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All Posts by compooter41 - 20 found

5/04/08 11:31 PM
Viewed 2827, Replies 108

Yeah haha... My DL says 1d 13h left... Haha I'm 1% done...

Tueday 1p EST

-Nate

5/04/08 10:55 PM
Viewed 2827, Replies 108


Originally posted by redcap036
Got mine in about 45 minutes!
 
Anyone know how long we got to use this key, I know the game comes out in two weeks or so, but how long is the key active for and when does it become active, does it become active when we input the key on funcom's website or is it when we log into the game for the first time?
I can't download the game for about another 6-7days, till my bandwidth clicks over.

Put in the key now... make an account. You can DL the game anytime after that as long as you're logged into the account.

-Nate

5/04/08 10:54 PM
Viewed 2827, Replies 108


Originally posted by Admin
Grats to all the winners!
Yeah, I have a page that I have to manually fire to issue keys to those that claim.  I am actually travelling atm, and hitting the page from my cell phone browser when I can.  I did the first one which sent out 19 keys and again a few mins ago which shot out 80 more.  FunCom wanted us to spread these keys out over the 4, 5 and 6th (100 per day) so I can only do another 100 or so for today (5th).  But all 300 winners (that confirm) will get their prize no later than the 6th.
Regarding the age old question of US winners.  Our drawings are random...completely random.  However, you need to understand that 60% of our users are from the US and usually an even higher % enter our contests...so of course there will be a lot more US winners than other countries...it is just the way it works out.

Just curious... what cellphone browser are you using?

-Nate

5/04/08 10:52 PM
Viewed 2827, Replies 108

Yep Got the key! Thanks!!!

-Nate

5/04/08 10:07 PM
Viewed 2827, Replies 108


Originally posted by kreralkosx
Always love how the Yanks get near 70%  tickets , the usuall planet USA and no one else exists.

Assumptions are crazy dumb! Can you enlighten me with the geographic distribution of the entire MMORPG.com community? I'm sure it compares to the geographic distribution of users who entered into the contest and then won the contest.

-Nate

5/04/08 10:02 PM
Viewed 2827, Replies 108

Yep confirmed, been waiting for key for roughly 1h 20m.

-Nate

3/18/08 5:52 PM
Viewed 767, Replies 9

I really don't think that there is enough "mass" interest in the Super Hero genre to sustain multiple super hero games. Especially two games developed by the same company.

Investors... PULL OUT NOW!

3/18/08 5:36 PM
Viewed 5196, Replies 77

I hate the grind in WoW but it's so true. WoW is such a well made game that it's hard to pick up something "claiming" to be better when it's really not.

3/12/08 3:42 PM
Viewed 1055, Replies 16

It's Sony side... can't fix it. Let me tell you about how quickly the entire WoW client downloads... Not interested? How about the EVE Online Premium client? Lighting fast? Yeah something like that...

Sony... Make your Vanguard patch server serve files faster!

3/12/08 3:04 PM
Viewed 1055, Replies 16

I'm downloading the patch right now... 5 hours... are you f'ing kidding me? "long patch times are a part of games" Yeah... no I don't think so this is just rediculous... And using 20 GB of HD space... the game really isn't THAT pretty.

Edit: Normally when I get a game I expect to play it the same day... I'm not going to get to with Vanguard... hour and a half install... 5 hour update... 6.5 hours just to play a game is crap.

The machine that's doing the Downloading of the patch is on a dedicated T1.

3/11/08 12:41 PM
Viewed 1093, Replies 28

Originally posted by dodsfall

Flash is a 2D medium for the most part, where object oriented C++ allows for 3D game play.

This isn't quite true... How much effort do you want to put in developing a 3d Flash game... it can be done...

But that is really the difference right? You won't be able to call graphical functions from built in libraries like OpenGL or DirectX unless you download like an ActiveX program to feed between the two. But this would limit your compatability to IE Users on Windows.

3/11/08 12:36 PM
Viewed 1093, Replies 28

Theoretically... the MMO would not be "built" in Flash... You might have a client that uses Flash to display the graphics and whatnot but you wouldn't have a back-end server running a flash applette. The back end would probably be written in a common language such as Python or C  and would more than likely be running on a chosen linux distro.

As far as the difference between gameplay? There really shouldn't be MUCH limiting gameplay functionality in a flash vs. C based client. More than likely your client would not be written in "flash" though it would be more likely written using Adobe Flex which is less of an animation studio and more of a coding platform... Flex Apps are still run in Flash player.

The only true differences that I can think of is the graphics and compatibilty options.

3/04/08 3:44 PM
Viewed 2169, Replies 25

Honestly it was a terrible game. At launch many of the Pay2Play features including voice chat did not work. I would have been happy if they extended the free beta while still working on getting the base game to work. But they didn't... they chose to exit beta and start taking people's money so they could play a broken game. This is very bad form in my opinion.

I posted and reported several bugs while in beta in hopes that they would not release but they did anyways...

-Nate

3/09/07 10:55 AM
Viewed 5368, Replies 55
The expansion pack to atlantis sounds great! I hope it's not just an "add-on" I would want them to put the same amount of time developing the atlantis game so it's like a whole other game universe to play around in.

-Nate
3/08/07 1:11 PM
Viewed 3004, Replies 79

Originally posted by LordSlater

For the walking bit Q4 2007 to Q2 2008 id say.

