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All Posts by Cendharia

All Posts by Cendharia

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43 posts found
Originally posted by Aradune
Originally posted by Vonatar

The Pantheon Kickstarter failed, right? So unless Kickstarter has changed the rules that means the game didn't see a dime of the $460,000 pledged, since the goal was $800,000 iirc.

Therefore not sure why people are saying Pantheon has raised funding of over $600,000. There's $162,265 in post-Kickstarter pledges on the site.

It's our bad for not just taking down that 'total' from the website.  The reality is ~$147k was raised post-kickstarter, not $162.  In fact, I'm just going to have them yank that from the site today.  It's misleading, at best.


 Good Luck,  Aradune,  I'll be keeping an eye on this project.

Originally posted by blueturtle13
Originally posted by Kyleran
You can't make a MMORPG for don't get your hopes up.

    Bioware and Lucas Arts proved you can't make one for $150-$200 million. ESO cost $200 million so that does not really matter.

    One of the reasons I posted this was in the hopes of people seeing it and perhaps supporting a game like this. I just discovered it through Reddit of all places. lol Just trying to bring attention to a game that needs those who 'say' they want a game like this to step up and support it. I just did. ;)


Indeed ..throwing 300 million or whatever that price tag was for SWTOR, doesn't guarantee that your game will be popular, and that people will play it for longer than a month running.   My whole guild left at the end of the first month.   And that's not the only recent game I have seen with that fate.    It needs to have that immersive hook that keeps people striving for that next piece of armor or that next level. or whatever it is that attracts gamers and keeps them playing.   Community is another asset.   Good community keeps people around.     Good community should be fostered and nurtured.  It's to the game company's advantage.   Everything else is icing on the cake. 

Originally posted by blueturtle13


    I just saw their updated October video released and wondered how many of you have info on it? I know Brad McQuaid is the lead developer so to me that is a good thing. The Kickstarter was not a success but after that ended fans still donated an additional

$162,000 even after the KS fail. Looks old school but more modern and has a great old school vibe! Anyone in the know?

link to site: Admin if this needs removed please do so! Sorry if so!



 I was happy with the latest video,  I am taking a wait and see approach, after all that has gone on.   The video was a definite step forward,  lets see if they follow through. 

Originally posted by ninjapy
Here is an idea, if you don't like the game because of her then don't buy it. Free market works great.

Donated "bought into the idea" some months ago.   Kind of obliged to see it through.

Originally posted by grimal
Originally posted by Cendharia
Originally posted by grimal
I have no problem with people expressing their views, but these kind of statements are not wise to make.  I personally found it offensive and would think twice about buying her game. 

It's not her's McQuaid's game ..she's just the hired on producer. 

Don't care.  If she's still associated with it after this, I will just add it to my "do not buy list."

Frankly have been feeling the same way, so don't blame you a bit.   Still have hopes despite all the pitfalls, stops,  starts...and revolving door,  that somehow,  some way this game gets made. 

SO TIRED OF THE PABLUM we are fed out there these days,   McQuaid knows how to make a good I am in it for the long haul.   *sigh*

Originally posted by grimal
I have no problem with people expressing their views, but these kind of statements are not wise to make.  I personally found it offensive and would think twice about buying her game. 

It's not her's McQuaid's game ..she's just the hired on producer. 

Originally posted by Gestankfaust

It's none of your business what other people's beliefs all! She is entitled to believe anything she wants. But because you don't believe the same, it somehow makes her bad for gaming development? That's a joke. If and when it affects the game in question, then you can voice your opinion on the point, not on her beliefs, and decide not to fund said game/company.


Posting this crap here makes you as bad as her IMO.

 The entire point flew over your head like a 747 jet.   We're talking about the game Pantheon,  and yes the producer is "religious"  ...nothing wrong with that.

