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All Posts by bverji

All Posts by bverji

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471 posts found
Originally posted by Ozmodan

As usual, lots of negative comments because people fail to read and think.

Can any of you naysayers even imagine the mess you would have if everyone is a crew member instead of their own captain?   First place, you spend spend forever crewing your ship.  Nothing worse having a party sit around waiting for one or two slots to fill because they need a certain class.   This game will probably have a bunch of needed classes too, some less desirable than others, good luck finding a crew member to fill that particular slot.  Then you better hope you have a decent captain and hope that everyone follows orders.  In a MMO, not going to happen.  Sorry if you want to go play EQ, then go play it.  The vast majority of us don't want to be forever sitting around waiting for others to play.

Cryptic has done the only thing they could do, make the crew attached to you as NPC's.  That is the ONLY way to make a game like this.

At least you can walk around the ship, something Perpetual was refusing to do.

I think Cryptic is on the right track.

I hope Daron Stinnett is reading all this and realizing how wrong he was with his design.

There are other/better ways to deal with the issues you present. Having NPC red shirts isn't a bad thing but they should be used as fillers, not the whole team. 

It's not because I fail to read or think, it is because I am able to think beyond what is just presented me that I see the wasted potential.
 

What makes Star Trek engaging hasn't been the awesome effects, or ships it is in the charcters stories and progressions. It's the exploration of humanity and the embodiment through the characters stories that makes Star Trek Iconic. Reducing that to a bunch of boys with their toy ships totally fails to represent the communinal dynamic which made Star Trek popular.

Originally posted by xxlilDevilxx
Originally posted by Socman75

Nadia I am not disagreeing with what you said.  My point was WHEN EQ hit the market there was nothing else to play other than UO esp. 3D mmo yes it had many games follow it trying to take its spot.....WoW on the other hand launched into a sea of mmos which your boston globe article states, least of which was EQ2 2 weeks before WoW ....that was the point of my reply...WHEN EQ lauched no competition, in contrast WHEN WoW lauched it had many MMO's to compete with. And when the dust settled....well you know this story ended.

 

How many WoW competitions are actually in the same fantasy world EQ like approach? (I mean you cant really compare WoW to some like EVE)

Originally posted by Sovrath

vanguard

Everquest II  If it is as good as EQ1, it might stand a chance, but $oE screwed it.
Pirates of the Burning Sea - A Pirate game
Vanguard Totally failure after launch, it might stand a chance if they didnt rush it launch
City of Heroes/Villains (which launched after WoW)  Super Heroes theme
The Matrix   Movie mmo?
Guild Wars Free to play with instance, good game but totally different ad
Tabula Rasa Space stuff
RF Online Same as above
Dark and Light Dont even go there
D&D Instance only game like GW
Lord of the Rings The only true Competition with the similar theme, but the game is too lore focus.
Age of Conan 18+


 

The point is that there was considerably more competition then what EQ had. I agree that the competition has been crap, but they have their players and those are players that EQ didn't have to copete for.

Originally posted by banthis
Originally posted by bverji
Originally posted by sinjin

But WAR really is a WoW killer. Just stating the obvious.

/shrug


 

I guess if you mean your clueless, the yeah it's pretty obvious.

WAR may or may not be successful depending on how you define success, but WAR doesn't have the following tha the war-craft series did and because of that won't be anywhere near the success that WOW is. Doesn't matter if WAR ends up being a better game or not.


 

Yea I guess 25 years worth of minatures, books, comics, RPG gaming books, boardgames, being loved and cherished by various large gaming communities across the globe, and video games doesn't build much of a following.  

/sarcasm off.

 


 

WOW? You think Board/RPG gaming has anywhere near the market of video gaming? Seriously if you think that the crossover between a MMO and warhammer is anywhere near comparible to MMO and  War Craft you are beyond clueless.  You can be as sarcastic as you want but tabletop gaming is a very small nitch market and warhammer isn't even the most popular one of those (being out sold by hero click and battle teck) while the  real time warcraft series was on of the most succesful video games ever. Warhammer doesn't have anywhere close to the following War craft had.

