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Originally posted by Fariic
Hey, Didn't I talk to you once. Funny seeing you here. Hey What's up! Didn't I tell you, already...
I'm not a moderator?
There you go.
I would have loved to see MO do well, lot of great ideas, I've wished them well many times, but its simply not true. They charged for their beta to try so suck up some money from their fans, it is a sneaky underhanded move, but maybe they didn't mean it to be a scam. The bottom line is, their product will not be in a finished state for another year or so, and charging for the current product is criminal. As always, wishing them luck. |
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POLL: In your opinion has WoW's effect on the MMOG genre been overridingly positive or negative?
The Pub at MMORPG.COM « General Discussion 11/23/09 8:41:04 PM
Originally posted by Irishoak That doesn't even make sense in this situation. If you think that lack of innovation post WoW, had nothing to do with WoW, then you don't know ANYTHING about the history of the MMORPG industry.
The corporatization of the gaming industry had much more to do with it than any single game. If you want to blame WoW blame it for a reason more fitting, it was hugely successful and people's greed caused attempts to cash in on it.
Yes, and using English we say that... "WoW's impact on the industry, was negative". You can ham it up all you want but the bottom line of this entire thread is "WoW impact, good bad" and you JUST NOW said yourself, WoW caused deveopers to try to cash in on WoW by making bad clones of an already boring cloned game. Therefore, bad. |
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POLL: In your opinion has WoW's effect on the MMOG genre been overridingly positive or negative?
The Pub at MMORPG.COM « General Discussion 11/23/09 8:38:39 PM
Originally posted by Frostbite05 Stopped reading here. You are indeed, clueless. Ight so your blaming WoW for having a negative effect on the mmo market. Fine thats your opinion and its just as valid as mine but lets take a moment to think here shall we. If WoW didn't come along the mmo genre would most likely be dead. It still be here but there wouldn't be much effort in developing new games because before WoW there wasn't a ton of money in the market. What? Not a ton of money? What do you call EverQuest and Dark Age of Camelots 300k+ subscribers? That's more than most games have now, and they cost LESS to produce back then. It is not my "opinion" that the market has stagnated since the launch of WoW, or that the amount of innovative features/games have GREATLY declined since then, it is my opinion that these facts are bad things. You, however, do not see them as bad things. |
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POLL: In your opinion has WoW's effect on the MMOG genre been overridingly positive or negative?
The Pub at MMORPG.COM « General Discussion 11/23/09 8:33:41 PM
Originally posted by Tarka
Haha. Whatever you say mate. In order to understand an opponent, one must first understand oneself. That doesn't even make sense in this situation. If you think that lack of innovation post WoW, had nothing to do with WoW, then you don't know ANYTHING about the history of the MMORPG industry. |
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Returning to Old Games: Is it worth it?
The Pub at MMORPG.COM « General Discussion 11/23/09 8:29:25 PM
Originally posted by dstar. It's because those old games are totally unsupported by their original companies, or patched to resemble WoW and have nothing to do with their former selves anymore. |
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A Help from fellow gamers. Entering the console market
General Gaming « General Discussion 11/23/09 8:28:43 PM
Eh, there are great RPG and action games on the Wii, it's not just a "kiddie console" but finding games with great graphics on the Wii is a bit harder. So whatever, your choice |
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POLL: In your opinion has WoW's effect on the MMOG genre been overridingly positive or negative?
The Pub at MMORPG.COM « General Discussion 11/23/09 8:24:15 PM
Originally posted by Tarka
1. I never said that WoW was "innovative" but your implication is that innovation has gone down because of WoW's introduction. Which is in fact wrong. WoW had nothing to do with that.
Stopped reading here. You are indeed, clueless. |
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A Help from fellow gamers. Entering the console market
General Gaming « General Discussion 11/23/09 8:23:19 PM
PC for RTS, MMORPG, FPS, sims, Wii for everything else. A lot of great first party games coming out for the Wii and some third party ones. Also great party games, as per usual. Mario Galaxy 2, Zelda Wii, Metroid, Resident Evil, Silent Hill, Dead Space, Red Steel 2, Pikmin 3, ect ect. No other console really worth owning if you have a PC already. |
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POLL: In your opinion has WoW's effect on the MMOG genre been overridingly positive or negative?
