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All Posts by Szark

All Posts by Szark

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The folks at City of Heroes have announced that the game's latest expansion, Issue 15: Anniversary, is now in open beta.

With the return of old foes, a powerful adversary who has been trapped is now free! Whether you protect Paragon City or serve Lord Recluse, a time of change is before you. What does the opening of the Omega Team Time Capsule hold in store for Paragon City and the Rogue Isles? Well, it's time to find out!

We are pleased to announce that City of Heroes® content Update Issue 15: Anniversary has gone straight into Open Beta phase. Now is your chance to celebrate the return of The 5th Column by playing and giving feedback on the new Task Force and Strike Force.

Read more here.

A short time ago, CCP began paying closer attention to the number of ships that have been destroyed in EVE Online, and in their latest dev blog they reveal their data in graph form and break down the numbers.

It was November of 2004, and CCP had just released the brand new Exodus expansion a couple of days beforehand. With extreme confidence, I dock up in Yulai X - DED Assembly Plant and purchased for myself one of the newly released ships, a Catalyst class destroyer. I then proceeded to spend over ten million ISK fitting the newest tech two modules to it.

I went forth, in search of war targets of my corporation at the time, and at the second gate I came to, I found an enemy interceptor. Still feeling confident - a destroyer is meant for killing smaller targets after all, I locked on, warp scrambled him and started firing. Certain of victory, with all eight blasters ablaze, I watched the shields and armor of my opponent rapidly fall. Not paying enough attention to the status of my own ship, I didn't notice the dire straits I was in until it was too late. I saw my ship explode, and realized just how essential fitting a stasis webifier when fighting interceptor class frigates really is. But that was ok, I didn't want that ship anyway. Or so I told myself, as I logged out in a fit of nerd rage, but not before a decent bout of local smacktalk though.

Read more here.

NetDevil has posted an update on the status of Jumpgate Evolution, saying that while the game is nearly feature complete, it still needs a lot of work and they will miss their target for a June release.

It's been about three years since we originally started thinking about making Jumpgate Evolution and in those three years many of you have been following the game's progress quite closely. You've watched the project grow and gain momentum as it has become what it is today. Getting the game complete and into your hands is the point we're really eager to get to and we strive each week to get to where we can share our adventures in space together.

One of the things we've always promised is that we would not release an unfinished product, nor would we subject players to a sub-par experience. The worst situation for a developer is that our game does not meet the expectations of our fans. This is constantly weighed against the need and desire to release the game and let our dedicated community play the game as soon as possible. I know that many of you have seen the targeted June release date and that has generated significant excitement. As with all game development projects, we constantly have to evaluate the quality of the product against anticipation. The question always asked among ourselves, does what we have meet the expectations of the players? Is what we have a good game?

Read more here.

The folks at EverQuest II have posted a preview of Game Update 52.

Monument and Might (GU #52) is now on Test! With this... monumental... update, we've brought you an intriguing (and far reaching!) storyline. In Kurn's Tower, the x2 dungeon, you will learn some vital pieces of the puzzle.

After aiding the Burynai with their investigations and getting a glimpse at a bigger mystery, an exotic stranger approaches you.

Read more here.

38 Studios has announced that they have acquired Big Huge Games from publisher THQ.

Maynard, MA, May 27, 2009 – 38 Studios (www.38studios.com), an entertainment and original IP creation company, today announced the acquisition of Big Huge Games (BHG) from publisher THQ Inc. The acquisition is a critical step in 38 Studios’ strategy to deliver a broad range of entertainment products centered on its original fantasy IP, codenamed Copernicus. The purchase of Big Huge Games includes all of the company’s proprietary IP, tools, technology, assets, and works-in-progress. Specific financial terms of the agreement were not disclosed.

Big Huge Games was founded in 2000 by veteran game developers Brian Reynolds, Jason Coleman, Dave Inscore, and Tim Train. Award-winning lead designer Ken Rolston, a 25-year role-playing game designer and co-creator of Oblivion and Morrowind, is another vital and dynamic component in BHG’s success. Big Huge Games has developed top-selling games including Rise of Nationsâ, and was built with the same talent that created Alpha Centauri, and Civilization II. Big Huge Games is currently developing an unnamed RPG title for the Xbox 360 video game and entertainment system, PLAYSTATION 3 computer entertainment system, and Windows PC.

