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10/07/08 3:42 PM
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Viewed 2244, Replies 78
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Originally posted by wilcoxon it was made for the sole purpose of exploiting the game for financial & personal gain. I am sure they made alot of money, (most likely regular joes bought it as well a crapload of farmer shops). this game allows you to get both in gold, leveling speed that you cnt do if u played manually. in that they also charged a profit to an individual and made out like bandits. it contradicted as well as utilized the client code in order to "function" and " move" or otherwise " use the character" in such a fashion that was autonomous, with no need for intervention from the player directly,so there fore it was a direct violation of the EULA/TOS. "reverse engineering" of the code to exploit/use it for your own personal gain othe than what it was intended. I think what you are doing is justifying criminals of their crimes. you do a major disservice to all us players/subscribers who sit down and play and enjoy the game directly. I am all for this, and more lawsuits to transpire on gold farmers/sellers, and other exploiters if they dare make a profit off the back of the hardwork of developers. blizzard has done a stellar job of this game, and they deserve the money they make, who are you to say they make too much money? i know id love to have 10 million people playing my game lol. I dont have to worry about recieiving a lawsuit from blizzard or any company cause i dont gold sell/farm, or use exploitive 3rd party software lol. so what do i have to bitch about? nothing, ill just be playing my game the old fashioned way,....with a mouse and keyboard and my brain. have a good day sir. |
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10/07/08 5:04 AM
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Viewed 2244, Replies 78
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Originally posted by Faelan
When the money comes from cheating scumbags who ruin the game experience of everybody else, I say GO GO GO BLIZZARD - MAKE 'EM PAY. Keep in mind that even if you don't approve of WoW or Blizzard, this may very well deter the cheaters from going after other MMOs. A win win for everybody unless you're a cheater.
Amen brother, this is a lesson to be learned by all cheating bums that try to exploit MMO's for their own personal gains. just as you do, I say Good going Blizzard, this will deter cheaters at least a bit if they know theyr are going to get hit in the pocket for millions of dollars. Im all for the onslaught on Gold farming/powerleveling exploiting 3rd party software. this is a step in the right direction for the genre. keep the lawsuits coming. |
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10/05/08 3:30 PM
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Viewed 6249, Replies 207
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i was in beta for AOC. paid $100 for the CE version. played for 2 months canceled due tot he issues. but came back about a month ago, and i found that despite being orignally slow, it has picked up in response to the initial pvp patch. and with the 3.0 pvp patch(fugitive system which is on TL server) soon coming, that should bring a good amount people who are curious in how the game is. at first for the first week when i came back it was pretty dry within a approximately 4-6 days it started to pick up. now there are a good 30-50 people in kesh alone PVPing or doing mini games lol. hell with my guild VG in deathwhisper we go at it with Deathtouch, Past redemption, Divine legion, Inixile, SLayers on a nightly basis, early evening til 4am almost im gearing towards PVP lvl 2 with my conqueror and having a blast. we have enough people that we are able to form 16 man raids and pvp each other. in fact we had a BK siege the other night (didnt happen though DIvine Legion punked out it seems or claims that VG and Outforblood wouldnt do GUild vs Guild Siege lol) was alot of smack talking in OOC to say the least. Lot of tactics being used, balancing of classes in the groups, whoever useed the ebst tactics, and had the best rounded class pick in their group basically won lol. also performance has improved in AOC i get an higher sustained FPS average now 30-50 fps but then agian i upgraded to my 6400 X2 (3.2ghz dual core) and 4GB (had to lower it though cause found out a limit with the memory controller when taking up 4 dimm slots so i may repurchase 2x 2GB corsair XMS2 sticks) Sleepnaught and aryana and Arrowphobia were a comical trip talking smack (especially sleepnaught with his random babbling of nonsensical L33t speak) lets just say hilarity insued. if thats not fun I dont know what is.