The Pub at MMORPG.COM « General Discussion 11/23/09 8:18:48 PM
Originally posted by chouming
Let's see... so the now "casual friendly" games are not your cup of tea, therefore, the industry suck?
Yup, another person who just doesn't understand. Take your favorite game, your FAVORITE game, from your FAVORITE genre. Now imagine another game came along in that same genre, and it was such a runaway success, that the company that ran your game patched theirs to match the successful one, driving away all their customers. You leave cause theres no one left to play with, you search for another game similar to the one you like, and they simply don't exist any more. You try other games, but they all play exactly the same. You went from a wealth of choices in your genre, to no games at all that suit your play style. That's a "good impact", yes?
Now this new game that people are raving about, it is hardly an (favorite genre) at all, and hardly has any of the gameplay mechanics that other games in the genre had. All these people clamor over the game and praise it, saying its such a good (favorite genre). You say "But it isn't one of those!" Those fans then call you an elitist and tell you to bugger off. These new folks claim to be (favorite genre) fans, but they've never played one of that genre in their life, or they did and didn't like it, and are now telling you to find a new favorite genre. |
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POLL: In your opinion has WoW's effect on the MMOG genre been overridingly positive or negative?
The Pub at MMORPG.COM « General Discussion 11/23/09 8:04:38 PM
Those who say "WoW brought tons of new players to the industry, and they're all playing WoW, you're not, what do you care" Seems some people just don't understand what "impact on industry" means. |
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In your opinion: What was the dumbest MMO mechanic ever made?
The Pub at MMORPG.COM « General Discussion 11/23/09 7:52:40 PM
Originally posted by Xondar123 Darkfall has that |
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Originally posted by hoopty This game hardly functions and most of the basic mechanics aren't even in yet, and they're charging people to try beta. So, no. |
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POLL: In your opinion has WoW's effect on the MMOG genre been overridingly positive or negative?
The Pub at MMORPG.COM « General Discussion 11/23/09 7:51:00 PM
Originally posted by Tarka
There were TONS of MMOs before WoW. And the features that those MMOs introduced pretty much set the standard for the industry. Almost every modern feature in the entire MMORPG industry you can trace back to these 4, Asheron's Call, Dark Age of Camelot, Ultima Online, and EverQuest. MMO industry has been going on since what, 1994 I believe. You honestly think there were "hardly any" MMORPGs before WoW? WoW is still a young child in the industry. Tell me , what new features have been invented by WoW? 2. WoW is not to blame for the maturity level of players. Yes, WoW is to blame. Their demographic is the casual audience, people who are impatient, many who are young, and people who want instant gratification. It's not always the case, but usually, when you make a shallow game to appeal to Halo kiddies, you get, immature people. And since appealing to this market, instead of the RPG market, is so vastly successful, other MMOs have followed suit with shallow games. 3. Quality games pre-WoW? Seriously? You call SWG at launch or EQ2 (which technically launched prior to WoW) quality games when they ran like pants and lagged everywhere? Another case in point: Anarchy Online's launch. The Quality didn't degrade. Only the publics level of acceptance changed in terms of quality. Before WoW, people were more inclined to accept SWG's or Anarchy Onlines lag because we didn't know it could be any better. No, they were not inclined to accept those games, that's why Anarchy Online was hardly played by anyone, and SWG was on the verge of shutting down, the ONLY thing that saved it from its HORRIBLE launch was the Star Wars name. People love Star Wars. And yeah, games nowadays have so much LESS in them in terms of mechanics that it must be easier to launch, sadly, this has not been the case, cause games STILL launch with horrible bugs and flaws and missing features (Age of Conan) no matter the standard. 4. What exactly would you class as being elements that are indicative of a WoW Clone? A usable UI perhaps? Swords and Sorcery perhaps? If anything, WoW is an EQ clone. And I bet you won't subscribe to THAT ideal. WoW clone? Games that play and feel exactly like WoW perhaps? Such as, having floating quest icons, and quest xp being the primary way to level up. No death penalty. High rate of experience gain and instant gratification. No real end game. Shallow instanced based PvP/raiding system. Oversaturation of quests. Focus on solo and casual play and not on RPG mechanics or socializing. Shallow crafting system. Need I go on? WoW wasn't so much an EQ clone, more of, WoW was a kiddie version of EverQuest, with everything from the world, to the mechanics, done smaller, simpler, easier, without any depth. 5. Please don't tell me you blame WoW for lag in MMO games. No, I blame WoW for popularizing simple games that try to appeal to mass audience with things that don't really matter (flashy graphics, instant gratification, ect ect) and spend less time on the actual gameplay. More money is being put into advertising than making the game.
