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All Posts by Mordacai

All Posts by Mordacai

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308 posts found

Blizzard’s Chinese GM quits after large data breach

Dec. 6, 2010 (10:15 am) By: Matthew Humphries

All is not well at the offices of Blizzard China. Last week a large data breach occurred which saw financial data, media packages, commercial budgets, global subscriber details, and worst of all–the road map for future game releases all taken.

Here’s the road map that is now widely available:

As well as giving competitors a clear timetable to which to compete against, it also reveals a new game called Titan.

The fallout from this data breach is Blizzard’s General Manager for China, one Ye Weilun, has either left or been kicked out, but the reports suggest a resignation. We don’t know the details of how the leak occurred, but his departure could either be directly linked to the breach, or because it was allowed to happen in the first place.

For the moment, Blizzard has set in motion an internal investigation with Global COO Paul Sams arriving in Shanghai this week.

Read more at BGR, via MMOGameSite.com

Matthew’s Opinion

For gamers, this isn’t bad news at all. We get to see when Blizzard plans to release new games and updates, plus we also see a brand new game on the horizon called Titan.

For Blizzard, it’s a big problem. The game launch windows are an issue as it gives competitors an advantage. But when it’s combined with the media package information it could cause some upset in the advertising and marketing world. If Blizzard is advertising X on date Y, then competitors can counter that at the appropriate time.

One thing that is a little concerning is the subscriber data that was included in the leak. Hopefully this was just usage statistics and not credit card and login details. If it was then I think Blizzard would have already done something to protect its millions of customers by e-mailing with forced login changes etc.

With Paul Sams visiting China this week we could see a more public acknowledgement from Blizzard as to what has happened and how things are changing at the Chinese offices.

I used to play it on my HP laptop and it ain't all that great almost 4 yrs old now. You must have one shitty computer from the early 90's...

 

I played EQ2 in open beta, bought the game and played in a guild of about 10 for well over a year and had a lot of great fun but just got bored of it after a while, it always seemed to grindy for me, but then our guild more or less broke up and I decided to go to WOW with a bunch of my friends instead ofp laying by myself on eq2.

 

I ended up staying a year over there too and got stuck grinding by myself there too after most of my friends had already maxed leveled out and quit. I've been back now and then resubbed here and there to check out new expansions and such but I always end up grinding alone and don't know anyone who plays it so I get bored with it and quit again. same thing happened with my 500 man guild in swg and the 100man guild in wow. I play these games to play with family and friends and if no one i know plays them I don't stay for the most part.

 

Now i'm unsubbed fm champions, trek and as of today only have a single wow acct where my sister/bro in law and son and few others play in a small guild. I might try out eq2 again on a f2p server but can't say i'll stay or not...

Personally, I don't think video games/gaming is an addiction. I think that term is used to frequently in the wrong way, i'm no doc though. I have participated in one of these video game studies and I don't know they seem lopsided when you are talking about the age ranges.

Those in the 15-24 range are in school so what do they have to do besides game watch tv and go to school. The more they game the worse there schooling gets. That could be the case but then again, someone playing sports can over do that too like I did in high school and my grades went down then to because I spent more time trying to hook up with chicks and play sports then I did concentrating on my homework which was pointless anyway.

In the study I was in my life actually improved with video games, sure I spent 40hrs a week playing games, but I also applied some of that to my work life, creating teams (PUGS) at work to work on projects, as a project leader (raid leader) I started working on major complex projects with multiple project teams to produce something. I even started getting into the gaming industry itself and starting to work on 3 games which i'm still currently on projects for 2 mmorpg projects, 1 facebook game project and i'm helping out on another mmo project providing input and technial support.

Video games/gaming has been part of my life since way back in the 70's with D and D, Chainmail and even the Atari once it came out. I love gaming and its got me the great 6 figure job I got today, in no way do I consider it an addiction.

thats my 2 cents

I liked AOC's CE w/ the map and soundtrack an all that crap but was it worth the 90 bucks...hell no...the game was crap and barely playable at launch...some of the other CE's were a little better games but defintley not worth the money INHO...nowadays all you have to do is wait a month or 2 and they drop the game price down by half (cryptic looking at u here)...and still get the bonus stuff fm the box...

I seldom do Beta's anymore myself for all of the reasons you listed above however I cannot stress enough how much I agree with all 5 of those comments especially 3 and 4 and how many tards there are out there that just join a beta to get the free play time of a try before you buy in and don't actually do any testing whatsoever..seen it time an time again in beta forums and those god aweful posts about can i keep my character and this game sucks its not even finshed yet i'm going back to wow til its done....waaaaah...

yeah agree, the Wing Commander was one of my favorite series to play back in the day...i'd spend hours playing those...awesome games....that an freelancer too...oh yeah baby!!

There are in my book, 2 schools of thought when it comes to  crafting in games...

