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All Posts by Robsolf

All Posts by Robsolf

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3919 posts found
Originally posted by solareus

/sings "Lord of the Rings"~

 

OT:  My brother and wanna write a country song called Lord o' the Rangs, complete with banjo and the whole 9 yards...

favorite line so far:

"Boromir sez 'give me the ring', but Frodo says 'uh-uh'! "

There just aren't enough songs with 'uh uh' in them...

Originally posted by Vagrant_Zero

 


Originally posted by Robsolf

Originally posted by GaryM

Originally posted by Mrbloodworth

Originally posted by ghettobooste

Originally posted by Frostbite05

Originally posted by Papadam

 

Skirmishes is by far the most important innovasion in MMOs 2009! Really looking forward trying thoose.



 
Thats not innovative at all. But they look fun and may get me to play again.

 

 
Right, Lost Dungeons of Norrath comes to mind, I think that came out in 2001. But if anything it is an element that has not been used very often in MMOs and this sounds like it will be done very well.



Skirmishes are more of a direct evolution of DDO content. Keep in mind, Skirmishes are not "Dungeons" Most are in the over world. LDN had set variations, Skirmishes are extremely random, from objectives, to mob layout to creature skills.


Skirmishes (and scalable content in general) are the future of this game, IMO. At some point, I suspect they will allow players to have multiple NPCs, and that should allow for some truly epic battles that will better capture the war in Middle Earth. PvP needs some love, however, and Skirmishes would be a good way to implement battleground-style PvP. Can't wait for December 1st!


 
I wonder why they haven't considered using your skirmish pet to resolve the solo epic story issue.  I suppose it's cause they won't start til' lvl 30?

 

All Volume 1 Epic quests are going to become solo. You're going to get some kind of super buff that turns your character into an Elite/Elite Master for the duration of those epic quests.

 

Yeah, I know.  But Orion says it's a hot button issue?  As in, alotta people are up in arms about it?

http://www.warcry.com/news/view/96062-LOtRO-Dev-Chat-Transcript-11-11-2009

Orion: Let me start by saying that when I put together the blog about 'Inspired Greatness' I never expected so much response. I figured that some folks would be interested in the system but it turned out that this was going to be a hot button issue for a great deal of folks.


Orion: In the current implementation, the buff increases your statistics to allow you to readily handle the foes present within instance spaces. Since the writing of the blog I have been putting in some extra cycles to see if there a better way to handle these moments.


Orion: What that means, in the short term, is that a player deciding to take the solo version of an epic quest that contains an instance will be bumped up to the approximate level of an Elite creautre. This also includes some bonuses to regen that make it possible for players to survive against multiple opponents.


Orion: In future iterations, I will likely be coming to a more scalable design that will *fingers crossed* address some of the small group concerns as well. For these first tentative steps into the new world, this will require a different - solo - version of the current epic instance quests to be chosen by the players.

 

Originally posted by alakram

I wanna see the picture of the girl without censorship.

 

Impossible.  She's actually wearing those bars...

Actually, that's a pretty accurate analogy.  Too accurate...

Strippers are terrific to look at for about an hour or 2, but eventually all the wonder of seeing all the hot nekkid chix gets old, and you go home to the gal that luvs ya.

That is AoC to a T.  I loved it for about 3 months, then got bored and left.  An engaging combat system, interesting combat classes, terrific gfx and animation.  But when the fighting ends, there's not much worthwhile to do...

That said, I'm glad you enjoy the game. 

Originally posted by GaryM
Originally posted by Mrbloodworth
Originally posted by ghettobooste
Originally posted by Frostbite05
Originally posted by Papadam

Skirmishes is by far the most important innovasion in MMOs 2009! Really looking forward trying thoose.

 

Thats not innovative at all. But they look fun and may get me to play again.


 

Right, Lost Dungeons of Norrath comes to mind, I think that came out in 2001. But if anything it is an element that has not been used very often in MMOs and this sounds like it will be done very well.

Skirmishes are more of a direct evolution of DDO content. Keep in mind, Skirmishes are not "Dungeons" Most are in the over world. LDN had set variations, Skirmishes are extremely random, from objectives, to mob layout to creature skills.

Skirmishes (and scalable content in general) are the future of this game, IMO. At some point, I suspect they will allow players to have multiple NPCs, and that should allow for some truly epic battles that will better capture the war in Middle Earth. PvP needs some love, however, and Skirmishes would be a good way to implement battleground-style PvP. Can't wait for December 1st!