Originally posted by k0rr1ban
Originally posted by bverji
Originally posted by EbonHawk

 


 

 

More of a voice of experience than the 16 year olds pretending they know something about the golden ages of gaming while they were tossed into the middle of the video technology revolution circa Bungee's Halo..

Besides, you have to agree I make a valid point, even you in your age as a gamer have to agree gaming could take a lot of points from Darkfall's ideas ;P


 

Except that dark falls ideas are hardly anything new. I have experienced several games with ideas very similar at their conception, but it has been the implementation that has been lacking.  This is a reoccurence with many of these "innovative" games. Fans become enamored with a design statement and can't objectivly question the liklyhood a company has of meeting that design objective. Having a good idea, good writers, programmers and artists is such a minute park of making a MMO and in fact the easiest part. Darkfall has shown it's self at this point to be nothing but a collection of desires, desires in which any well experienced gamer has heard before and seen fail on mulitipule occasions.

I hope darkfall pulls it off, but I understand the pitfalls involved in making a game on the scale that darkfall says it's attempting and have seen very little innovation/proof how they plan to account for those pitfalls.

Originally posted by Xennith

http://www.insidemacgames.com/news/story.php?ArticleID=9501

[quote]Any of you lucky enough to have gotten a spot in Blizzard's coveted World of Warcraft beta will be pleased to hear that the Maximum level has now been raised to 39.[/quote]

 

level cap in wow beta.

 

if any of you guys are over the age of 18 you should be ashamed. infact if war's community is going to be like this im sticking with eve.


 

That's so weak. If you noticed the annoncement also said "at this time."  Wow staged their closed beta so they could test parts of the game, and yes that's what most MMO's do, but that's not what has happened with WAR. WAR has capped off their open beta. Seriously, delusional.

Originally posted by EbonHawk
Originally posted by k0rr1ban

This entire thread is nothing but fail. 99% of you folks posting here probably haven't even been alive long enough to have experienced the best games of their times, yet almost all of you have a so-called genuine, informed opinion. Not one of you people flaming here have expressed anything genuine, or informed.

I'm going to break it down for you. First order of business:

Darkfall is a very good idea. An idea that is taking its time getting here. A lot of time. There's a saying that goes something like "all good things are worth waiting for." Do any of you people remember Duke Nukem? Darkfall might have been in development for around 7 years or something but look at Duke Nukem Forever. They released their newest teaser trailer for DNF circa October or November 2007 and it looks like it will rock face. That game has been in development for even longer than Darkfall. And it's coming from a big name development team. Darkfall and DNF are ideas. Ideas in progression, and I for one certainly hope they don't fall through.

Next order of business:

You kids need to stop with all this nonsense about grafix-this and grafix-that. Obviously you were all born into this video technology revolution where game developers got the idea that spending years worth of time developing a game to look neat in screen shots but play like total shit was an effective marketing approach. GRAPHICS DO NOT MAKE A GAME FUN OR SUCCESSFUL. Sure, good graphics can make it interesting but features, smoothness, and playability > shiny special effects and having to spend $500 to upgrade your pc. I have a decent rig but I do not want to HAVE to friggin triple-SLI GeForce 9 series video cards just to get 40+ frames in a game. Thats stupid and not worth buying a game that plays like utter shit even with superior hardware a la' AoC.

There's all this talk here about how WoW's graphics are dated and blah blah blah. GOOD. If they don't modernize the graphics engine and their customer's computers can eat it up in frame rate and internet latency that means their first customers DON'T NEED to replace their system to enjoy it, which means it stays successful. You guys can all talk shit about WoW saying it sucks or the grafix and cartoony shit is lame but Blizzard's employees are rofling at you all on their way to the bank with hundreds of millions of dollars in subscriber fees. If the game sucked it wouldn't be such a popular megahit for 4+ years running. People STILL play a little something you might of heard of called "Super Mario Brothers" on a little system you might know about called a Nintendo, around what.. 23-24 years later? 8 bit graphics wasn't what kept SMB alive.. playability and FUN did.