“The acquisition of Big Huge Games will be tremendously beneficial to the growth, market position, financial stability, and long-term success of 38 Studios,” said Brett Close, CEO and President, 38 Studios. “BHG’s cross-platform RTS/RPG engine will accelerate the realization of our Online Entertainment ExperienceÔ for the Copernicus IP. The acquisition enables us to develop and deliver top-quality games in multiple genres that are based in a shared world, ultimately maximizing the value of our Copernicus MMOG and the intellectual property as a whole.”

Read more here.

Atlus Online has announced that their steam punk MMO NeoSteam has entered open beta.

IRVINE, Calif. – May 27, 2009 – Full steam ahead! Atlus Online’s fantasy-steampunk massively multiplayer online role-playing game, Neo Steam: The Shattered Continent, kicks off its open beta today. Anyone who registers before June 8 will have an opportunity to jump in for an early glimpse at the game, and to reward players for their dedication, all beta characters will automatically roll over to permanent accounts at the game’s commercial launch. All that hard work and hours spent customizing your character will not be in vain!

“Building a strong, happy community is our priority, and the open beta of Neo Steam: The Shattered Continent is our chance to cater to our members, show them the great progress we’ve made with the game, and continue to take their much-appreciated feedback,” says Tyler Kim, Head of the Online Division, Atlus U.S.A., Inc. “In the remaining weeks before the game’s official launch, we encourage players to take a look at Neo Steam: The Shattered Continent and contribute to the blossoming community.”

The Neo Steam: The Shattered Continent open beta will culminate with an exciting special gift, a pair of steampunk-inspired goggles handmade by an artisan specifically for one lucky fan. Atlus Online, a daily destination for community-focused gaming and interactive entertainment, will also continue to run various promotions beyond commercial launch, giving away prizes and exclusive in-game items.

Neo Steam: The Shattered Continent, Atlus Online’s first MMORPG, transports players to a world where two nations battle over a precious resource called Neo Steam. From the onset, customization is key to each player’s experience, where they can choose which nation to join and select from a number of specialized classes. As players battle to expand their nation’s resources and protect their borders from invasion, they must learn to harness steam technology to upgrade their equipment, learn new abilities, and progress in their chosen class. Adding to the immersive aspect of the fantasy-steampunk world, the game also features various forms of steam-based machines and vehicles for faster in-game traveling.

Read more here.

NDOORs has announced that they have signed a deal to publish Atlantica Online in Thailand.

NDOORS today announced that a deal has been signed to publish their popular MMORPG title Atlantica Online in Thailand through a partnership with Southeast Asia’s number one online game provider, AsiaSoft.

In less than a year Atlantica Online has successfully expanded from Korea into North America, Japan, Taiwan, Vietnam, and now Thailand. The game is in open beta in mainland China as well.

“When we developed Atlantica Online, we knew we would be bringing the game to the global market and we took that into consideration in many of our design choices,” said Peter Kang, CEO, NDOORS Interactive. “That strategy is paying off for us as we see more and more new players from different countries embracing the game and enjoying the online experience.”

Read more here.

Turbine has posted a new article describing the uses of Destiny Points in Lord of the Rings Online.

In The Lord of the Rings Online, defeat is always temporary. As long as you are willing to press on and fight against the forces of evil, you continue to earn experience points and level up. Put another way, your character is destined for greatness.

After level 10, your character also earns Destiny Points. Destiny Points aren’t considered a part of your characters’ skills or abilities, but are, instead, a pool of points you can spend on special perks.

Destiny Points represent not just your character’s fate to attain high levels of ability and participate in the legendary tales of Middle-earth, but your authority as a player to grant your character a few special advantages along the way. You can spend Destiny Points to nudge fate in your character’s favor, making it easier for him to fulfill his destiny as a hero of the Free Peoples—or you can spend them to empower foul monsters in service to the armies of Angmar.

Read more here.

The folks at Darkfall have posted an update on their policies on third party programs and macroing.

This is mostly an information update on topics that the community may find useful. There will be more of these types of updates on a regular basis. Since we haven’t had one in a while, this one is quite long.

Policies
There seems to be some confusion about what’s allowed and what’s not in game. When in doubt, the EULA and the Terms of Service are displayed every single time you start the game.

The general rule is that any third party program that interfaces with the game or gives a player an unfair advantage is prohibited in Darkfall. The only types of programs allowed are chat communication programs and screenshot-video capture programs.

