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All Posts by Ikonic

All Posts by Ikonic

13 Pages First « 4 5 6 7 8 9 10 » Last
243 posts found

Thats fine, they rated it what it deserves, and I agree with that. But if you look at the MO forums here, how many of those started numerous negative threads over and over again?  How many of those have 500+ posts saying negative things about 1 game? Does their "Crusade to make Indie developers responsible" cover all the other indie games on this site or just MO?  

Understandable, although most people who dislike a game, post a few comments about it and then move on. Not the ~600 and ~1000 negative posts that are seen here by the 3 people who continue on a daily basis.

Originally posted by HanoverZ
Originally posted by Ikonic
 

Funny how the this poster left out an important part to make his flame have more umphh. 

 

Reminder: We need to test the new patching system as well as the client itself. If you are not having problems downloading and installing the patches through the patcher, DO NOT use this. This is for those who are having trouble getting through the patching process. Please report any problems if you needed to use this.

So its working as intended?      

 

I think the point that we're back to downloading the entires game again with each "patch" speaks volumes.

Why do you keep saying this? Most people who know your post history know you only take part in this forum to flame the game, why even waste the time downloading it? Downloading 4+gigs for flame ammunition?

Originally posted by Slapshot1188
Originally posted by HanoverZ

What a mess, new issues and the servers wont stay up.   (spinning swords,nowgamne.exe, duplicate characters)

 

 Really?  Who ever would have thought that would be the case a week and a half from launch...

 

You didn't really have to go past the new "patcher" directions (Seriously.. launching in 11-12 days?!?!?):

 

How To Download:

  • Open uTorrent (or any torrent program)
  • File -> 'Add Torrent from URL...' (or equivalent)
  • Paste the text 'magnet:?tx=...' and click OK.
  • The correct name should appear when it downloads the info.
  • Alternate: Download the .torrent files through the links and open them with the torrent program.

Torrent URLs: (in order of installation)

1.) 00 to 01:
Download .torrent magnet:?xt=urn:btih:EVADVBCOLSCRGVRK6GYXSD56LN7FI3 J3

2.) 01 to 02:
Download .torrent magnet:?xt=urn:btih:RGQXMEQOVCNZ4RKQPXJVH5ZSKXST7N DC

3.) 02 to 03:
Download .torrent magnet:?xt=urn:btih:WAVOPGT4O3LQ4WRLUSFSRWTK5RZGYQ Y3

4.) 03 to 04:
Download .torrent magnet:?xt=urn:btih:7KWIJNRI56P4P7WCFEBKO6XGTHL3RQ YO

5.) 04 to 142433:
Download .torrent magnet:?xt=urn:btih:NTHHZKODZNWZST266Q3VYNEM6QYRXS CJ

6.) 142433 to 152534:
Download .torrent magnet:?xt=urn:btih:HWNNVHIBNLRLRR6MF2KUX3YTESTOHF IQ


How To Install:


 

Quote:
Originally Posted by Clandestined
I just set my torrent program to put all 6 in the same place the patcher would have and started up the patcher. It went through all 6 no problem. I am using xp64 pro, though, people might have issues that require the patcher restart each time.

If you have problems with this method, follow these steps:

  • Copy ONLY the next patch to install into your {Install Dir}/mortalonline/ folder. (00-01 first, 01-02 once its finished installing, etc)
  • Open the patcher.
  • It should recognize the file and install the patch.
  • Wait for it to finish, close the patcher when it starts downloading the next patch.
  • Delete any partial file it may have placed in the folder.
  • Repeat.

If you have suggestions about refining this process, or things to improve the tutorial, please just put it in your reply and I will copy it into the OP. I dont have time to make pics (of utorrent adding and copying to the MO folder) to embed, so if you can make them I will surely use them!

***Disclaimer: These are NOT re-uploads and are the files and torrents used in the actual MO patcher.***

Funny how the this poster left out an important part to make his flame have more umphh. 