but I wont deny there is issues, there were trusts broken with people, but hopefully funcom and Criag can pull it around. frankly they have to if they want to keep or improve their standings with subscribers, but with the inclusion of the PVP patch new content for thunderriver coming and DX 10 already being implemented in TL i think the day is going to get brighter. here is hoping. |
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10/01/08 2:38 AM
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Viewed 850, Replies 2
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corny joke actually. then again this game is on life support. good riddance truthfully. game with good potential mucked up by SOE. they are merely eeking out a profit from the die hard fans. truly sad cause i was a major matrix fan. |
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10/01/08 2:33 AM
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Viewed 190, Replies 9
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buying gold for a free to play game lol. wow nothing surprises me anymore lol. quite comical actually. |
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9/30/08 10:08 AM
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Viewed 2295, Replies 71
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mind you this is merely my opinion but it is in fact based on my experiences with both. I played AOC since beta into launch, but left for 2 months, came back when the big PVP patch was introduced. although there is in fact less people, the PVP patch has brought back a significant amount that i noticed a different from the former week before the patch was introduced. On gameplay,graphics, animations, combat, Lore, AOC wins hands down. the game looks good, plays and performs well (though there is quite a few set up configs that dont play nice, namely people with ATI cards) the combat system is very interactive.it is a very refreshing change to the general MMO combat systems being used currently. i think that is one of parts of the game where it truly shines. I find it hard to go back to any MMO e.g. WOW, Eq2, lineage2 where I do auto attack, 1,2,3,4 in succession lather rinse repeat until that player is beat. I have played with AOC where your position to another player is crucial to maximize your damage output. it requires good use of positional tactics such as timing your combo just right or utilizing a specific combo to debuff their defenses, stun them, snare them, or bleed them, throat slash them to keep them from invoking a spell.(silence). the fatalities are almost a game unto themselves as they are truly impressive and gory when they are proc'd. yet the crux of the game is the bugs, lack of overall launch content as well as slow influx of patches. the pvp patch has helped but there has to be a steady flow of patches big or small on a regular basis to keep the consumer/subscriber happy and feel like somethign is being done. another positive note is that Craig Morrison is finally acting as Game director. which is has recieved positive acceptence by almost everyone in the forums. He has done great work in AO. Buyt I feel he has to be Johnny on the spot if he and funcom wants to retain what subscribers they have left. so its all on them now to produce content, fixes and patches to this game to truly bring out of the fog it is in now, cause the game has great potential. Onto Warhammer, THough I have not purchased warhammer, I doid play up until launch but have my reasons. I feel the game has great potential but alot of things bog it down at least for me and what I have experienced. the game felt static, the game wasnt all that great looking to me, though has some artistic merit. but felt very 2005ish. yet still suffers from stuttering, lag, and other framerate anamolies despite looking as if it shouldnt drain your resources in that fashion. (client, engine, network cluster programming optimizations issues? >shrugs<) So although Im not crazy about the graphics from a tech standpoint I do in fact like them from an artistic standpoint. I feel they are above par when compared to WoW. now this of course allows alot of players to be on screen at once which is obviously understandable as you dont want the graphical load to hinder your framerates. but the issues prop their ugly head despite this. One thing i really didnt like at all was the animations, though I can only hope they improved from the static, stiff swinging animations of my ORc tank was doing. the animation quality was pretty ugly to say the least, even up til launch. PQ"s were alright, but felt repetitive after a while, and though not forced, you almost feel a need to use a PQ to enhance the rate of your status within an area to get access to newer better gear. At least I found if i did a PQ multiple times I could enhance the rate in which I recieved status/favor in that area gaining access to healpots, strength pots, a better armor, or weapon from the residing NPC in that area. I was getting the idea that alot of this game is going to be heavily gear centric. the morale, and tactics skills though interesting, felt wierd and not really crucial though it gave the impression of some level of customization to your character. QUests felt more like I was being walked/my hand held to the quest (big red contoured line drawn in the given area) **I guess this isall par for the course when dealng with MMO's now as AOC does this as well but mainly with an X or a big orange circle for the relative area your suposed to look. Scenerio's though easy to pick up, felt more like BG's from WOW. but this allows you more easiuly to get into PVP so in some ways this is a good thing. the main thing that is different is that due to it being a RVR/PVP based game in WAR your actions effect the area whether doing PQ's quests or early pvp; it will effect how your faction overtakes or gets taken in the region. overall I felt the PVP was good, but overall the experience was lackluster, I found it hard to get enveloped in the game, feel like i was part of a greater whole. that my actions made a difference even just a little. game had me feeling distant, feeling like I was watching the game rather than playing it. Warhammer just doesnt have if you will pardon the pun; "WOW" factor. despite the bugs, lack of some launch features. my vote goes to AOC due to innovative, interactive combat system more so than anything, fun pvp,good lore, great graphics and amazing soundtrack and combat music but this merely my opinion nothing more, so all you war fanboies, dont troll me, keep it mature, intelligent just as I did. |
