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All Posts by zephar123

All Posts by zephar123

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47 posts found
Agree with the op and many others. Instead of making a unique game they tried to copy WOW and did a far worse job at it. I have never seen a game that stick you to rails like Wild Star. Atleast in WOW I could go explore.
Originally posted by agnostic4eve

I hate macro systems in games, always have. Rifts macro system was by far one of the worst. Macro systems reward lazy players. If someone cannot be bothered with paying attention I have no sympathy for them.

I know this is a heated debate currently with SW:TOR, but the fact that they do not have these makes me want the game even more.

Once they allow macro's that helps open the door to flavor of the month classes and constant rerolling of characters when all they have to do is copy/paste a preset macro made by some random joker.

Maybe it's because of my early EQ days, you couyld tell when someone was an Ebayer the second you invited them to group because they had no knowledge of their character.

Cleric: Why did we wipe?

Warrior: The puller pulled too many mobs? 3?

Monk: Wasnt a problem with the old enchanter... You need to mez adds chanter! Cant single every time!

Enchanter: Chanters can mez????

/groupremove Enchanter


Not saying people who use macro's purchase their characters on Ebay, but if you find two equal skill players and both playing  the same class, one uses macro's and the other doesn't. The one with macro's will do more DPS, at least by a little, but the one without macro's will be able to CC, heal, tank and watch for adds while dps'ing/tanking/healing. I want the one with versatility in my group, not the robot programmed to cycle through commands.

Toally agree with you.

while I voted 3m+ I am thinking that in the long run intially I would say 500k+

well I can confirm stealth is available at level 10 if you go tthe sith assasin route.  pretty much you need to keep about 10 feet from npc not to notice you and I am nto sure hwo it works with players pvp.

Originally posted by jmcdermottuk

I don't get why people keep saying GW2 is going to steal subs from this or that game. It's got no monthly sub so why can't you just play it in addition to a subscription game? It's like 2 for the price of 1.

the people saying this are people that will not subb a game period. I played GW and it was not MMO mroe of peer to peer game . so of course it was freee and I suspect not much mroe of gw2 no matter what they claim .

Originally posted by Terranah

Hey guys/ladies,


I've read over 100 Star Trek novels over the years, but that doesn't help me at all with Star Wars.  Like most people on the planet, I've watched all the movies...many times.  But I had a couple questions for people well read in the Star Wars universe.


1) Why is technology from TOR era and A New Hope look so similar?  In another post, someone said TOR is 4000 years in the past, so I am assuming there must have been a dark ages or something when tech went backwards or stagnated?  Perhaps it was something like our Medieval period after the fall of the Roman Empire?


2) I've noticed different novel series based in the Star Wars universe.  Is there one of those series that stands out above the rest and/or is there a series that you think is good to start off with?


Thanks in advance.

In the star wars universe actually technolgy was better in the past. think of it in history of the golden years to the dark ages. the wars kept goign on and destroyed so much that technolgy p[retty much stayed at a stand still and that is from george lucas.

I say BH, because the agents story I just don't like I really like as a BH you pretty much bully your choices onto people :P.

Originally posted by Warjin

Im so glad that Swtor will not have this crap in game, It does not fit the lore and not only that not everyone is a American or a Christian, how dumb is it to input American nationalism and Christianty down the throats of the rest of the World lol, think about it, what it WoW's holiday events where the Decolonization of Africa or the Muslim’s Eid celebration lol I can see it now, American will throw a fit.

I'm an American and I do not support any holidays of any kind in a World wide game or any game for that matter unless the game takes place on Earth.


I am thinking between 2 to 3 million subs worldwide at launch we will see though.

awsome post

I am guessing 3 million worldwide at launch, 5 million tops, but I think its going be around 3 million.

I love it =), I am really glad they allow a group to do the cutscene together its a super added plus and its funny when someone says something way off from what you were thinking.

INterface looks fine on my 4 by 3 monitor =).

the game really promotes grouping in a cool way I have never seen before.


What I love is fact when  you goto get a quest all of the group can roll to see who gets comment on the text. So its really cool listening what others say and where the story goes it reminds me of good old days of RPing in person with people.

Originally posted by SuperXero89
Originally posted by ArcheAge
Originally posted by AzurePrower


Originally posted by ArcheAge
This wide open go-anywhere world that BioWare have been claiming for years is slowing being exposed as bit of a fib. I said it years ago that BioWare make some of the most linear RPG you can get and SWTOR looks to follow that trend no matter what the die hard want to believe.


How does grasping at straws feel?


You don't know what you're talking about.

Having played SW:TOR, it feels no less instanced than any other MMORPG on the market.  At least the phasing in SW:TOR is clearly marked.

Unless you like fighting 500 people over spawns on launch day, there's nothing wrong with multiple zone instances.  Most likely the instancing option won't even be used that much once the population thins out.


Originally posted by ScribZ

There are definately two sides to every argument aren't there. Here is a single important thing to keep in mind.

If Rift combat was the same as Xsyon's combat, would anyone even both to play it?

That really, really is what sets the two type of games apart. Xsyon stands on its own with next to nothing on the combat side, it is a good game without it. But, you take the combat out of Rift and what have you got? Can you even play the game without it? Really? Does it 'work' still?

As to the OP question here. Xsyon's developers Notorious Games has not done any advertising on this game. The current hype you see if all from peopel trying it and actually liking it. Not everyone does, but there are enough to make it grow. And grow it has recently, far more than NG had anticipated or really planned for, that is why there is the current bandwith/server trouble they have. But, its all from the players who enjoy it - word of mouth.

 /100% agree

Originally posted by Michiel

Do you guys even understand what it means? It will be a week before they get the new servers. Then a week to prepare again and around March 1st another launch (with the open launch at March 15th). They're just saying: "We messed up, we want a do-over!" Meaning we get 2 more weeks of Beta, then ANOTHER wipe and ANOTHER launch. Come on already!

Yes I do understand, instead of being typical developer treating us as if we are 5 years olds and just keepign us in the dark. Hoping we will just keep asking whats wrong for 2 weeks and keep forgetting the game don't work. These devopers instead do the right thing and treated us as adults. Told us what is up with no BS and In return I appreciate it. They have earned my respect.

Originally posted by blythega

I breath of fresh air!

Finally an Indie company that communicates in an open an honest manner, who knows when they have screwed up, admits it and makes the hard decisions quickly to get back on track.

The decision to stabalise the environment, get the new servers onboard , perform the wipe and extend the launch time in my opinion was the right one.

Underlying all this is one of the best kept secrets of 2011. A sandbox game that is truely a gem.

Even though Xsyon is going through a rocky start it is underpinned by a great game, dedicated developers and a great community.


Originally posted by Pilnkplonk

Two thumbs up at above.

Imo this is exactly how an independent dev with a rocky start should behave. Notice no lying, no defensiveness, no "they made me do it" - in short, no bs.

Despite the launch weirdness, they definitely retained my sub with this post.

Hundred percent agree, one of best post ive seen for a rocky launch.

my 2 cents, they have some issues, but the head developer has already replied a dozen times today. Communicating the issues and how they are fixing them. I cannot count how many games I have played where people are stuck in limbo just begging for days on developers to comment on what is going on. Atleast they are stating what is up and to me that is a big plus and a good sign.

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