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Star Wars Galaxies: The First Rule of Star Wars Galaxies PvP
News & Features Discussion « General Discussion 9/02/08 11:23:06 AM
Originally posted by brenth
That's very true. I was a hardcore roleplayer long before I started engaging in PVP, and still prefer the former over the latter, but PVP (if done right) only adds to the immersion factor of a license like SW. The problem is the 'red=dead' crowd, which, even though I PVP with regularity, I can't stand. The option for violence is a good one to have, from a storytelling perspective, but the problem is that the majority of folks are neanderthals that just like to kill whatever is in front of them. If there were some way to weed those folks out, or at least design a system with meaningful consequences for being a jerk and/or lacking imagination, then I think you'd see more roleplayers (and players in general) opt in to PVP. The trick is designing that system, and the object of my article was to point out that Sony is nowhere close, not now, and not in the pre-CU 'glory days' that everyone remembers through rose-colored glasses. |
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EverQuest II: Correspondent - Why the Hate?
News & Features Discussion « General Discussion 8/20/08 6:50:54 PM
Originally posted by eccoton
This post has more truth in it than even the author probably realizes. This sense of entitlement is why people hate SOE, and yes, most of it is residue from what happened with SWG, tied together with the all too common misconception that this world and the people in it owe you something. The fact that this player, and thousands more like him, hang on to their 'accomplishments' (if you can call holo-grinding or village-grinding a Jedi an accomplishment) prior to the NGE like they're some sort of badge of honor is indicative of a mindset that is either unwilling or unable to adapt to change, and unable to comprehend basic fact that sometimes life sucks. Yes, what SOE did to SWG was brutal, and ultimately unnecessary. Yes, those of us that were there from the beginning (and even those who came later) all lost something, whether it was time, friendships, money, or all of the above. What a lot of people also lost was their dignity, and their common sense, as they now hop from one forum to the next, foaming at the mouth towards anyone who doesn't agree that Sony is the anti-Christ. I'm glad this poster that I quoted can at least separate EQ2 from what happened to his characters in SWG, but the way he begins his post is unfortunately a common thread that runs amok amongst the hordes of pissed off SWG vets who continue to feel urinated on by the gods because they lost their precious Elder Jedi and whatever else. Sony has made some good games, and may even make a few more, no matter how much certain folks may wish otherwise. This is not coming from a Sony fanboy, although I'm sure those charges will be leveled shortly, but rather from someone who was burned by SWG, but was also able to move on, adapt, and not QQ about it for the next three years. To the original poster, good luck navigating the hate if you choose to play, or write about, SOE games. I'm afraid it will always be there unless these SWG vets suffer a sudden breakout of common sense, as internet forums bring out the absolute worst in people more often than not. /salute |
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Star Wars Galaxies: Correspondent - Does Crafting Matter
News & Features Discussion « General Discussion 8/06/08 9:04:10 PM
As far as me keeping a flame thread going, that's not my intention at all. I joined this site a couple of years ago because I enjoy forum discussions, which is all that is going on here. Sure some people are venting their Sony anger, that's to be expected, but I've not taken offense to anything said, and I hope no one else has either. Additionally, you guys who are claiming that SWG is 'dead' are off the mark. Is it in good health? Who knows, Sony doesn't publish subscriber numbers (and Woodcock's numbers are guesses). However, many thousands of people still play it, and so if the powers that be decide its worthy of coverage, who are you to suggest otherwise? Yeah the Bioware game is coming, and I'll obviously be playing that as well, but SWG continues to be one of a very few mmo's that has sandbox elements, in addition to being the only current SW game, and it will therefore keep its niche audience until they decide to close down the servers, regardless of whether or not angry former players claim that it is dead. If it doesn't appeal to you anymore, I totally respect that, but don't assume your opinion carries weight with anyone other than you. The contents of this post do not necessarily reflect the views of MMORPG.com and its management. |
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Star Wars Galaxies: Correspondent - Does Crafting Matter
News & Features Discussion « General Discussion 8/06/08 8:57:52 PM
Originally posted by BigBlackWook
Eh, sorry, but that's incorrect. I've been playing since beta, and have likely forgotten more about the game than the quitters ever knew. Thanks for your keen insight though. The contents of this post do not necessarily reflect the views of MMORPG.com and its management. |
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Star Wars Galaxies: Correspondent - Does Crafting Matter
News & Features Discussion « General Discussion 8/06/08 4:43:40 PM
I agree, I wish decay would return as well, but unfortunately those of us that feel that way are in the minority. People are now weaned on easy mode it seems, and it's practically unthinkable for a game to come out that has consequences like breaking equipment. Given that, this new system is about the best you could hope for if you're still into SWG crafting. No, its not as good as the pre-NGE system, but its quite a bit better than it has been, which is good enough for folks that either a) love Star Wars enough to stay, or b) love the sandbox/roleplay/virtual world elements enough to stay. As a side note, all of the folks who are mentioning the Bioware SW mmo as the second coming, I'd say don't get your hopes up. Given the current market, there's very little chance that that game will be anything other than a WoW/LotRo style themepark (which is not to say it won't be successful, I'm sure it will be, but it will not recapture what SWG once was). I would be very surprised if it has even half of the sandbox elements that made pre-NGE SWG unique. I hope I'm wrong, but I'm not holding my breath.
The contents of this post do not necessarily reflect the views of MMORPG.com and its management. |
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Star Wars Galaxies: Correspondent - Does Crafting Matter
News & Features Discussion « General Discussion 8/06/08 2:05:11 PM
Originally posted by musicmann
Wow, sorry for ruffling your feathers. Smedley is still in charge and that's enough of a reason to not ever play a SOE game again. I feel sorry that you are such a NGE fanboi that you can sit and defend all the wrong doing that SOE still does to it's current customers.
You didn't ruffle my feathers at all, I just wanted to be clear on the fact that I said those things, when your comment attributed them to Sony. As far as me defending them, that's comical, but I forgive you for not knowing me well enough to know how laughable that truly is. Cheers.
The contents of this post do not necessarily reflect the views of MMORPG.com and its management.
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Star Wars Galaxies: Correspondent - Does Crafting Matter
News & Features Discussion « General Discussion 8/06/08 12:52:23 PM
Originally posted by musicmann
To be clear, Sony hasn't said any such thing, those are my words, and I am in no way affiliated with them other than paying my $30.00 - $45.00 a month since launch. The new dev team isn't stupid, they know that they're on a sinking ship, or at best, a very small ship catering to a niche audience, but the point is that this hasn't stopped them from trying to work with what they've been given and improve the game. For that, they are to be commended, not ridiculed. I have as much reason to hate SOE as any of you, perhaps more (given the amount of time and money I have invested in SWG since beta), but the hate in this thread is misdirected, since nearly everyone responsible for the NGE is no longer there. The contents of this post do not necessarily reflect the views of MMORPG.com and its management.” |
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