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All Posts by bverji

All Posts by bverji

31 Pages 1 2 3 4 5 6 7 » Last
604 posts found
Originally posted by thark

 


Originally posted by bluegrazz
It IS an SOE product. I played since launch and SOE was running the show.
Who then markets, distributes, services, promotes (or doesnt), develops and profits from Vangard? Who runs billing and customer service?
SOE- Its an SOE product. Period.

 

No, It's created by Sigil Games Online and released by them aswell in jan 2007 and bought shortly after by SOE in May 2007. They are running the show now but they didn't make this game period :)

 


 

Bluegrazz never said Vanguard was made by SOE, but the game was bought by SOE and they now make the choices that Bluegrazz said the did. As they now own the game, that makes it an SOE product; as Bluegrazz said.

Originally posted by kb056
Then again, this game is set in the Desert regen of the Grand Canyon...what can anyone expect from dirt and rocks??


 

lol...you mean besides the fact that the Grand Cayon, the red hills of Sadona, and the surrounding areas are probably the most unique and awe inspireing veiws in the U.S.

If anything they are so beautiful it's very hard (if even possible) to represent in a photograph or illustration/animation.

I don't really buy into the concept of a WOW killer.  Reguardless, the Superhero genre simply isn't big enough to "kill" wow. Even if everone who plays CO stopped playing (and was currently playing)  WOW to play CO, WOW would still by far be the most popular MMO in North America.

Originally posted by SirKale

Personally, this limited time offer on the lifetime subscription reeks of a total scam, and that's not even getting into whether or not the game is actually any good. What they're doing is trying to sucker those people who are really excited for the game. Try and get them to throw down $200 to get a few extra things without even being able to try the game out yet. It's just a really, really low thing to do. My faith in the game is plummeting quickly, so I doubt I'll be picking it up on launch, if I even do at all. And this is coming from a big CoH fan who has been playing CoH since launch.


 

Totally agree, This reeks of desperation.

Originally posted by Soupgoblin
Originally posted by Stellus

I sure hope not. The performance in that game is still horrid. Running a Quad CPU, 4GB DDR2, ATI 4870 1GB and CoV still runs like junk. It is the only game I cannot run on full blast. I can only assume revamping and updating the graphics would make it much worse.

 

Dang, sorry to hear that, but the problem is on your end.

I play COX with all settings maxed out  on a core2duo 3 GHz, 2GB RAM, NVIDIA 512MB GTS8800

Your rig's specs are better than mine, yet I can run COX at max with no problems and you cannot.

Definately a user issue, you should get with someone that is knowledgeable  in computers to give you a hand.

 

now on to the subject of the post:

I would love to see them revamp the graphics in COX, I still consider it my favorite game. The graphics as they stand now aren't too bad but modernizing the look might make the game feel "new" again.


 

It might be play style differnce. I have your same specs except I have an extra GB RAM and if I do anything other then run regular missions (and sometimes even then) I have to bottom out my graphic settings. Especially in the last month. 

I agree with what most everyone else seems to be saying. That the game needs a performance up grade, rather then new grapics.

Originally posted by green13

I know exactly how it works.

But it doesn't add to being more "action oriented". And that's exactly what previewers of the game are saying.

The only difference between a normal mana regen model and energy build up from attacks, is you have to fire off your single endurance building attack.


 

How does not having to wait for "mana/endurance" to recharge, in order to continue attacking, and not having cool downs; not make a game more action oriented? That just seems very argumentative on your part.

glord, it sounds like COX is a game you would really like. It doesn't require farming/raiding to feel powerful and the people who do farm are only marginally better because it isn't a very item focused game. COX also has a very strong RP community compared to most MMos.

Hope it helps.

No one can really answer this because they don't know you, your spouse, or the dynamic of your relationship. However, as with most things in any relationship communication and compromise has to be the bases of meeting boths parties desire. Tell her point blank, but affectionatly that this is a hobby that you enjoy and helps you relieve tension/stress in your life and you're unwilling to give it up. Tell her what days you are going to play and from what time frame (one or two nights a week for no more then 4 hours). In return ask what it is she needs from you to feel that you two are having quality time together.

If she is unresponsive to this, you need to make her the bad guy in the situation...but do so calmly. Let her know that your gaming is important to you and while it's not more important to you then your family her unwillingness to work toward some compromise you find not only unfair, but presents questions of how important your contentment and happiness is to her in your relationship.

If she is unresponsive to this (assumingly you present it lovingly and calmly), quite frankly you have serious problems in your relationship.

 

Oh and the sex thing is good too. Usually these problems stem from a lack of intimacy in the relationship and regular sexual activity is often very important to providing that.  Although if she is unresponsive to that (to having sex that is), again you are having problems that the two of you need help identifying.

Originally posted by Hathi

  " Death mechanic? None. You get knocked out, you fail the content, but you get back on your feet. No XP loss, no repairs, just the loss of time."

