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All Posts by Nanfoodle

All Posts by Nanfoodle

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2857 posts found
Originally posted by aceofmmos
Im eager to sink in deeply in a WS lore, so my leveling will be slower. This game has much to offer judging by betas and live streams.

If you love lore pick the "science path" its full of lore nuggets.

Originally posted by Wakygreek
Thanks for your response, I am a little disappointed to hear that crafting is not much of an enhancement though. 

No even close to true, real crafters are going to love Wildstar. Each crafter can be unique by how the spec their crafting talents. They have taken some of the coolest idea of crafting for a few games and then made it their own. Also being a crafter will require work on a level that not everyone will be willing to do. So max out your skills and people will come to you. 

 

Check out THIS video to get a small idea of how it works

Originally posted by Panzerbase
Originally posted by Iselin
Originally posted by Nanfoodle
Originally posted by CrazKanuk
Originally posted by Nanfoodle
Originally posted by ElElyon
Originally posted by Yoda_Clone

In summary, Matt Firor is saying that they're working hard to fix all these bugs and design shortcomings...

Okay, so what?  We paid for a quality product; are we supposed to be impressed that ZOS is fixing stuff that shouldn't have been broken to begin with?

WHY WEREN'T ALL THESE BUGS AND DESIGN OVERSIGHTS CAUGHT BEFORE RELEASE?

That's a simple question and ZOS has been avoiding it.

Irrespective of the good points of the game, there is no excuse for the state of the game at release.  The fanboi mantra that "All games have bugs" is unacceptable; any of us who developed software commercially know that.  Unfortunately, a whole lot of people have been indoctrinated with the "sheep" mentality.

The game was inadequately tested and, in many cases, the problems and bugs were identified and management decisions were made not to fix them.  It was more important to spend money on voice-overs and marketing than fielding a good product.

Should have learned their lesson from the SW-TOR debacle...

regarding the red line above: it is literally impossible to launch a perfect program, that is why every program has patches. When a program is being written it is impossible to think of every possible scenario, the game was not inadequately tested at all, they did just fine. This is especially difficult when you have millions of people using your program at the exact same time.

I think its a little more then that. The duping bug alone was reported in beta. How can something that big be ignored? 

Probably not..... Actually, there was a statement that they were NOT told about the launch duping bug. The REAL problem is that instead of people these days participating in betas in a productive way, they don't report exploits and simply leverage them for themselves upon release. It's just how it's trending now. Beta is less effective than ever!

Could be a lie but many have said they seen it posted on the beta forums. I have beta tested a lot over the past 15 years and I would not be shocked if it was reported as I cant count how many times players have made detailed bug reports on beta forums only to see it passed by for what ever reason. Even big bugs like this duping thing. 

You guys do know that there are sites with forums, not even very hidden, with people dedicated to finding and sometimes selling exploits to others right? A quick google with the right keywords will get you to them. As a matter of fact in one of those sites recently there was an edit to the original bank dupe exploit thread congratulating Zmax for how quickly they responded lol.

 

As we speak, they are selling bot programs, speed hacks,. If you really have no idea how widespread this is, just send me a PM and I'll be happy to send you a link to one of the biggest... once you're there take a look at the list of MMOs they are actively hacking.

 

Some of you guys talk as if hacking was a new thing and developers are idiots for not stamping them out 100%. You have heard of anonymous and at least have some awareness of where they have hacked don't you?

 

It's idiotic to expect 100% exploit proofing from any fortune 500 company much less an MMO.

Ah yes the mindless drones defending the hive, in the end people like you will cause the most harm to ESO.

Iselin is far from mindless. One of the better posters here on mmorpg.com, even when we disagree. 

Originally posted by Iselin
Originally posted by Nanfoodle
Originally posted by Sovrath
Originally posted by BeansnBread
Meh, I feel kind of bad – for the guy. He sounds – overworked and almost – desperate. The really tough part – is next. People are going to hit 50 en masse – as this month winds down – and anyone that prefers PvE will expect some PvE content. Craglorn will be nice for some – but will it be enough to keep people interested?