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9/29/08 11:59 PM
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Viewed 1589, Replies 37
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Originally posted by Darkkhorse
i agree this is what most people are doing, me being another since i bought the CE version of AOC lol. its improved a bit but needs alot more TLC. with Warhammer, I did play during beta and just couldnt get into it. but would be intereted in a trial account to see what is int he game at launch or beyond. |
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9/28/08 11:23 PM
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Viewed 947, Replies 39
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its frankly sloppy programming and a crappy engine being used by the amaturish developers and worse yet they barely have a big enough team dedicated to fixing the given bugs that has plagued this game for 4+ years its been on. i have a more than adequate computer and even i skip, lag, and warp/rubberband due to this. its not people's computers its the inept developers' sloppy coding that is at fault. |
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9/28/08 2:12 PM
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Viewed 530, Replies 10
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i would wait for free trials. so you dont spend $50 and end up regretting it. i played the beta and just wasnt into it. but thats how i feel yours may be different. but id definitely recommend, wait for the trials, give it a try, if u like it, buy it. |
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9/27/08 1:38 PM
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Viewed 2067, Replies 72
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Originally posted by Wildbeard
i think what OP means is that combat in AOC is much more active because you decide WHEN and WHERE you hit . Combat is much more realistic , fluent and fun in AOC and its great performing a combo and seeing alot of different fatalities. WAR combat system is like WOW. ...get a target.....use ability 1 .2 .3 .4. and again etc AOC you could block getting yer shield or swords up ...you can dodge to sides etc its what i call active combat like you have in DDO ...and soon in DARKFALL (wooot)
THough WAR has a great lore and a good rvr PQ system . ofcourse each to their own ....some people prefer an easy and simple combat system like in WAR.
i agree with most of this and mainly AOC combat system as it requires positional hits to get the best dmg meaning if you hit a person with a shield up theyll take dmg but not as much dmg if u are able to stun/CC them and move around to their back and hit them behind them there is no protection so therefore you land a high combo the dmg will be stronger than normal due to the lack of natural mitigation. i agree with alot of people AOC was mismanaged but the combat is definitely fun and engaging. and yes it does require actual tactics based on position and use of combos in a specific manner cause a specific class will respond to a different tactic than a different class. I think that is the biggest difference in all three 3, WoW, and Warhammer go for the traditional set of spells and fighting mechanics, AOC went for what i consider is a more innovative "experimental" fiughting system which gives it a very unique feel and look to it. I love the combat system in AOC and its very hard to go back to others when your used to actively initiating combos. i didnt like warhamemer due to several reasons, but found out it wasnt my thing, but figure people are going to play what they enjoy. Ill do the same. with warhammer best thing to do, is to do the trial if ur on the fence. |
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9/17/08 9:48 AM
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Viewed 523, Replies 19
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well stated pappy13, and i agree whole heartedly. alot of people dont really understand what is involved in the process of designing and implementation updates, or expansions to a big game such as WOW. as you said its not as easy as just slapping together and shipping it out, it takes a good while to implement a design, code it, add art assets, and game mechanics. i understand the process as I was in an indie MMO project myself and its not easy to say the least there is alot involved. and thats putting it mildly. |
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9/16/08 3:23 PM
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Viewed 859, Replies 44
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well they better do something about merging servers cause i was just on deathwhisper ( promptly canceled due to obvious reasons) it was frankly a ghosttown on that server. barely a whisper from anyone at any given time during the day. even ont he forums its died down, but i also come to realize the subscribers on the forums are some truly rabid, agressive, angry bunch lol. theyll bite ya head off when talking about anything negatively towards the game or factual about its current status.talk about some self destructive anti-social behavior they exhibit. thats another reason alot of people dont like to play also im sure given the type of people this type of game attracts. truly a shame. |
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9/15/08 6:16 AM
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Viewed 1100, Replies 25
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i played wow, lotor, and war beta. i personally love the environemental scenery in LOTRo has one of the best environements and art direction around in fact i was running LOTRO under DIrect X10, along with the high resolution texture client and ran perfectly for me very smooth experience at 1680x1050 with 4x AA. war although similar art direction looks good and a bit higher par than wow, but lot of the models still feel clunky. i think they have done a good job with the art direction each area has its own look and feel and i think that is good. also is runs well on max for me, i have practically no slow down, with dozens of people questing in my area throwing spells. but the game wasnt for me. also LOTRO was boring to tears at mid 30's and hard to find a group to do the epic-prologue book quests. quite a shame.
