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I feel you here. I went down the list here. If it has been realeasd in the last 5 years, I have played it. Many of them feel stale and played out. Art style has some to do with it as well. Look like all the big titles are either new year, or don't even have a release date. It's a real low time for mmorpgs imo. |
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Wow has 11 million subs? not a chance...
General Discussion « World of Warcraft 9/02/11 7:40:20 PM
Originally posted by zymurgeist I must admit, the tinfoil hat theory was more fun. But yes, I agree with the notion we have zero clue as to what is currently going on in the sub base. Moreover, I can't help but feel like people are actually happy to see the juggernaut weakening in any way. It is really thanks to WoW (say what you like, it really is the truth) for showing other companies that MMORPGs are a viable monkey making commodity. Don't be so quick to think ill of Blizzard people. They make good games, they don't run sweat shops run by children to make puppy slaying devices.
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Originally posted by Fendel84M This almost exactly. A 50$ buy-in with a premium subscription fee feels rather outdated, or at the very least unwise for an unestablished IP. They would do better to cut the initial cost by at least half if they want to boost their numbers some. Here's hoping for a free trial soon. |
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Originally posted by Mannish Ha, and it returns to piss and moan with its pushy views. That is a rather elitist view to have really. A game that takes 2-3 months to begin while expecting the player to go it largely alone is alienating new players and somewhat kill the whole MMO part. Isn't the fun of a game in the journey, not just a mad rush to reach max level? Now perhaps with a more attractive pay model >_> I kid mostly. |
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Originally posted by Torak Yes, perhaps appealing to the hardcore is what this game is trying to do. As I read in threads past, there was some animosity over the addition of vitality and newbie buffs. While I must admit being largely ignorant of L2 history apart from a 3 month stint in 06, I tend believe that there is a game for everyone, be you hardcore or casual. This game does seem to have a sense of leaning more into the hardcore. Fine enough, I just didn't ever feel there was much of a community to rally behind or talk to. I spent a large amount of my time on Lineage 2 Wiki trying to figure out the acronyms, jargon, and classes, finding a pretty fair amount of obsolete data. Myself, as stated so many times already, I felt alone in a massive world grinding to hopefully after a few months be able to play with the rest of the community. Just didn't seem like it was a worthwhile investment. |
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Originally posted by Sovrath Afraid the content you're talking about is beyond my scope. Perhaps I've become too demanding, but I would like to see a bit more in the way of group finding methods and the like. But again, I only got to 50. Could very well have missed such devices. |
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Originally posted by sojobo69 Expansion? I've heard about Lineage 3, but apart from content updates, I do not think anything of that nature is in the pipeline. |
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Originally posted by Sovrath No this game is rather well refined as far as all that goes. There are still some respawning issues (mobs spawning on buildings, out of reach topographical features), falling through the world and so forth, and a class transfer quest that was rather dodgey (my greatest frustration actually, there was some nerd rage I must admit). However your point of development may perhaps be the answer, at least to myself, as to what it would take to justify the monthly 14.99$. As it stands however, I personally could not justify the fee for a single player experience (joined two clans, both of which were heavily populated by afk merchants and people who never signed on). |
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Originally posted by Torak No insult at all. The vitality system as well as the base quests make gaining 20 and leaving the newbie areas an investment of 30 min or so. I personally only made it to 50, encountering nothing but bots (you can tell by the targeting cycles, running into walls, etc) in the hunting fields with the exception of having my pet hatching ganked. I'll certainly admit that I was never in a castle siege and will certainly be on the look out for that in the future if I ever rescrib. Perhaps I should state a bit more clearly my meaning by class diversity. I do not count the number of classes so much as the unique play style they offer. It is rather cut and dry, at least for my taste. That being said, I feel I must restate that I do like this game. I just don't think they can justify a 14.99$ subscription in this competitive market. Of course they ARE still doing well from their annual reports, so perhaps the old adage "stfu and l2p" applies. I'm simply curious if there are other people who felt the same, and what they would do to improve on it. |
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Originally posted by Mannish You're either a selective reader or a poor one, both of which makes your contribution to the thread worthless. We're here for conjecture and mucking about, nothing more or less. Thank you for taking your finite views elsewhere. |
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Any MMOs releasing in 2010 that are worth playing?
