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6/25/08 6:49 PM
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Viewed 924, Replies 18
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Originally posted by laresloci
Barely...and the game is still "rough". However, the concept it good.
I have to question how true this is. I could play the game barely when i tried it right after release on a much lower system. I have to have a better chance now after the fixes and a system upgrade (though still not great). I hope laresloci is wrong. |
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6/25/08 6:48 PM
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Viewed 924, Replies 18
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And here is a question for you. Why when SOE is giving out all this free play time on EQ and EQ2 they didnt also do it with Vanguard. EQ probably wont hold the people who come back to play for free, EQ2 could hold some but probably not alot. Vanguard could get a big influx of players with some free time and since it is a newer game it might actually keep a fair amount of them. |
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6/25/08 6:43 PM
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Viewed 924, Replies 18
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I am thinking of giving it a shot also. I cant play EQ anymore and i think all the "NEW" style of games are not good. How would a Dual Core 1.8GHZ, 2G Ram, 8500GT 512 computer play it you think? |
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6/19/08 7:57 PM
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Viewed 2527, Replies 47
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Originally posted by Yeebo Actually I completely agree with you, not sure if that came through in my post. VG would have held on to a lot more of their customers if it had been a better product at launch. I also agree that there also is likely a solid 200-300K market for something along the lines that you describe. Wouldn't be my cup of tea, but for those that would enjoy it, more power to them if something does come out.
Ya, i knew you were agreeing with me on the Vanguard thing. I meant to say something about but i was rushed. What you said above is right on target as far as Vanguard went. I understand that the community interested in a niche game along the lines of EQ is small compared to the numbers that play MMOs today but it is certainly there. Like the full PVP crowd is there and probably big enough to support a game. All MMOs dont have to be modeled the same way. It was fine back in 2000 when UO, EQ and AC were all at their peeks and were all a bit different. Then came DAOC and it was a bit different. We dont need all games coming out like WoW now because it is so popular. We just need the devs to figure that out. Eve proved that there is room for other types of games. The idea just has to catch on. |
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6/19/08 6:10 PM
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Viewed 2527, Replies 47
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You guys dont get me wrong. I am not saying that an EQ style game would pull 1 million subs, or even 500K, but i do think that it could hold onto a steady base of around 200-300K. And that is plenty of subscriptions to keep a game profitable. And yes, you are right. There were alot of complaints about the "timesinks" (which are those things that i call "playing a game" in Vanguard during beta. But beta was a hell of alot more people then 300K, and many of those were players who started with games like EQ2 and WoW, of course they didnt like the timesinks. The problem is people go into a game like Vanguard knowing about the travel time and slower leveling before hand and then still whine and complain about the travel and slower leveling. A game does not have to come out that is exactly like EQ was, times have changed and some of what EQ had is not really viable anymore. But more grouping then solo is not one of them. As long as you offer solo play as an option, even though a lesser one, you are fine. Slower leveling is not a problem as long as you have the content to support it. Im tired of playing games and reaching max level in less then 2 months. Especially when most of those games have very little replayability (see WoW). And i dont need the game to hold my hand telling me exactly where to go to kill stuff, i can figure that out myself. Anyway im done for now. |
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6/19/08 3:11 AM
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Viewed 2527, Replies 47
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Originally posted by Heltern
Vanguard has proven that is not true, the player base for that type of game is miniscule and just a couple of blather mouths on this board would play.
