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MMORPG.com Discussion Forums

All Posts by zxny

All Posts by zxny

3 Pages 1 2 3 »
59 posts found

Originally posted by Bane82

A lot of it is conjecture and supposition. But I think that the evidence that always strikes me as "interesting" is the mayan calendar. These guys were supposed to be considered geniuses when it came down to astrology and astronomy. Their calendar ends at 2012, but for all we know, it could be that it's not really meant to end at 2012, maybe they ran out of time and couldn't complete it. Who knows. Research the "Crystal Skulls" as well. There's supposed to be another connection between the crystal skulls and the mayan calendar/end of the world. (No, the crystal skulls are not an invention for spielberg's new indy movie, they DO in fact exist. I've seen them on Discovery channel)

Not just the mayans have predicted 2012. Nostradamus(sp?) made a prediction that some type of apocalypse will occur on 2012. Also another notable "physic" was an American dude in the early 1900's I can't remember his name but he has been noted alot. He predicted ww2, ww1, Vietnam war, stock crash. most amazingly he cured many people's illness's who doctors at the time said were "incurable". He also said the apocalypse will begin in 2012. Strangely though Nostradamus also said the earth will end in 3023(not sure on the exact date)...

 

I don't believe half of the croc. But I did do some research on the whole 2012 scandal.

Recently I just got accepted to a very anticipated mmorpg beta. Now I'm not going to say which game this was as I'll probably get it revoked. I was so excited I logged into the game as soon as I could and with almost as much excitement as I had getting ready to play was it almost torn out of me known more commonly as a feeling of disappointment. Why? Because I realized what this beta was. The same mmorpg beta that is out there. Having us the players fix the bug's and telling the coders how to fix things.

 

Now I have to register a complain with the current system. How come beta's currently have the designed purpose of the player base testing the game and making it bug-free? Isn't there well..bug testers who get paid to do that? How come in the beta things aren't introduced into a game to see what the playerbase feels about it? Like a new quest series coming into the game. If the people on the beta server don't like it they change the quest and then release it. Is that so much to ask for?

 

Recently my buddy and I got in a heated discussion of scifi games and the lack of. We came to the conlcusion the fantasy market is so sought after versus the scifi mmorpg is because it requires almost minimal inventivness. With scifi a person is forced to think outside the box. Like who ever thought of a galactic federation of human starships crossing the universe in search of exploration? Star Trek? Anyone name anything similar to that before star trek? This brings me straight back to the point again though.

 

Shouldn't beta be used as player testing grounds on systems/content in the game? When the entire player base is crying because the pvp in a game is too hardcore. So what does the game designers do? They make it th easiest thing in the world. When in fact what they should have done from the get-go is ask...What type of pvp system do we want? Do want to draw the hardcore guys in or do we aim for the casual guys? Then when they brought in the pvp system and players are complaining. Don't change it for a different gamer. But bring in more of the gamer type there looking for. Then based of the input adjust the current system.

 

What is the need with designers to instead of modifying existing problems bring in entire new systems which have there own set of problems all by them self.

Titan Quest is a traditional 3rd person view camera rpg.

 

Hellgate london is a outside the box type thinking fps trying to capture the rpg element.

 

Right I'm sure if I finish this bottle of rum. It'll make more sense that they should be put into the same category. LOL I'm not even going to comment on the comparison to wow.

You know the more and more I look at it. The more and more I'm trying to figure out this problem I'm having. That is how come www.mmorpg.com and www.guildcafe.com don't team up together. Each offers a unique set of features for the players and both are centered towards mmorpg. Granted guild cafe does have fps's and offline options as well but its mainly used for mmorpgs.

 

So maybe a Big glowy can help me out here. What would it take to get you two to partner up somehow? or help each other out? Like what I mean is Guildcafe has these 3 different quiz's you can take right? They help you figure out your own mmorpg play style as well as your own guild role. They have these pie charts showing game activity and all these nice features. For example look at my profile http://www.guildcafe.com/member/Ebena

 

Then just look at some of the stuff I've filled. Look at some of the awards I have credited towards my name. Make no mistake I'm not asking for you two to merge but I am wondering how come you two don't link toward each other.

