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All Posts by safwd

All Posts by safwd

42 Pages 1 2 3 4 5 6 7 » Last
828 posts found

I loved Minsc as well.

But if we are talking MMOs. I like Nillipus and Dorn alot but i think my favorite has to be Boomba the Big. Did anyone actually buy his pickles?

And here is the kicker.

You all who love the new MMOs like WoW are set, you have your game and even multiple others that can fit the bill. WoW, EQ2 and LoTRs are more or less the same game so you have plenty to choose.

Those of us who are looking for something else would really like some kind developer to make us the game that we are looking for. Make us EQ again but with a new world and maybe some shinny new graphics.

You guys have plenty of games, if we want our experience again we are forced to play a dated game that most of us have already put years into and arent that exited about going back. Not to mention that those games are not even what we are looking for anymore for the most part.

Thanks!

Quick question if i may.

Is GW2 going to be an open world or is it going to be the same style as GW? I think i read something that said it was going to be open but i cant find it now.

Originally posted by altairzq
Originally posted by safwd 

Maybe the game will last 1 month, maybe it will last 10 years. It really doesnt matter as things go but as long as someone is actually enjoying it why the hell does anyone else care.

 

You don't get the point, we have the feeling they are trying to sell a crappy car here.


 

Then dont buy the car.

Are you really all here to save those poor fools who may still be wanting to play Darkfall?
How about asking them if they want your help.

 

Originally posted by warpp

Are you some sort of dumb ass? {mod edit} This forum was created so people can talk about DF in anyway they deem fit and that include negativity as well. This is not the main DF forum and the mods here are not going to lock threads that don't agree wirth the fanboys way of thinking.

Now for the next part of my post...You and your rabid fanboys come here day after day telling us about these mass battles or claiming that there are no hacks in DF..LOL(That was proven to be bullshit). We have been asking for vids of these mass battle that you and your rabid fanboys claim DF has been having but you still have not provided any vids showing these battles.

We have seen screenshots with 40 people in them but nothing with this 200 people claim.If DF is that good and you don't like these forums and the people that have negative things to say about DF then why put yourself through this shit everyday? You could save yourself ther pain and stick to the main DF forums where everyone agree with your views on DF.

This is a mmorpg site that has a small forum for DF and people call talk or curse about the game as much as they like,it's an open forum. {mod edit} You are not going to convince many of the people on here that DF is anything but a pile of dated boring crap.

You have 6-7k in your paid beta and within three months it will be half that. You are desperate to convince us because you know that 7k players will not keep your pile of shit game afloat.

We are still waiting for these vids of these epic battles...isnt funny that as yet you and your rabid buddys have fail to post one?

Well im not a fanboy first of all. I dont play Darkfall nor will i be playing Darkfall so wrong on that one.
 

And why the hell does anyone playing this game have to go out of their way to post anything for people like you and yours. If they post a video with 200 people fighting does anyone here really think that you wont find something to bitch about.

And while you are right and this is a free forum so you can post anything you want, stupid or not, there are still people here who want to here about whats taking place in this game and do want to see these types of posts. So you tell him not to come on here with that shit is once again stupid.

And yes, i am a the dumbass. Im spending my time hawking a forum for a game that i obviously hate just so i can prove how cool i am by bashing on anyone who posts something positive. Yep, thats me the dumbass.

Maybe the game will last 1 month, maybe it will last 10 years. It really doesnt matter as things go but as long as someone is actually enjoying it why the hell does anyone else care.

Really, actually read one of your own posts. {mod edit}. Have fun though.

 

Originally posted by warpp
Originally posted by Kasmos

The Murder Herd (my guild) got atttacked this evening by over 8 separate guilds working together. I'd say the numbers were well over 200. I got lag for the first time since I started so I dropped my visual quality from 1600x1200 on high to 1024x768 on high, and my lag immediately stopped. The clans were the Old Timers Guild, CLAW, Severnity Now, Vindicators, Awful Company, and a couple others. We were attacked while at our guild city and managed to hold them off, pushing them both north towards the middle of Agon. Eventually our enemies ported out or ran off, and the battle finally ended.