They'll have pve content, two whole factions worth. On top of Craglorn.

 

 

Its a good thing they have all that content, only problem is how it works when you team. Quests are so phased item hard to find teams with people. Wife and I played together and we had the same problem Angry Joe had. We killed a boss and it counted for me (guess because I hit the boss first) and not for my wife. I could no longer see my wife and when the boss respawned I could not help her so she died. I could not even heal her. This kinda of thing happened to us a few times and is one of the reasons we passed on this game. 

With the other 50+ and 50++ areas being so hard people are gona wana team to get content done and thats going to be its own problem. I hope they fix this, if they do, who knows maybe my wife and I will play ESO.

Good thing the solo instances that you're describing and tried to group for, are a tiny portion of the PVE content. They are few and far between and usually a part of the mage's or fighter's guild or main story quest lines.

 

Most of those solo instances are you + one NPC and are pretty obvious that they are meant as solo content. Other than that, everything else is group friendly: public dungeons, non-instanced dungeons, overworld elite boss camps, dark anchors or even the vast majority of quests.

 

Many of those are even done with impromptu groups of whoever happens to be around. And everyone who participates gets credit for the boss kill or whatever it is.

 

Not trying to change your mind or anything but you don't have your facts about phasing straight. 95% of the time I'm playing right next to other players, grouped or not. The other 5%? It's supposed to be slightly more challenging solo content.

I have had it happen to us in a regular quest in the open world.

EDIT: Find any Married couple that plays together that has played ESO and they can tell you a whole list of why it was a pain to do so. Pick up help from people you can see around you for x,y,z quest is not bad. But if you are teamed side by side for a few hours it becomes clear where this game needs work. Still liked the game and would love to see this fixed as I am a TES fan. But unless I can play with my wife, Im not interested. 

Originally posted by CrazKanuk
Originally posted by Nanfoodle
Originally posted by ElElyon
Originally posted by Yoda_Clone

In summary, Matt Firor is saying that they're working hard to fix all these bugs and design shortcomings...

Okay, so what?  We paid for a quality product; are we supposed to be impressed that ZOS is fixing stuff that shouldn't have been broken to begin with?

WHY WEREN'T ALL THESE BUGS AND DESIGN OVERSIGHTS CAUGHT BEFORE RELEASE?

That's a simple question and ZOS has been avoiding it.

Irrespective of the good points of the game, there is no excuse for the state of the game at release.  The fanboi mantra that "All games have bugs" is unacceptable; any of us who developed software commercially know that.  Unfortunately, a whole lot of people have been indoctrinated with the "sheep" mentality.

The game was inadequately tested and, in many cases, the problems and bugs were identified and management decisions were made not to fix them.  It was more important to spend money on voice-overs and marketing than fielding a good product.

Should have learned their lesson from the SW-TOR debacle...

regarding the red line above: it is literally impossible to launch a perfect program, that is why every program has patches. When a program is being written it is impossible to think of every possible scenario, the game was not inadequately tested at all, they did just fine. This is especially difficult when you have millions of people using your program at the exact same time.

I think its a little more then that. The duping bug alone was reported in beta. How can something that big be ignored? 

Probably not..... Actually, there was a statement that they were NOT told about the launch duping bug. The REAL problem is that instead of people these days participating in betas in a productive way, they don't report exploits and simply leverage them for themselves upon release. It's just how it's trending now. Beta is less effective than ever!

Could be a lie but many have said they seen it posted on the beta forums. I have beta tested a lot over the past 15 years and I would not be shocked if it was reported as I cant count how many times players have made detailed bug reports on beta forums only to see it passed by for what ever reason. Even big bugs like this duping thing. 

Originally posted by Sovrath
Originally posted by BeansnBread
Meh, I feel kind of bad – for the guy. He sounds – overworked and almost – desperate. The really tough part – is next. People are going to hit 50 en masse – as this month winds down – and anyone that prefers PvE will expect some PvE content. Craglorn will be nice for some – but will it be enough to keep people interested?