 

Meh sorry for the rant. This title system kept me thinking about guild cafe.

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Wondering just what the heck SG:W is? Trying to figure out what's true and who's who? Here's a helpful thread for most of your informational needs.

 

 

First Let's review some of the most basic of information about SG:W.

Overview of SG:W: The game will revolve at release around the Milky Way Galaxy, in the fictional storyline of the ongoing conflict between the Tau'ri and Goa'uld. Playable races as shown at this time will include Humans, Goa'uld, Jaffa, and Asgard.

 

Beta: When will the beta start and can I be a beta tester?
    CME are going to be seeking testers some time in the future, closer to the game’s release. At that time there will most likely be an invitation to join the beta on the forums first.
As they need more testers, an invitation will be posted on the official website. Please watch both these locations for the invitation into the beta.

 

Release Date: The release date for Stargate Worlds is set to be Fall 2008

 

Looking for Media?

  1. Here is a screenshot gallery
  2. A list of all current Video Podcasts

 

 

           Newcomer's Info

 

                                                                                                           More Experienced Player's Info

             Fansite Links

Originally posted by Aethios

 


Originally posted by zxny

Originally posted by Taera

Originally posted by zxny

 



Originally posted by Taera

Originally posted by Vendayn

 

I do agree though, "Guide" makes me sound like a staff member.



Staff members all have the bright blue forum posts :)



What about people who bring in great idea's in the deveolpers corner?

Something like "Einstein" or something.

Although it is a bit hard to separate good ones from bad ones down there. Meh just gonna mull it in my head for a while. Maybe it'll get better thru time.

 

I don't think it's fair for me or any moderator to tell you all what ideas are "good" and what are "bad"



Haha! After a workout in this Floridian Sun an Idea struck upon me. What if a idea posted in those forums got 20 positive responses from 20 different user's? The number could change according but...It would help sift which idea's have a strong falling and which ones are just too advanced for there time.

 

Yay! Another use for all the bots used to vote up/down games like Guild Wars and EVE. I'm sure the people who made the 500,000 something trash accounts will be excited to hear that they can now "mod up" their own posts, and, in doing so, make them seem more "important" than the everyday forumgoers.

I'm not talking simply +1 posts being positive. I'm talking actual people posting actual feedback about an idea. Hopefully you frequent the idea's thread but it "seems" to me that you don't. As the last place a bot or a clone account would go is a developers corner thread.

 

If you really want to look at it like then. Just think about the entire forum title system. What makes my idea any different from the current  idea used now? You get a title based of a sticky, now how does a thread become a sticky?

 

Sorry but I just don't see how your logic can apply to me alone here. You should be quoting the original post then and complaining that the system fails like that. But honestly anyone can do that on any forum and there's really no way to stop it. So like my old gym coach used to say. "don't whine if you can't fix it"

Originally posted by Taera
Originally posted by zxny

 

Originally posted by Taera
Originally posted by Vendayn

I do agree though, "Guide" makes me sound like a staff member.

Staff members all have the bright blue forum posts :)

 

What about people who bring in great idea's in the deveolpers corner?

 

Something like "Einstein" or something.

 

Although it is a bit hard to separate good ones from bad ones down there. Meh just gonna mull it in my head for a while. Maybe it'll get better thru time.


I don't think it's fair for me or any moderator to tell you all what ideas are "good" and what are "bad"

Haha! After a workout in this Floridian Sun an Idea struck upon me. What if a idea posted in those forums got 20 positive responses from 20 different user's? The number could change according but...It would help sift which idea's have a strong falling and which ones are just too advanced for there time.

Originally posted by Taera
Originally posted by Vendayn

I do agree though, "Guide" makes me sound like a staff member.

Staff members all have the bright blue forum posts :)

What about people who bring in great idea's in the deveolpers corner?