What's wrong is the original lore and concept for the game have been changed, to suit the religious theme that she has going in her other game.   Or at least that is the fear, the suspicion, seeing as they are not being at all forthcoming to the paying customers.   Nothing is being let out,  our input is largely not wanted, from the last responses we received from her where she started locking threads, because I guess we weren't allowed to discuss the game lore or even question it.  (one of the reasons we were there I might add) on the kickstarter it was stated, that part of this deal was that our feedback was wanted by the dev team (or something to that effect.)  

 One would hope that at least some framework or semblance of lore...would be there, visible for us to see.    All we know is that the lore and the race Revenant (which was evil-based) have been removed.   

Instead we are hearing rumours of teddy bears and fuzzy critters.    Is this the challenge?  McQuaid's games have been challenging adventures,    not fluffy bunnies.    THAT is the concern.

Originally posted by Rhoklaw

If Brad had hired her as the Community Manager, I'd understand why.

/sarcasm off

However, she obviously doesn't understand when a community is waiting patiently, sometimes for very long periods of time, they "love" to debate / speculate about game mechanics, lore or content. She is a prime example of a business suit with no friggin clue about what she is participating in. To me, this is just a job to her and she has no passion what so ever about the game or the community behind it.


EDIT: That Vision kickstarter project video was a cringing reminder of Westboro Baptist videos and now I truly feel sorry for anyone interested in Pantheon.

Unfortunately, calling the current "producer" a business suit is giving her Wayyy more credit than she actually deserves.  

This is a religious family that wants to produce MMOs of the religious sort.   Absolutely NOTHING WRONG with that.

  Unfortunately it seems that the paying customers are not privy to the "top secret destruction" of the original lore written by the former team for PANTHEON's been months now and not a peep other than something written by Aradune himself, which is interesting and needs some expansion to flesh it out.

  I presume that will happen when he has time for it.    Meantime I think most of us fear, that all the scary, evil parts have been removed from the lore, in order to push forward teddy bears and butterflies and rainbows, and perhaps a few angels hanging about. 

THAT is not what the paying customers signed up for,  but unfortunately, it seems to be that our input, despite information to the contrary on the kickstarter page,  is not needed, wanted, required.

Lots of work happening in regard to world building, we're told as per screen shots shown on Facebook..etc  these arrive quite regularly recently,  can't fault them for that.    Almost gives me hope that the game will make it after all,  we'll see.   I am just concerned that it won't be a McQuaid game in the end,  but some mmo light version...not challenging and everyone holding hands and singing Kumbaya. 

LOL why hello Frenzic, fancy meeting you here. :P  Gotta keep that agenda going..God Forbid,  Pantheon should succeed...THAT would make certain people SOooo unhappy.  :)  Have a great day. :D
It's way too early in the process to determine what races and classes are the final choices upon release.  Long ways to go yet..(if you are talking about Pantheon)    and from what I gleaned from their site,  anything that isn't in at launch will show up later in an expac.    And then there's the money that will fund the "stretch goals"  that seems to be an unknown at this time.     All we can do is wait and see what happens. 
Originally posted by Dullahan

People can say what they want about Brad's shady actions, but what he did was plainly a last ditch effort to keep Pantheon alive.

This is not a defense of his actions, I personally would have just divided the money and gone down with the ship, but he wants to make this game and it seems he was willing to step on his friends and colleagues in order to get it done.  They made $150k in donations and had nothing else coming in, so at that point, who do you pay and who do you cut?  If Brad lost the rest of the people on Pantheon staff (and he did), it would be terrible (and it was) because they were all talented and respected developers, but alas, "the show must go on".  Had he lacked the funding to pay his bills, he would have been out looking for a new job, and pantheon would be 6 feet under, never to see the light of day again.

As much as people want to hate on Brad McQuaid, this genre needs him.  However horrible of a person he may be, every game he has been involved with was amazing, even Vanguard launching a year early, missing content and completely unstable.  Anyone who says otherwise is simply ignorant of his contributions to this genre and should get an mmo education.