They'll have pve content, two whole factions worth. On top of Craglorn.

 

 

Its a good thing they have all that content, only problem is how it works when you team. Quests are so phased its hard to find people to team with. Wife and I played together and we had the same problem Angry Joe had. We killed a boss and it counted for me (guess because I hit the boss first) and not for my wife. I could no longer see my wife and when the boss respawned I could not see the boss and I could not help her so she died. I could not even heal her. This kinda of thing happened to us a few times and is one of the reasons we passed on this game. 

With the other 50+ and 50++ areas being so hard people are gona wana team to get content done and thats going to be its own problem. I hope they fix this, if they do, who knows maybe my wife and I will play ESO.

Originally posted by CrazKanuk
Originally posted by Nanfoodle
Originally posted by Azzras
Originally posted by Nanfoodle
Originally posted by Wolfhammer
Originally posted by RudedawgCDN


When are you going to do something about gold spammers constantly flooding ingame chat?

It's 2014 - you had to know and anticipate that this is a HUGE problem in today's games.

 

 

read the fucking article much?  lol

Have you logged in? Do you still see gold spam or is it really gone?

Name one popular MMORPG that has zero gold spam and I'll give you a cookie.

Name one MMORPG that didn't have massive gold spam on launch and I'll give you a cake.

Name one MMORPG that didn't  have bots and I'll give you ice-cream.

If you lie you get nothing.

 

Read my above post to get my point. I was replying to how rude the guy was who was frustrated about a real problem. Poor guy just asked when lol. FF14 gold seller problem was huge and by far the worse botting I have seen. Between the time they said they are working on it like ZM is doing now and when they rolled out some fixes and bans was many weeks. When seems like a fitting question. 

When will Windows be free of security flaws? 

 

When it's a productive question, sorry. Fighting botters, exploiters, and gold spammers is an ongoing initiative. As long as there is a buck to be made, they will find away around whatever changes are implemented. "We're working on it" sounds like a BS cop-out answer, but I swear that sometimes people think that these guys release and just kick back with their feet up on their desks and watch the cash roll in. There is plenty of work to still be done, it's all a matter of what has highest priority. There are some major bugs in there, but based on the article I would assume that there will be at least some changes coming with the next patch. 

 

Still no reason to be rude to someone asking when.

Originally posted by Azzras
Originally posted by Nanfoodle
Originally posted by Wolfhammer
Originally posted by RudedawgCDN


When are you going to do something about gold spammers constantly flooding ingame chat?

It's 2014 - you had to know and anticipate that this is a HUGE problem in today's games.

 

 

read the fucking article much?  lol

Have you logged in? Do you still see gold spam or is it really gone?

Name one popular MMORPG that has zero gold spam and I'll give you a cookie.

Name one MMORPG that didn't have massive gold spam on launch and I'll give you a cake.

Name one MMORPG that didn't  have bots and I'll give you ice-cream.

If you lie you get nothing.

 

Read my above post to get my point. I was replying to how rude to the guy who was frustrated about a real problem. Poor guy just asked when lol. FF14 gold seller problem was huge and by far the worse botting I have seen. Between the time they said they are working on it like ZM is doing now and when they rolled out some fixes and bans was many weeks. When seems like a fitting question. 

 
Originally posted by indef
Originally posted by Nanfoodle
Originally posted by Wolfhammer
Originally posted by RudedawgCDN


When are you going to do something about gold spammers constantly flooding ingame chat?

It's 2014 - you had to know and anticipate that this is a HUGE problem in today's games.

 

 

read the fucking article much?  lol

Have you logged in? Do you still see gold spam or is it really gone?

Did you read the article?  He said they are working on it and even used himself as an example of still seeing gold spammers and botters everyday.