LFGame « General Discussion 5/15/10 11:44:13 PM
Originally posted by Daywolf Same with me, heavily instanced content is a massive turn off as far as I'm concerned. Paying a monthly fee for a dungeon crawler just defeats my own personal definition of what an MMO should be. |
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Its a shame what EA is doing with WAR
General Discussion « WAR (Warhammer Online) 5/15/10 11:26:13 PM
Originally posted by MMO_Doubter Down to 4 servers in NA? Bloody hell. Didn't realize it had become so bad. Ended my "re-subscription" over 6 months ago due to the population and instanced pvp queues (Battlegrounds?). Couldn't justify paying 14.99 a month for single player mode, though the lower tiers did seem to be rather lively in spurts. Pity though, I had such high hopes for this title years ago. |
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Originally posted by Mannish There are actually a lot of MMOs that would benefit from a pay model update. But seeing as this is the Lineage 2 forum, we're limited to talking about Lineage 2. And you either have a low attention span, or you are simply in this thread on some self declare crusade to purge any scrutiny of your beloved title. Otherwise you would see that the aspect of a grind heavy game has no bearing on my suggestion for a pay model change. Rather fond of a heavy grind session after a fashion. Please stop acting as if I'm picking on Lineage 2. As for the success of this MMO, their quarterly report shows more growth in Lineage 1 than 2. Take it for what you will, but it still stands that they can greatly increase the community's health, and possibly fetch back some of those estimated quarter million accounts on private servers. Now there are any number of possibilities to increase this, FTP being only one. I'm certainly open to suggestions as that is the spirit of this thread. |
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I think I've lost that loving feeling
The Pub at MMORPG.COM « General Discussion 5/15/10 10:38:48 PM
Very similar situation myself. Afraid RDR doesn't appeal to me in the least either. Tried at least 8 new FTP MMOs with no long lasting candidates. What's worse is that there isn't an announced MMO release that I'm remotely anticipating. There really should be a proper diagnostic for this; perhaps MMO depression? |
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Originally posted by Mannish Think you missed the point. The game itself is an Asian style grind which obviously has a decent level of success. Personally I enjoyed my time for the most part. I'm simply talking about an update to the age old subscription format. Relax and remember it is simply an objective discussion mate. Otherwise you could come off sounding a bit like what is colloquially known as a "fanboi". |
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Tried this game off and on for a few years, admittedly much more off than on. Despite the vast amount of bots, the spotty live community (at least at 50-), repetitive combat, and lack of true class diversity, it is still a far cry from the noobie eater it started out to be. That in itself makes the game appealing to at least start up long enough to look past such (perceived) flaws. Still could do with some polishing I dare to say. Found more than a few great deal of broken quests, translation errors, graphic hiccups, and sparse community. The overall experience of the game is fine enough, but it is just so; fine. Seems to me this (and perhaps other NC Soft titles) could use an FTP model like many other aging titles for added numbers and micro transaction revenue. |
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I really hope one day, Blizzard will release a vanilla server
General Discussion « World of Warcraft 8/15/09 7:38:28 AM
Originally posted by krugve Actually there was such a bug with Paladins I believe. Their retribution (or something along those line) was stacking to an unlimited number, making them able to one shot bosses if they built it up enough. The exact details are a blur as it has been a long while, but such bugs did exist to my memory. Rampant hacking? I only ever saw it on rare occasion (always in Sithilas for some reason) |
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I doubt I'll be absent much longer, WoW despite my distaste for a lot of what it has become holds a large amount of nostalgia for me. But this new x-pack is certainly interesting because it looks like a throw back to classic Azeroth. I'll be the first to admit having been overly critical of WoW in the past. Maybe I should just settle down, take it for what it is, and play to have fun. |
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For pete's sake, nobody gives a crap about story...
General Discussion « Star Wars: The Old Republic 6/14/09 8:49:18 PM
I can see the OP's point here. I am drawn to a player driven world. Giving players control of almost every aspect (i.e economy, city conrol blah blah) is something that should in my opionon set MMOs apart from co-op RPGs. Story is secondary only because it should, in theory, be subject to what the masses are doing in the world. I am open to this new concept of Bioware's, but will as always be careful about getting excited. As is, I reserve judgement until I get my hands on a final copy. Don't #%&* it up Bioware...or I'll do to you what I did to Galaxies....Buwahaha! /endjoke |
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Do you want to see a big penis in your MMORPG?
The Pub at MMORPG.COM « General Discussion 3/03/09 11:42:39 PM
Penis is fine in games. If I have to see a bunch of boobs flooping about in EVERY aspect of media now days then let me see some pen15. |
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