You can hate the man, but I still hope he manages to make Pantheon.  He may not deserve it, but for purely selfish reasons and for the sake of gamers like myself, I hope the new team is successful.


Some of us..desire the game that Brad "could" make.   I dunno I am willing to give him the benefit of the doubt,  and see what he comes up with..with this secondary volunteer team.    If he succeeds and manages to blow our socks off,  that would make for a few people eating crow around here I'd imagine.  

Personally I am going to wait and see..before I pass any judgements.   Go go Good Team :)

Originally posted by Cramit845
Maybe their site is looking for hits, lol

that's probably it.  Well good luck, but negativity..doesn't attract me at all.   Tell me something I want to know that isn't all full of envy, poison pal ship etc ad nauseam,  and I'll frequent the place.    That place doesn't get my vote..sorry guys. 

Originally posted by Distopia
Originally posted by LachiusTZ

Ok, just to give everyone on here some perspective.  


You should read this thread from page 1, as it has a running history of this project from the start.


This thread, is more current.


Give them a good read before dumping any of your time or money into anything related to Brad.

What exactly was I supposed to see in those links? How much of a cesspit that place is? I thought this site was bad... impression too...a roiling pit of vipers.  Yeah I want to spend all my time there...don't think so.  

Well..that's a better idea,  if you even want to waste several minutes of your life reading that kind of thing.    How depressing.
Looks like a lot of envious nonsense to me..why should I read this again? lol?
Originally posted by burdock2

All Australian Pantheon Fans Rejoice! 

There is now a place to call home in Australia! 

Please come and visit the website (still a work in progress) at:


We are looking to build a strong Oceanic community and to spread the word, see if we can get some more backers from Australia to help speed the development along! 

I look forward to chatting with you on the site! 

See you there! 



Oh Hey thanks for the information Burdock :)   Been looking for more information on this game. :)

Originally posted by Scot

MMO’s are never finished, I was just pointing out that F2P MMO’s have less of a reason to official launch than P2P MMO’s. P2P MMO’s don’t start charging until they launch.

“There's an old saying for just that thing: "Be careful what you wish for."

– Well they got what they wished for, too late for that. I do think the industry is showing some signs of waking up to problems with their current MMO model, not sure if they will be able to effectively do anything about it though. I am including Kickstarter and sandbox MMO’s, time will tell.

Far as Kickstarter is concerned,  I look at that as a way for Devs to get out from under the middleman, namely EA and others who profit hugely from MMOs,  buying them out taking over the developper "house" and eventually gaining complete control,  again referencing EA and others like them.     One such example is the original Mythic Ceo,  Mark Jacobs,   he did Magestorm, Daoc, and lastly Warhammer,  before as he said he sold his soul for a few shiney beads to EA.     He's starting out small, new company,( CityState Entertainment ) new contacts,  adding a couple million of his own cash, and did a successful kickstarter recently.

    I took part in that, as I am an old DAOC fan from way back and he's talking about old school ways of doing things.  Game will be all pvp rvr...Tri-realm.   Something the old faithfuls have been asking for for a long time.     His sub model will cost less per month than the commonly used 15 bucks a month, with a promise of no hand holding.        

Perhaps if enough devs succeed with this kickstarter model, they can keep their costs down...and the game has more of a chance of succeeding with a lot of feedback from backers such as myself,  if the Devs are willing to have a listen now and again, on what their audience would like to see and not like to see.       A refreshing idea coming out of the hand holding,  and not trying to be a wow clone.     I think devs should shoot the wow clone idea in the head and leave it in the dust, there was only one company able to pull it off and that was a fluke...I would like to see games that are uniquely themselves, and CHALLENGE brought back, instead of the idea of walk two steps to the next quest giver and gain a pat on the head and a cookie every time.    Bring the challenge and the personal stories back.    Easy is boring....BORING.

Originally posted by Scot

When you don't have a subscription, you don't need to launch your MMO. What advantage apart from some more PR will you get at the launch? If you can take money in beta, polish up and launch the game its win, win. Well for you as a company, but not the consumer how is paying to play a unfinished game.

