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[Column] Elder Scrolls Online: F2P or P2P? Keeping Hush on the Business Model
News & Features Discussion « General Discussion 4/30/13 6:26:48 PM
As long as the option exists for me to pay a monthly sub and get everything for the sub then thats fine by me. As long as the option exists , that people not commited to the game can be excluded from my screen or party even better. If this is pay to win , or indirect F2P model this will sadly be yet another one for the bin. People will always pay for a decent game , sadly cheap internet and free game access is providing a pool of seriously limited people , thank god lots of decent tactical RPGs are starting to be remade so that some of us will at least have a few decent games to play that requires more than one brain cell. I love the elder scrolls franchise sadly , no more if we can't have a level playing field. |
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[General Article] Neverwinter: Open Beta Diary #1
News & Features Discussion « General Discussion 4/30/13 12:14:07 PM
Originally posted by kaltahn What happened is that companies worked a way to extract even more out of people. You now indirectly end up paying more for less. |
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Dungeons & Dragons Online: Shadowfell Conspiracy Expansion Announced
News & Features Discussion « General Discussion 3/03/13 7:12:57 PM
Originally posted by Yizle Strange none of the earlier editions have gone, they all still exist and are all very playable, it just takes a good DM..... and some imagination. DDO is what it is and a playable computer game at that with a good group you can have fun but it is not PnP (Wow shock horror) |
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Casual Play Column: Raiding Needs to Die
News & Features Discussion « General Discussion 2/09/13 8:25:55 AM
Originally posted by Icewhite The alternatives exist Developers are just ignoring them; Exponential Leveling Gameplay and Community are the answers. But sadly easy mode clone with no real depth seem to be all the rage for the dumbed down masses. |
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Casual Play Column: Raiding Needs to Die
News & Features Discussion « General Discussion 2/09/13 8:24:22 AM
Originally posted by Baldzulu It is called real design , not lazy design ..... Until people accept that insta max level is not really practical , raiding will be in forever. I believe most developers should work on charachter to max level in no less that 2-3 years, but for a game to last that long you need really well thought out games with depth and a lot more than just combat... Developers need to accept that Insta Travel / Insta Sell / Insta Everything feature work against game content depth and community. |
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Would you play an MMO that made you exceed average results on an IQ test to participate?
The Pub at MMORPG.COM « General Discussion 1/26/13 11:06:20 AM
Originally posted by greenreen Have to laugh at the Disclaimer ; Worried you will get flamed for an opinion I guess. I disagree with your disclaimer; Certain types of people soak up knowledge and information like you would not believe. And would know the answer just like you did. I would prefer to game with a similar demografic, the biggest issue I have these days is the fact that because its so cheap to play these games you get the masses and pond life in the mix. At least in the good old days it was idiots who actually worked for a living !! |
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[Column] Pathfinder Online: What Makes You Pledge?
News & Features Discussion « General Discussion 1/19/13 10:13:50 AM
Originally posted by Fusion I f I took your approach in life, I would have never acheived anything; But at least you have an approach. I invest in these projects because the concepts are great and so are Paizo. The Pathfinder content you get pays for the donation so its a win win. If tyhey deliver or not the concepts and game development direction is important here. |
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[Column] Pathfinder Online: What Makes You Pledge?
News & Features Discussion « General Discussion 1/19/13 9:57:43 AM
Well I want to see decent gameplay and games which for me means thet anything with gamesystems AC1 and previous hit the mark. So for me it is more contributing to developing the games i like if they deliver or not doesnt really matter as long as the genre is moving in the right direction. With Pathfinder, all the extras pretty much make it a no brainer and value for money. I see VGGamer saying he can't understand pledges being so high, so let me explain in 1990 I was a poor young gamer with an excess of great games to play. Now these days I am a rich old gamer with lots of money but absolutely nothing that is challenging to play, that has longevity and community so I contribute even if it is just a concept. Because I can. "Rich in my view means i have more money than i need not vast ammounts "
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What I want to see in a modern MMO
The Pub at MMORPG.COM « General Discussion 1/16/13 6:25:45 PM
Originally posted by nariusseldon They like MMO's just not the diatribe served up these days that are not MMO's. That is the answer to your question, it is not as simple as saying if people don't like MMOs and thats just half the problem.
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Old school MMO's expectations and realities.
The Pub at MMORPG.COM « General Discussion 1/16/13 6:11:10 PM
Originally posted by Dewm Great post by the OP and this just about sums it up ; The diatribe delivered these days under the umbrella of "MMO" is laughable. The Quality/Depth of Gameplay just don't exist anymore... It is all so easy with Auto everything. Seems most here have no argument even though they are trying, Very good post ... "Game Developers have realised they can make more money , producing trash games a sad state of affairs..."
