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10/12/08 8:39 AM
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Viewed 228, Replies 9
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the OP also failed to mention the equipment he was using and the BO was using. A tank with a sword and board and some decent RVR equipment CAN keep up for a good time even when attacked by several attacker. Of course the damage they deal out is also quite lower, so it all balance out. I have seen swordmasters do the same as you describe as did Ironbreakers (especially ironbreakers). |
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10/08/08 11:20 PM
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Viewed 344, Replies 18
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Originally posted by trancejeremy
maybe it is because I buy all my stardock games trough their online interface, but I never had such a problem. I guess it is limited to the boxes you buy in stores. And yes, you pay the commodity of playing without DVD and downloading the game to any pc you own by not being able to sell the used copy away. Considering most of the second hand market is dominated by consoles games anyway (for example most gameStop won't buy your pc games), that is a small price to pay, in my opinion. About the OP, as many have said, there is no need to copy protect MMorpg dvds as you have to possess an account to play and the only way to obtain an account illegally is by hacking their servers and while I am sure that is possible, it is not something left to the general pirate population to do. |
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10/07/08 2:59 AM
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Viewed 525, Replies 22
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Originally posted by Pappy13
1) New Profession and new patterns for all existing professions 2) New mounts including multiple person riding mounts 3) Vehicles including flying and siege vehicles 4) New Skills & Revamped Skill trees 5) Rework of Buff/Debuff system 6) Rework of aggro system to allow higher DPS 7) Barbershop 8) Achievements 9) New Zones 10) New Battlegrounds 11) New Instances with both 5 and 10 man versions with different reset timers and loot tables 12) New Major City 13) New items and set gear 14) New quests and quest types 15) New Flight Paths and types of flight paths (logging) 16) New Intercontinent travel (Turtles) 16) New Mobs 17) New Tabards Sorry, that's all I can think of, but I'm sure there's more. 18) Focus back on the epic Warcraft story and less on the crazy half sci-fi outlands stuff 19) In game cutscenes 20) Phasing technology, think the starting stages of LOTRO where, for example, the starting areas exist in two different versions, the "before raid" and "After raid". Players in one cannot see the players in the other, but this gives the devs ability to actually give the impression the world is not as static as it was, with buildings getting destroyed or rebuilt and characters appearing/disappearing as the story dictates. 21) full air fight, including physics. 22) full pvp region, including the beforementioned air fights, drivable siege engines and fully destructable environment. |
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10/07/08 2:44 AM
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Viewed 1156, Replies 27
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I've done my share of PQs and will add to the rest here. Sometimes the PQ is deserted and other times it is full of people. It is dependant on the players. Frankly changing the PUBLIC quest system so it can be done by a single person just by introducing hordes of npcs seems absurd to me. And what happen if 3 others just randomly pass by while you are doing the quest by your lone self? half the friendly npc pops out of existence? and if those three decide they do not really want to do this and leave, those same npcs pops right in? There is a lot of stuff you can do solo in this game, I think the PQs are fine as they are. I also thinks this game is heavily guild dependant, a bit like EVE is. Get a good guild and your enjoyment of the game will rise a lot. Sadly, I do not have any :D So I cannot confirm or deny my own hypothesis. |
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10/07/08 2:19 AM
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Viewed 378, Replies 13
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Also what is this year thing? my UI says 30 days for unopened mails too... |
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10/05/08 10:30 PM
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Viewed 2681, Replies 86
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Originally posted by in4sit
Frankly I do not see how the comparison between WAR, AoC and Guild Wars is even relevant. All have drastically different goals and combat, so how come a guy not liking guild wars (ie: me) would also not like WAR (I do like WAR)? Please do explain your logic here cause it is escaping me at the moment. |
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10/05/08 10:26 PM
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Viewed 1122, Replies 61
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Originally posted by Chainmail mmmh, dunno about your server, but on my server Altdorf and IE are both rank 3? So the upgrade thingie works perfectly adding new content at each rank. Those portals not going anywhere are prolly part of the content at higher ranks, not sure really as I have never been to the IE yet. And I dunno about you all, but Altdorf has a lot of content. Quests, PQs, DUNGEONS, all are in the city. So it is not that the city is empty of stuff to do, prolly most players have not realized the extent of the city content yet and are still doing their thing in the Tiers.... But I guess eventually they will notice all the stuff in the cities. So adding 4 cities would be great, give the other races a thematic place for them as Altdorf is really Empire and it is awesome that away but a dwarf and particularly an elf would feel not entirely at home there. I do agree though that the classes should come first. Especially the tanks! |