AOC on the other hand although stellar combat, smooth flowing realistic animations, realistic environment comes at a cost, its frankly runs like crap. hell the Villas run like absolute shit, i went in the other day by myself and maybe got 2-4 fps second until i turn the settings to low. then went out, went back to shader 3.0 and settings to high at 1680x1050 and maybe got 20-40+ fps but the game truly needs more optimizations, also I admit i need a better vid card and 2GB of ram to total out at 4GB in vista X64 seems to run games better with 4GB. |
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9/11/08 3:48 AM
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Viewed 869, Replies 23
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Originally posted by onlinenow225
Yes they are going to like what they are going to like. But in everything in life, people judge most things by 100% of their bias'. and there are people such as me that experience something and make a judgement based on our experience. whats your point. so therefore its not bias. That is not a good thing. Never a good thing. Its the fundamental reason why there is so many problems in this workd and especially in the US. im not going to even touch this with a 10 foot pole, you went left field on this one buddy. So, I can completely understand if the game is not for them. I really can. Because I didn't like DaoC. I dont know why. I could never understand it because the whole concept of it was great. But it didn't have a good "feel" to it. good to know, therefore you can respect their opinion because you can relate, based on experience,when they say they dont like the game and leave it at that. So yes i can understand when someone does not like a game. But I can not understand bashing a game that the person clearly had thought the game was going to be crap, then played for 10 minutes and said it was crap. there are people who havent played the game and yet bash it. okay good point. but some people can play it for 10 minutes and think, meh I am not liking this, moving on. me I played quite a bit, gave it my all to get interested, like many others it wasn't my thing. so i say leave it at that respect that decision and lets move on, yes? cool.
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9/10/08 10:22 AM
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Viewed 1063, Replies 41
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me too, ive tested this game for a good amount, and have realized ill be passing this by. frankly i find this silliness with people trying to convince other people to fork over $50 for the game. just like the other poster stated, alot of people who dont like it, such as myself played beta, ive tried every tier, and its boring at ever tier. the game runs well, its polished pretty well, but in the end is a bland boring MMO as far as Im concerned, some people may feel differently, and guess what thats fine, but dont try to push a game down a person throat and belittle them at the same time for not wanting to. dont get mad at a person when they say they dont like it, different strokes for different folks. plain and simple. as far as Im concerned i just saved $50. |
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9/10/08 5:19 AM
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Viewed 869, Replies 23
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Originally posted by onlinenow225
i can appreciate your post but people are going to like what they like, and not like what they dont. is it bias? in some form maybe. Understand there is always going to be bias involved when a person asserts their opinion.but people form an opinion based on their experience, or view/interpretation. it's human behavior. alot of people have played the beta including myself and based on our experiences found that the game wasnt for us. does that make us wrong? no not at all, it just wasnt our thing. does it make the game bad? no, its whatever floats ya boat. different strokes for different folks basically. i have first hand knowledge how the game is, and Im actua | |