Group A) The real crafters, these are the ones who like sandboxy complex games and are typically much older crowd that could sit and craft all day, many also would spend hours on the character design screen as well. The more indepth the crafting the more they love it. Crafting classes supporting each other and multiple classes of crafters (ala swg) would be the perfect example of this group in my book. This group would prefer crafting to produce the best weapons and items in game so that a near or close to near real game internal economy is formed. However, one of the biggest drawbacks to this is also the complexity for new players to jump in an have fun at it as well as the dependence on others to make it work depending on game design.

Group B) Are the Loot is better gang. This group appears to me, to be the younger crowd (imo), that expects loots to be the top drop of items, weapons etc and they don't typically have the time or the inclination to sit down and craft for hours on end and it is not fun to them. These are the polar opposites to the group A in that they seem to need the quick satisfaction of accomplishment that comes with a kill, loot, sell rinse and repeat. The game design type I see falling closer in line with WOW's style where crafting really doesn't matter and the only real money makers (the point of crafting/gathering) is to have 2 gather skills and sell everything you get on auction. Here the economies are typically based off of selling loot to the highest bidder on some sort of centralized auction house and typically with runaways costs, but its easy for new players to jump in and have fun without relying on others so it is more casual friendly as well..

 

That's my 2 cents on it. I guess for me, I fall a little more into the Group A because i love to craft and roleplay and i like complexity in my games but its not for everyone. I like also the loot systems but I think the balance of crafting is better then looted really is inherent to the game design and makes all the difference in having a community game world as opposeed to having a fun casual friendly game.

I can't believe people actually pay this amount of money for a virtual item in ANY game be it wowkids, eq or eq2....but as other posters above said...smed can smell the money he's gonna go for it...wow set precedent on sparkle pony...

Taikodom actually sounds interesting to me, sorta like EVE on roids with a lot of RPG element to it. That one i'll defintely give a look at, and i'm not really into F2P model games either...

but its a sci-fi so it'll get a look...

Love the screenshots, the graphics and UI look great...will i play it...meh probably not...BSG had its day about 3 yrs ago...they're a little late coming out of the gate to capture a big fanbase....plus add F2P model......cash shop...

nah....

I think BSG online would have done great about 3 yrs ago at the height of the show when every nerd in the cosmos was orgasming with each and every episode on air...but now...years later? after the fandom has somewhat died down...and its cylons against humans (2 factions only) i'm not really seeing a huge interest in this...i'm sure there will be some, i'm a huge BSG nut and have the series and LOVED it absolutely, would I play this?  meh..probably not....it just doesn't have that...i gotta have it feel to it to me..i think they missed the window on BSG...add in a F2P model probably...

 

pass...

Champions Online: $6.79 (-66% Off)

LOLOLOLOLOL....FAIL!  I mean that's the same as what lineage goes for and how old is that? That must tell you something cryptic...

I can give 3 counter reasons why they are ending....

 

1. Devlopers have forgotten how to make good games and learned how to make more money quickly.

2. Developers can now have their cake and eat it too, with milk, ala carte So called sub-games, item mall and pay-by x "features" being a way to make more money off players.

3. Box sales work in both sub games and F2P games but here's overhead, so why not make evrything downloadable content and make it F2P and bring in the millions and then milk them for every cent we can get by every dirty under handed tactic possible that we can think up like they do in the so called eastern market where we're making $21 per month vice $15 bucks a month plub boxes off each member. Woah, there's goes that money sign again...every one jump on the wagon its coming again....

 

to sum up...its all about the money..its not about games anymore...

Originally posted by TribeofOne


leave it to SOE to milk both models at the same time  P2P w/Cash Shop

 

I agree with the first poster...I mean its not like its out of SOE's track record to say one thing and do another shortly after the announcement and then deny they ever said it...I mean its not like they've ever set precedent with that....  /coughswgcough...

never really got into RTS games that much except for age of empires and civ...and those I really didn't play all that much....not sure this one is going to really interest me that much to play..

not only no but hell no because you know it will be onothing more then an FPS with an item mall with for every little power up, aid pack and new gun you can imagine with the power of activision's greed being the only thing stopping them....

 

pfffft

I have been looking for a reason to quit WOW again because I hate playing that game and am only forced to because my sister and her family have me playing it..hell I hardly even log onto it...

 

This is a good a reason as any to quit...thanks for the informative article..

MEH!   That was just lame.....

 

Now this is a Flash Mob video...   :P

 

http://www.youtube.com/watch?v=HDNOB6TnHSI

 

Go buckeyes!!!

meh, pretty sad when you can't even get 5 good things to say about mmo's coming out at e3...very dismal indeed....

And my 2cents just looking at the warhammer 40k trailer on first impression....

 

WOW+MECHS+PEW PEW PEW = WH40K

uhhhh....well I got only two letters to say in response to this news....

 

P    U

 

All I can say other then that is i'm not looking forward to any of it...my experience from vanguard, everquest and the others....well those above me have stated enough already...no need to reiterate it again...

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