I don't want to hear you are playing for free, that you have paid nothing so far.If they are allowing customers to but things in the cash shop it is not beta. It is that simple.

You should not be able to buy anything in the cash shop until launch. Gaming companies are trying to blur the line and get you to pay, pay, pay.

As we have fewer subscription MMO's we will see more of this, the F2P hybrids will push the boundaries back any way they can. There will be no sub only games out there in a couple of years time, nothing for us to compare these bad practices too.

Players have made their bed, they fell in love with F2P, time for them to lie in it.


The very definition of any they are never finished, there's always updates, patches, fixes to patches,  expansions, sequels..etc.    So bottom line ALL online games are unfinished.    Where and when would you determine a game to be finally finished?    When it dies a slow death and all the servers go down?  :)  

And I agree...I am one of the old dinosaurs that prefer the pay to play model,  I don't like the free to play model, you end up spending way more than your regular ten to 15 dollars a month.   That sub model includes everything, doesn't nickel and dime you for every backpack, bank slot or master skill, or epic armor piece.     You can make your own potions, gems..statted armor, if you have the time and patience to do so.      But these days everyone seems to want the..give it to me not right now..but yesterday..and I won't pay for it dang it, because of course the hardworking devs,  coders, and office folks who created that lovely game for you, don't get to have a paycheck..(according to today's gamer..which tells me none of them have held a job down yet..that attitude will change eventually).       

Something for nothing, is NOT how the world works.     And again will state I regards to today's gamer wanting everything for free.       There's an old saying for just that thing:     "Be careful what you wish for."    Kind of reminds me of what is going on with desktop computers,   the games for PCs get hacked and pirated so much, there seems to be a tendency these days for the developpers to make console only games..  Perhaps computers will indeed be a thing of the past, in regards to gaming.    For the time being I am hanging on to mine..much prefer my desktop. 

Once there are no more large MMO settings due to costs, and no customers willing to cough up what it takes ...then we'll hear a large and prolonged whine about that.     Can't have it both ways.   Maybe by that time I will be too old to care,  and have retired from last.   :P

I don't tend to buy things like that ..$125.00 for an extra game item seems more than a tad high,  and tells me that they need more money for development or something.  Not that..that is an excuse, just the same it's not something I would pay for.     There are folks out there who have that kind of money to throw around, I'm definitely not in that category.   I wouldn't say there are enough of those folks to create a trend towards overpricing pixilated items.      Although the so-called "free-to-play" games charge for every little thing..example is S.O.E's extra charges for bank or backpack spaces, or use of epic equipment that falls in your lap, or master skills/spells.     

Situations like that are game spoilers for me, why allow me to have it in my hot little hands, but tell me I have to pay you ten bucks for it.   Useless item taking up vital inventory space....DELETE.    That's my reaction to it.     My reaction to a game going free to play?    That's one less customer they'll see, namely me.    I don't like the element that hangs around those type of games, they are a downer for the most part, spend time trolling chat channels,  trying to be a downer for everyone else playing the game.     I don't buy into a game to have some spoiled child dictate to me how I am going to enjoy or not enjoy a game.  And if free to play means the only way to get ahead is to shop in their ingame stores,   then the challenge and immersion. and or fun ..the first reason s I play any lost.    

Paying 125 dollars out for Barbie's rainbow coloured horse, addition to the current game I play...will not be on my basket list..I am afraid. :P

Exploits ..for as far back as I can remember, have 90% of the time been bannable offenses in online gaming,  SPECIFICALLY if you stoop to sharing that exploit with all your little buddies.    What you are supposed to do..seeing as you are a TESTER, is to report it so it can be fixed, and it doesn't ship with the finished game.  


Obviously the powers- that -be decided you weren't serious about upholding your end of the bargain for testing, and hence why you were banned for 72 hours, as a warning not to do it again.      Consequences for actions taken,  life is all about choices you make.

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