 

my hope is that they eventually allow you more than one, even if you can only use one at a time, like Mounts 2.0. 

Different mobs can call for different needs... tank, archer, healer, etc.

Originally posted by GaryM
Originally posted by Mrbloodworth
Originally posted by ghettobooste
Originally posted by Frostbite05
Originally posted by Papadam

Skirmishes is by far the most important innovasion in MMOs 2009! Really looking forward trying thoose.

 

Thats not innovative at all. But they look fun and may get me to play again.


 

Right, Lost Dungeons of Norrath comes to mind, I think that came out in 2001. But if anything it is an element that has not been used very often in MMOs and this sounds like it will be done very well.

Skirmishes are more of a direct evolution of DDO content. Keep in mind, Skirmishes are not "Dungeons" Most are in the over world. LDN had set variations, Skirmishes are extremely random, from objectives, to mob layout to creature skills.

Skirmishes (and scalable content in general) are the future of this game, IMO. At some point, I suspect they will allow players to have multiple NPCs, and that should allow for some truly epic battles that will better capture the war in Middle Earth. PvP needs some love, however, and Skirmishes would be a good way to implement battleground-style PvP. Can't wait for December 1st!

 

I wonder why they haven't considered using your skirmish pet to resolve the solo epic story issue.  I suppose it's cause they won't start til' lvl 30?

Originally posted by Elikal

Really, sounds like an arbitrary issue, but I found it to be one of the ruining factors for me for a MMO. Not so much in itself, but in the system. Here is why: I love to delve into a MMO world's lore. For me, it is not enough to have a nice looking place where I kill Orcs, I want to KNOW about the place, about the Orcs about the background. Otherwise I loose interest in the game pretty fast. Now call me lazy, but I just HATE to read those textboxes. I mean, WTF, is this a Legend text adventure from 1979? Heck, even the 25 years old Death Gate had FULL VOICED TEXT.

TWENTY FIVE YEARS AGO.

Its one of the BIG BIG downs of LOTRO and Champions and whatnot, I get to some NPC, and I get a frigging text box? I mean, seriously, who the heck reads all the damn stuff? If I want to read I take a telephone book! Ok, fun aside, I really read much books, because usually they are exciting. Reading quest texts, who usually are NOT exciting to read, I tend to skip them and move on to the 1-liner who tells me who I have to kill and where he is. End of story.

I am just so tired of this neolithic way of quest giving, and prolly I am spoilt by 5 years into EQ2, where almost every damn little sidequest NPC talks in lipsynch voice to you. I swear I am so done with this boring reading.

 

Many people have been complaining the opposite about Dragon Age.

Only other MMO I know with significant VO is Age of Conan, and that's only Tortage.  After that, VO is scarce.

Reason:  VO is expensive.  And as I mentioned before, lots of people read the text and skip forward past the VO.

Originally posted by maskedweasel
Originally posted by Robsolf
Originally posted by sidfu

 

This is more of a reply to your poll, complaining about low budget MMO's being compared to big budget MMO's.

Simply put, if your small budget game costs the consumer the same amount of money as a big budget game, then it should be compared to those games. 

The box is 50 bucks.  the sub is $14.99.  Nuff said.

 

You're right, and honestly, the game hangs just fine with the big budget games.  I think its better then a great deal of bigger budget games from more "solid" developers.  The only difference is, they had tons more advertising, whereas FE doesn't have much advertising at all.  So many times people get drawn into all the hype of those big budgeters, and very rarely they perform.  FE outperforms some of those other titles, hands down.


As I eluded to in an earlier post, it kicked CO's butt all over Millenium City.  And I bet, same time next year, it'll have more subs than CO.

Originally posted by sidfu
Originally posted by Robsolf
Originally posted by sidfu
Originally posted by Scyris

I've played FE and I agree with the score, its a bland looking game, needs more color to be used insted of brown, brown and grey and oh look more brown!, that gets quite boring after a short time playing it, yes its unique in a way, but with the lack luster combat, bad controls and such, I can't blame them for giving it a 55%. I tried a trial and I kept lagging out every so much that I gave up. Not to mention all the bugs that should have been fixed in beta that still linger in the game probally still today. Either way the fact there is such lag issues a month after launch is just not acceptable at all not one bit.