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MMORPGs; Am I getting old, OR Have they Betrayed me.
The Pub at MMORPG.COM « General Discussion 1/08/13 5:45:20 PM
Originally posted by Kyleran Bright spots for sure...... |
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Originally posted by Convo You are misguided; And I am laughing my socks off because you are plain wrong. The game is exactly where the developers say it is at . Some of the Kickstarter Videos show a lot more than vaporware, you are just too bitter and blinkered to see it (Remember Pre-Alpha). The raffles delivered exactly what they said they would , you dug yourself a hole made a fool of yourself had a good rant and your ignorance here just shows that ever since you are trying to I don't know create some form of "Cult of Convo". If you look at current MMOs and the ammount of design effort they put in against an extended design period , then you may realise that a lot more can be acheived if the correct focus and effort is applied. Some of us understand this and we are not all fools far from it. Your petty nature must come from some where other than this game , remember the core here is the design and toolsets to deliver something truly different. I can only applaud this development team for putting so much effort into their design. But why am I explaining something you already know? Be Bitter and be twisted but remember it won't do you any good.
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[Column] Star Wars: The Old Republic: The Burden of Freedom
News & Features Discussion « General Discussion 11/25/12 6:05:02 PM
This is simple while writers or the industry keep perpetuating the myth of "F2P" as a concept because it is not, and this is a mute discussion and not even worth the cheap paper it is written on. Lets have some honesty, as the simple straightforward pay mechanisms that delivered everything without smoke and mirrors, can return and we can feel that gameplay is associated with a level playing field.
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the mmo genre needs to die to be reborn
The Pub at MMORPG.COM « General Discussion 11/25/12 5:53:15 PM
The genre is dead, if someone had the nerve to release ; EQ or AC1 with a new skin , and a slightly more innovative quest approach , would at least have a couple of good games to play as it is the over-use of insta win features has made the genre bland. A couple of companies are managing to deliver and even develop some things that may be trully astounding, but the jaded just try to shoot anything that may be new down (this site being a prime example. Why do I still bother coming here ? Lots of time on my hands and its pretty amusing reading most of the trash here; But then sadly for the genre to revive to anything vaguely decent most of the player base would have to be forced to pass an IQ test, or show some common sense. And neither of these will happen.
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Originally posted by Convo Your misleading and misguided posts are amusing, but sadly just like yourself a lot of us have probably played as many if not more MMO hours than most. Your opinion just appears very very weak. Your concerns are just that but they are not really that legitimate as if you had taken any time whatsoever to engage properley, which yoiu haven't you would realise exactly what these guys have developed and where they are at.. The facts exist and what they say they have developed is exactly what they have done. Seems to me you are sulking because you were made to look like a complete and utter fool. That said you are allowed an opinion, even if it is i'll informed. I remember why i stopped posting here too many people trying to look clever when really they are too short sighted to understand the future. What CoS are developing is complex and difficult but not impossible , I am a designer myself and can appreciate what they are doing.
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Tolkien Estate suing Warner Brothers.
General Discussion « Lord of the Rings Online 11/20/12 2:29:54 PM
Originally posted by nationalcity I guess if you patented or created something of value and someone ripped you off you would just shrug and say thats life. Then you get people in the real worl who protect their owwn IP. |
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Originally posted by Crunchy222 Rather than trash talk go to the Official site , you look such a fool. But then thats what a lot of jaded gamers here do. |
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[Column] General: The Problem No One’s Talking About
News & Features Discussion « General Discussion 11/09/12 3:12:18 PM
Just step back a bit , remove all the auto features that make games more fun so that communities can thrive and you have your games back. Sadly too many people just want to insta win and not have fun playing MMOs these days. until then none are currently worth playing....
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Easy has to go...who asked for easy ? ( Poll )
The Pub at MMORPG.COM « General Discussion 10/20/12 10:02:08 PM
Originally posted by delete5230 No one asked for easy; Internet access became cheap and the intellectually challenged/ Unemployed came on board and so a new con was required wghich is called F2P. Along with this the lazy types needed someothing to fit their status and that has to be easy. And sadly the Developers other than a few are playing along because a clone is easier to make than a real game with gameplay. Old School did not contain all the Auto Features, which caused community to form and people to work together. The key auto features tha have killed the genre are: Auction Houses/Guilds/Insta Travel/ Auto Mail. The last real fun I had has been in EvE and Asherons Call 1, just running over an hill was an adventure in itself. High and low level mobs interspersed everywhere. So you had to scout and run before you got your XP. You just don't see this anymore...... sad but true
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It's official... Star Citizen will not be a MMO...
General Discussion « Star Citizen 10/20/12 9:25:06 PM
Originally posted by saurus123 This is one to definitley , and keep here if you don't like that then i know what i'd rather stay. Game stays, you .... |
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