Darkfall may very well be vapourware. It IS a massive project, a groundbreaking and revolutionary project that will change the mmo industry for years to come IF it is successfully launched. It might currently be in the hands of people unable to handle the financial stress and labor stress or such a magnificent idea. But that doesn't mean it can't change hands to a more suitable vendor. It's like they took the greats from the past.. looks like a lot of UO, a bit of Morrowind/Oblivion, and crammed it into a goal with real potential to rock our faces. Who cares about what brand name its going to run under as long as this puppy gets released.

So, in closing, you guys should all PRAY this game gets launched, and learn a thing or two about why it should be launched PROPERLY, even if it takes another few years to get done. Forget about stupid crap like grafix engines and shit talking WoW or whatever other game you want to use as a benchmark of progression for upcoming games. The ideas this developer has detailed for Darkfall should pique you all into giving them your support so we all get to see this monster hit shelves. When it does, games will be forced to get even MORE creative and innovative to be able to compete, which plays out better for us, the consuming gamers. STOP LETTING COMPANIES LIKE FAILCOM GET AWAY WITH RELEASING TOTAL SHIT. We all, regardless of what gaming era we are from, want games that will play like what Darkfall features. Support Darkfall, make it happen, better your gaming experiences.

Have a nice day.

lol, this gave me a chuckle...  Dude get off your high-horse and quiet down.

LOL I hear you ebonhawk. Both of us being almost 40 I to found it funny reading a 23 year old trying to present himself as a voice of experience.  
 

The direction choosen for this game doesn't really excite me.  I would of liked more cooperation within a ships crew and for the game to of really stressed social/guild/ship management. the Star Trek IP could of been a very strong genre for a guild centered realm vs realm game. I think Cryptic really missed the potential with the direction they have choosen. Trying to over cater to the casual players (notice how I said OVER cater and not cater), which has always been a problem with Emmerts game philosophy.

I don't have the link, but the press release given at the time sugggested that Microsoft wasn't happy with the solutions presented in incorporating the Marvel universe in a MMO setting. IE the interaction with marvel characters to limiting to be worth the license.

Originally posted by jinxit

It sounds to me it's going to be some sort of hybrid of mass effect and eve....sounds damn interesting, looking forward to seeing/hearing more


 

Yeah, that doesn't really attract me. Seems like there is going to be very little interaction between players in this game.

Originally posted by DeaconX

 


 

I've gotta disagree - and I know a lot of people will be ticked off with this - about the 'player crew' idea.  It would be INCREDIBLE if it would work, but the reality of it is that it would be very difficult to actually get it to work and let people be able to play the game whenever they want.  I mean the players who form 'crews' would literally need to schedule their lives to meet and play together - to have a fluid strong crew element. 


 

I can think of a dozen ways around this off the top of my head. Having guild run ship/crews and interaction/support don't think would be hard to impliment . I think the real issue is that Cryptic is assuming the vast majority of people want to be captains of a ship.

It's not lazyness, It's bad management. You have programmers, writers, artists and gamers in charge of organising limitless numbers of projects into a cohesive unit. Most gaming developers never higher anyone with proven large scale administration skills to lead/over see their projects. As such the gap between making great content and turning it into a great game suffers. This is a common problem in many industries where people who are good at their jobs get promoted to upper level  management and fail miserably.  Having good ideas and/or an impressive skill set dosen't make someone a good administrator and companies far to often intrust their multi-million dollar buisiness to people proven to be hard workers.

Originally posted by miagisan

eq2 does have a trial restriction. level 10 and trial isle only. Not sure about wow.


 

We are talking about the open beta not the trial. But I excluded EQ because reguardless it released broken as hell. So its a moot point.

Originally posted by banthis
Originally posted by bverji
Originally posted by banthis
Originally posted by ethion

wow you guys are soo funny.  You know if I did a global search and replace for war with aoc this whole thread could have been right out of the AoC forums like 3 months ago...