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10/03/08 6:09 AM
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Viewed 2317, Replies 69
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if you see a feature of a rival and you have the good sense to realize that it is better than yours, yes, you are going to try and implement it in your game as well. This has been going on since the dawn of games and it is an evolving process. What one has to be interested into is how this features will affect each game, where they are gonna be better made and so on. In the end if the impact of WAR will make WoW a better PvP game, I am all for it to happen. I wish the impact of WoW will serve to make WAR a better game as well. |
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10/03/08 5:03 AM
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Viewed 1134, Replies 37
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Originally posted by leozap
by 10years he included development. that makes sense. Then war has been out for 3 years already.(6 if we count CLIMAX too!) And if we count the Universe it is 25 years! OMG! how can you compare WoW to WAR? 10 years vs 25?? No one see the absurdity of this? and yes Warhammer had computer games too before WAR! |
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10/03/08 5:01 AM
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Viewed 414, Replies 10
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Originally posted by Warmaker
the skills in the mastery ladders are NOT granted automatically. When you get to 3 points, you NEED to spend a fourth on the skill itself to unlock it. |
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10/01/08 11:33 PM
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Viewed 1134, Replies 37
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1. Don't you realize that comparing a game just released with how a game released 4 years ago (not 10) was at release is pointless? You CANNOT play WoW of 4 years ago, now can you? you can play the WoW of TODAY. So that is what WAR has to compete against, willingly or not. 2. WoW has been released november 2004. that is about 4 years. For the rest, see 1. Yes, games are not perfect at launch, that does not destroy the fact they still have to compete with already established titles, it is a sad but true reality in ANY sector. 3. See 1. People will compare WAR to the leader of the market or to other popular games (like Lotro) that are similar to it. Get used to it, it is always done and I do not see what is exactly wrong in it. Competition is healthy for the companies but especially for us, the consumers. Have a nice day. |
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10/01/08 11:28 PM
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Viewed 371, Replies 15
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have you found any of the secret lairs in the RvR areas? no? then you did not explore that much now did you? Just the other day I found this secret cave in tier 1 elven place with statues inside, quite a nice place indeed... and a lever that open a stone door... somewhere! Where? I do not know! I have not explored that much so far. Have you checked the bestiary entries for many of the animals? Some mention to "seek the habitat of this creature" for an unlock. some are in high tier areas, other are in beginning areas, have you found any?
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10/01/08 11:24 PM
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Viewed 301, Replies 14
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I am not sure, i guess it is because WoW is very popular and most people will have either played it or heard about it, so comparing it to that kinda makes sense as we, meaning we humans, usually wants to compare new things to known things, just to give a framework in which to operate. On another topic..... you compared WAR to WoW too..... congratulations :D |
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9/28/08 10:04 PM
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Viewed 1318, Replies 47
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first of all the argument "MMo system is all about pressing some buttons therefore people do not talk" hold no water. People were talking a lot in EQ and that is the grandaddy of pressing some buttons. I think Voice chat is what killed normal chat. People simply will be in their guilds (that more and more are international, inter-games, communities) ventrilo server and be talking THERE. They do not prolly care much of what happen in the general chat of the game. |
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9/27/08 4:10 AM
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Viewed 356, Replies 13
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I've never been able to salvage a white item. But then again, after failing the first few times (that could have been because the item was too low level as you cannot salvage ANYTHING under level X.... I think 4.) I never bothered to try again. But as white items do not have bonuses, what exactly you get out of them? not fragments for sure....? |
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9/27/08 4:02 AM
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Viewed 361, Replies 13
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a few mmorpg of the past tried that road, Mythica was supposed to have you, a asgardian demigod, fight with and against hundreds of enemies. Gods and Heroes, the mythic roman/greek based game was supposed to have squads for each character... Unfortunatly, both were scrapped. I believe the problem lies in the "thousands of people at once on screen" thing here. It is possible when we are talking single player games where the computer already know where all of them will be at any given time, but in a mmorpg? Imagine if each hero would have, say, 100 soldiers with him. those 24 Vs 24 battles becomes 2400 vs 2400.... each 100 soldiers can be directed at any time to do a variety of orders. That require a lot of processor power, so I suppose that is the reason.