 

This may change tho so consider this a rough guess.

hmmm I'll go for Q4 2008 to Q2 2009...

-Nate

3/08/07 9:15 AM
Viewed 3491, Replies 58

I bet you could solve all of your problems by talking to Aether on IRC... Channel #burningsea on irc.coldfront.net!

Go on there, give them a nudge I'm sure one of the devs might be able to help you all out!

-Nate

3/07/07 5:09 PM
Viewed 556, Replies 11

Originally posted by Nu11u5

I don't think a snippet in BBC news is going to do as much to the game's population as THIS WILL!!

hint: The link is a video from GDC, its EVE, and there are legs!

OMG!!!! And it's NOT prerendered!!!! it's all in game footage!!!! I'd pay for a brand new computer just to see those graphics on my screen! I already love EVE but Damn-zizzle! That's some hott shizzle-nizzle!

-Nate

7/19/05 5:41 PM
Viewed 4227, Replies 92

This is a very limited article... it's vews are straight foward and obviously writen by an avid SWG player. And I'm not saying that anything is wrong with this... But take into consideration some of the qualities and features that non-fps games include. Make the article more broad and General:

For Example; I have played many of the more popular MMO's and I have one thing that I honestly hate about almost all of them, The leveling treadmill! I'm sorry but If I repeat the task 1,000 times I hope I'm at lvl 100 or I'm going to be Pissed!... but of course that's too easy.

Soooo, the Game I would like to take the skill system from would be EVE-Online which allows training of skills to be time based and the skills train night and day, even when you aren't online! Some may look at this as more of a hassel, but for normal people it's nice to know that while you are at work or in school that your char is still doing something and you look foward to coming home to play with your newly learned skill.

For Graphics I would like to say that Everquest II has some of the most beautiful graphics I've ever seen in an MMO, However... Load times for zones of 2-3 minutes (even on the lowest setting) have made me decide that it wasn't worth it to play EQII.

For Quests which I myself hold dear to my heart. I would like to do a mixture of World of Warcraft and EVE-Online. What I like about the WoW system is that each person has a different quest/s and doing a set of quests for a person will progress you through the game and onto the next npc with quests. However making the replayability somewhat low. EVE has more of a dull repetitive system. However doing the mission progresses you through the game like WoW. But also the npc's remember what you've done for them in LP (Loyalty Points) and after you build up a bit of LP they offer you great rewards in return. So all the time that you put into doing repetitive Missions is repayed to you, not in the usual gold and items way, but in a really expensive or important artifact kind of way. And then I would also like to relate a pretty good quest system to Runescape and EQII. The ill looked apon game of Runescape has a well thought questing system and here is how: In some of the quests, if you complete them and the land is suposed to be changed or different in somekind of way... it looks that way on your screen! If you plant grass in a part of the world for a mission... it grows and stays that way forever. Moving onto EQII, NPC's actually talk and tell you what to do for a mission. This is anoying when they yell at you while passing by but at late times of the night it is nice to close your eyes and let the npc do the reading for you.

Ahhh... the Community. Well I must fist tell you that the people who play the chars of MMO's make the game. Let me give you a bad example of community... Runescape. Full of 10 year old boy just learning how to cuss I often kept the public chat off; favoring peace over "YOU ***** ****!" Now I do not have virgin ears and I am not prude to explicatives myself however using them in a meaningfull way and not FLAMING all the time makes the community a better place.

Player Housing: for this topic I would like to look towards The Sims Online and Second Life. Actually skip Sims... it's like the offline version so... I'm sure most of you know what it's like. But Second Life, Wow... You can do ANYTHING in that game! You can make everything from wallpaper to a household bong. You can make a clapping Monkey toy to sit on a table. You can make your house 10 stories tall or float on a cloud of nothingness at unthinkable hights. From Mansions to Malls, from Single Family Homes to Apartments and Condo's. You can make what your heart desires! You want a garage? Make it. You want a couch? Make it! You want an Alien to open your door when people knock... MAKE IT!!! In the article above you hear of mainly 3 or 4 MMO's but why not take the qualities from the games that make them what they are? But as for me... However nice they are, I don't really fancy paying a monthly or weekly or yearly rate (in game or out) for a house.

As far as crafting goes... I think that EVE and Second Life beat the others yet again. EVE for it's complexity of making items. Basically you mine the ore for an Item and refine the ore into the minerals needed. Then you make copies of the Blue print of the item you would like to create in a "research facility" which you must own and then run the  blue print though a "factory" which you also must own with the necisary minerals. A long process... but well worth it and not tedious at all. And then... Second Life again... you can create anything but the coolest stuff can only be made by the best of programers. I did not find the language easy to learn but some do. But after you have the basics you can make things from vehicles to teddy bears and sell them for whatever price you want and still own the code which is hidden from your buyers.

And the Make or Break for ALL MMO's is LAG... if you can't handle 20 billion people on your servers then BUY MORE!!!! and then get more BANDWIDTH!!!

That's all I can think on right now but tell me what you think,
-Nate

6/21/04 4:24 AM
Viewed 154, Replies 5

Also looking for good, 3D graphics. You know, standard. I have a plain old intel chip so nothing to fancy.

6/21/04 4:19 AM
Viewed 154, Replies 5

I am looking for a space type game that starts you off in a beginer type ship, and lets you customize and upgrade it from there... I know of Earth and Beyond that is like that but it is shuting down, anyone know of any others?

Thanks,
Compooter41

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