Setting the level cap at 20 IS a red flag.  Don't agree..this is standard..LotRo, WoW, EQ2, etc all have level caps.  There's no need to ahve complete access to Test out a game not to mention it leaves nothing to be desired if you get it all at once.

I did not play test LotRO, but you are wrong WOW and EQ2 didn't level cap the Beta.

There was a Level cap in OPEN BETA for both Games so unless you got some magical codes that allowed you to test the entire game including raids durign OPEN BETA (not closed) your lying or delusional.

And if they hold the NDA till launch that IS another red flag.  If you think otherwise you are a fanboi that is blind to reality.   I agree..but Mythic IS dropping their NDA within the next couple of weeks.  Its only speculation that there'll be restrictions..but its also completely WRONG speculation they've never once said a thing about limitations to the lift.

The point is they extended the NDA. It suggests they have something to hide. It's another peice of the puzzle we have seen many times before.

They didn't EXTEND the NDA...an official DATE was never GIVEN.  In order to EXTEND there has to be something official to EXTEND.

Personally I got little interest in war but I sure as hell would NEVER preorder any game that does this crap.  Certainly not after my experiences with AoC.  You know what they say, "Fool me once, shame on you, Fool me twice, shame on me"

 I guess your not playing any MMOS then since all Major MMOS do this ..Hell even some of the F2P games limit you on access.

I've followed/tested games for years and this simply isn't true.

 I think your either lying or your experience over the years has been limited.  MMOS don't have to by any LAW give you access to everything during a TRIAL / OPEN BETA and most DON"T.   Single player games most DEFINITLY dont' give you the entire game they give you a DEMO to give you an idea of the game.  Thats essentially what most OB's are.    Most single player games how ever do not have any sort of OPEN testing at all.   Working as a Tester and being a player that signs up to Test is completely different.


 


 


 


 

Well there being a level cap on WOW beta should be easy enough to google and prove.

Originally posted by wjrasmussen
Originally posted by ethion

wow you guys are soo funny.  You know if I did a global search and replace for war with aoc this whole thread could have been right out of the AoC forums like 3 months ago...

Setting the level cap at 20 IS a red flag.  And if they hold the NDA till launch that IS another red flag.  If you think otherwise you are a fanboi that is blind to reality.

Personally I got little interest in war but I sure as hell would NEVER preorder any game that does this crap.  Certainly not after my experiences with AoC.  You know what they say, "Fool me once, shame on you, Fool me twice, shame on me"

 

 


 

Reality testing is based on facts not belief.  Just because something might be true doesn't make it true.


 

Well first, this isn't about testing. It's about having a reasonable expectation. Secondly, if you think testers don't learn from experince and have to relearn/observe/test everything from the ground up you're crazy.

You'll have to try another strwman argument.

Originally posted by banthis
Originally posted by ethion

wow you guys are soo funny.  You know if I did a global search and replace for war with aoc this whole thread could have been right out of the AoC forums like 3 months ago...

Setting the level cap at 20 IS a red flag.  Don't agree..this is standard..LotRo, WoW, EQ2, etc all have level caps.  There's no need to ahve complete access to Test out a game not to mention it leaves nothing to be desired if you get it all at once.

I did not play test LotRO, but you are wrong WOW and EQ2 didn't level cap the Beta.

And if they hold the NDA till launch that IS another red flag.  If you think otherwise you are a fanboi that is blind to reality.   I agree..but Mythic IS dropping their NDA within the next couple of weeks.  Its only speculation that there'll be restrictions..but its also completely WRONG speculation they've never once said a thing about limitations to the lift.

The point is they extended the NDA. It suggests they have something to hide. It's another peice of the puzzle we have seen many times before.

Personally I got little interest in war but I sure as hell would NEVER preorder any game that does this crap.  Certainly not after my experiences with AoC.  You know what they say, "Fool me once, shame on you, Fool me twice, shame on me"

 I guess your not playing any MMOS then since all Major MMOS do this ..Hell even some of the F2P games limit you on access.

