Trending Games | Rift | Defiance | Darkfall: Unholy Wars | Neverwinter

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

All Posts by SBE1

All Posts by SBE1

13 Pages First « 7 8 9 10 11 12 13 »
258 posts found

Yep, making it a monthly fee essentially made this console game an MMO by default.  As a stand-alone console game with the amount of content and other issues, it probably would qualify as a success.  The game provides probably 30-40 hours of satisfactory gameplay, which is standard issue for most console games of average quality.

However, the moment you add the monthly fee to the game, it takes on a whole new requirement.  A game that charges a monthly fee should provide 200+ hours of enjoyment IMO.  It must be a game where one wants to log in a few times each week for at least 3-6 months.  This game fails on every level in that regard.

I know I'm repeating myself on this last point here, but the review of DCUO by almost all "professional" reviews simply decided to review the game as a console game, rather than as an MMO.  They found the fun of the console game refreshing (as if they never have played a console game before) and gave it a very high rating.  I couldn't believe it because there was no way this game offered 200+ hours of content.  With MOST people (not just the hard-core crazyfolks each game tends to attract) hitting max level in a week and then complaining of lack of content, plus the fact that communication was so difficult with the UI (another basic requirement for an MMO), plus the fact that monthly content updates were only promissed (and now are no longer monthly, go figure) and bugs that were present in beta found there way into production just really amazed me that so many people gave this game a glowing review.  As a console game, it's fine (maybe average to above average); as an MMO game its definately below average, and that is confirmed by the servers becoming a ghost town 1 month into the game.

I really hope MMORPG.com staff takes another look and re-reviews DCUO, and this time reviews the game as an MMO and not as a console game.  It's not just MMORPG.com, as many people did it but this is where I come for information on MMOs, not on console games.  I also hope MMORPG.com staff stops giving every single MMO game a 7.5-8.7 final score, as it makes it nearly impossible to figure out if a game is good or bad in their opinion.

The Scoundrel is the healing class of the republic.   Once that was made clear, I was pretty sure this game will fail.  This is nothing more than a story played with others, and once the PvE story is over, that's it.   maybe you re-roll and try to find another story as republic/sith alternative, but replayability will be terrible.

How in the world do they expect to make balanced PvP in a game with as many soul combinations?  I forsee lots of nerfs/buffs for at least the next 6-12 months in this game.  As a PvP enthusiast, I have hesitated in purchasing this game because I don't want to level a combination that I think will work well in PvP only to get nerfed and having to restart another combination.

Either create high quality games that people will pay for, or go out of business and/or reduce your staff.  I neither feel good nor bad for anyone, as this is simple economics.  Blizzard isn't announcing major layoffs for a reason.....

Anyway, there are too many SOE games lately that have bombed.  What do you expect?  Make games that people want and buy, and you wouldn't have layoffs.  Pretty simple.  Keeping people employed for just the sake of keeping them employed is silly.  I hope these people can go and find jobs making games that people (including me) enjoy playing in the future rather than wasting time working on games that suck.

May I suggest a "revised" rating system for MMORPG.COM by adding a few more ratings:

1) Have a rating for PvE quality (rated by someone who actually likes PvE, which I believe is the majority of MMORPG.com staff).

2) Have a rating for PvP quality (rated by someone who actually likes PvP, which I believe is the minority of MMORPG.com staff).

3) Have a rating for innovation

4) Have an overall rating for game satisfaction/graphics/polish/etc. (similar to the rating you have now).

Personally, if a game was poor in PvE but fantastic in PvP, that would be great for me but terrible for others.  Furthermore, I suspect the rating for PvE and innovation could be done rather quickly, with the PvP rating and overall satisfaction rating coming on later on after more extensive gameplay.  Trying to write a review for the game with limited time in PvP and/or endgame content is just not realistic.  I know you try to get th reviews out quickly, but you sacrafice too much in quality to get it out quickly.

With almost all MMORPG review scores between 7.5-8.7, I guess this is one of the better games.  I still wish you guys would make a greater distinction between good games and bad games.  AION got an 8.7 upon initial review, then an 8.0 on re-review (which said the game had improved, laugh).  So, again I wish you had some type of formal numerical score. 

Aside from that, I wish we could here a bit more about the endgame.   It appears from the reviews that you don't want to go through the grind again of leveling, so hence most of the game is likely to be spent at endgame content, which is either raiding or PvP.  I'm personally more interested in PvP, and unfortunately it seems that Rift is destined to be an unbalanced game, which is unfortunate but predictable.  My guess is that after about 3-4 months, players will figure out which are the FOTM builds and that's about all you will see going forward.

Okay, I have a MAJOR pet peeve with your re-review.  You said in your introduction "By and large Aion of today is a much better game than it was at launch"

Note that your final re-review score is 8.0, whereas the initial review of the game was 8.7.   WTF? Either your current score is incorrect or the previous score was too generous.  I'm going to assume the previous score was way too generous.   