 

Preventing gold spammers and botters is an extremely tricky thing to do.  The spammers themselves will always find loopholes and work-arounds.  And from the developer perspective you need to be 100% certain any system you set in place won't generate false positives.  This is EXTREMELY difficult to do in any type of software development.

 

That being said...having static harvesting and boss spawns was a big mistake IMO.  For regular players it doesn't make much difference but static spawns are a botters wet dream.

 

I get it, the guy just asked when and he gets jumped on and swore at. I kinda think its a valid question. Working on it is very vague. But thats just IMO.

Originally posted by Wolfhammer
Originally posted by RudedawgCDN


When are you going to do something about gold spammers constantly flooding ingame chat?

It's 2014 - you had to know and anticipate that this is a HUGE problem in today's games.

 

 

read the fucking article much?  lol

Have you logged in? Do you still see gold spam or is it really gone?

Originally posted by ElElyon
Originally posted by Yoda_Clone

In summary, Matt Firor is saying that they're working hard to fix all these bugs and design shortcomings...

Okay, so what?  We paid for a quality product; are we supposed to be impressed that ZOS is fixing stuff that shouldn't have been broken to begin with?

WHY WEREN'T ALL THESE BUGS AND DESIGN OVERSIGHTS CAUGHT BEFORE RELEASE?

That's a simple question and ZOS has been avoiding it.

Irrespective of the good points of the game, there is no excuse for the state of the game at release.  The fanboi mantra that "All games have bugs" is unacceptable; any of us who developed software commercially know that.  Unfortunately, a whole lot of people have been indoctrinated with the "sheep" mentality.

The game was inadequately tested and, in many cases, the problems and bugs were identified and management decisions were made not to fix them.  It was more important to spend money on voice-overs and marketing than fielding a good product.

Should have learned their lesson from the SW-TOR debacle...

regarding the red line above: it is literally impossible to launch a perfect program, that is why every program has patches. When a program is being written it is impossible to think of every possible scenario, the game was not inadequately tested at all, they did just fine. This is especially difficult when you have millions of people using your program at the exact same time.

I think its a little more then that. The duping bug alone was reported in beta. How can something that big be ignored? 

Originally posted by Anthur
Originally posted by lifeordinary
Originally posted by Anthur

Didn't watch the review.

Anyway, if it is his personal oppinion, sury why not.

If you see it as a review in context of all the other themepark MMOs out there a 5/10 is nonsense for ESO. A 7/10 would be more accurate.

But of course extreme reviews generate mre clicks. ;)

5/10 is average and 7/10 is above average.

Extreme review would be more like between 1 to 2 out of 10.

Since when calling a game average is extreme?

It's extreme because reviewers don't use ratings that way. Usually 5 is a bad game, 7-8 average, 9-10 great. 1-4 is nearly never ever given to a game unless it is really crap. The ratings are not given in a linear way (hope that makes sense ;) ).

Look at Angry Joes own reviews. GW2 is a 10/10 and ESI is 5/10 ? Really. THose two games aren't really that different. Bot themeparks, both some RvR, in both you most content is soloable with some added dungeons. If action bars are quite similiar. 10/10 for GW2 was too extreme, 5/10 for ESO is the same just the other way around.

Sadly he was not saying average good, he was saying for this market its average. Its with another bad game that was not finished or thought through. He does not like the game and his recommendation is not to buy and wait for it to go F2P. Not saying I agree with him but thats what I got from him.

Originally posted by cheyane

Meanwhile Angry Joe is at 302 k views on his ESO review. Yup the guy is a nobody but 300,000 people in a day viewed that video. So that many people have watched the bugs  on ESO . I'd be worried if I were Zenimax.

 

The IGN review in this section has 20 replies 545 views as opposed to the 348 posts and 5309 views on this thread and you guys are still questioning Angry Joe's impact.

QFT lol

Originally posted by Aeonblades
Originally posted by Moar61

 Not sure I agreed with everything Joe had to say here, such as the grouping issue (super simple, you travel to player and done). However I think Joe's a bit over the top with anything he does. 

