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What on Earth is an AFK mob? lol I call bull. |
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Meh... they should have left melee in first person
General Discussion « Darkfall 2/22/09 2:39:50 PM
Originally posted by DarthRaiden
How would you aim your magic missile spells ? Its a a good compromise to allow personal skill and join in with the rpg style. They managed to merge two gameplay worlds with that decision. Anyone should stop demand something they used to and just adapt to the this system DF offers. Are you never learning anything new in your life ?
I agree, man. We're so used to having "norms," and we wonder where that 1st mmorpg feeling went. It was new to us, that's why it was so addictive. Darkfall brings that newness back to the table. |
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:) Woot!!! |
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Gangsta mang. |
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I dont think some will ever find there game here
The Pub at MMORPG.COM « General Discussion 12/13/08 2:26:32 AM
You will fall in love with Darkfall then. I feel the same way, and I am almost positive that Darkfall will give me the fix I've been waiting for =) |
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I played one, but saw absolutely nothing besides lifetaps that set this class apart from the other thanks. Why is FC going to make a hybrid class... especially one called the Dark Templar with absolutely NO direct damage spells or direct - cast DoTs. Nothing... The only "magic" the DT has, is buffs. Honestly, it's getting annoying and abscent-minded. People whine about the DT not putting out enough damage - it's not because of their lack of melee prowess, it's the fact that they dont have ANY arsenal of damage spells whatsoever. |
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Lol I'm not a fan of this game or anything, and I just randomly ran into this thread. Please tell me you are kidding and being totally and utterly sarcastic upon saying that being unable to sit in a chair is game-breaking for you. Please, please tell me you're joking... |
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How the heck are you gonna judge a game by its website? You're a fool man. They're finally trying to push the game out, and you're flaming over a poor website? They don't have time for that junk dude - They'll work on it after the game is launched when they have less on their plate. If you want "current status," check out the test vids. Nuff said. |
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Another Video from DarkfallWorld [Filming Gameplay]
General Discussion « Darkfall 10/17/08 5:32:58 PM
Originally posted by EndDream im high on life right now.. i feel so freakin happy jesus... i dunno whyim arguing with a troll but hey why not.. im to extatic to play deadspace right now... the real question is, what have they said about the game that isnt proven true.. the only thing i can think of that isnt in the videos is farming.. that one thing, im gonna give them the benefit of the doubt
Oh man, do I understand how you feel... After years of most companies "falling short" of an amazing product, this could tie the knot. So, nay-sayers - It's vaporware huh? |
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Make a hard choice between WoW and girlfriend
General Discussion « World of Warcraft 9/28/08 2:02:39 AM
Originally posted by bigdavids
I seriously didn't just read this... Are you kidding me? Neglecting real life for a stupid game? Ok... I'm going to humble myself before I say something I shouldn't. Just... yea... Get well soon buddy, get well soon. |
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Originally posted by IIRL
ROFL |
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I think it's hardcore just for the simple fact that it's you against the world. The environment can be your best friend or your worst enemy. Hardcore to me isn't just FFA, but it's adding a realistic factor to FFA. No skill smashing, just straight up hack-and-slash skill. If you die, it's your fault, not your character's (meaning spec / abilities / class type / ect.). That to me is hardcore. |
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The 1st thing I think of when I see this game...
General Discussion « Darkfall 9/13/08 12:26:12 PM
Originally posted by HYPERI0N
I think you will find if you read the OP's post again he is not refering to the graphics. I belive he is refering to the name DARKFALL being similar enough to DAGGERFALL that sometimes when he first gets here and looks at the webpage he momentarily reads DARKFALL but thinks DAGGERFALL.
Yup, you hit the nail right on the head. Lol sorry for not being specific. I'm looking forward to it though, nonetheless. |
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††† Hammerfist Clan ††† - [US - Destruction - RvR]
Guilds « WAR (Warhammer Online) 9/12/08 2:39:28 PM
I like how a large majority the people who support the guild and have something to say about it have no more than 10 posts on this website. I call bull, because I am almost certain those who are posting have been members for a long period of time, and are just saying they're new to assure the newcomers will indeed feel right at home. It's all a class act of guild members talking to each other and acting like real people who are actually interested. Good try, but epic fail. |
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I don't know what I'll enjoy more; Darkfall, or watching the nay-sayers eat their words whole.
General Discussion « Darkfall 9/12/08 2:33:02 PM
Wait....w...wh...what? The game isn't going to come out? http://www.darkfallonline.com/gallery/visuals/dc_01?full=1 Start putting those words on your foot long, because next thing you know you'll be sinking your teeth into it. |
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The 1st thing I think of when I see this game...
General Discussion « Darkfall 9/12/08 2:22:36 PM
...is Daggerfall Online lol. This game is a score. |
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"Open RvR Ruleset Change You've given us your feedback and we've listened! Open RvR servers will now allow you to play one tier below your current level without turning into a chicken. This will allow you more time to experience the PvE content of the first 3 tiers, and it also adds more danger to the mix." |
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I don't know what I'll enjoy more; Darkfall, or watching the nay-sayers eat their words whole.
General Discussion « Darkfall 9/07/08 11:21:16 PM
Originally posted by skydragonren
Agreed, I don't really want to waste my typing here anymore either, I just come in this forum now to shake my head at those who actually think this is the pinnacle of MMO gaming that will be released anytime soon if at all ( more likely not at all ). No point in posting about it anymore, your right that video was horrible and vile. If I wanted graphics and gameplay that looked like that I would just play EQ1 and call it a day. Least EQ1 is out and released about 200 expansions in the time it has taken DF just to develop it's core client. *shakes head* I'm out.
QQ more brotha. Don't forget to shut the door on the way out. |
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Hehe, just did a little edit. Had to throw in realistic communication too! |
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It gives an even more realistic feel of things. If Adventurine is trying to get the "real feel" going, this is a very good way to start. Give a compass, yes, but as far as those mini maps and overview maps, take em out. Allow us as players to pathfind ourselves by landmarks and such. This adds much much more to the exploration factor, and when we actually do run across a really sweet dungeon in the world, we would give other players directions instead of saying "it's there on the map." I say this because DAoC was my first MMORPG, and at release, there was no such thing as a map. To this day I can still pathfind most of Hibernia in my head due to having to learn and memorize where everything was. It just makes it feel like a real place where you can describe where you've been with words instead of a map. The same can apply to chatting... Take out any type of broadcasting or sending of tells, and put in mailboxes and delivery men/women. Allow shout to travel a certain radius, and that's it. =) Make it realistic, it's a lot more fun to have to work for what you want to accomplish. If you have an armor crafting store... Mail out ads and give directions to where your store is. Put up signs. Not only that, you won't know when the enemy will hit unless you send out scouts to track their pathing I just think the further you get from what you see everywhere else, the better and more unique. |
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