 

so what u saying u gave the game a 1 hour try and u think u a expert on it. go crawl back to wow or something plz.

 

overall with how pc gamer rates the game i would give it a 80% of 100. it has alot of potentional and like any mmo it is evolving. on the pc gamer reveiw of it i automaticaly thru that out when they compared it to a normal nonmmo pc game. that makes the review in my eyes lose all crediablity of the game. it means they lost the point of what they where reveiwing. also u realy cant compare fe to any other mmo on market right now since there there no other one set in similar gener as it thats out right now.closest would be darkfail aka darkfall and everyone knows its not similar but in a small amount of ways so i didnt bother using any comparsions.

on a whole most will like fe. its not a full sandbox its more of a semi sandbox cause besides the main story arcs u do what u want u dont have to do anything u dont realy want.FE is a game u have to play a month to see if u like u cant play it just for a few hours and cry then go back to your casual mmo. its not a full niche mmo either its a game that is growing. i would say fe will probaly be like eve keep slowly growing but never be a big hit but would grow slowly keeping people more than most mmos do.

OP if i was u i would give FE a try u might like it. its a game u either like it or u hate it. ive listed most of the good and neg points so u should be able to make a good decesion. me im currently not playing atm cause im playing citiesxl

 

This is more of a reply to your poll, complaining about low budget MMO's being compared to big budget MMO's.

Simply put, if your small budget game costs the consumer the same amount of money as a big budget game, then it should be compared to those games. 

The box is 50 bucks.  the sub is $14.99.  Nuff said.

 

u didnt read the review very carefuly do u. they used a comparison to a nonmmo game as part of a reveiw anyone knows thats a no no so to speak. and using price to say it be compared is a null arguement. 99% of all games now days price is 49.99 no matter the publisher so could u get off your high horse and give a valid point instead of random garble plz. anyone knows u never compare a whole indy budget game to a big budget game like wow. u can compare points of play but never as a whole.

I don't have a PCmag subscription, but if you read my earlier post, just above the one you address, you'll find I did get the Fallout comparison. And I addressed it there.

it just seems to me u read what u want and dont read enough to make a good enough decison. me i look at it this way when i buy a game. its 49.99 x 15$ a month (usd) times xxx number of hours. think i played about how much i play and that makes it a good price to pay makes it overall cheaper than watching tv if u get preium cable channels now days.

Dude. I have a Fallout avatar. You think that I don't WANT to like the only serious post apoc MMO ever made? 

You said earlier that the game shouldn't be compared to a single player video game of the same genre.  And now you turn around and compare its value to TV?  The Fallout comparison is a fair one; FE is a game quite clearly made by fans of Fallout that wanted to make a Fallout-like MMO but didn't have a ton of dough to put into it.

give some valid points to your arguemnt then maybe it can be considered but as a player of many diffent types of mmos and regular pc games without any real reasons i dont see any point in what u are saying.

The review(the text you posted) gave them for me, as have many of the reviews I've read.  The low budget shows, but the overall concept is a good one and it will likely catch on as it gets more accessible(cheaper); as a result, it will probably improve.  Those were my impressions when I played it in beta.  But as it sits, it's not yet enjoyable enough for me to pay $15 a month to play it, let alone pay $50 for the box.

and also dont forget that my whole post was to show the OP that the way PC mag reveiwed the game was wrong. its one of the reasons i stoped bying pc mag years ago.

You're right for the wrong reasons.

In all fairness, the reviewer was kind in noting what the game could POTENTIALLY be.  An objective reviewer would simply review it for what it IS.  And what it is is a game that's a bit clunky and frustrating to play but with good advancement and crafting systems.  Clunkiness can be fixed, but a reviewer should never assume that it will be.

 


Originally posted by noblot

The only thing they have in common is that they are Sci-Fi Universes.

I find that I play Eve and WAR at the same time. I might drop WAR and play Star Trek, but it will be a very different game to Eve.

I also suspect that Star Trek is not going to be a game that blow everyone away. Players have become very fussy about new game - which by their nature of being new are not going to be bug-free, balance, or polished. Take WAR, a significantly better game now it is a year old (don't listen to the trolls on this site).

Of course, all games will take a hit while a few 100K players try out Star Trek; however, EVE is very well placed to weather the storm and is game this continues to grow in playerbase. Also, I think DUST might improve EVE a lot.