Read more here.

Flying Lab Software has announced that Build 1.15 of Pirates of the Burning Sea will go live on Thursday morning.

We will be upgrading our North American, European & Australian SOE live servers to build 1.15: Black Bart’s Gold during the usual maintenance window (1:30am-5:00am Pacific / 9.30am-1.00pm British Summer Time) on Thursday, May 28th.

We had originally planned to perform this update on Wednesday morning, however the deployment of the patch to the download servers was delayed. We apologize for any inconvenience.

This milestone update contains our long-awaited Skirmish system, the next chapter of the Black Flags and Dread Saints story arc, Treasure Hunts, some changes to loot in missions, and much more.

Read more here.

The folks at Stargate Worlds have posted new information and images of Praxis commandos and some of their gear.

A Cheyenne Mountain surveillance team captured this footage of a Praxis commando fighting his way through the treacherous Sewer Falls district on Lucia and exploring Dakara. He’s wearing a Covert Ops suit and carrying the “Mule” pistol, nicknamed for its distinctive and prodigious kick.

We also acquired an image of a Distortion suit-wearing Praxis commando on the planet Agnos as a teaser to some shots you’ll be seeing soon.

Read more here.

The folks at Zero Online have posted an update informing players of what's new and exciting in June.

Free Zero Points Shower
It is been a long time since the last free ZP event was held. So to remind our players of what they're missing out on, here is another chance to gain a lot of free ZPs from the Othello invaders during June 13th-14th. All enemies have the chance to drop free ZPs on the ground once they are destroyed.

Tell Your Friend
Invite your friends to join the Zero universe, and earn free ZPs! Many veteran pilots must still remember the previous contest called "Tell Your Friends". This contest worked so well the first time, we've decided to bring it back again! Of course, it's not exactly the same, as the rules and prizes are a little different from the previous contest. This time, it will be more involved and challenging than ever before!

Read more here.

The folks at City of heroes have posted a new developer diary that looks into Issue 15.

When the Council struck and took over the 5th Column from within, it was a bitter defeat for one of the deadliest groups in the City of Heroes®. Whispers of their return have echoed through the alleys of Paragon City for years, but now their glorious day has finally come!

Senior Designer Bruce Harlick talks about the process behind the creation of the upcoming 5th Column Strike Force and Task Force. Uncover how the 5th Column's return was conceived. Meet some of the key developers who brought this dormant evil back to life. Read details about the missions and enemies you'll face.

Read more here.

Mindfuse has revealed a new community site for Gatheryn as they prepare to accept registrations for the game's beta test.

Mindfuse, a leading independent developer of online virtual worlds, today unveiled the completely redesigned community website for Gatheryn, a casual virtual world set to launch later this year. With the unveiling of the new community website, Mindfuse also officially opened registration for Gatheryn's beta phase. To register, players can go to www.mindfusegames.com, and click on "beta registration."

"This is a monumental occasion for Mindfuse and for Gatheryn," said Isa Anne Stamos, Game Studio Director of Mindfuse. "Commencing registration for Gatheryn's beta phase is a sure sign that development is progressing steadily, and redesigning our site to facilitate community participation will help us get the user input we need to bring Gatheryn to launch."

Gatheryn is scheduled to launch later in 2009, but interested participants can sign up to experience the game before its official release by heading to www.mindfusegames.com, clicking the "beta registration" link and entering their information. Mindfuse intends to start with a small number of beta testers, but that number will grow rapidly over the course of the beta phase, which will extend until the game’s launch later this year.

"Gamers are the essence of any virtual world, and welcoming outside participants into Gatheryn is the first step to bringing this universe to life," stated Joseph Walters, CEO of Mindfuse. "This will be the first time we get to show Gatheryn to the public, and the feedback we get will be crucial in the last phase of our development."

Read more here.

The folks at Runescape have posted an inside look at one of the game's quest chains.

There are many secrets hidden in the depths of the desert. Forgotten tombs of forgotten rulers from a forgotten time, when the world was a very different place...or at least they were forgotten. The spread of human civilisation, however, means that many of the hidden corners of the world are being uncovered, often by treasure-hunters with little regard for preserving the sanctity of these ancient places.

Recently, one such tomb, near Uzer, was discovered by treasure-hunters. Leela of Al Kharid does care about the sanctity of this particular place, and she wants your help to recover information that is of great importance to her.