 

Reminder: We need to test the new patching system as well as the client itself. If you are not having problems downloading and installing the patches through the patcher, DO NOT use this. This is for those who are having trouble getting through the patching process. Please report any problems if you needed to use this.

There is an easy fix to the crafting issue and beta experienced guilds having better items. SV already did this, at least for weapons the materials are displayed (not for bows last I played) so even though you don't know the amount, you have a start for backwards engineering. As for the person who needed weeks to get pig iron, you went about it the wrong way, killing 3-4 orcs would of netted 500 pig iron easily.

It looks like the more random people you invite into your tribe, the larger your claimed area. In the "Prelude" your claimed tribal area is pretty much a safe zone. All the random invite guilds will be hording all the resources until the Prelude is over and there is nothing anyone else can do about it. 

 

 

http://www.xsyon.com/forums/28-features/17363-territorial-expansion-answers-from-notorious-games

I sent in this question to FAQ on the home page and received this response:

QUESTION:
What kind of territory control enforcement will tribes have in Prelude? You mentioned that they can claim resources but how is that accomplished? How will tribes protect their out-of-village land modifications (roads, buildings, etc)?

ANSWER:
A tribe's area of influence is a radius around the totem and increases based on size of the tribe, so this encompasses an area larger than the core of the village. In the early prelude this area is a safe zone and all resources within the area are claimed.

Later, tribes can place secondary totems to claim / expand their territory.

 
 
Originally posted by DarthRaiden

Isn't it ethically bad to get a beta test spot and you just misuse it for your entertainment and don't actually TEST the game ? Also don't contracts force you to actually TEST something so you have to fullfill a contract ? just asking..

Not when you have already preodered the game to get into beta. If anything Notorius Games needs to worry about keeping those who preordered.

bad graphics
General Discussion « Xsyon
5/23/10 3:32:54 PM

But you can dig ditches in Xsyon, your Shadowbane comparison is fail!

bad graphics
General Discussion « Xsyon
5/23/10 3:26:29 PM

Don't even have eye candy to look at while wandering around looking for something to do.

I preordered as well, but I can't see myself logging in for any length of time just to terraform. Did they add anything else into the game recently?

Wait, we can get our money back from this steaming pile...

Server status = development updates?

http://www.notebookcheck.net/ATI-Radeon-HD-3200.9591.0.html

 

A pretty good site that compares laptop GPUs and even tells what they compare to.

 They probably used Ultramarines because they are the base/standard for the Codex Astartes.

 No, you don't need to buy the game for Open Beta, just set up an account. You do that buy doing the first step only of the buying process, which does not include any CC info or anything like that.

 These robots look more like the old Starseige ones more than the FASA Battletech ones.

 You also forgot to mention in GA, that you also choose the grade of the weapon in each slot (1-4) which adds more possibilities,  Melee weapon, basic gun (1-3) choices, speciality weapon (some classes have 7-8), 3 off hand items. Coupled with the skill trees that modify damage, power usage, range and effect of gear adds a ton of variables. Also, 20 upgrade slots to further enhance your toon's stats (through crafting or buying on auction house). On the cosmetic side, different armor sets and helms, all of which can be customized with dyes.

Originally posted by Wickedjelly
Originally posted by Ikonic

...people just want to try something for free.


 

Of course they


 do.  What else is new?  Just seems to me that in doing so you increase the potential for those to purchase your product and the publicity that comes when these things kick off.  You see plenty of companies offering keys for free that also offer them through preorders and the such.

Like I said before, doesn't bother me that there aren't any, but I think it hurts themselves.  Minimally, of course, I'm not trying to suggest they're doomed because they aren't doing so.

 

 I highly doubt we will see the return of lengthy free open betas when money can be made from charging for beta access. I just wish more companies would allow the system where you get beta access for $5 deposit on a pre order, that way if you do not like it, your only out $5 not $50.

Originally posted by morbiusv

cause by the time a trial comes out for a game it's to late to start imo, you will be to far behind others to compete in a  pvp game. I just think they are trying to hide something.

NDA was lifted, how are they hiding something? Hiding the chance for you to play for free perhaps?

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