Shockingly, I feel IGN made the fairest review of ESO. 7.8-8 is exactly where I'd put it. Great fun if you acknowledge it's an MMO, just watch the bugs. Thankfully I haven't experienced ANY progress blocking bugs. 

Yea I really don't see how people are having trouble grouping. When my friends log on we are standing next to each other in about 5 seconds. Travel to player is a wonderful tool.

A lot of people seem to have ran into bugs that I haven't so I take my own words with a grain of salt, maybe I'm just one of the lucky ones!

Problem is things phase even when you are teamed. All of a sudden you cant see your team mate or the boss they are fighting. As in the review when they killed the boss the first time it only counted for him and I think it was his wife was forced to kill the boss alone and she died. He could do nothing. Thats bad design.

Originally posted by Jacxolope

-Its off topic but I am really wondering why many people are trying to equate 'not liking this game' to wanting a 'F2P game'?

It isnt the subscription that is the problem- I personally wont touch a F2P game and I think ESO is a sub par experience NOT WORTH a subscription. That does not mean that once it goes F2P I am going to be happy and play the game. Game will still be sub par in my eyes. That said, the sub for this game isnt worth it.

I cannot watch the review atm but I will so I am basing my comment on what I have read second hand BUT I agree with Joe (what I am reading second hand). The PVE is pretty bad unless you enjoy quest grind after quest grind after quest grind with an illusion of 'choice . It isnt good. That isnt to say the quests themselves are npt good (for video game quests they are above average imho) but...Thats all there is. Run from quest to quest to quest to quest and follow a pre written story that essentially is the same for everyone.

If I want to be hand fed a poorly written 'epic' I would prefer to take my chances with a book.

 

The PVP I never tried (I am not a pVP er) BUT I hear its decent and it looks pretty decent. But is a poor single player quest grind with good PVP worth $15/month? No. Its not going to last (I also think it was never meant to last but to use the PC launch to beta test the console launch and shorty thereafter switch to new payment model- That was and is my opinion and we will see) but that doesnt mean I would even play it as a F2P NOR do I want to play a F2P game.

 

It merely means this game does not merit a sub and wont last. That is not against the "Sub" model (which I prefer) but is specificlly against THIS GAME not being worth it.

I hate GW2 PvE, there zerg style dungeons make me so mad. I do like the WvW and when I need a PvP fix I still log in from time to time and I have spent some money in their cash shop. Now that may come to an end with Wildstar if their warplots are done just as well or better. F2P often mean you get to go back and see if the game is worth playing again and supporting at no risk. Heck I wont go back to WoW to see if its any better because I dont want to drop 15 bucks to find out. 

Originally posted by Wighty
Originally posted by Robsolf
Originally posted by Wighty

There is a lot of bullshit in what he is saying as he is selling the negativity so hard and then soft playing the things that are great.

 

You sure you watched the video?

He totally gushed when it came to PvP, and even moreso on character advancement.  the open skill system, getting away from the tab-target/toolbar systems... no more cooldowns... if he's a "shill" for games that have that stuff, he's not a very good one.

Yes I caught the tid bits of how he did like the character skill diversification and while I can't see how he "gushed" over PvP when he was painfully comparing it to GW2, and DAoC... ESO stands well in PvP on it's own as I stated in my write up... DAoC belongs in some hall of fme for it's innovation at the time, but it is only a shell of itself today. You won't get this same experience in GW2 either as the map size and tactical approach is completely different.

 

I say he was soft playing because he made these comparisons when again ESO clearly stands on it's own in terms of modern MMO PvP.

Most of his review he constantly brings up Subs... "This feature is ok but sub", "There are F2P games that don't have subs" blah blah blah... Not all of us are broke college kids or trying to feed a family of 5 working at Walmart...