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9/25/08 4:37 AM
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Viewed 922, Replies 22
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Originally posted by Housam
1) in general yes, destruction outnumber order by quite a bit. It of course may be different in some servers 2) I would not advise to level up only by scenarios. For one you will hit a problem that you tend to get more renown (in relation) than xp. And there is a cap of your renow rank based on your level.. so you CANNOT be Level 5 RR 6. If you are level 5, your RR is maxed at 5. At least that is what happened with my WP that I wanted to level just trough pvp too. 3) Empire does NOT have tanks! if you want to be liked, roll a IB or a SM and go to the empire area! they will love your though guy quite much. |
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9/25/08 4:14 AM
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Viewed 1157, Replies 41
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Originally posted by RedwoodSap
1. what instancing? There is no instancing in this game! you can meet and see everyone playing on your server already! 2. what about no? bad death penalty and game based on massive fighting do not mix together. |
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9/25/08 4:12 AM
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Viewed 3685, Replies 138
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Originally posted by bodypass
The OP completely ignore that there ARE different class resources in ADDITION to action points. Like righteous fury for the Warrior priest or Waagh for the shaman and so on, so I guess he fails on that point. As for CC, considering the devs had a fully working CC system in DAoC, I really doubt their choice of not having as much here is related at all with lazyness. I could talk about the rest of the post, but I feel this small snippet sum the rest up very well (should be obvious why there are cutscenes for example instead of full flying paths, not the whole world is present in the game right now and some of those flight would take FOREVER to do, also WoW does not show you the whole boat trip from the continents, oh noes! what a rip off! it took me just 5 minutes instead of 5 hours!).
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9/23/08 2:29 AM
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Viewed 1351, Replies 28
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Originally posted by Random_mage
the elves scenario is much more fine tactics than brutal mayhem. Just killing enemies is not gonna make you win. In this scenario you have to remember the goal is getting the flag and it just take a guy 5 seconds to cap a flag, so beware that. Also in my server it is rare to get to 500, but since I realized how the thing went, I have been vpersonally getting quite a few flags leading the counts up. On another topic, of course there are more tanks in the empire scenario on the destruction side! Dark elf do NOT have a tank :D Ironbreaker and Collision detection: It works exactly like every other dude. I have been able to block people from advancing just putting me small self in front of them. Of course smashing me shield on their teeth works even better than just standing there... It is amazing what a tank and an healer can do, especially when you reach level 10. Tank get the guard ability, has taunt, the healer has detaunt... so if they concentrate on the healer, they are doing 25% damage to the healer and 25% to the tank... and they will never be able to kill either. I find the Ironbreaker to be the best tank I have tried so far (got Swordmaster to 11, black orc to 6 and chosen to just 2), get grudge to 100 and then you start doing some incredible damage. As many people still have not learned to NOT bash on the healers, I get grudge to 100 really fast when I place my oath friend on a random healer (or my wife if we are playing together) and then wammo! suddenly this little dwarf is doing some super dps. As for Warrior Priests, I do not lke the fact all their heals are HOTs. Yes, one of them has a very tiny insta part, but it even take time to cast! this compared to, say, runepriest that has a HOT and an insta heal, both taking no time to cast. There is a real problem with lacking tanks in the tier 1 Empire pairing. Often I would find myself alone in middle of the enemy cause my realm mate decided to all stay back, even the witch hunters and the warrior priest... so Destruction get the Fortress while every Order player is on the bridge doing exactly what I dunno. And then I usually die or am forced to retreat. |
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