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All Posts by keithian

All Posts by keithian

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Originally posted by Iselin
Originally posted by keithian
Originally posted by Iselin

50 is not even remotely "end game." There is more questing to do if you like that sort of thing - 2 times as many quests that you have not yet seen compared to what you saw 1-50. There IS a reason why you're doing it in the other two alliance areas although it would be a major spoiler to tell you how, why you're there. And whatever you think of it, it's a much bigger and varied system than what other MMOs give you with a handful of repeatable daily quests once you reach 50.

 

Iselin, I normally agree with everything you write, but I'm baffled by what i put in red. I think we have been in agreement since the beginning that the idea of doing the other factions was a poor design choice...though I don't come to these forums that much anymore so maybe you've changed your tune since then. I'm guessing what you wrote is a mystery to most and I'm not sure leaving that so vague is enough to get me or others who are reluctant to spend dozens of hours in the other zones a reason without a little more specifics as to whatever that means.

 

Well... I see a lot of comments from many new players that think questing in the other two alliance zones doesn't make sense in the context of a PVP game and what's happening in Cyrodiil. All I'm saying here is that there is a valid story reason for doing it that isn't revealed until you defeat Molag Bal and talk to Meridia and Caldwel. If you've gotten that far, you'd know what I mean.

 

This is not really related to my own personal preference which always has leaned (and still does) toward more separation for the alliances, not less. But despite my preferences, the story hook for going there is a valid plot device... that's all. I'm still me :)

 

And I'm also not a fan of the dungeon grouping with anyone from any alliance that they just announced at Quakecon as a partial "solution" to the group finder taking forever to form groups for the same reason - more giving up on the alliance separation for the sake of convenient casual game play.

That makes sense thank you. That sounds like a lot of work just to see that at the end of a faction story lol.

Originally posted by FomaldehydeJim
Originally posted by Kaniver

I got ESO a few days ago at a steal of a price at Green Man Gaming...........like $12

I surmised at that price point it was well worth the try. Color me surprised. I was in the beta and though so little of it that I never pursued it any further.

There is some depth here especially in character build outs, something that's been lacking for several years in the big bruiser on the block of MMOdem.

The graphics are engaging and immersive and the character customizations graphically are very robust.

Sure sure I'm new at it and I can hear the undercurrent ((wait a few months and see if you feel the same))

But hey I haven't had this much fun in a new game in a very long time and jeesh I've been through a bunch of em.

Good show Zenimax and I have high hopes for continued goodness to come!

The game was horrible at release but it is now superb. Anyone who hasn't given it another try should do so.  

Though I don't agree it was horrible at release, it certainly has improved quite a bit since then. I think for me the dye system, improved animation, improved phasing, less bugs, the removal of bots, and the justice system all made things 100% better. I just wish they would make the world a little more dynamic/random and do something about the static anchors...which they don't seem to care about at all. Also, the game still needs more RPG stuff to do with more instruments like in LOTRO which you can actually create songs with, card games, etc. Regardless, I think its the best MMO out there. Just my opinion though.

Originally posted by Iselin

50 is not even remotely "end game." There is more questing to do if you like that sort of thing - 2 times as many quests that you have not yet seen compared to what you saw 1-50. There IS a reason why you're doing it in the other two alliance areas although it would be a major spoiler to tell you how, why you're there. And whatever you think of it, it's a much bigger and varied system than what other MMOs give you with a handful of repeatable daily quests once you reach 50.

 

Iselin, I normally agree with everything you write, but I'm baffled by what i put in red. I think we have been in agreement since the beginning that the idea of doing the other factions was a poor design choice...though I don't come to these forums that much anymore so maybe you've changed your tune since then. I'm guessing what you wrote is a mystery to most and I'm not sure leaving that so vague is enough to get me or others who are reluctant to spend dozens of hours in the other zones a reason without a little more specifics as to whatever that means.

If you can live without the mods (which I cant) and downgraded graphics (which I won't), then go with the PS4 version. The PC will also get controller support and the voice proximity eventually.
Originally posted by Mtibbs1989
Other MMOs already do what ESO does. Theirs might be slightly more complex with their skill system but everything else has been done before. ESO IS NOTHING NEW.
 

Yet its the only one that has me wanting to log in again and again, so go figure.

I pretty much disagree with everyone who posted above me...so there previous posters lol.
Originally posted by Thornrage

 

Of course she blinked when I took the screenshot.

DragonKnight, currently v4. My 2nd vet character.

Color of armor to match the tiger mount I got for my loyalty.