Definitely one hell of a time, and I would like to thank all guilds that participated in this awesome battle. By far my best experience in Darkfall so far (seeing about 100 mana missels and 50 people firing arrows flying in your direction was definitely an amazing experience).

Sorry for being drunk and posting this, but I wanted to let you all know that relatively large battles are now happening on a daily basis. We saw 2 clans declare siege status against two other clans this evening, and they are the first 2 sieges to happen on the server.

So shit is already starting to get dirty. Looks like I'll be up until 7 A.M. again (thank god I don't have class or work tomorrow ).....

Why do the rabid fanboys keep coming here telling us about these massive battles that are getting bigger everyday. We are not interested and DF for many of us is a heap of dated shite. Instead of telling us ,why don't you maske a vid of these 200 people battles instead of showing screenshots that look like its more like 50 people and not 200.

Lets see a vid or stfu and post your shit on the main DF forums where the rest of your fanboys are waiting.

Ya you ignorant slobs. Why do you guys who are playing Darkfall keep coming onto the Darkfall forum and posting about the fun you are having in Darkfall. That is just ignorant shit.
Why do you think that anyone who visits the Darkfall forum would want to hear anything about Darkfall???
 

And to come on here without videos or anything, you know that its your job to prove that the game you are currently playing actually exists dont you.

Stupid fanboys talking about a game on their own forum. What are they going to do next, actually try to get others to want to play too.

FOR THE LOVE OF FREAKING GOD, get over it people. Darkfall actually launched, people are actually playing it, and people are actually liking it. And while you have spoken, and Darkfall is a heap of dated shite. people still seem to be playing it. So how about you actually let them have the forum that was created so people could talk about darkfall.

{mod edit}

Originally posted by Josher

Vanilla WOW had an acceptable death penalty.  It did sting back then when money wasn't flowing like candy.  A light or worthless death penalty is WAR.  When you use it as a method of travel is when it becomes a nuisance rather than a deterent.  EQ's death penalty was not only annoying, it was a kick to the nuts.  People who tolerated a penalty that could result in hours of lost playtime are simply masochistic or just bored and have nothing better to do with their time.  It didn't make the game harder.  It made it more time consuming.  Time consuming isn't difficulty.  Killing 1000 pigs in a group without moving instead of 30 pigs solo doesn't make the game harder.  It just drags out the experience, because we all know EQ didn't have content.  It just had grinding.  Lots and lots of grinding and sitting down between fights which even made downtime a grind.  That changed through the years, but it shifted when Blizzard came into the picture.

Old MMOs were awesome for THEIR TIME when there was little to compare them to.  They're not awesome now.  Much like DOom was great in its day, but pales compared to today's FPSs.

Having no in game map didn't make the game harder.  It made it annoying and tedious.  Killing 20000 pigs to level didn't mean you had intelligence.  It meant you had patience.  Camping a spawn didn't take brains once you got the group together.  It just required monotonous repetition for hours.  Having no quests didn't mean it took more skill to level.  You don't HAVE TO do any quests in WOW.  You can go randomly kill mobs if you want. 

I just don't find fun in games the artificially stretch out the time it takes to accomplish something.  Theres a limit.  No one wants it handed to you, but you shouldn't have to treat it like a job either.  EQ had to be played like a job.  You HAD TO dedicate hours at a time to accomplish anything.  Many hours.  Not fun.

Don't mistake nostalgia with good gameplay. 

 

 

 

And here is the root of the whole problem. What does the amount of time it takes to do something matter when you are talking about games that are not supposed to have an ending?
 

Oblivion has an ending, once you get to a certain spot you have won the game. MMOs are not supposed to have a "You won" so why does it matter how long it takes to accomplish things (withijn reason).

And people like to say how EQ forced you to spend so much time and that is just not true. EQ didnt force you to do anything you didnt want to do. I played for 4 years straight and never was forced to play any longer then i wanted to. I certainly wasnt a die hard player, i was in the military at the time and had a wife and kids. I never was forced to run a 7+ hour raid because i chose not to run them. I played how i wanted to play, sure i was not able to get every piece of loot in the game with my play style but i never ran out of things to do.

The people who complain that EQ made you play too much are those who wanted everything the game offered but were unwilling to put in the time it took to get some of those things. That wasnt me though, i just dealt with the fact that i would never get a drop of Naggy, i didnt whine about it.