6. Overheads and salaries have increased MANY times since 2000. You can't blame budgets on WoW. When did I? 7. Non gamers? You mean non-MMO gamers don't you if you really want to be any more elitist. It doesn't stop at just non-MMO gamers, it extends to the same people that play Wii Fit. I have nothing against those people, and I have nothing against Wii Fit, because not all games in the entire genre have turned into Wii Fit clones. The MMORPG genre however, has turned into a market of simple WoW clones and leaves none for the people that where here when the genre was created, the MMORPG gamers. WoW uses the addictive tendencies of EQ, without ANY of the penalties for screwing up, and targets people who have never touched an online game (many times, haven't touched ANY game) because they know those simple people may have been turned off by losing something upon death, and want to provide a game that is just simple casual mindless happy gathering loot and gaining levels that mean nothing, because the leveling up system is, addictive. Again, nothing wrong with a game for casual gamers, but it doesn't stop there. Those casual gamers, usually don't have any idea an MMORPG genre even exists. I had one WoW player who told me she thought WoW was a game some guy made and runs from ONE computer and had never heard of MMORPGs before. Then the people who DO know what an MMO is, go around saying how WoW is the best thing ever, and the most innovative thing ever in the world ever!!111! It's annoying, and other companies have tried to loop in that casual market, and so us real gamers, suffer. There, enjoy that. |
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Whats the second most popular mmorpg ?
The Pub at MMORPG.COM « General Discussion 11/23/09 7:32:58 PM
Originally posted by Zarobien Not so, WoW lost all its Chinese subscribers earlier, lost about 8 million subs. |
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In your opinion: What was the dumbest MMO mechanic ever made?
The Pub at MMORPG.COM « General Discussion 11/23/09 7:32:11 PM
Originally posted by Elikal MMOs need down time. Solo its annoying, but it is useful for a variety of other reasons, adding strategy to combat, giving time for groups to socialize, give incentive for people to group, lots of good stuff.
Also, nothing is wrong with good raiding. WoW does NOT have good raiding. DAoC had a great raiding system. |
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POLL: In your opinion has WoW's effect on the MMOG genre been overridingly positive or negative?
The Pub at MMORPG.COM « General Discussion 11/23/09 7:18:48 PM
Originally posted by Scottc Let's compare WoW to the movie industry. WoW is the Michael Bay movie of gaming. Big budget, shitty story with awful dialogue that idiots can understand, lots of shiny expensive special effects. Sure it can be entertaining, but it lacks substance. It lacks the intricacies of a good story. WoW is a polished turd, that's about it. Agreed.
Those saying "WoW is a good game, of course that's a good impact." You're kind of ignoring the question. We're not talking about whether or not you like WoW. We're talking about what you think it did for the industry as a whole. And what it did, was (borrowing from the movie metaphor) is make it so that every single "movie" that has come out since WoW, has been Transformers 2, a flashy special effects movie with absolutely no substance. Worse, a KNOCK OFF, of a cheap special effects movie (think Meet the Spartans, or Scary Movie 4) |
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POLL: In your opinion has WoW's effect on the MMOG genre been overridingly positive or negative?
The Pub at MMORPG.COM « General Discussion 11/23/09 7:13:47 PM
Originally posted by crictor Those ideas were already present in other MMOs long long LONG before WoW... WoW took the addictive part of other MMOs and made them mind numbingly simple so that non gamers and little kids could get into the game. Simple as that. That's not "perfection" unless you're the one getting money. |
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Whats the second most popular mmorpg ?
The Pub at MMORPG.COM « General Discussion 11/23/09 7:12:31 PM
Originally posted by googajoob7 There are a few Asian MMOs that have higher sub rate than WoW. WoW kind of fibs a bit on how many subscribers they have. The zeneth of WoW's reign has passed. Aside from them, hmm, some Asian MMO probably, theres bucket loads of them. |
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Originally posted by Legato89
What the hell is Mortsal Online? An Indie MMO with a lot of great ideas that just did not have the funds or the skill to implement any of them. |
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Focus on Econ? Eve. Easy. I don't really like the game but it's practically a real world market. |
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