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All Posts by Robsolf

All Posts by Robsolf

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4053 posts found
Oof... too bad you didn't sign up when the avengers 2 came out; they were giving away 5 splinters a day up til' this week.
Originally posted by alkarionlog
Originally posted by strawhat0981
Originally posted by ElRenmazuo
Originally posted by BillMurphy
My guess is you'll pick male or female, and play the mother or father of that wee babe in the opening trailer. I can get behind a voice, if the story is going to be emotionally charged like that. The game would need it.

Or you play the baby grown up

That is what I thought.

 don't think so the trailer shows they died in the end, plus the damn fallout thing happen after more then 200 years after the bombs, and I hope at leat bethesda don't butcher that up....

 plus i'm the only one who had the feeling it will be the same old in a new map all over again?

Yep.  If I recall correctly, the first one took place over 100 years after the bombs fell.  The second one takes place 2-3 generations after the vault dweller from the first one created their village.  3 and New Vegas were after that.


Originally posted by mxmissile

Does an actual economy in game exist yet? Or is it still guildies posting ass tons of worthless crap in guild shops where there is no way to global search?

If not, I'm still lol'ing.

Hands down the 2nd worst idea in the game, the first being having to spend the your first 2 million gold on storage or be muling constantly.

While I do agree with some of the OP's points, I'm also wondering why thought it was column worthy; are they a bit content short this week?

I'm an ESO noob that started about a month and a half ago.  I'm still working my way through the leveling content, so I pay the "Sub", which at this point is just some small bonuses in exchange to agreeing to buy 1500 crowns every month.  So for me, it makes sense.

But to a vet that might have all the stuff they want from the crown store, and no serious need for +10% XP?  Probably not.  I wouldn't, in their shoes.  Why not just wait until they put out DLC, then subscribe for the free access? 

I can understand the frustration of the launch day crowd in the recent lack of serious updates and the push for the other platforms.  But I suspect it's necessary to get the game the revenue it needs to create new content for years to come.  And if I were a vet, I'd do the same as the OP; cancel the sub, keep training riding, and wait for the content I'm looking for.

Originally posted by Smashix

Ok, I finished the HD download and ran the game, changed my resolution, made sure it was using DirectX 10 and had it auto detect the best settings. What a difference! It does look really nice now, the fire and shadows look great!

Can I get it to use DirectX 11  and improve it even more? DxDiag tells me DirectX 11 is installed and enabled.

I'll give the game a try now, thanks for all the help guys!

Glad to hear! 

yep, there are some options in the gfx settings for DX11.  Mostly water stuff if I recall correctly, but it does make for some pertty water!

As others have said, it sounds like you might have the low quality textures installed.  IMO, Lotro is one of the best looking 8 year old games around.
Originally posted by Xorian7
I dont care what I sound like, and its nothing against you but every mmorpg vet ive meet has claimed mmorpgs are trash and to simple with horrid communities, im glad the kiddies have something to play but what about the adults hmmm? It doesnt make me less open minded it means im a freaken rpg gamer who actually enjoys games with depth.

I'm RobSoLF.  I'm an MMO vet.  And no, I absolutely do not think modern MMOs are trash and "to simple".  There are some pretty good ones, and some not very good ones.  Some have good communities and some have downright horrible ones.

But anyhoo, now you can no longer say that every MMO vet you've met claims such a thing.

Originally posted by Heavenly-Demon

My favorite zone is Stros M'kai. I just love how it the Arabian looking structures compliment the surrounding desert. When I first watched Aladdin as a kid, I got so excited every time I saw Aladdin flying around the city on his magic carpet, and you would see building that resemble the ones in Stros M'kai. Absolutely beautiful, and it does the Redguard justice as their territory!


Agree 100%  Alik'r Desert is gorgeous.  Lots of beautiful zones, but it's my favorite so far.