 

After having beta'd CO and tried the free weekend, I definitely won't be touching STO til' there's a trial.  It may not be the same team, but it was an EXECUTIVE decision to release CO half done. 

STO is a BIG wildcard, and I'm not the gambling type.  But crappy or great, I doubt it'll do much to Eve's numbers.

Originally posted by sidfu
Originally posted by Scyris

I've played FE and I agree with the score, its a bland looking game, needs more color to be used insted of brown, brown and grey and oh look more brown!, that gets quite boring after a short time playing it, yes its unique in a way, but with the lack luster combat, bad controls and such, I can't blame them for giving it a 55%. I tried a trial and I kept lagging out every so much that I gave up. Not to mention all the bugs that should have been fixed in beta that still linger in the game probally still today. Either way the fact there is such lag issues a month after launch is just not acceptable at all not one bit.

 

so what u saying u gave the game a 1 hour try and u think u a expert on it. go crawl back to wow or something plz.

 

overall with how pc gamer rates the game i would give it a 80% of 100. it has alot of potentional and like any mmo it is evolving. on the pc gamer reveiw of it i automaticaly thru that out when they compared it to a normal nonmmo pc game. that makes the review in my eyes lose all crediablity of the game. it means they lost the point of what they where reveiwing. also u realy cant compare fe to any other mmo on market right now since there there no other one set in similar gener as it thats out right now.closest would be darkfail aka darkfall and everyone knows its not similar but in a small amount of ways so i didnt bother using any comparsions.

on a whole most will like fe. its not a full sandbox its more of a semi sandbox cause besides the main story arcs u do what u want u dont have to do anything u dont realy want.FE is a game u have to play a month to see if u like u cant play it just for a few hours and cry then go back to your casual mmo. its not a full niche mmo either its a game that is growing. i would say fe will probaly be like eve keep slowly growing but never be a big hit but would grow slowly keeping people more than most mmos do.

OP if i was u i would give FE a try u might like it. its a game u either like it or u hate it. ive listed most of the good and neg points so u should be able to make a good decesion. me im currently not playing atm cause im playing citiesxl

 

This is more of a reply to your poll, complaining about low budget MMO's being compared to big budget MMO's.

Simply put, if your small budget game costs the consumer the same amount of money as a big budget game, then it should be compared to those games. 

The box is 50 bucks.  the sub is $14.99.  Nuff said.

Originally posted by AmazingAvery

"Overstretched on launch. Fallen Earth is broken in too many places. Wait a while and the ambitious world could become impressive." 55%

"The only thing you can't craft is better combat"

It is all about comparing to a would be Fallout MMO. Whats with that, can't they take a game and review it for what it is instead of comparing the game to another of another genre?

"Combat is real time and, bucking the MMO trend, relies largely on mouse ability rather than stat calculations. It's a refreshing decision, but a clunky game engine renders it frustrating, particularly during server lag. Ranged combat is acceptable, if stilted, but melee battles are weak. Group combat is also hamstrung by this issue, despite a helpful and friendly community."

I am interested to see if F.E players agree about the combat mechanics, I like the look of the game but with others on my plate at the moment I do intend to check out F.E. next year at somepoint.

PS. PC Gamer magazine US pg 81 Holiday edition.

Don't get me wrong I see a really good community for the game it is just as coming from someone who loves to craft and also the real time combat element, is what the review says semi true for the game in combat terms?

 

Seems about right to me, though I wonder how they scored CO.  FE, while having many flaws, still seemed less broken when I played it in beta than CO did when I tried the free event weekend.  Not to mention the overall game design and intent is far better.

Comparisons to Fallout really can't be helped.  This game is moreless attempting to be Fallout sans the lore.  Trouble is, the Fallout lore is the best part.

I suspect that once the front end money commitment(I'll NEVER pay $50 for the box) becomes a non-issue, I suspect the game will creep its way to success much like Eve did.

Originally posted by Mrbloodworth
Originally posted by ghettobooste
Originally posted by Frostbite05
Originally posted by Papadam

Skirmishes is by far the most important innovasion in MMOs 2009! Really looking forward trying thoose.

 

Thats not innovative at all. But they look fun and may get me to play again.


 

Right, Lost Dungeons of Norrath comes to mind, I think that came out in 2001. But if anything it is an element that has not been used very often in MMOs and this sounds like it will be done very well.