Dunno why this caught me but it has bugged me.  Like Dana Massey's piece on Animation I would be happy to see DCUO move away from th standard fall foward and watch a timer. Give superheroes and super villians a finishing blow for Pete sake! Let my revive timer be worth while. Have Superman pound me across the city. A supervillian leave my defeated avatar a convulsing heap of flesh.  You can pick up trucks in this game? If my life bar is critical, make that thrown automobile collide with me and drive me into the closest object. Make us feel like Heroes / Villians!


 

I think this is removed from the standard "death system" of most MMOs and very fitting of a superhero game. You get knockd out and wait 10-30 seconds to wake up. Much btter then being transported across the zone/city mysteriously and having to make your way back. being knocked out and having a little down time until you clear your head is exactly how I hoped they were going  do it. 

Another thing I have been waiting for is:

There will not be a requirement for a "mentoring" or "side-kick" scheme in DCUO. "DCUO has a much flatter leveling curve than most MMOS," said Jens. "You can still play or group with players much higher or lower in level than you and both still gain experience."

Again exactly how I was hoping it would be. I hate it when mmo's artifically augment damage/accuarcy/ based upon level. The thing that should make a level 50 better then a level 10 is the fact that they have access to more/better abilities; not nerphed based upon level.

A lot of what I have heard about the direction of the game thus far has been very positive from my perspective.

Originally posted by partynikko
Originally posted by DarkPony

Hehe, you should know that random, unsollicited invites are considered to be very annoying by most people :)

Especially by grumpy oldies like me; we have a hard time coping with youthfull enthousiasm I guess.

 

What's annoying by it?


 

I never understood what people had against it either. I think it's mostly just a convention used for people to feel superior over newer players. However, its usually considered rude to "blind invite."

The article has some good points, but i think it trivializes the importantance of making a game with enough enjoyable and varied content to keep people wanting to play. One thing wow did that the other titles haven't was release with a huge world w/various quests , and has kept consistantly dangling the carrot of content.

Originally posted by StrikeFear

Are you kidding me?
Is this article REALLY just somebody's speculation about what classes be in the final game?
Seriously?

You sent me an email notification for this crap?
OMG what a waste of 25 seconds!
Stupid MMORPG.com...


 

+1

Hidden in the question though was the point that there seems to be an underwelming amount of hype about this game. I know very little about the game and frankly that makes me care to know even less. Seriously if the developers/producers come across as unexcited about their own game, then why should I be.

 

Just sayin.

I'm glad that they had the guts to pushed the release back. However, from the lack of feed back it didn't realy seem like it was going to be ready for a july launch; so then stupidthing is what made them think that it was ready in the first place.  How hard is it toconclude if a game is ready for launch? I imagine pretty hard if the people in charge hardly play their own game.

Originally posted by bverji

I used wiki because it was the easiest to access on the web. Did you actualy read it or just scoffing at the source?  It is very consistent with other sources and provide sources in which the information was derived from. I also can provide other sources with the same information. While certainly changes are going to be made during beta these are extreme changes for a game in beta with a 4 moth release date. I'm going to mark this and when WAR come out with a thud show how foolish you were. this game is either getting pushed back another year or going to be underwelming (like AOC)  and I can predict that, like I have other games, based upon the changes they are doing in beta.


 

and WAR opened with a thud.

this isn't even any where near beta yet and still in the heat of development. Also, cleaning upo the animation is something thats usually done very late in development. That being said I have liked the animation style.

Originally posted by Thestache
Originally posted by Kryogenic
Originally posted by SaintViktor

I think this will be one of the few suprises we have this year for MMOs. I been impressed with what we have seen so far and I think many will come play Champions Online at release.


 

I think that people are going to be very disappointed with this game. I'm of the opinion that DC Universe Online will be a much better game as far as gameplay, polish, and care.

Cryptic tends to lean to heavily on mathmatics based snooze fests, and I don't think that CO will be any different.


 

Not so sure that DC will be better, having been a huge EQ1 fan, after SOE took over it became very boring. Also tried EQ2 and Vanguard, and felt the same about those 2 games. If they run it properly, it has a good chance to succeed. However, if they run it the way they normally run games it will be a fail.


 

I haven't ben a fan of SOE's MMOs either, but DCUO is being made by the Sony game division, which has had far better results. Granted they haven't been in charge of making a MMO before, but that might acytually be a good thing.

Originally posted by Kurush
Originally posted by Zorvan

Well, you can now scratch Champions Online off any "Games that will be worth a shit" list.

 

I'll reserve my opinion for when it's released, to be honest.


 

I agree Kurush, but it sure dse chrush about any expectation one had for the game.

Free Football MMO
LFGame « General Discussion
11/06/08 12:48:02 PM

This is a fun game where you build football players, sign them with teams and they improve with experience. It's not much more then X and O graphics, but very addictive and a good sim. Make a player and give it a try.

 

no whats retarted is 50+ for cable TV and then another 50 to use the same cable for internet..

15 a month to play a game I enjoy is a bargin. Much better then buying a new game evey month for 50.

31 Pages 1 2 3 4 5 6 7 » Last