Again you obviously have no clue why Vanguard failed. Vanguard had a huge following prior to its being released. It had a huge following of players that were greatly anticipation a game that was more in the "EQ Style". So please dont use Vanguard as "Why games like EQ dont work" fodder. EQ like gameplay had nothing to do with the Vanguard failure. How about we wait and see if a EQ style game gets released that is actually playable before we throw that out there. P.S. Why must people alwasy argue that no one wants to play a specific type of MMO? There are obviously people who want to play this type of MMO because there are people who say that they want to play this type of MMO. |
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6/18/08 2:17 AM
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Viewed 2527, Replies 47
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Originally posted by Liss
You are not alone my friend. There are plenty of us out there that want a EQ style game again. Im not too sure we will ever get what we want but there is a player base for that type of game. We can hope. |
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6/17/08 3:28 AM
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Viewed 2527, Replies 47
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Originally posted by Heltern
Yes, because the new format of speed quest grinding is SOOOOO Much more fun the regular old exp grinding. The difference in grind between EQ and the new games is that in EQ i went out and killed 100 Orcs, in the new games some NPC tells me to go out and kill 100 Orcs. |
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6/17/08 3:21 AM
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Viewed 2527, Replies 47
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Originally posted by tfox2k1
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6/13/08 8:32 PM
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Viewed 2527, Replies 47
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Originally posted by tfox2k1
Ahh, so i see your initial post was not jaded in any way. EQ is an old game. The graphics are dated but i do not find them Fugly. In fact i dont think they are that much worse then most of the games out there. The UI is old and could use an update but only because we have all gotten lazy and no longer want to take the time to look for anything. The play style is slow (though not as slow as it once was) but it was meant to be slow. I thought it was actually pretty refreshing when i tried to kill a mob one level higher then me in the newbie area and it kicked the crap out of me. If EQ could relaunch (with perhaps updated graphics) and bring in new players the game could be huge again. There is more to do in EQ then any game i have ever played. More then most of those games combined. The problem with EQ now is that it was a game built for grouping and it is very hard to find groups at low and mid levels now. If it got a influx of people to start it out then im sure many would love it. I for one prefer the "EQ" style of gameplay far more then the new style of gameplay. |
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6/11/08 1:29 PM
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Viewed 1089, Replies 36
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This arguement applies to pretty much every MMO out there. If you think that you are going to pre order, or jump in day one of launch and get a completely polished game that includes everything that was ever talked about them you are fooling yourself. This RARELY happens. Some say it happened with LoTRs but i cant say, i played it for a short time in open Beta and decided i didnt like it enough to buy. Point is, when you pre order you are taking a risk, and i cant believe that any of you didnt know that. If you didnt then that means you didnt read this board at all before the launch of the game because it was talked about alot. If you are unwilling to take that risk then dont pre order, wait a month or so after launch and see what people are saying about it, if you like what they say then buy it, if you dont then wait some more or move on to something else. No one was duped into buying a BETA game. Anyone who has played MMOs before should know that this is highly probably. If AOC was your first MMO and you didnt know this then live and learn, they next game will probably be just like it. |
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5/30/08 6:53 PM
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Viewed 1111, Replies 28
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Originally posted by sebbonx The EQ community is still better then most out there, though it isnt what it once was. Mostly the game is populated now by long time vets who have gotten tired of people coming in and trying to get changes made because EQ is more difficult/time consuming then the last game they played. They are probably a bit less forgiving then they once were. I still have no problems when i pop back into EQ ever year or two. You will run into your jerks but they are everywhere. You will run into alot of good helpful people also. |
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5/23/08 3:08 AM
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Viewed 1487, Replies 62
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My favorites EQ- ShadowKnight and Druid DAOC- Thane Wow- Hunter (Im not a big fan of the game but i thought the Hunter class was pretty cool, though too easy to play) |
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5/23/08 1:21 AM
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Viewed 780, Replies 35
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Originally posted by pencilrick
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5/21/08 2:59 AM
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Viewed 1525, Replies 62
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Originally posted by Shadus For me that mystical time was very early EQ, before anyone bothered to make a map and post it online. And the very early maps that were posted were VERY basic and sometimes not of much use. |
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5/20/08 3:11 AM
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Viewed 1525, Replies 62
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Originally posted by stragee Unless Requiem prohibits you from talking to other players you could have just said "Hey, can anyone tell me how to get to X" Thats what we did before in game maps were invented and none were built online yet.
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5/20/08 2:36 AM
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Viewed 656, Replies 13
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No, there are none. The games we loved are dead dead dead. Vanguard is the closest but it really isnt all that close. |
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5/20/08 2:05 AM
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Viewed 780, Replies 35
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I have a better idea yet. Lets just get back to the days where games were made for a certain part of the community. Not every game had to accomidate every type of player. There is no reason, other then Developer Greed (and it is greed because they would make plenty of money doing it this way), that we cant have games that center on PVP, Linear PVE quest driven, non linear, non quest based PVE (EQ style), open sandbox, and so on. All the asshats who come onto a thread and say that a game should not get made because They would not play it are another reason why we have the same game getting made again and again with a slightly different wrapper. Diversity is good my friends, Diversity is good. |
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5/20/08 1:43 AM
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Viewed 1413, Replies 27
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Originally posted by terrantI agree with the what you are saying here. There isnt alot original anymore it is all built off its predecessors. But EQ was not an UO clone. EQ was in development before UO was released so how could it have been a clone? Plus they really were nothing alike. Both built off Meridian 59 and Muds, but EQ had much more D&D influence then UO did. But ya, i agree with you. |
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5/16/08 11:08 PM
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Viewed 297, Replies 5
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I greatly prefer my EQ original style. But if starting out now EQ2 would probably be easier to get into. The playerbase in EQ is pretty much top end. If you see lowbies around they are most likely twinks and though they may group with you they probably dont have to group since there gear is way high for what they are fighting. Learning curve is probably a little easier in EQ2. EQ1 was gotten | |