Her face looks like she sleeps around a lot to me :-) lol

Originally posted by Jean-Luc_Picard
If you disagree with ESO's ranking, maybe you should post it on the ESO forums... just saying.

Or maybe I should make what I posted in green in the original post a darker green so you will actually read the questions I had about GW2.

Though I haven't played it in quite some time and stopped at level 48 lol, the reason I left is because it felt way to linear. Yes other MMOs all have main storylines, but SWTOR felt particularly like you were walking down a narrow corridor with really no reason to explore because you were pulled on a leash in a singular direction despite the size of the zones. Also, the world just felt lifeless, not enough randomness, way too much empty space, NPCs were brainlessly stationary...just missing soul...no reason to go to the cantinas which never made sense to me with everyone parked on a space station (bad design).

On that note, the story was fantastic, I always felt it was a very polished game, graphics were not bad at all, it had a lot of good points. I've been tempted to come back and finish the story, but it just felt so lifeless...I don't know...not a knock against the game, just how I felt.

One thing folks might want to consiuder is that if you stop your subscription, I believe you know longer have access to the DLCs. If you buy them, you always will. 
Originally posted by rodingo

Preference:

" something that is liked or wanted more than another thing : something that is preferred"

 

Not sure why you started a thread in the GW2 forums asking why we don't think ESO is a better game.  You started this thread knowing you wouldn't be convinced otherwise and yet hoped to convince us to your way of thinking?  What makes me say that? You have been trying to counter everyone's reason who has posted here as to why they prefer GW2 over ESO.  Did you hope to achieve the forum miracle of someone saying to you, "You know?  You are right!". 

You don't want to know why people prefer GW2 over ESO.  You want to convince them that their preference is wrong and that we should see things as the way you see it. 

It's one thing to state you like one game over another due to such and such.  But then try dispute others for doing the same thing is kind of self defeating for this thread.

Your not being an a$$ about it which is great and I tip my hat to you since most ESO fans seem to have giant sticks shoved up their arses when it comes to any discussion that involves a negative opinion towards that game.  However, you might as well ask people why they don't like cheesecake or tomatoes then try to convince them they are wrong.  It's all about preference.  Simple as that.

I think you didn't read my post carefully and are somehow twitsting this thread into something its not. I think both games are good, like I said, for the first 2-3 months GW2 was my favorite game in quite some time. In fact before tonight I had already downloaded the game to give it another go and one thing that I do applaud the game for is that the combat does feel 'more responsive' than ESO. What I was trying to find out was exactly what I wrote in the green to see if those aspects that bored me have improved so I would stay longer this time around and explained why ESO has kept me longer. I wasn't meant to be a thrashing of GW2. Some of you including the two posters above this are so quick to judge when there is any indication that someone might not like an aspect of a game and just want to see improvements in those areas.

Also, I think its a legitimate question to counter the MMORPS author with the assumption that this is 'easily the best' when there was just an award given to ESO based on player votes on this site where that game surprisingly won quite easily..on a site that hated the game up until now..which shows just how far that game has come. 

Originally posted by Gestankfaust
Why is housing still so important? We have Facebook and Farmville for the needs it would provide.

no offense, but that really is a silly comment. Though I'm not at all into housing, its not always about what I think. There are a ton of players who feel that it makes the game feel more immersive and adds to the RPG aspect. Anything that makes players feel more immersed is a good thing. Why would you think differently if it makes others happy?

Originally posted by shr4pnel
  • Are there 20-man raids?
  • Is there world PvP?
  • Is there cross-server queuing?
  • Is there a LFG and LFD tool?

1) http://www.esouniverse.com/guides/adventure-zones/

2) http://elderscrollsonline.info/pvp

3) http://elderscrollsonline.info/mega-server

4) https://www.youtube.com/watch?v=b54xvfI1RD4

Originally posted by Tokken

I play with my brother and if he is on a different part of the quest we phase out. Grouping can be a pain. It's the one thing that prevents me from playing the game more...... I do a lot of soloing. I Hate the mega server.

Not sure why this is a problem. All you have to do is click on her when you are in a group and 'travel to the player' and you'll be in the same phase. I love the mega server since it avoids server wastelands that other games with servers suffered through.

Originally posted by gervaise1

Key rider to the quote above: it was made in May last year. Since then the game has gone b2p.

What does that mean?

Under a subscription model the developers decide what they will work on based on internal factors; of course they have one eye on "looking attractive" to subscribers but you get phased releases, things being put on hold (IC), people pulled off content to work on bug fixing and so forth. 

Changing to a B2P + DLC model changes the business dynamic. In a nutshell it is more "brutally commercial" and "less artistic".