Skirmishes are more of a direct evolution of DDO content. Keep in mind, Skirmishes are not "Dungeons" Most are in the over world. LDN had set variations, Skirmishes are extremely random, from objectives, to mob layout to creature skills.

 

It seems that way.  Probably the biggest weakness in DDO content was that it was static.  It made grouping frustrating, because if someone had already done it, they'd zerg you through the instance and spoil the surprises.

With skirmishes, I'll be able to solo first and enjoy the experience.  Then group up to get more skirmish marks, and there will be some variance each time.  Gotta love it.

 

 

Originally posted by Gishgeron
Originally posted by alextodo

Who cares who brings it out ... as long as a good MMO comes out of it and fans of the old Fallout series or the new one have a game to call home. If its like WoW so be it , dont like it ... dont play it. Its still so faaaar away from release that argueing over it so damn pointless its not even funny.

 

P.S. Best selling PC Game is The Sims  , followed by The Sims 2.  :P

 

Yeah, I know...I was being facetious.  Thanks for pointing it out though, chances are those games will remain the top sellers until the day we all grow old and die.

But I'm sure someone here is going to mention how much he hated THOSE games as well.  Or perhaps how badly they dropped the ball on them. 

/OT ferabit

Can't help but reply to this...

I didn't hate the Sims, but I hated the irony that surfaced during the 2 day addiction I had.  I think it broke once I realized I'd been holding my bio breaks for hours to make sure my sims got their bathroom breaks in a timely fashion.  And while I was directing my sims to clean the kitchen floor while my actual kitchen floor was a mess and dishes were piling up...

I guess you could say I hated it for showing me how screwy my priorities could be...

Sims 2 should have been a game where you controlled a guy who was playing the Sims on his computer...

Originally posted by adoniskev

     I am not the only child in the family...luckily...but sadly am the only one rejecting the consoles they play with...I own a wii...a ps3...and sold my xbox 360...In addition my sega saturn, dreamcast, atari, sega genesis, sega cd...etc... are all stored away....just because of the console that rules them all...my PC. 

     There is something more primordial when playing on a PC...something that the rest of my consoles are missing.  Perhaps its the intimacy, the taboo content or preferrably the replay value in PC games is more abundant.  Regardless of the reason I can not stem away from my pc and ever barely play on these, "nex-gen consoles." 

     Could there be others like me...that have a profound attachment to their pc as well...heck I even named my pc, "Nova." 

 

Someday I may get a PS3 to play GT5, blu-ray disks, and tekken with friends, but there wouldn't be much point til' I get a better TV.

Other than some exclusive games, I don't feel any desire to pick up a console.  Love my PC.  It's still got some parts from the first machine I built in '98.  It's... precioussss to me...

Mines' name is "Deep Thought 2.0".  Yep... that's original...

Me Likey!

Originally posted by Precusor
Originally posted by Forumfall

Well what bothers me isn't that people have different taste. It's those stereotypes and that stupid elitism coming mostly from the pc folks. Assuming that console players are drooling kids with adhd. I have noticed that most pc gamers you meet in mmos have no bloody clue about their own pc or other technical topics so the idea that pc gamers are all smart tech nerds is a load of bull...

 

PC gamers are just talking bs imho.

www.youtube.com/watch

 


LOL!  Awesome!

"You broke my controller!  I don't want a new controller!  I had special nights with this controller!"

Originally posted by Gameloading
Originally posted by Robsolf

For hardcore gaming, the PC is the cheaper route... yes, I said it.  Hear me out:

You can spend 800 bucks on a pc and get current technology that runs current games maxed.  For the next 4 years of its life cycle, you may have to replace the vid card once or twice or a few other components, and each time, you'll get a significant improvement in graphic experience before it's time to overhaul.  And when you overhaul, you'll have useful parts from your current machine that will save you money rebuilding.

A console will cost you anywhere from $200-400(assuming you don't buy first thing) depending on what you get.  It's obsoletion cycle is a bit longer; 6-7 years generally, but in the last half of that cycle, it becomes vastly inferior to the PC experience.  Then, eventually, you need a whole new console.

But hey, still, the console is cheaper for the hardcore gamer, right?  Wrong.

It's not all about the gaming system, as most people should know due to this current generation of consoles.  You need a MONITOR.

For a big screen PC experience, you need a 22-24" monitor, which will cost you 150-300 bucks.

