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All Posts by eltgmoney

All Posts by eltgmoney

2 Pages 1 2 »
37 posts found

While I will agree the game is not dead, it's not doing extremely well either. I purchased the collectors edition and have played since beta. I am a pretty hard core gamer so I tend to burn through content, even with 8 characters on my server. TBH I log in about every 2 months, play the content for a month, get bored and wait another 2 months for me to want to play again and for enough content to warrant paying for a month.

 

I have noticed its more and more Cartel market/grind oriented. New stuff comes out that i want to work to get but its mostly cartel market. Then I have to pay more real money or a ton of in game money that I also have to spend re-slotting gear just to change my appearance.

 

The only thing this game has going for it is the StarWars IP, if not for that I would have abandoned it a long time ago. i'm still holding out hope for a major revamp/space expansion, but im not sure even that will make the game enjoyable for any more than a few hours a week at this point.

Originally posted by joshuahalls
Originally posted by Zeppelin4
It was a let down for me a long time ago. When the player shops had to be in pvp areas only that was it for me.  Even in Eve online I can have my player shop where I want in high security space. It was doomed to be a very niche game with pvp as its main focus. 

We have been mulling over that issue for awhile and haven't quite announced the solution (or well option) that might help with that issue yet. The real concern we have is moving to much of the features that drive a thriving player city out into a completely safe area is that most people will choose the solution that doesn't involve any risk. We plan on having some transport options and a bit of an adjustment to how the player cities work that we hopefully can sit down and detail further after PAX that should help (but not completely resolve this issue) for players looking to trade and run shops without getting hacked down running around out in the open world. It will come at some cost to the city owners, but part of building a thriving city will be attracting a wide variety of players.

There is a lot of PvE and PvP options to go around and the trick of course is trying to find the right balance to support both play styles and of course the hardcore server is for those who want to go further past what most players are willing to deal with in regards to casual PvP.

This is exactly why I have faith that this game will succeed. Devs that care enough to respond to critics in a constructive way. Not by just saying how great the game and ideas are, but working through the thought process and involving the prospective players in their decisions.  They are not "my way or the highway" types of responsed and it shows that they do genuinely care about making a game that works well. it may not be perfect for everyone but a nice balance is what they are looking for.

 

The effort that they make to respond on not only their own forums but other media as well goes a long way to build confidence. This game may not be the savior of sandbox MMO's but it is something that I want to play and it has the features I want. They have already proven with their demos and videos that they are getting stuff done and making it work.  That's enough for me right now.

Originally posted by Foomerang

Pre-CU SWG. It was conceptually the best mmorpg ever made.

could not agree more with this

Legacy system...

 

What general things they have planned and the benefits of the system.

new release date calandar at local gamestop was updated yesterday...they have 11/22/11 as the release date...not sure how accurate that is

I remember hearing that certain abilities will be available to each class depending on how far to one side or the other of the light/dark side bar you are at. So basically if you are a sith and are far to the dark side you may have a specific ability not available if you are full light side sith and vice versa.....i cant remember exactly where I saw that but i know i did.

YEP I GOT MINE!

Finally SWG reaches the end of its slow and very painful death. This was the greatest MMO I have ever played up until SOE decided to change it. It will always be my favorite. RIP SWG!

Originally posted by Lerxst
Originally posted by SEANMCAD
Originally posted by Lerxst

 

 the game barely has a combat engine and yet one of the best crafting engines around.

people please get perspective!

And then you read this quote from Jordi - "The goal is to have open PvP in general but not cater to griefer types."

So now you can see the lack of direction.  A horrible combat engine with a great crafting engine but having a goal of open world PvP.  I don't get it.  Exactly what are they trying to do with this game??

 They are tring to make a sandbox game that evolves as time goes on depending on what the playerbase wants. They have plenty of direction. Jordi has already stated that he does not like the combat system and they are bringing in a specialist this month to revamp it. I trust these guys from what I have seen in beta. They listen to suggestions and they do their best to make changes that we all want. Only issue is they have a small team so sometimes it may not happen as fast as we all like, but it will happen.

if anyone has a spare NA buddy key I would love to get one. PM me please if you can spare one.

is there any way to get into beta without pre-ordering?

I would like a VIP key if anyone can throw one my way. Thanks!

keep getting message key is invalid or already in use even though i enter it seconds after they are posted...can someone PM me 1 please

can someone PM me a code please? i seem to always get to them too late. I will post both mine as soon as i get in

looking for a trial key as well...please send me one in PM if you have a spare one...thx

9/10

 

Made me come back to the game when I never thought I would. LOTS of new stuff to do and see and from here I think it will only get better. It seems they finally are reaching the potential that I had hoped hen I played over a year ago

I would accept perma death if the idea was like the example you gave at the end of your post. I like the idea of your next character being the next in line of your family name. It could work if the character that you make starts out with say 75% of the skills or powers that your dead character used to have, but could then somehow develop into his/her own character by having skills unlocked that were not available to the other character. These skills would only be unlocked if your previous character achieved some goal in the their life.

 

This would make it at least interesting and more bearable than the character  being gone alltogether.

worst "free month" in history of mmo's. Crashes, bugs, beta gameplay....this game should have never been released. I cant believe this garbage actually accounts for the  30 days we paid for. I for one will not be giving them anymore money. What a waste.

 

And the game i got in the mail was no more than the beta client from months ago on a cheaply produced (i mean amateur) cd. The case was aluminum with crappy screen print logo and it was bent to hell when i got it. I sent them  several e-mails about it and they never respond. Somehow I have a feeling those "useable" discs won't be coming for a long while.

The game is not fun to play whatsoever. The graphics are terrible for what was promised, the gameplay is early beta at best, and the game mechanics are not all there. I am so mad at myself for believing the hype on this game. I have been and stuck through some terrible launches and played bad games for months hoping they would get better. I do not see this game being playable for the majority anytime soon.

 

The only people i see playing are people who paid lots of monoey for the collectors edition so thay have a lot riding on the game, and those who like to grief or exploit. The rest of the playerbase are people who have nothing better to do. The game may be "improving" as you say, but it has a long way to ge before it gets to where it should have been at "launch"

MO should not have been released yet...PERIOD! if they actually start charging people now for service they are going to really drive away some of the faithful who are sticking with them even though the product is terrible at the moment.

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