I have made my stance known on this previously and yes, i am with the OP and it seems many others.

People have brought up points on why the new breed of games are better and i would like to talk about a few of those.

Im hearing that the old grinding of EQ is no good but the new questing of WoW is much better. So it was a grind when you went out and decided that sitting at this camp and killing 50+ Orcs is the best exp i can get at this level, but it is an epic quest when some guy with a ? over his head tells you he wants you to go kill 50+ Quillboars. The grind is the exact same. The insane exp and leveling speed of WoW is what makes it seem less grindy then EQ, not the mob smashing. As a teen through 20 horde i was told to kill SO many quillboars and centaurs that  i nearly went insane, but i guess that isnt a grind.
And the insane exp speed may make the grind seem less but it doesnt help the game out. In EQ 2 months after launch you were maybe mid level and still finding tons of things to do, in WoW 2 months after launch you were max level and wondering what to do.

And yes, i do believe that a heavy DP (though i didnt think EQ had that bad of a DP,  but then i also didnt die that much) and CR does add fear to the game. But you pick whatever work you want for it, i suppose even annoyance.
In EQ if you saw a cave that you had never explored before you thought about whether it was worth going in there. There could be something really cool in there that you will be the first to find but there could also be a high level mob in there and dieing would make for a touchy CR. In WoW you just ran in the cave, because who cares if you die.
In EQ i really wanted to see what kind of mobs were in the high level zones, but i respected those zones and didnt go in because i knew i would die and have a hard time gettnig  my body (or i just went in naked), in WoW i just ran in the level 50 zones when i was level 20 because it was no big deal if i died.
In EQ if you did something stupid and got your group whiped people were really pissed at you and you really didnt want to make that mistake, in WoW sure people got mad if you wiped the group but it really didnt hurt much so wasnt that big a deal.
I feel that the heavy DP and CR made the player base smarter players, you had to be or people would not group with you.
Dieing actually became a good way of quick travel in WoW. When i was told that the best way to get from point A to point B in game was to just run until you die, you will pop up and the closest graveyard, res and run some more. Because you will keep popping up at graveyards farther along until you get to where you are going. That was the most insane thing i had heard in a MMO yet.

Every class should be soloable, the who game should be soloable. WHAT. As a big fan of soloing in EQ i think that is just an insane statement. This genre was originally made by a bunch of guys who liked to sit around with their friends and play D&D, the game that you played with other people. I cant believe that the pioneers of MMOs were hoping to make vibrant virtual worlds where thousands upon thousands of people could play together simultaniosly yet never interact with one another. No, i think the genre was set up so that thousands upon thousands of players could play together and rely upon one another and build a community. See, there have always been games that you could solo all the way through, they are called solo games. EQ had it right yet again i think. Of the original 14 classes 3 could solo extremely well, 6 could solo and 5 could not solo well or really at all. That is a nice breakdown because it gave you plenty of options if you wanted a solo class yet still was group based. Solo should for sure be an option in MMOs, but it should also be a more difficult and less rewarding option.

This is getting long so i will end it here, but i have so much more.

Originally posted by Netzoko
Originally posted by safwd

The game is releaseing, it is actually real.

Your idiotic war is over.

Now how about you just let people play it who want to play it and not worry about it since you obviously dont.

 

Is it? Where can I buy it?

Yes, i guess you got me there. Perhaps it still will not release and you are free to ride that horse until it is finally dead.
 

But i think we both know it is near dead now.

I really dont care, i doubt i will be playing the game. But your just saying shit now to say shit.

First it was never going to release, now it may release but should be F2P because it sucks so bad.

Im sure you have a whole lineup of stuff you can say for every possible outcome for this release.

But hell, i'll answer your stupid original question for you. Because they can make money off of the game. There are obviously people wanting to play it or you wouldnt be having such a wonderful little hate war.

The game is releaseing, it is actually real.

Your idiotic war is over.

Now how about you just let people play it who want to play it and not worry about it since you obviously dont.

Originally posted by winter
Originally posted by safwd

Again for the simpletons.