I've followed/tested games for years and this simply isn't true.

 


 


 

Originally posted by greymann
Originally posted by banthis
Originally posted by greymann
Originally posted by tr289

... even after the NDA is dropped i wont be allowed to talk about it ( i don't think )


 

Wow there's no end to the redefining of terms to fit their agenda.  Now open beta applies only to people who've actually bought the game.  Now dropping NDA doesn't really mean you can talk about the game.  It's truly laughable.  They're going to wake up and realize they can't offer things that aren't really what they mean conventionally.


 

 I frankly don't even remember WoW having a FULL OPEN BETA.


 

I hear people saying wow never had a open beta because you had to have a fileplanet subscription.  Heh whatever.  But now let's apply the same rule evenly.  War certainly won't have one because you actually have to buy the game first.  Hello.


 

Sounds just like the stupid arguments that the AOC fan boies made, and D&L, Vanguard ect.

What WAR has done by dropping classes and cities a month befor their open Beta is not the same as the progression that WOW went through. No game is the same at it's conception as what actually comes to fruitation, but it's the obvious rush to meet a dead line that paints the picture. Comparingthe natural way in witch WOW limited/balanced things with what WAR has done this last month just shows your fanaticism and ignorance.  (And before you call me a WOW fanboi, I don't play or like the game.)

Originally posted by Ascension08

Oh brother, I knew this was coming. More troll food. However, WAR is not AoC. They could've said "you'll be stuck at max level so we can test end-game content" but then once you actually played the game at launch you wouldn't be able to experience the end-game content for the first time. Kind of a bummer. I'll laugh if everyone complains about this, then halfway into the beta Mythic switches it around and says "Please make max level chars from now until the end of beta. We need to test the high level stuff." That probably won't happen but they're still using beta as focused testing, which means they don't have to focus only on the low levels.


 

sigh, people never learn. Push backs, scrubbing content, hiding upper level content. And, No matter how many times we see it fanboies totaly willing to admit it.

Originally posted by Sturmrabe
Originally posted by Deadm0ney4u

Should I load vanguard up or reinstall conan??

 

Both games have lied to their customers and released unfinished games, Vanguard EPICALLY so, AoC was a playable, if incomplete, game.

Giving these people one penny on means this will continue to happen in the future.

Supporting liars and frauds in the gaming industry means you get more lies and frauds.


 

agreed

 

Originally posted by miagisan
Originally posted by Gerec
Originally posted by CaesarsGhost
Originally posted by Xxeon
Originally posted by LordRelic

wont matter if they do or dont, apart from the small niche of ppl who are going to play it, the game will fail.


 

can i have your crystal ball please.

btw if this game releases in good shape it wont fail because eve didnt fail..

 

And *insert game here* won't fail cause WoW didn't fail!

 

Name a game that's come out since WoW, that came out in good shape

 

lotro?


 

Also, DDO and Guild Wars (might not like them, but they released with what they promised and not destroyed by bugs) 

I agreee with your point though, most of what has hot the market since WOW has been crap.

Originally posted by arcdevil
Originally posted by hubertgrove

So your point is: you customers shouldn't get the game you want, you should get whatever the developers are good enough to take your money for? Interesting approach.

 

Interesting indeed.i'd have sweared my boredom was becouse game devs only focus on milking the money cow to the last drop releasing generic clone after generic clone,strictly following the same pattern WoW and L2 made popular and not changing a single comma of it.

 

but thanks to the OP's post now i see all the blame is on me


 

 I thought my discontent was all these games that have come out hyped with really innovative features, end up being broken and empty of content. Releasing advertising content that never made into the game and having done everything they could to hide how bad the game is.

 I'm glad to know that the problem is that I shouldn't of ever expected to not be lied to, frauded and taken advantage of. Now I know we should just continue handing money over to anyone with a sales pitch and be happy about it.

I must of missed it and the OP was actually being sarcastic . That has to be it.

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