 

Something like "Einstein" or something.

 

Although it is a bit hard to separate good ones from bad ones down there. Meh just gonna mull it in my head for a while. Maybe it'll get better thru time.

I have a question and maybe some of you can "enlighten" me on just why it is the way it is. How come when it come's to mmorpg forum's the moderators on those types of games tend to be more possessive and controlling of the posts then usual? I can go on these forums and probaly make the most bullocks post in the world. The mod here would delete the post and the thread would continue. Yet in mmorpg's they never try to edit something out or delete one post. It's GOT to be the entire thread.

 

I'll take the most infamous mmorpg forums known for mod's and the community alike. SWG. Here on these forums you can get your forum account perma-banned for simply saying the opposing faction you fight in pvp "sucks". Now I could understand how this thread could get deleted as it's inciting trolling, drama, blah blah. But on SWG's forums you get your forum account perma-banned for saying something of the like. This is one of those game's where you are only granted one forum account per subscription as well.

 

So in a summary I guess I'm simply asking:Why are mmorpg mod's so much more ana...err..."stricter" then most other games. 

Yeah the choices were WEAK to say the least. Best free to play game choices? There wasn't even a Hellgate:London, Archlord, RF Online, Shadowbane, etc.

 

Very poor choice organizer. Maybe next year you should have 2 tiers of voting. The first one would be to pick the games that deserve to be the top 10 on each list.

 

But I still love mmorpg and still love everyone who works here. Your work is always supported. Just don't fire someone for giving a game a bad review!!!(why didn't you report on the gamespot scandal anyways? ahh it's not mmo related).

Originally posted by Rekov

I worry that the game is also being developed for the 360. In my experience that tends to dumb down the game for the console crowd, who on average play console games because they are too immature to last in a continuous world.

If you guy's do even the slightest bit of digging about the actual game You may understand a little bit more.

 

Sorry but the saying here goes stupid questions get stupid answers. If you cast judgment about the game when you don't have the slightest clue even about the various systems in the game...well...I'm not gonna correct the ignorance I see here. Figure it out for yourselfs. One simple check on AoC would suffice. But of course that would have been a smarter course and it appears we have already begun on the downhill roll of what is known as stupidity.

LoL I just had a funny thought. Can you receive damage from falling certain distances? As I was thinking how your avatar can get drunk and all and imagine if you got the bright idea to get drunk with your avatar...Well needless to say I'm sure there would be a few of us who would get the bright idea to climb the roof and jump off!

I think that some companies go overboard with races like 13 different human races or 12 alien races yet the only difference between alien race 1 and alien race 9 is that one stayed out in the water more. Then again though some companies go waay too light and you only have a choice of 3 races and those 3 races are pretty much all the same.

 

I think what a good set would be is to design 7 SPECIEIS

 

with 3 races of each species. Sure this would be alot of balancing work to do as well as texturing/coding/etc. But if done right it could attract anyone.

 

What I mean by species and races are Orc and Human would be two different species. While Orc would have a cave orc(an orc from the northern lands of the hills who have been tough as nails and there lungs are like filtered masks due to the caves they live/work/eat in), a coastal orc(an orc who has learned the mastery of sailing/fishing/ and even swimming, this orc will have improved sailing and swimming speeds along with better fishing skills).

 

Now I understand the balance issues and the texture issues and how much hell this would cause everyone but if you think about it...If you made each race have it's own unique set's of abilities and/or skills then adding each species have there own specific lore later on in the game.

Ekic Credit Farmers are joo friends!!! lol

A very great News Post. I learned alot from that article even though I thought of myself as well-knolwegable of ccp(with there up and coming vampire mmo. I'm guessing that's one of the reasons of the mass increase in employess).

 

Overall Thanks for the great read.

AT-RT's aren't that rare either. I was able to purchase a grand total of 5 of them before I left for a total of a 100 million. This was when 100 million on my server was nothing special. Of course I'm sitting on them atm as last time I heard they've gone up to 30 mil a pop.

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