DF Audience- FFA PVP with full Loot Crowd

WoW Audience- No fear linear PVE that is easy to get into and has little to no consequences crowd, and intelligent Chimps.

His numbers are based off the audience. Do you get it now.


 

 His numbers where something even he admits he made up out of thin air, and stated as fact. Do you get it now?

 I have little problem with the statement in itself, I just get tired of the fans making up BS to power their arguements.  (and yes some of the trolls are just as bad) If someones gonna make up shit like, only the trolls said DF was not a niche game (would make WAR or even WoW like sub numbers) etc then I WILL point it out as BS. I have no doubt if I go around making up shit about DF thats negative the Fans will call me on it.

  So correct me if I'm wrong your saying we should just accept what the fans say without question even when we know they have no facts to back up their points? Personally i'd say doing such would be the act of a simpleton.

You've already stated WoW is for intelligent chimps, so I assume you believe that anyone that plays DF is somerhow smarter and better. Guess the whole "different people have different playstyles and everyone should be able to play whats fun to them without being labled a "intelligent chimp" point would be wasted here.

And here i was thinking that everyone understood that he wasnt actually stating those numbers as fact, guess not.
 

But lets just say that he was stating these numbers as fact. If so then the numbers he quoted for WoW would be about 5% of the population, and most who are willing to put a reasonable number on the audience size for a ffa pvp game with full loot they would probably say somewhere between 200 and 300K. So if you take the middle of that figure his numbers would have then made up about 4% of the target audience for Darkfall. (No, im not saying Darkfall will have that many, im saying that that is a reasonable number to look for if the game is any good)
So it appears that for numbers he pulled out of his ass he did pretty well.

Of course you dont just accept anything that the fans say, nor the non fans. But you also dont jump on something that you know was not actually based on any fact by acting like you actually think he was trying to state fact.

Perhaps the Chimp comment was too much, im not sure it is because the game is really not complicated, but perhaps. I know quite small children can figure it out. But anyway, i said others that WoW was made for also.
And no, i dont think Darkfall players will be any smarter or better then WoW players. Darkfall will probably pull in a large amount of tools due to the ganking aspect.

You did make a very good point about the "different people having different playstyles and they should be able to play whats fun for them without being labeled" but since this is a Darkfall forum, and i was actually showing support for the game that this forum is for, im wondering if you are going through the threads and telling everyone on here that is bashing DF and its playerbase the same thing.

Originally posted by Netspook
Originally posted by HensenLiros

Sorry, but the MMO market was better when it was smaller. Bigger market doesn't mean better market, you know? Who cares that we have 16 million mmo players more than we had before when we hear shit like "DAoC is a WoW clone" once in a while?


 

Yeah, I often hear about how "the good old days" were, mostly referring to pre-WoW. The funny part is that almost no one who claims this, is still playing "the good old games", even though almost every one of them are still up and running.


 

That would be because (at least in my case) the "good old games" are no longer the same "good old games" as they were before WoW. And yes, alot of that can be put at the feet of WoW also. Just like the new games that have to try to be just like WoW to get a piece of that 10 Million pie the older games have become more WoW like to get a piece of that pie.

Besides that, even the best game in the world is going to get a little old after you have played it for 5 plus years.

I will be one of the first to say that i hate WoW for what its popularity has done to the MMO genre, but it really isnt WoWs fault. I agree with Gombi to a lesser scale that original WoW was a pretty good game. Sure it was easy as hell and it breed stupid gameplay but it was fun and i actually liked the graphics for the most part. But its popularity made every other dev out there (almost) unimaginative and lazy.

You cant recreate the popularity of WoW, WoW was the MMO perfect storm. It is easy to get into and not difficult to master, it plays on nearly anything, it brought in a huge existing fanbase and it appealed to the asian market.

Originally posted by rikilii
Originally posted by bagnol

This doesn't make any sense, the holy trinity is pretty much what makes an mmo, even though some mmos might seem like they have a different system it's still there in a way. Even though some may be capable of filling two slots of the holy trinity there is always someone taking the damage and keeping the agro, someone focusing on high damage output and a healer. The only real way to get around it is to have real time combat where you can actually dodge incoming attacks etc. Any PvE MMO that doesn't at least use the holy trinity as a base for the class system will probably fall fast unles they can offer some revolutionary alternative, which I don't see happening any time soon because any mmo that tries something different these days is shot down becuase it's not like WoW, Tabula Rasa for example.  I don't really see how there is an alternative to the holy trinity in terms of PvE like WoW but PvP there are deifnately options.