 

He is a "fast food reviewer" however his reviews are like "I went to McDonalds, but I hate hamburgers"

I dont think he was bashing subs, I think his point is that ESO did not do well enough to be worth a sub when some F2P games are doing it as well or better then ESO. Also why pay now when he thinks it going F2P sometime. 

Originally posted by Robsolf
Originally posted by k61977

The biggest problem with this whole thing is no one should go off of anyone else's opinion!  That's it.  People should play and game or read up on a game and its development.  Not go trolling other peoples opinions about stuff. 

If you have never played the game or if you have not played at least a good bit of a game I would say a week or two with a good amount of playing time your opinion is probably bias.

Go play games and enjoy yourselves and stop whining about every little issue a game has.  If you don't like it then don't play it, if you do like it play it pretty simple.  Games are suppose to be about having fun and enjoying yourself not looking for what you kind find wrong with them. 

Lastly if you ever compare one game to another you should just stop right there.  Rate a game on it's own performance not how you hold it up to something else.

Until ESO does a 2 week trial, other people's opinions are all non-players have to help us decide whether we want to buy or not.

It's one thing to buy into the opinion of someone that just raves how everything sucks in a game, quite another to have someone explain what they didn't like and provide footage to back up their point.  This vid is definitely the latter.

It's kinda where I was headed, but this vid cements it in:  I'm waiting for F2P or a trial before I'll bother with this game.  Maybe by then they'll have most of the bugs fixed.  The group questing issues alone are grounds for leaving this game on the store shelf.

Word of mouth is very powerful. Heck the best way to meet a women in a bar is to have a female friend introduce you to someone she does not even know. I bet anything anyone in this forum has bought or not bought some product on the word of someone. Its a big part of business. In the end its just a review by one guy but its seems to be a common trend for ESO so far. Most reviewers are saying the same things. How it plays when I played with my wife is a big reason why I didnt buy ESO!!!

Originally posted by Aeonblades
Originally posted by Nanfoodle
Originally posted by Aeonblades
Originally posted by lifeordinary
Originally posted by Aeonblades
I'm guessing people are supposed to care about some guy named Angry Joe then?

I wonder how many of you take a similar stand for other forms of entertainment say movies or music for example.

Because i have feeling that the people who get so worked up over a review for a video game have on more than one ocassion relied on review of a product before spending their hard earned cash on it.

I for instance has no problem with reviews. They aren't meant to make you 'care' but serve as an opinion which could be on opposite spectrum of yours. 

I have no problem with reviews, I'm just curious who it is and why we should care. Seems like a sensationalist based off of his track record that reviews more to get a rise out of people than actually play and review the game.

He is over the top, but he still makes valid points on some real facts. Why should we care? He is a real gamer, who runs a community of gamers who all play together. This is not some guy who plays beta and tells us its a good or bad game based off the 5 levels he was able to play. He really tested this game from one end to the other. Thats more then most reviewers do!!!!

I'll take your word on that because I have never heard of him before today.

Watch the video its clear he tested it over a long period doing many areas of game play and most of it teamed.

Originally posted by Aeonblades
Originally posted by lifeordinary
Originally posted by Aeonblades
I'm guessing people are supposed to care about some guy named Angry Joe then?

I wonder how many of you take a similar stand for other forms of entertainment say movies or music for example.

Because i have feeling that the people who get so worked up over a review for a video game have on more than one ocassion relied on review of a product before spending their hard earned cash on it.

I for instance has no problem with reviews. They aren't meant to make you 'care' but serve as an opinion which could be on opposite spectrum of yours. 

I have no problem with reviews, I'm just curious who it is and why we should care. Seems like a sensationalist based off of his track record that reviews more to get a rise out of people than actually play and review the game.

He is over the top, but he still makes valid points on some real facts. Why should we care? He is a real gamer, who runs a community of gamers who all play together. This is not some guy who plays beta and tells us its a good or bad game based off the 5 levels he was able to play. He really tested this game from one end to the other. Thats more then most reviewers do!!!!

This video is really good at showing that F2P can work in the right hands....

 

Click HERE!!!

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