So a year ago the view was no housing for years and years until they could deliver a 5 star Michelin experience; and subscribers could sit around saying ver' ver' good show if they wanted to. And maybe in 2020 - voila! The perfect housing experience - for anyone still around. In the harsh DLC world no new content, no money. More accurately: no DLC that people want to buy no money.

And - interestingly enough - they could include housing as part of a DLC pack or they could add housing as an item in the cash shop. Different materials, different sizes; they could sell extensions, gardens .....

If this thought hasn't occurred to Zenimax yet - well maybe they will read about it in a forum.

Thats true, anything can change with the shift to BTP, but considering that anything signficant is on hold until after the console release (and probably ensuring that is stable even after release) coupled with all of the other high priority items (Spell Crafting, Dark Brotherhood, removal of the Veteran Ranks, PVP updates, new solo content, etc)...I highly doublt we are going to see any housing in 2015 or early 2016.

Originally posted by Nasa

I dont know the full state/features of ESO but to me these are some of the reasons GW2 got the #1:

  1. Patching: In GW2 you just download the new files when there is a new build and you are ready to go. Servers are not down.
  2. Structured PvP: 5v5 in instanced arena where it is fully skill based. Dont think ESO have that. PvE rewards for playing PvP added some months ago. There are regular  tournaments with real cash in prize pool.
  3. Lag improvement. Lag in World vs World PvP(almost open world pvp) has highly been improved since launch. I hear ESO still have big problems here.
  4. Fractals dungeons added since launch. The difficulty increase the more you and your team play it.
  5. Downstate: adds second chance to survive, almost a new gameplay, specially in sPvP.
  6. Skill combo: when you combine a field with a finisher you get added effect. You can create the combo on your own or with the help of other player.

1) this is nice, but not really important to me since ESO patches when I'm at work or sleeping.

2) I agree that I like this and ESO should implement the same, but they are afraid to take away attention from the 3 faction PVP in that they might become ghost towns which is exactly what happened with Warhammer. Also, the 3 faction PVP really is the center of that game and Cyrodil has so much PVE, dungeons, exploration opportunities etc where you can pretty much ignore the PVE faction and live in that zone..as its almost like a PVP server from other games...as that zone is huge.

3) ESO still has lag problems, true...but it isn't as bad as some say. I've started dabbling in the PVP area a bit over the last couple of weeks, got all the way with Daggerfall Covenant to the Elder Scroll Castle of the Aldmeri..and experienced no lag...but I know its something they are still working on improving. Considering how many people are on the screen at the same time and how I can still play on max settings with FPS always over 30-40, to me thats pretty impressive.

4) This is good news.

5) A good feature, not the reason i would stay or leave.

6) Same as in most games including ESO.

Originally posted by Malabooga
Originally posted by keithian
Originally posted by Malabooga

Sorry, but youc ant really comment unless you got to lvl 20. Starter zones are simple by design. Classes have quite a few builds, from facetanking everything to being glass cannon, ranged and melee. Traits are really what differentiate builds.

You say you swap a lot of stuff around in ESO, but i dont see much difference. Just that you have to grind out every skill line, which gets tedious "ooh i want to try two hander, lets grind it out". Wanna try magicka build? You better have grinded out light armor.

Also theres a lot more geargrind in ESO. Be it you craft or farm raids for it.

But....if you want another class in ESO....thats where it fails the test, unless you want to repeat long grind to VR14. Since if you go quest/story wise you already did all 3 alliances, and since its very linear with no optional leveling paths its eaither do all, exact same quests.....again.... or just plain mob grind. Quests are good.....but not THAT good.

Also the respec cost in ESO....another grind. They either should remove it alltogether, or provide much more options other than all/upgrades. PS: Ah yes, theyre adding respec scrolls in cash shop.

FIrst of all dude, you are not the rules of the forums when someone is allowed to comment. We can comment whenever we feel like it.

Second, I got to end level of the original base game (not sure what level is max anymore), but I reached the end of the main story so I think I am more than qualified to comment. What I said was that around level 20-25ish, I had attained most of the skills Id be using for the rest of the game and that lack of skill progression for the other 80% of the game bored me (and many others). The poster above talks about vertical and horizontal progression. Not sure if I care. I just want to feel like I am progressing....and I didn't feel that way since every level feels the same as the level prior to it amplified by the lack of skill progression.

Finally, I don't agree at all....and you just contradicted the poster above you who basically felt it was a strength of GW2 to get most of your skills right away and then develop through Gear Grinding (which I don't agree with him either). You are also saying that the more variety of skill lines ESO offers to develop your character, the more tedious it is? That just seems very illogical to me.  All MMOs by the way are basically gear grinds to some extent, GW2 and ESO included.