 

Edit: rikilii I don't know what you've been playing but all those things that you say you don't like about MMOs are what make a PvE MMO. Nobody likes combat healing? I do and I know there are tons of people who do as well. I think you're best off looking for another genre.

 

Why is it that the healer is almost always the last person you find for your group?

Your assumptions about aggro and tanking are all based on the fact that no one has ever tried to do anything different.  It has nothing to do with whether a game is stat-based or twitch. 

Tanking makes sense in most MMOs because the mechanics of the MMO say it makes sense.  Simply changing the statistics would change that presumption.

I like your idea of combat, and yes it is more realistic, but i question how simple your simple combat would be to program.
 

And i certainly dont remember Healers being that last member in a group in EQ. It was usually a Healer and a Warrior looking for a chanter and maybe a shammy, Monk and something else.

Holy Trinity works for me as well.

And you might as well throw CC in there also.

Originally posted by jimmyman99
Originally posted by safwd

 

Actually i think you are kind of wrong here. I think if Darkfall tried to sell itself to a larger audience then the FFA PVP crowd it would have a better chance of failing. Tasos was trying that for awhile but that talk has settled down a bit. I think for Darkfall to succeed it has to target that small fan base and keep them happy, because they are a pretty loyal base. Shadowbane stuck around for awhile and it looked god awful.

The player base may be 100K or a bit more but i dont think it will be much higher then that. Yes, perhaps if i was in charge i may have opened up 2 or 3 servers and tried to get in 30K ish but i wasnt in charge.

When i said larger audience i did not mean people that like other game styles (PvE etc)> I meant people that like FFA PvP and want to play DF for what it is. But they cant becauase preorders are sold out.

You are right, and as i said, i would have made for a larger launch.
 

But this could work out of them. If they really do basically do launch as a 1 server at a time process thing at least they wont have to worry about the player base being spread to thin across a number of servers.
I have no idea if this is their thinking or not, but i am willing to keep an eye on the game and see how it turns out.

Originally posted by ParkCarsHere
Originally posted by safwd

Again for the simpletons.

DF Audience- FFA PVP with full Loot Crowd

WoW Audience- No fear linear PVE that is easy to get into and has little to no consequences crowd, and intelligent Chimps.

His numbers are based off the audience. Do you get it now.

 

It makes you sound smart to call other people "simpletons" on online forums. I just want to reassure you of that fact.

Either way, I think we all (or most of us) realize what the OP meant. The problem is, Darkfall cannot survive on a small, niche market. They have a lot of people who have supported them financially over the past 7+ years, and you can bet they are looking to cash in quickly and get a return on all that they have put into this game. If Darkfall can't release the game to a wider base, which seems to be pointing to a failure in the testing phase (or lack thereof), then that indicates some serious problems.

I know I most likely come off as a troll in these Darkfall forums, but I really do want the game to succeed... I would love to play a PvP game that doesn't hold your hand the entire way. However, recent MMO releases that promised amazing things (see: Age of Conan, Warhammer Online) have all fallen short, so I especially don't have any high hopes for a game like this with such a sketchy launch after a very, very long development period.

Edit: Spelling and grammar are srs bsnss.

It doesnt make me feel smart or superior calling people simpletons. And the sad thing is yes, most did realize what the OP meant yet still felt the need to jump on him in accurately because it is the thing to do.
 

And i do believe that Darkfall can survive on just that small niche market, if that is actually what they are trying to do. If this game was truely built for a few 100 thousand people max then Darkfall should be fine with just the FFA PVP community, as long as it releases in a decent state.

Originally posted by jimmyman99
Originally posted by safwd

 

For the love of god, you people are like jackels. Im not even going to play this game and you work me up.

So you can say that 50,000 people will not play Darkfall worldwide, or even 30,000 people?? Because that isnt alot and that is "Tens of thousands".