Glad to hear about the servers; I hope it performs much better than it does, now.  Mounted combat in the main zones is pretty much unplayable for me, and I have no problem anywhere on newer games, all settings maxed.
Originally posted by DeniZg
Originally posted by immodium
Originally posted by Thane
well, you lost me when you said GW2 had the better pvp system ^^

Yep. Also listing two games more pointless than ESO isn't helping.

Hehe, I agree.

I've played GW2 for a few hundered hours and ESO for like 10 hours.  Saying that ESO is shallow and GW2 is not, is just straight trolling. But I'll play along.

OP, the point is to have fun. If it's not fun for you, then obviously, it has no point.

I love Lotro and I like(or better put, am impressed with) GW2.  But if I were into PvP, I can't imagine mentioning LotRO as an example vs. ESO in terms of "having a point".

When DeniZg said. 

The intention of any game developer is to pull you into their game and make you care about the things you do in it.  Without that, any game is literally just pressing buttons and using a mouse to make stuff happen on your screen.  If that's how you feel about it, then you're clearly playing the wrong game for you.

Originally posted by grimal
It's one of, if not, the best F2P model out.

gotta agree, especially if you keep your eyes open for specials and giveaways.  I've spent maybe 40-50 bucks since I started playing a couple years back.  Bought Ghost Rider, a Marvel Team Up pack, and some storage, and that's it.  And I have 5-6 heroes and enough splinters to buy 2-3 more.

For me, it doesn't make a good MAIN game to play, but it's alot of fun.

Originally posted by VengeSunsoar

Because IMO it's a false statement.  What causes good or bad communities is multifactorial. There are pay to play games with bad communities therefore to lay all the blame at f2p is again false.

edit - someone once said for every complex issue there is a simple easy to understand solution that is 100% wrong.  This applies.

I like the edit...

Originally posted by AG-Vuk
Originally posted by Valoreah

The rumors about layoffs at PWE aren't rumors .... so far there is confirmation on Community Manager Smirk and Content Desiner Matt Miller getting let go from Cryptic and PWE.

Sad to see Matt Miller go as he was a real asset to STO and the company in general.  I'd have loved to have seen Al Rivera go instead of Matt Miller.

I wish them both best wishes and hope they find gainful employment soon.

While it does sadden me that people lose their abilities to provide for their families in a manner they enjoy. This does not come as shocking news. This appears to be the beginning of the wind down of this game. It is now 5 years old and the returns are probably diminishing quickly. Games in general states of decline tend to layoff staff or re-assign with no replacement, in order to save money. expect longer periods of between updates and patches , until there aren't anymore. If this game goes another 5 years I'll be seriously surprised. Currently, it stands as an impediment to other Star Wars based games.

They've had a number of layoffs in the past, yet content seems to come out in a timely, competitive manner.  There can always be the straw that breaks the camel's back, though.

Up til' about a month ago, I used to play Neverwinter and STO fairly regularly.  While it seems that alot of people dumped Neverwinter due to the last Xpac, my reason for quitting was their changing Bags of Holding from bind to account to BoE.  I bought 4-5 bags either from the store and at auction with the idea that when I create a new character, I can move those bags to the new character and have plenty of storage; foregoing the annoying inventory juggle "mini-game" that tends to occur, otherwise.

If that wasn't possible, there was NO WAY I would have bought them at the absurd price they demanded for those bags.  And given that the move shows that they are willing to gimp storebought items(not even talking obsoletion by level cap, here; they deliberately took an item they sold for cash money and made it less powerful/useful), that's pretty much compelled me to wash my hands of Perfect World, altogether.

Though TBH, the RNG madness that the games have become has been gnawing at me for some time, now.  So yes indeedy, this was the straw that broke the camel's back for me.

So it looks like it's based on Numenera PnP?  And InXile is involved?

That's a recipe for scrumptrulescence!!!

Originally posted by Gorwe
Who said WAR is dead? Much lies within the realm of secrets...

