, you bash it relentlesly because you have nothing better to do with your life.

Bash it or claim its's good, we both seem to be in the same boat, eh?

So by your reasoning the engineers who built my car may have got it all right but if the brakes fail because of design I should just be patient because they will get around to fixing them sooner or later, right?

You speak like the people on these forums, or just me, are morons and we don't think about things, just mash buttons and post things. Are you the all knowing one spoke of in the prophecies that was said would come and cure all the aoc haters of there rage and hate towards a pay to play beta?

Please, I look forward to your posts. And by the way, are you named Luskey on the aoc forums?

 

Well lets look at this from your point of view.

You pay an engineer a 6 digit salary to do his job.

Game programers get maybe 50 - 80?

Cars have been being made for, oh I don't know, 100 years or so?

MMOs are maybe what... 10? 15 years old?

You pay 30,000 dollars for a car.

You pay 49.99 for a game.

You get what you pay for much?

Amazing.

I get bashed because i'm to politicly correct, and not trying to bash Funcom.

Then I get bashed back because i'm using the same tone that everybody has been using towards me.

I thought I left this drama when I left high school.

{ Mod Edit }

 

 

No I'm saying that everybody expects a magical perfect launch with zero bugs - they expect perfect patches that only add content and no nerfs, just positive. The expect a eutopia of perfectness within every pixel.

They don't realize that people go to school for years to become programers, then work on several titles before they get on a big one, and you think its so easy, they can just say poof and deliver you a perfect game.

Instead of learning patience and realize that good things take time, we have ex-fanbois like you who hype the hell out of a game, and when its not perfect, or close to, you bash it relentlesly because you have nothing better to do with your life.

Originally posted by ghettobooste
Originally posted by Thunderous

OP:

Just because you aren't getting paid doesn't mean that you won't write or censor favorably for Funcom, AoC, MMORPG, or anyone else who you MIGHT end up working for.  If you are blatantly harsh and realistic will you be allowed to continue as a correspondent?  Likely not.

Just read some of the garbage, and I mean GARBAGE writeups the bloggers from this very site write in favor of games and companies that are dreadful.

Your first post regarding AoC was a clear indication that you are closer to fanboism than realism.


 

Well, to be fair to our friend Dom.  If you absolutely hated AoC would go out of your way to be a liason for MMORPG and Funcom?  For Free?  Of course he is a fan of the game. 

Dom are you still subscribed to AoC?  and if so, how long have you been playing?

This thread has been pretty mild so far, compared to the massive nerd rage in most of the other AoC threads.

I've been playing AoC since beta, yes I'm still subscribed, still paying my 15 bucks a month.  So... I've spent 145 dollars on the game.

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