Plus, anyone who used even the smallest amount of their brain would have understood what his 10,000 equals 500,000 statement meant. Duh, the target audience for Darkfall is much smaller. But no, you just jump on it because it was a tiny bit of fuel for your hate fire. Never mind that the comment makes perfect sense, just jump on it anyway because he was of course saying that 10,000 Darkfall fans are just as UBER as 500,000 WoW fans.

And keep busting on them for only opening pre-orders for 10K fans. If Darkfall would have opened with 10+ servers and a month or two later they had to do merges you would all yell "FAILZ!!!".
So they open with probably one server which will be full, then open up new servers as needed, and you yell "FAILZ!!!"

It doesnt matter what answer is given, you are going to bust on it because you bust on it. The fans should not even try. Those that want to try it will, those that dont wont.

Anyone who doesnt understand that it is better for the entire genre of MMOs for Darkfall to succeed then it is for them to fail isnt really a fan.

Well, if there is demand, why not increase supply? Unless they can't do it for technical reasons. In that  case it is very confusing that a MMO not able to handle that much traffic. Its supposed to, thats why its called an MMO. If it cant, its not designed properly or their sysadmin has been on vacation for the last 2 years.

Who on earth would design a game to be so small? I mean, yeah sure the target audience is small, but hey, maybe, just MAYBE people will love this so much and actually 100,000 sign up! But no, they don't care that 100,000 people want to pay for the game. What kind of businessman tells himself "Im gonna earn 10000$ a month and not a penny more, even if someone is giving it to me for free". Kinda dumb from business perspective, don't you think?


 

Actually i think you are kind of wrong here. I think if Darkfall tried to sell itself to a larger audience then the FFA PVP crowd it would have a better chance of failing. Tasos was trying that for awhile but that talk has settled down a bit. I think for Darkfall to succeed it has to target that small fan base and keep them happy, because they are a pretty loyal base. Shadowbane stuck around for awhile and it looked god awful.

The player base may be 100K or a bit more but i dont think it will be much higher then that. Yes, perhaps if i was in charge i may have opened up 2 or 3 servers and tried to get in 30K ish but i wasnt in charge.

Again for the simpletons.

DF Audience- FFA PVP with full Loot Crowd

WoW Audience- No fear linear PVE that is easy to get into and has little to no consequences crowd, and intelligent Chimps.

His numbers are based off the audience. Do you get it now.

Originally posted by Mrbloodworth
Originally posted by imbant
Originally posted by Mrbloodworth
Originally posted by imbant
Originally posted by Zayne3145

Ten thousand is not 'tens of thousands'.

 

Sorry I forgot that on these forums you have to REALLY spell it out for some.

10k+ people have already preordered, correct.

 

 

You don't have to spell it out for anyone.  You were corrected.

"Ten thousand" is a DIFFERENT NUMBER than "Tens of thousands".

 

 

"must trolll....regardless of the fact that im wrong......."

The statement was "tens of thousands of people can't wait to play DF".  Ten thousand have preordered already, many many more were trying to. 

I guess I was right, some need it explained to them more than once

There are not "Tens of thousands" of people wanting to play this game.

 


 

For the love of god, you people are like jackels. Im not even going to play this game and you work me up.

So you can say that 50,000 people will not play Darkfall worldwide, or even 30,000 people?? Because that isnt alot and that is "Tens of thousands".

Plus, anyone who used even the smallest amount of their brain would have understood what his 10,000 equals 500,000 statement meant. Duh, the target audience for Darkfall is much smaller. But no, you just jump on it because it was a tiny bit of fuel for your hate fire. Never mind that the comment makes perfect sense, just jump on it anyway because he was of course saying that 10,000 Darkfall fans are just as UBER as 500,000 WoW fans.

And keep busting on them for only opening pre-orders for 10K fans. If Darkfall would have opened with 10+ servers and a month or two later they had to do merges you would all yell "FAILZ!!!".
So they open with probably one server which will be full, then open up new servers as needed, and you yell "FAILZ!!!"

It doesnt matter what answer is given, you are going to bust on it because you bust on it. The fans should not even try. Those that want to try it will, those that dont wont.

Anyone who doesnt understand that it is better for the entire genre of MMOs for Darkfall to succeed then it is for them to fail isnt really a fan.

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