I'll tell you what the problem is....go and look at the review scores you give almost all MMOs on this website, they are mostly 7.5-8.5, with a rare MMO coming in lower than 7.5.  In essence, 8.0 would be "average" if scored on a curve.  I know I've posted on other threads about the poor scoring of MMO ratings, and I think you guys/gals need to re-think how you do ratings.  I mean, your first paragraph saying it's better than it was at launch and then giving it a lower score than you did at launch review pretty much summarizes the issues.  And please, don't tell me the standards are now different just one year later.  I will admit the difficulty in getting a "full" review done in an MMO in a relatively short period of time (and the need to move on to review the next big MMO), as end-game content tends to be very important for MMOs.  Still, as a paid professional, that's par for the course in the job.

On the other hand, I do applaud you going back and reviewing a somewhat popular MMO game.   I just wish the review scores had a greater variance so I could truly tell what MMO you like and what MMO you don't.  Right now with all the scores bunched together, it is hard to tell. 

Finally, I did play AION at launch and it was a good game, but the grindfest was unbelievable and like a lot of PvP end-games with just 2 factions (NPCs don't count, regardless of what NCSoft says) the losing side eventually quit and the server population dropped dramatically.   I have since sworn off MMO games with 2-faction PvP for end-game content.  Waiting on GW2 for 3-way server fights. 

Simple fact that 3-sided conflict insures that whenever one faction gets the upper hand, the other 2 can usually smack them down in time.  If you have 4-5 factions, it becomes nearly impossible for one faction to get the upper hand, so they don't even bother trying.  So, 3 seems to be the perfect number because any one faction usually can get their act together and dominate (for a time). 

It amazes me how many games have just moved to a 2-faction system and failed.  AION tried to include PvPvE (1 faction was NPC) and that didn't really work.  WAR was 2-faction and that stunk.

GW2 seems to be doing the right thing by doing the 3-server fights.  Keeps balance issues a bit in check as everyone has access to the same classes plus promotes server pride.  Hope it works.

1254

1244

Apple is the sux.

1242

This game is nothing more than the standard MMO with tank/healer/dps mechanic, except it has a star wars graphic overlay combined with a mandatory story line that you can't get away from.

Smuggler as the primary healer.  Laugh.  Sorry, that's just so funny I don't know what else to say.

A game review by a person employed by the developer of the game turned out to be a scam?  While perhaps a tad unethical, nothing shocking really.  What I get upset about more is "official" critical reviews that seem to be very biased or just ill informed. There have been too many positive reviews of recent MMOs in the past few years that failed (as defined by massive declines in population rather quickly).  

The issue a lot of people haven't talked about with this type of gameplay is the affect of lag in large-scale PvP battles.  How will this much movement work in a 30 versus 30 fight (a typical small zerg encounter)?  Will characters who depend on lots of movement be effective?   Hard to know right now, but that's one concern I have about a class like this.

1236

1229

If GW2 succeeds as an MMO (I hope it does), it will finally break the theory that all MMOs have to be similar to WoW to make money.  I then believe over the course of the next five years we can see new MMOs that simply don't re-hash WoW gameplay. 

Breaking the trinity of tank/healer/dps is almost too difficult for most MMO players to understand (myself included) how the game will be played.  Having servers fighting each other instead of factions (and fighting a 3-way battle similar to DAOC) is a great idea.  I hope we see more of this going forward.

I really hope this game delivers.  Otherwise we are doomed to WoW clones for the next 5-10 years. 

While I like the fact that the game play quests didn't feel like quests, I believe a lot of this was covered in videos from the game last year.   Still, a first hand experience is nice to hear. 

Sidekick
General Discussion « Guild Wars 2
3/15/11 7:36:34 PM

The Sidekick ability is (I believe) from City of Heroes, which as other posters have stated you just get your attributes (but not gear/skills/etc) buffed up to a level almost as high as your friend.  To get sidekicked up a level, you have to group with higher level people and actively be sidekicked by that higher level person.

Being debuffed going into a lower zone was done in WAR when it came to PvP (you turned into a chicken, ironically enough), but I don't recall a previous game doing this in PvE.  What is hard to believe is that the higher level (but not max level) player would do this because it may or may not take longer to level in this situation (getting 10 xp per kill versus 10,000 xp per kill), but perhaps it all scales nicely and thus it wouldn't really matter, which would be pretty amazing really.   Personally, I think this is just useful for max level characters to go back and group with friends who re-roll or something through their content without making that encounter too easy.

As for bots, I can't see how they would work in dynamic events (DE), which is probably where most of the xp/rewards are to be had in the PvE portion of the game.  The dynamic events are dynamic, not static, so having a computer run the character seems awfully unlikely.

13 Pages First « 7 8 9 10 11 12 13 »