For a comparable big screen console game experience, anything under 52" inches is inadequate, lest you have a hallway for a gaming room.  That means a bottom floor of about $1600.

For me, consoles have only one positive that a PC will probably never touch.  In-room personal multiplayer gaming.  This, I think, is a big reason why the Wii is so successful; because it milks this advantage for everything its got; but the same goes for all consoles.  Rock band for PC would be crap.  Tekken for PC would be silly.  Don't even get me started on Virtual Bowling...

PC's still rule the single player experience; but no mate is gonna and watch over your shoulder as you play Dragon Age on PC.

Not really. The argument you need a 1600 bucks TV for modern day gaming is complete nonsense. You can do just fine with a 300 or 400 dollar tv, besides most households already own a tv so it's a bit silly to included in the price. Besides, you can hook up consoles to monitors, making your whole point irrelevant.

Consoles also dominate the single player experience by the way.

People like Poopystuff make me laugh. The keyword is can. Yes, a high end PC can do more than a consoles if there were actually any developers taking advantage of it. There simply aren't any left because very few people are willing to buy a high end gaming pc. Result is that developers focus on mid end pcs.

The average PC game looks very comparable to the average console game. On top of that, Console games are simply better. If you go to gamerankings and check the all time best, as in highest rated games, the top positions are dominated by multiplatform games and console exclusive games.


I think you missed the bit where I referred to HARD CORE gaming.  If you think reusing your 27" 240 line crt tv works for hardcore gaming, well... I guess you'll save alot of money.  Let me save you more and recommend you stick with your playstation 2.

But to get the kind of viewing experience you'd get from a PC's 22" LCD, you'll need, at very least, a 48" TV or you'll need a seat right in front of it.

the only time a console game looks comparable to PC is if that PC game was ported from console.  And THAT's if your console is running through a 1080P TV.  If not, it's already inferior.  And, seeing as how 1080P TV's have only been reasonably priced(and common) for a couple years, that blows your whole "can't count the TV cuz you just reuse your old one" premise.

Nowadays, 22" monitors run 1680x1050 res, and most vid cards today over $100 can run that resolution with everthing maxxed.  That's comparable to 1080P.  That's also a bottom line system; go to a bigger monitor, which is higher res, and you're way ahead of the consoles once again.  Tack onto that advancements in GPU and visual technology and coding every year, and consoles limitations get more and more blatant.

Let's use the next generation of gaming tech for example.  true 3d technology.  Actual depth of field graphics.  For PC, you'll probably need a new vid card and a 3d monitor.  What will your PS3/Xbox360 need?  At very least, a new, 3d ready TV.  Possibly, you'll need a new console.

Originally posted by X-Porter
Originally posted by Robsolf


 

 

And... 7 years ago, a game called Freedom Force was made, where you could punch a guy and they'd take falling damage from the knockback... even more if they hit a building, AND if it did enough damage, that building could fall in on them!

 

Now, 7 years later, the tech isn't there to at least put this in instances?  I understand the outside persistent world being an issue, but instances are set up to be extraordinary events;  areas devoid of innocents where you can take the kid gloves off and knock the baddies into next week!

 


 

Yeah, this is something I miss.

Back in the day of playing PnP Villains and Vigilantes you needed a degree in calculus to work this out, but it was a good addition. I'm waiting to see which IP utilises this first.

And that's what progammable calculators were for.

 

If DCO or the Marvel MMO don't do it, we'll be waiting a long time, methinx.

Originally posted by Death1942
Originally posted by Jazqa
Originally posted by Jazqa

Anyone know what F2P MMO has the largest world map? Just curious.

I'm still curious and haven't got an answer.

 

Atlantica online or DDO


I really hope that's a joke... DDO has the smallest map of any MMO I've played.

As others have said, world size, in terms of how long it takes to cross or square mileage or whatever, doesn't mean much to me.  For me, what matters is how well designed it is.  I like the hills and valleys and architecture to be purposeful.  At the very least, be created for the purpose of looking nice.  That was the thing that annoyed me about SWG.  Everything outside the cities and the canon landmarks seemed moreless random and uninspired.

Probably why I enjoy LotRO.  It's hard to find a place in the game where I can't pan around and see a bunch of beautiful scenery, and quite possibly, something to do.  It's just the right size, IMO.  Feels big, but trips across zones don't feel like a dull tredge through nothing-ville.

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