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Help me decide between WoW and Vanguard.
The Pub at MMORPG.COM « General Discussion 11/25/09 5:26:00 PM
My suggestion.... Drop back and punt. |
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In your opinion: What was the dumbest MMO mechanic ever made?
The Pub at MMORPG.COM « General Discussion 11/25/09 5:25:06 PM
I have to go with the quest floaties. kills me
Next the Holy Trinity |
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Cool Zukan. Those are truly some cool shots. I have been following the game for soem time nd am looking forward to giving it a try.
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Not to be a pest or anything.
Just noticed some pics on the MMORPG boards from user(s) that appear to be beta pics. Umm, has anyone looked at that? Are these legit or someone gonna get burnt? Here is one as a ref... [url]http://www.mmorpg.com/photo/6ccada85-9fab-4157-992e-333d69393858[/url]
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Wut?
You mean you have to have an internet connection and it is not real people getting killed? What a WoW clone!
Seriously abused term by the igernant. |
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Does anyone know of an mmorpg that isn't based on killing?
LFGame « General Discussion 11/16/09 5:31:52 PM
WURM is a game that does have some PvP and PvE but, you can play the game without it. Very interesting concept that has one developer and definately an indy game but, you can play it for free up to a point. |
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Star Trek Online: Bridge Access Granted!
News Discussion « General Discussion 11/13/09 4:37:42 PM
Originally posted by Ghostmind
For me, the thought of this game leaves a bad taste in my mouth for one major reason: no player crews. I'm still planning to try it out, because a game is always owed hands-on, first-hand experience. But I just really dislike the direction it's been going in ever since Cryptic took over. I don't care what anyone says, Star Trek is about the crew members before anything else. Not having that experience in a Star Trek game is like not having driving in a Grand Theft Auto game.
To give them some credit, the official word was not at release and maybe as an expasnion or update later on for guild type thingies. Fleets or whatever they call em.
Dunno if that helps you or not. |
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Bugs in the then current skills and abilities along with balancing issues. Also add in that it was skill based on not level based which goes against the grain and what SOE feels is a better MMO experience.
craptastic and legendary in its epic fail. This will forever go down as the biggest blunder in MMO history. :) |
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Don't you know it!
I am expecting some pretty interesting presistant worlkds as well. Some of the ones that came out of NWN2 were truly impressive!
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Star Trek Online: Important Aspects of the Franchise
News Discussion « General Discussion 11/13/09 4:26:14 PM
They definately have some big shoes to fill here. |
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Global Agenda Devs -- Now lurking the MMORPG forums
General Discussion « Global Agenda 11/13/09 4:15:31 PM
Thought I would hop in and say WELCOME and let you know I am keeping an eye and ear open on this game. Hope it does well.
Cannot wait to give it a try. |
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Star Trek Online: Bridge Access Granted!
News Discussion « General Discussion 11/13/09 1:35:07 PM
Nice but, I hope they get the scale right.
Looking at that pic it seems like the characters are very small and the bridge.... even the captains chair looks like it was made for a giant!!!!!
Scale people. Get the scale close to what a ship's bridge looks like. If THAT is an issue I can only assume there will be a lot more problems with this game...... |
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Keeping an eye on it myself. Hopefully it turns out well. Not to sure since the IP is well known and Trekkies are very critical whether they are gaming fans or not.
Then again, I think the devs are going for a model that ( like JJ Abrams did for the movies ) does not necessarily cater to the trekkies of old but, updates the IP to appease the trekkies and potential bring in new fans.
So it will be more like an MMO than it will be a version of the TV show in game format. Since it is not a SP RPG with online support but, an MMO in the ST world there will be a lot of critics on BOTH sides of this. |
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The world is very large. So large they had to add in some teleport stones to get to/from certain hotspots. This was due to small community in such a vast expanse of area.
As stated there are 3 continents which each have their own theme so to speak. One of the "continents" is fairly small and mainly an island chain that has an oriental theme to it.
You will not have an issue with finding places to go but, finding groups to do things with is another story. There is probably enough solo stuff to take you into the 30's but it gets tricky from there.
My favorite area is the Vampire area. It is a taste of what the game SHOULD have been. There is no quest to go there ( or wasn't ) and you had to talk to someone ( that did not have a quest indicator on them ) and gain their confidence before getting any quests to do things. The end result would be having the Vampire curse. Generally gave you a small bouns at night and during the day a minor hit. Also had an added effect of letting you become a bat and hover or kind of a cloudwalk type of an ability. Not a big advantage but, fun to play with and RP. |
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pokemon |
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You guys are putting too much into it.
Flat world = no defined size of the world = plenty of room for expansion.
Round world = finite space = expansion has to take place in alternate world/reality/realm/space |
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Am I the only one who HATES dragon age?
General Gaming « General Discussion 11/11/09 11:33:42 AM
Originally posted by grandpagamer
Great idea. I enjoy the game and there is nothing wrong with waiting for it to come down to the bargin bin before picking it up. Especially if you feel ANY reservations on the game at all.
It has a NWN feel to it. Prolly the only RPG aside from Oblivion I have played in the last few years so, not much to compare it too. It is not as static feeling as Mass Effect. |
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Don't give up yet fellow gamers, there is a shining brilliant game coming out.
The Pub at MMORPG.COM « General Discussion 11/10/09 6:13:21 PM
I was not that interested in FFXI. I will keep an ey4e on this one to see if it appeals to me tho.
With the lack of anything else out there it may be what I am looking for. will have to wait and see. I have sooo lost the ability to fanboi games any more. I DO however, hate people who just like to come out and spew hatred because there was something they dd not like. And the crap they spew has no base to reviewe why. |
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IMO, if they had not revamped the game and tried to EQII-WoW it so much. The first few parts of the beta were awesome. If you could get past the 3 fps.
Rumors instead of quest icons! Meaning you had to talk with NPC to find people that had quests. Wholly cow! A MMO that did not spoon feed content! However, their pre-school game testers from MS xBox 360 QA dept said it was too hard and took too long. = SCRAPPED
Different weapons types having different specials! Slash type weapons had one bonus type to damage, piercing another, and blunt different as well. However, their pre-school game testers from MS xBox 360 QA dept said it was too confusing and made them have to think about picking up the shiney new sword or not = SCRAPPED
And much more I cannot think of atm. Still, these were in their infancy and never got fleshed out very well but, it was awesome! Then, rather than blancing it out and fleshing out the rest of the abilities and skills and such..... a damn revamp of the WHOLE GAME paramount to a NGE in SWG came about. Game just really went down hill from there and never recovered. |
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Simple.
WoW made money. Attracted those companies that are in it for money and not necessarily because they like the genre.
Result is crap they feel is WoW-tastic and should be great. Not understanding what it was that made WoW so appealing.
IMO, WoW has done what could be done with an MMO to streamline the game and make it less tedious. That was the major complaint to most gamers about MMO. To copy that is to make another WoW.
Fallen Earth is interesting and new. EVE is interesting and different ( Dirt is a big gamble and should bring some much needed breath into the genre to prove you can have an FPS in a MMO ).
There are those who are trying but, PC games are being turmped by easier to develope and mass produce Console games. Which are cheaper and less complicated than a good gaming rig that does not need to be replaced with each new game released. MMO's like WoW take a huge amount of resources to get together and can flop miserably, look at Mythic.
Who knows if the market will have anything in the works will be worth a crap. SOE has the spy MMo that looks interesting. Awfull quiet on it recently tho. |
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