As for what I wrote, it's a recent 4,5 and beyond development. You can literally feel that there is no lead dev. That's why I didn't even think of posting it a year ago, because none(or most of these ok) of these existed.

Game is actually fun and the IP is superb as is art, writing, music etc. But the neglect OMG t3h neglect! I won't play an unstable game without a lead dev which could close anytime tyvm!

This game could've been so much more, but who cares? It is what it is and that's what matters imo!

To be fair though, content was always a trickle for this game.  I went back to play a few months back and I was surprised at how much hadn't changed since I logged in back in '08.

Sad, though.  It's a beautiful game set in an awesome world, small as it feels.  Great music, too.



Originally posted by Quirhid
You can never go back after this...

QFT.  I use reference studio monitors for my audio, and I'd never go back.  Sound is more than 50% of the immersion in a game, right now.  No matter how big or high rez monitor you have right now, it's only ever a rectangle sitting in front of you.  Sound can come at you from anywhere and everywhere.

A suggestion for audio? 

ESO.  While I'm not totally into the music soundtrack, the sound effects are top notch.

Originally posted by nariusseldon
Originally posted by Vorthanion

That downtime is important to some gamers who use it as an opportunity to socialize.  Not everyone is interested in MMORPGs that are focused on never-ending spastic, bunny hopping twitch combat.

Obvious only to a small minority of players .. otherwise downtime would not have been eliminated from so many games.

Personally i don't play games to socialize. If i want to do that, i will go to a chat room.

Indeedy.  If people want to be social, you don't have to force downtime upon them.

You would just stop doing the stuff you're doing(spastic, bunny hopping twitch combat, supposedly), hang out in the nearest town and socialize.

Sometimes I feel like socializing, and when I do, I park myself in the nearest town and hit guild chat.  I choose to have downtime.  And I don't appreciate it being thrust upon me by an ill conceived forced downtime game mechanic.  So I can imagine how annoying it would be for someone who doesn't want to goof around on guild chat or anywhere else to be stuck doing nothing due to forced downtime mechanics.


Originally posted by Shodanas
Almost 10 years later and i still haven't figured out how on Earth did the Abduhl guy came up with that 33.33 repeating (?!) percentage. 

Since it was a spoof re-enactment, it was probably a joke about how ridiculously data driven some raiders are.

While I can say I've never experienced a full on Leeroy Jenkins moment during a raid/dungeon, I have had the ever common experience of someone flinging some AoE in the wrong direction and bringing a whole room full of badness down on us at once in "tiptoe and pull" situations...

There was this other case in DDO in a PUG where a guy just started running around in the dungeon, setting off like a dozen poison traps.  Must've been high or something.

Originally posted by Loktofeit


Sure.  Because you're not unskilled at playing MMO's.  Years of personal experience have made it fairly easy for you to pick up a new MMORPG and build competent characters early on and formidable ones as you get more and more familiar.  Your skill and knowledge matters.

Meanwhile, I suspect you, or anyone else would have a different experience if they logged into the game as their first MMO.

Which leads to my answer to the OP's post.  MMO developers don't just want vets paying; they want new players, too.  And unlike single player games, difficulty sliders are a tricky proposition for MMO's.  IMO CoX is probably the best of but a few MMO's that have pulled it off, and did so by being heavily instanced. 

Not to say it's impossible to do it otherwise.  Seems to me GW2 could do this by allowing you to control your capped level more when you return to lower level areas, for example.  Allow you to run a level 50 area at level 45 for bigger loot drops, for example.

Ok, in that light, I can see your point. 

Pretend you're a new player.  You don't know what a mezz is.  You don't know what a root is.  To you, a DoT is a Warner Sister, a HoT is also a Warner Sister (you know you wanted her), and "A pot" is what you're smoking when you're playing. 

A buff is something gamers generally aren't, and a debuff is something that a-hole Shia is.

I won't for a moment say that MMO's aren't a bit easy(Like DoT), but so far, IMO,  they seem on par with easy versions of single player games.

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