Read more here.

EA has announced that their strategy MMO Battle Forge is now available for free.

The BattleForge Play4Free Client, which you can download here, offers you complete access to all areas and functionality of the game, including all content updates (new PvP maps, Renegade Campaign) made available since release.

Along with all functionality of the game, BattleForge Play4Free includes two decks consisting of 32 cards. You can play any scenario in the game, including the Renegade Campaign. With BattleForge Play4Free, you are also able to purchase Booster Pack and bid on cards in the Auction House.

However, you can only offer a card in the Auction House once you have reached level 4 in PvE and level 10 in PvP. Direct trades and sending in-game mail with attachments are also blocked until you reach this experience level.

Read more here.

IGG has posted details of new monsters that will be arriving in Angels Online.

Angels Online (http://ao.igg.com) is just getting the House Party started! We’ve got some new faces joining the party as well, and they’re ready to rock! So head on over to the Jungle and ask if you can boogie down with the orangutans, or see which men the man-eating flower has been chewing the fat with!

Orangutans

They are powerful primates that are very territorial. They are slightly larger than your average human and wield powerful fists and deadly swinging kicks. However, they aren’t usually as fierce as they are made out to be, some are even just as lazy as humans, and like nothing better than to relax in the swaying branches of their favorite tree!

Man-eating Flowers

These beautifully aggressive flowers have colorfully large petals that obscure the sharp teeth behind them. They move quickly through the jungle, searching for prey with their acute sense of smell, and capturing it with sprays of poison.

Read more here.

TQ has posted a preview of the new mount system that will be introduced in Conquer Online with the game's upcoming Raiding Clans expansion.

The highly anticipated Mount System will be released in Conquer's new expansion, the Raiding Clans. Adventurers will be able to start their new journeys on their trusty steeds. So, what do these mysterious mounts look like? This time, you can have a glimpse of the appearances of these elaborate steeds.

There will be various types of steeds, with many different appearances, all suited to the player's personal choice. According to the rarity, the 3 types of steeds that make up the basic mounts are white, black, and maroon. They are common, but decent looking. These basic mounts can be easily obtained by all the players. Our designers have also prepared a number of diverse-looking Unique Steeds, which are derived from the 3 basic mounts.

Read more here.

IGG has posted an brief article about colours and customization in Wonderland Online.

Wonderland Online (http://wl.igg.com/main.php) is a game filled to the brim with whimsical fantasy. This even includes the fashion available in game. These are definitely not your typical couture collections, however, they will have you looking like you just walked out of Versace of Disneyland. So give your Wonderland Online character the ultimate makeover and see how good your taste in fantasy fashion really is!

Strange Eye-drops

Allows for players to change the color of their characters eyes and some special items they are equipped with. This item allows you to get your equipment matching perfectly so that when you step into battle, you only have to worry about clashing swords, not clashing colors.

Color Mask

This special mask let players adjust the color of their body. Choose from a variety of fun and interesting colors to give you just the right effect. Scare your friends as the green man from outer space!

Hair Dye

To produce this item, players need to combine 4 dyes. Then simply use the resulting hair dye to change the color of your hair. Look like a rock star with bleach blonde streaks or jet black spikes, or get really crazy and go for the always popular pink and green!

If you’ve been lucky enough to get your hands on a Purple Wing Robe, why not dye your hair to match?

Clothes Dye

Clothes Dye is especially useful now that summer is here. This special dye allows players to change the color of their clothes, including underwear, so lots of players use it before we hold the always popular Bikini Party event.

Note: Players can get their hands on all the latest fashion accessories by going after Jelly monster mobs outside Kelan Village.

Read more here.

Cryptic Studios has published a new article which looks at the concept of superhero costumes in Champions Online.

Clothes are important, and don’t let anyone tell you otherwise!

Our clothing, or our costumes, are our first mode of contact with the outside world. We humans, and superhumans, are very visual creatures (sonic superpowers aside). We look at each other, we make assessments of each other, all before even opening our mouths. When I pull on my superheroing togs, I know that whoever I face that day is going to make judgments on me based on the way I look.

First off, I’m a girly-girl. There’s no point in denying it, so I may as well showcase it. After all, if I can distract my enemy by being cute, I see no reason why I shouldn’t. Work it if you’ve got it, baby! But, there’s no point in sacrificing function for form. I need to be able to move easily and quickly.

Read more here.

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