Anyway, it appears from the responses here not much has really changed in the base game...just more content added and varying opinions about combat preferences between the two games,  so I guess its back to ESO.

Yup, GW2 is not for you, not grindy enough.

I don't find a solid story, exploration, skill and character development/choices beyond gear grind, and quests with meaning grindy.

Originally posted by YashaX

Well talking b2p mmo its really only a choice between ESO and GW1/2 atm unless you add in the semi-mmos like Destiny etc. Luckily both GW2 and ESO are amazing games, each with a very different feel.

I think the OP is somewhat underplaying how good GW2 is though, its an incredibly polished game on so many levels and it has a depth and complexity to it that I think the OP has not understood. In particular for me its spvp shines, it is so much better than any instanced pvp in any other mmo and the WvW is also pretty good if you stick away from just zerging (which is boring).

Which one is the best depends on my mood on any given day, how much lag there is in Cyrodiil, how many times I have died because my weapon swap doesn't work in ESO, or how many times skyhammer has popped in unranked.

I can't really comment on the PVP in GW2 because I didn't play it. I admit I'm more of a PVE guy. For me again it was that feeling of progression that was missing for so many as you leveled deeper into the game. I will say that I got to end level with only 1 class so perhaps I would have felt different with another class. I did enjoy the instanced PVP in Warhammer, but Warhammer realm PVP was destroyed by those battleground like instances because the realms were ghost towns. I think ESO is hesitant to follow that path and wants focus on the 3 faction PVP.  Personally I think they should at least add dueling.

Anyway, I may download the game just to try another class to see if I feel differently and see how things if at all have changed in the base game since the first 2-3 months...but if progression staleness still feels the same in my personal opinion, than I wont stay long.

FYI, ESO weapon swapping delay is a thing of the past. That was fixed many patches ago...as well as the weightiness of the combat..as it feels much more weight now. There are still some lag issues that sometimes occurs, but they are working on improving it.

  • There's no time-frame for player housing right now. "We want to do it right," Community Manager Jessica Folsom said. Guar mounts are also planned sans timeline.
  • As for player housing, it's on the back burner. "I will tell you that when we get to player housing, and I think it's one of those things that when you have a game that's been running a long time it's one of those things you want to get to, it has to be something that's done differently and done well," Sage said. "That's about all I can tell you. We have no firm plans for anything on housing at this time."
Originally posted by Malabooga

Sorry, but youc ant really comment unless you got to lvl 20. Starter zones are simple by design. Classes have quite a few builds, from facetanking everything to being glass cannon, ranged and melee. Traits are really what differentiate builds.

You say you swap a lot of stuff around in ESO, but i dont see much difference. Just that you have to grind out every skill line, which gets tedious "ooh i want to try two hander, lets grind it out". Wanna try magicka build? You better have grinded out light armor.

Also theres a lot more geargrind in ESO. Be it you craft or farm raids for it.

But....if you want another class in ESO....thats where it fails the test, unless you want to repeat long grind to VR14. Since if you go quest/story wise you already did all 3 alliances, and since its very linear with no optional leveling paths its eaither do all, exact same quests.....again.... or just plain mob grind. Quests are good.....but not THAT good.

Also the respec cost in ESO....another grind. They either should remove it alltogether, or provide much more options other than all/upgrades. PS: Ah yes, theyre adding respec scrolls in cash shop.

FIrst of all dude, you are not the rules of the forums when someone is allowed to comment. We can comment whenever we feel like it.

Second, I got to end level of the original base game (not sure what level is max anymore), but I reached the end of the main story so I think I am more than qualified to comment. What I said was that around level 20-25ish, I had attained most of the skills Id be using for the rest of the game and that lack of skill progression for the other 80% of the game bored me (and many others). The poster above talks about vertical and horizontal progression. Not sure if I care. I just want to feel like I am progressing....and I didn't feel that way since every level feels the same as the level prior to it amplified by the lack of skill progression.

Finally, I don't agree at all....and you just contradicted the poster above you who basically felt it was a strength of GW2 to get most of your skills right away and then develop through Gear Grinding (which I don't agree with him either). You are also saying that the more variety of skill lines ESO offers to develop your character, the more tedious it is? That just seems very illogical to me.  All MMOs by the way are basically gear grinds to some extent, GW2 and ESO included.

Anyway, it appears from the responses here not much has really changed in the base game...just more content added and varying opinions about combat preferences between the two games,  so I guess its back to ESO.

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